BlueManifest
Bob-omb
That whole final game sequence from the boss to the credits was most epic
There's a Chozo memory showing a bunch of them capturing Kraid.How is it explained why kraid is even in this place? Chozo captured him and imprisoned?
Yeah it's pretty weird that they made a whole model and animations for what's effectively a 5 second cutscene.and im convinced kraid x was originally intended to be a boss fight, most likely got axed somewhere in development
im very curious if kraid will show up in prime 4, its weird he almost made it into prime 1, and then they just never revisited the idea
Very late reply but the composers are actually from Nintendo, quite new composers to the industry it seems. Soshi Abe joined the industry at Nintendo in 2017 and first worked on the BOTW expansion pass and Sayako Doi joined the industry at Nintendo in 2019 and first worked on Super Mario Maker 2.The only real complaint I have is the music wasn’t very memorable, but this may just be a MerSteam complaint because I wasn’t too fond of their OSTs for the Lords of Shadow games either.
Given that this is like the fifth individual Kraid and there's a Draygon in a big vat in the background of Dairon, my guess is that the Mawkin Chozo actually grew/created Kraid in the first placeHow is it explained why kraid is even in this place? Chozo captured him and imprisoned?
even if it was brief, im sooo glad samus speaks in this game, that scene with quiet robe was great i was afraid after other m they would make her completely mute.
Very likely, yes. I did a normal run with minimal sequence breaking in under 3 hours, hard really isn't any harder than normal if you're decent at dodging attacks. All it does is make enemies hit a bit harder.Is it possible to do a hard run under 4 hours without sequence breaking?
Is it possible to do a hard run under 4 hours without sequence breaking?
Very likely, yes. I did a normal run with minimal sequence breaking in under 3 hours, hard really isn't any harder than normal if you're decent at dodging attacks. All it does is make enemies hit a bit harder.
Thanks!I was able to do a hard run without sequence breaking clocked in at 3 hours 12 minutes. (though I did shinespark three bosses)
Thanks!
Which bosses?
Does the time resets when you die at a boss or does the clock still run?
You can shinespark Escue?Escue, Experiment No. Z-57, and Golzuna.
I'm actually not sure if the time resets if you die.
You can shinespark Escue?
That's wonderful to hear, I'm going to do that next time I see it. Can you do it while its electric barrier is up?
Not sure if it was in a game but I'm pretty sure there was a manga way back when that established that. She needed Chozo DNA to operate the suit or something.One question I had while playing the game... was it ever established before that Samus has Chozo DNA? Like, in any other game?
I’m actually kind of disappointed Raven Beak was killed off this game, easily my favourite Metroid villain.
Raven Beak stated that the Totha tribe, witch is Quiet Robe‘s tribe, can control Metroids. I don’t especially know if it has anything to do with the X but that’s probably why she is able to restore her « normal » self after absorbing his X.Something I've been wondering - was Quiet Robe's final act a means of giving Samus some semblance of control over her Metroid abilities, or was this Sakamoto's way of putting Samus back to normal and keeping this plot point as a one-off? I don't think we can really tell from what we were given in the game; we'll have to wait for an interview or quite possibly the next game (hopefully sooner rather than later!).
Hell, maybe he hasn't decided himself yet and kept it vague so he could decide later.
I wouldn't have minded this - if it was all we saw Quiet Robe-X do. But taken in conjunction with him reactivating the E.M.M.I., I don't like it, even if he was echoing his final words to Samus as he did so. Why was he acting against her then, but not at the end? It doesn't make sense.
On one hand, I agree with these points. But again, reactivating the E.M.M.I goes against this. What would drive him to do so? All they're doing is hunting Samus. That moment struck me as the X continuing to fear Samus, as they had previously in Fusion - where they also demonstrated remarkable cunning and an almost hive-mind like level of coordination. It wouldn't surprise me to see the X collectively try to eliminate the only real threat to them by activating the E.M.M.I.
So why does Quiet Robe-X do this, only to sacrifice itself for Samus later? Is it working against her or not?
She required Chozo DNA infusion to survive on Zebes with the Chozo, who were the ones to raise her after having found Samus as the only lone survivor of a Space Pirate attack.Not sure if it was in a game but I'm pretty sure there was a manga way back when that established that. She needed Chozo DNA to operate the suit or something.
Well obviously nothing because you cant get it but it would have been cool if you pressed grapple during it you could latch the core and get a secret abilityAnyone want to take a guess what power-up Z57's Core-X contained?
or Kraid-ven Beak for that matter?
Also during the escape sequence I was to busy spamming the hyper beam to realise Samus killed enemies by walking into them damn
(repost from ST despoiler tagged)
I'm guessing the ability to quickly regenerate your fingernails since that's what Kraid had.Anyone want to take a guess what power-up Z57's Core-X contained?
or Kraid-ven Beak for that matter?
Also during the escape sequence I was to busy spamming the hyper beam to realise Samus killed enemies by walking into them damn
(repost from ST despoiler tagged)
I'm guessing the ability to quickly regenerate your fingernails since that's what Kraid had.
A longer shinespark charge would have been a neat little extra. Spider ball would be a great thing for those harder to reach power ups too. Maybe even boost ball, the morph ball felt a little slow at times.Well obviously nothing because you cant get it but it would have been cool if you pressed grapple during it you could latch the core and get a secret ability
Spider ball or something that makes getting around a bit different/quicker but didn't change the flow all that much, or just a stronger beam, I'm clearly not very imaginative
xD well doneI'm guessing the ability to quickly regenerate your fingernails since that's what Kraid had.
My take is, he's a Thoha and the x knew that. Thoha can control the metroids so presumably it thought it could exist on in Samus controlling her metroid powers.Anyone here have any idea why the Quiet Robe X helped Samus at the end by letting her absorb it?
I honestly don’t get how what amounts to feeding itself to her reverted Samus back to Gravity Suit, but that is another matter.
Why did the X do that?
At first I thought that the natural antagonism towards Metroids, combined with reasoning provided by Quiet Robe’s superior intellect, drove it to sacrifice itself to at least temporarily lessen the power and stop the awakening of what is likely is the ultimate Metroid, but… wouldn’t letting her blow up with the planet be a better choice?
Did Quiet Robe’s mind somehow overtake consciousness of the X? Doesn’t seem likely when its first act was to reactivate the EMMIs.
Another possibility is that it can somehow survive absorption into Samus’ Metroid suit and is pretty much hitching an escape ride, but that doesn’t jive with how we’ve seen Samus metroidness interact with them before.
I read it that upon initial assimilation, the X was able to read QR's memories, ascertain real quick that "Samus = Threat" and acted instinctively for the sake of self-preservation and that of its kind.Did Quiet Robe’s mind somehow overtake consciousness of the X? Doesn’t seem likely when its first act was to reactivate the EMMIs.
Amended to make it more true.“DNA” is to the Metroid franchise what “nanomachines” is to the Metal Gear franchise.
Mix those two things plus pump these cells full of Medi-chlorians, and you will make the ultimate being.“DNA” is to this game what “nanomachines” is to the Metal Gear franchise.
Heck, in Corruption, it was so bad that her body was literally producing its own Phazon.
Yeah, under 4 hours normal and hard unlocks them all.Just finished the game and really enjoyed the ending, despite the three stage fight lasting longer than I personally would've liked. But man, that ending felt somewhat of a cop-out to me. Would've loved it if it resulted in a Hunters-esq sequel where literally everyone and their mother was out for Samus as she tried to find a way to cure herself. But alas, it is what it is.
On another note, how does one get the five remaining artworks? I just the first one, but the others are still locked. I take it they're behind Hard Mode and a certain time limit?
When I look at this gif, all I remember that time when a era member called it sexualized by retro studios and 2 members went back in forth (in hour gaps) arguing weather that scene was sexualized or not lol.
If the camera was behind her maybe, but I think I'd still be more distracted by her hair. It's possible chozo dna stiffens it like that.When I look at this gif, all I remember that time when a era member called it sexualized by retro studios and 2 members went back in forth (in hour gaps) arguing weather that scene was sexualized or not lol.
That was funny.
When I look at this gif, all I remember that time when a era member called it sexualized by retro studios and 2 members went back in forth (in hour gaps) arguing weather that scene was sexualized or not lol.
That was funny.
Nah. They’re good members.lol what? Such extreme people.
Not saying they're bad people or anything, just saying they're extreme for arguing over nothing.Nah. They’re good members.