To give their review the benefit of the doubt, it’s hard to make 1:1 comparisons of gameplay features since farm sims are often more than the sum of their parts. If the dungeons in Harvestella are more sprawling and involved, for example, I can see why the time and stamina limits can become more aggravating. If you have to traverse the world map to go to another city to access a dungeon, I can see why it’s annoying to have to teleport back to your house, instead of being able to teleport back to that city’s inn.
But again, I’m waiting on more impressions, especially from the people more familiar with the subgenre.