Twilight Princess will always have a special place in my heart.
I love its epic grandeur, its moody atmosphere, I love how big and ambitious and larger than life it was.
It feels like a classic fantasy adventure, the kind you read about in books and act out in the backyard and schoolyard as a child, cut from the same cloth as perennial icons like The Lord of the Rings or Dungeons & Dragons.
In the same way that Ocarina of Time personified Nintendo's bold charge into the third dimension with the N64, and Breath of the Wild became a symbol of Nintendo rising like a phoenix from the ashes and ushering in the resurgent Switch era, Twilight Princess stood as a reminder that in 2006, as awesome as Wii Sports was, Nintendo had not forgotten their fans.