I know it was announced too early even when Bamco were still the ones developing, but it can't be overstated how much the reboot under Retro compounded the matter. They had to start over from zero, as far as we can reasonably assume, so yeah... an unprecedented situation like that, coupled with such an early announcement, naturally results in years of restless fans putting forth their best doom and gloom memes. I do understand that, but at the same time, chill out! AAA game development takes a great deal of time, effort, and money. 5 years or so makes for a normal dev cycle for a game of this caliber. The process is doing its thing, so people should just trust it. I obviously would've loved to have finally seen it in this last Direct, but the time wasn't right. We just need to be a bit more patient and let Retro work their magic.
It's been said many times, but I'd loved to have seen exactly how Bamco's Prime 4 was shaping up. Where did they go wrong? Would it have been a disaster, or simply "mid", that Nintendo determined wasn't worthwhile enough to continue with? Was it ugly? Unfun? Was the story and lore awful? A Prime 4 with bad lore... I don't think I'd be able to cope. I gotta go ly dow,