rick_C
Shriekbat
"Please wrap it up"After how they treated all developers/winners at TGA? Thanks no
"Please wrap it up"After how they treated all developers/winners at TGA? Thanks no
"Please wrap it up"
Behind? Really tired of this assertion that theyāre ābehindā. Also, in presentation? These cats literally stole the show with One Wild Breath in 2016. Nobody else in this industry could show up with one game, show you hours of gameplay, and end up being barely 2% of whatās thereā¦ But have people queueing around the blocks to play said game on a failed console. Still, I, too, wouldnāt want to be around the types who spread āconfusionā lies at E3 2011, let alone trust them with reveals. Directs were forward thinking, and once again, ahead of the curve - Theyāre also the reason the entire industry had a blueprint and guidelines on how to do events while the world was in quarantine.Nintendo presenting at these sorts of industry events is always weird because of how dramatically behind they've fallen from the rest of the industry in terms of presentation
obviously I love them for it and really don't have much appreciation for the cutting edge but to me it seems that when it comes to the rest of the industry Nintendo's only winning move is not to play
I love the game, but imo any game that had 1/3rd of the game launch a broken mess with poor pacing (Act 3) shouldn't have gotten GotY.Baldur's Gate 3 is the kind of innovative genre-defining game the likes of which we rarely see. It was absolutely warranted.
I think @Raccoon is purely talking about Nintendo's presentation from an image quality standpoint. The art design is impeccable, the rendering features are modern, and they're all incredibly technically polished. But image quality wise, they're definitely behind because of Switch being a handheld, and that's okay. That's just the nature of the beast when it comes to working with handhelds. They don't look bad, but they certainly look behind and it certainly isn't an entirely incorrect observation. The Tegra X1 in the Switch is far newer and more modern than the Wii U, but due to it being restricted to handheld-level thermals and power consumption, it can't flex its muscles so in practice it's more a "Wii U Pro" VS an outright new generation. I'm underselling the Switch's capabilities a bit and painting it with too broad of a stroke, but still. We've basically been around that level of power since 2013.Behind? Really tired of this assertion that theyāre ābehindā. Also, in presentation? These cats literally stole the show with One Wild Breath in 2016. Nobody else in this industry could show up with one game, show you hours of gameplay, and end up being barely 2% of whatās thereā¦ But have people queueing around the blocks to play said game on a failed console. Still, I, too, wouldnāt want to be around the types who spread āconfusionā lies at E3 2011, let alone trust them with reveals. Directs were forward thinking, and once again, ahead of the curve - Theyāre also the reason the entire industry had a blueprint and guidelines on how to do events while the world was in quarantine.
Other than that, Iām sorryā¦ I canāt say Iām endeared to Keighley. The very definition of a mediocre man who somehow fell up the pyramid. Or, if that seems harsh, I donāt like the idea of him as this āInfluencerā or spokesperson because he doesnāt take a stand on anything, and use his apparent reach for the greater good. His failure to speak up against the resurgence of GamerGate types, straight-up racism, disability hate, the anti-DEI pushback, and general hounding of marginalised identities out of the industry sours me a great deal, and thatās before getting to him needing to be pushed to say something about the layoffs going on left, right and centre. Maybe itās just me, but I find it cowardly in the extreme, tbqh.
Nate is a savage..LOL
Last year people were bitching about the speeches being way too long. People have the memory of goldfishes.
The blue ocean strategy wasn't Nintendo separating themselves from the industry, but trying to extend their reach beyond the traditional gaming demographics and I think it's naive to say that Nintendo is not competing with others in the industry. While that may be true in the graphics race they are definitely competing for your free time which is the only metric that really matters.I think Nintendo still works under the blue ocean strategy, they remove themselves from the rest of the gaming industry as much as they can as their way to show how they are not competing with other players in the game industry. This leads automatically to create a sense that Nintendo is different, because gamers see all other game companies doing events together while they never see Nintendo take part in anything.
SGF is how Geoff and the gaming community picture E3 used to be when in reality it was much more then a showroom floor with conferences. E3 was a trade show where companies can see what innovations and products their partners and competitors were developing and make deals and partnerships with others. Nowadays that is a bit antiquated due to progress in communications, but it is a big reason why SGF will never replicate what E3 was.Is SGF the new E3 or trying to mimic it? Iāve never followed it.
Except Kojima who he treats as gaming jesusAfter how they treated all developers/winners at TGA? Thanks no
People were definitely annoyed with Judge's long-winded speech, which is why they overcorrected the next year.Were they?
I only recall people having opinions on Cristopher Judge's speech, and while I'm sure many were upset, a lot of people also just memed on it.
Lol, my bad. I guess I didn't word my post very well. I know what E3 was. I just wasn't familiar with SGF.The blue ocean strategy wasn't Nintendo separating themselves from the industry, but trying to extend their reach beyond the traditional gaming demographics and I think it's naive to say that Nintendo is not competing with others in the industry. While that may be true in the graphics race they are definitely competing for your free time which is the only metric that really matters.
SGF is how Geoff and the gaming community picture E3 used to be when in reality it was much more then a showroom floor with conferences. E3 was a trade show where companies can see what innovations and products their partners and competitors were developing and make deals and partnerships with others. Nowadays that is a bit antiquated due to progress in communications, but it is a big reason why SGF will never replicate what E3 was.
Yes it was originally setup as a PS show along with other 3rd parties who wanted out of Nintendoās orbit. Ultimately I donāt think Nintendo needs a showcase like TGS between their Directs, Nintendo Live & Nintendo World. Given their dominance in JP itās not really a problem for them to not be apart of TGS.Isn't Tokyo game show originally Playstation and their close third party partners showcase while Nintendo had their own alternative spaceworld showcase? Only problem is that the Nintendo spaceworld was shut down while TGS continued, leaving Nintendo with no showcase of their own in Japan.
I'm perfectly okay with that.Truly, sometimes I feel like Nintendo is the only one keeping Geoff from obtaining his final form.
Nintendo is probably going to distance more from this type of events as gaming culture continues to splinter more and more, just like everything else. Shows like SGF and TGA are living fossils of an era in which magazines and sites like GameSpot were at the center of "mainstream" video game culture. Today not only are Directs big on its own, but this hardcore AAA sphere that Keighley represents is not mainstream by any means, and for Nintendo there are many other places where the grass is greener.Is there any chance that Nintendo will start to reveal more stuff on summer games fest and Tokyo game show in the future? Or will they remain the one company that only does its own events and never announces anything on other shows?
I mean, if we're going to go by playerbase and brand awareness, gacha games are bigger than lootbangs and boomershooters combined.Nintendo is probably going to distance more from this type of events as gaming culture continues to splinter more and more, just like everything else. Shows like SGF and TGA are living fossils of an era in which magazines and sites like GameSpot were at the center of "mainstream" video game culture. Today not only are Directs big on its own, but this hardcore AAA sphere that Keighley represents is not mainstream by any means, and for Nintendo there are many other places where the grass is greener.
I think it would be cool to get some sorta Mega-Event or two that would replace E3, I don't think Geoff is the answer.
I'd like there to be maybe 1-2 events as opposed to what's happening now when there are a thousand various Indie showcases, publishers doing their own thing, console directs, and the Game Fest. Where are the best games gonna be announced? Where will you see your anitcipated title? Who knows!
Although concentrating all that in Keighley's hands would be a disaster, and I'd rather he step away from doing any kind of event at all, considering his constant reluctance to call anything out, and basically being a marketer with 0 charisma.
Older than that. Relics of the time when CES was the talk of the town and the only place for this tech to gain any exposure for both devs and consumers. E3 was always just a more game focused CES.Nintendo is probably going to distance more from this type of events as gaming culture continues to splinter more and more, just like everything else. Shows like SGF and TGA are living fossils of an era in which magazines and sites like GameSpot were at the center of "mainstream" video game culture. Today not only are Directs big on its own, but this hardcore AAA sphere that Keighley represents is not mainstream by any means, and for Nintendo there are many other places where the grass is greener.
If spinoffs to multimillion sellers are unbelievably niche, do I have something to tell you about Mario Kart.unbelievably niche
Wh... What... They're planned months in advance and have a fairly consistent schedule that varies mainly when there's a global pandemic or a generational transition to deal with!I agree. It would be nice if the entire industry came together and consolidated their big announcements to one weekend again, like during E3. It would boost everyone.
Instead we're stuck with Nintendo's haphazard and poorly planned Direct schedule.
1. They focus more on game trailers and advertisement than the award itself. Most of the times not even new information or actual slop.Last year people were bitching about the speeches being way too long. People have the memory of goldfishes.
Keighley's been pretty transparent about addressing issues year-to-year, he says the time limit on speeches is being done away with.
I agree with your first statement, but I don't understand what u mean by the last. Especially since Nintendo has a consistent schedule with their directs (one feb, june, sept) and they have by far the best showcase. Nobody else comes close in terms of hype and pacing.I agree. It would be nice if the entire industry came together and consolidated their big announcements to one weekend again, like during E3. It would boost everyone.
Instead we're stuck with Nintendo's haphazard and poorly planned Direct schedule.
I meanā¦ Bayonetta is niche, even if it sold 1M copies.If spinoffs to multimillion sellers are unbelievably niche, do I have something to tell you about Mario Kart.
Pikmin is NICHE?I meanā¦ Bayonetta is niche, even if it sold 1M copies.
Same goes fore Fire emblem and Metroid and especially my darling Pikmin.
When it's stuck on the wii u? Yeah kindaBayonetta 3 sold more than Twilight Princess HD. Are Zelda remakes niche?
My brother in Christ twilight HD was released in a dead consoles, of course Bayonetta 3 would outsell it.Pikmin is NICHE?
I don't know if the top seller in Japan for weeks at a time, a headlining game in Nintendo's roadshow, and a multimedia franchise, is niche. I think perspectives of "niche" Vs "mainstream" have been MASSIVELY skewed by a few breakthrough mega series.
Bayonetta 3 sold more than Twilight Princess HD. Are Zelda remakes niche?
Bayonetta on Nintendo Switch has sold nearly as many units as the Legend of Zelda on Nintendo DS.When it's stuck on the wii u? Yeah kinda
i've never really understood the hatred for this guy on fami. is there a specific thing he did that was panned or is it just that he's generally annoying and has a punchable face?
I think you're definitely skewed in your perception based on a few mega franchises.My brother in Christ twilight HD was released in a dead consoles, of course Bayonetta 3 would outsell it.
As I say, pikmin is still Niche, despite it success, itās a niche serie, for example few Nintendo game have Mainstream games, meanwhile others are niche hardcore Nintendo games.
Like Zelda and Mario are obviously not niche, meanwhile Pikmin, Metroid and Bayonetta are niche when it comes to recognition.
heck maybe I am too rotted with gaming reception of whatās Niche and what isnāt, since weāve been hearing a lot of companies talking about, stoping making small scale projects and focus on popular IP and sequels (Iām looking at you Pixar, Microsoft and Square)
Bayonetta on Nintendo Switch has sold nearly as many units as the Legend of Zelda on Nintendo DS.
Phantom Hourglass sold 4.76 million copies. Spirit Tracks sold 2.96 million copies, which is kind low for Zelda.Bayonetta on Nintendo Switch has sold nearly as many units as the Legend of Zelda on Nintendo DS.
Genuinely asking.
When did Spirit Tracks become "bordering on niche"?
Truly, sometimes I feel like Nintendo is the only one keeping Geoff from obtaining his final form.
And how's that expectation working out for the industry?Phantom Hourglass sold 4.76 million copies. Spirit Tracks sold 2.96 million copies, which is kind low for Zeld.
Bayonetta 3 sold 1 million copies ..... years after the digital boom, when pretty much every AAA game is selling way more than that.
lol, lmao even
The games industry isn't failing because video games are bigger than ever and selling more than ever, it's failing because of chasing live service (aka free games) trends and by ballooning budgets which publishers could control if they wanted to, but choose not to. Nintendo doesn't have either of these issues, so this doesn't change Bayonetta being niche.And how's that expectation working out for the industry?
Bayonetta is iconic, award-winning and sells more than enough to make up development costs, with the potential (but not confirmed) exception of Origins.
Niche franchises rarely become Smash fighters. They certainly don't tend to do so by popular vote. Bayonetta is the only one to do so, period! They also don't tend to be end-of-direct stingers. Yet Bayonetta is all of these things!
Idk I feel like a lot of people use the term "niche" to describe something that is not mainstream or as popular, which might not be the correct way to use it. In this case, "niche" is probably used in comparison to other Nintendo IPs. If we look at it as a whole, Pikmin is not niche at all.Pikmin is NICHE?
I don't know if the top seller in Japan for weeks at a time, a headlining game in Nintendo's roadshow, and a multimedia franchise, is niche. I think perspectives of "niche" Vs "mainstream" have been MASSIVELY skewed by a few breakthrough mega series.
Bayonetta 3 sold more than Twilight Princess HD. Are Zelda remakes niche?
MEGA MAN IS NICHE?!The games industry isn't failing because video games are bigger than ever and selling more than ever, it's failing because of chasing live service (aka free games) trends and by ballooning budgets which publishers could control if they wanted to, but choose not to. Nintendo doesn't have either of these issues, so this doesn't change Bayonetta being niche.
Mega Man is a Smash fighter. He's niche, and still probably less niche than Bayonetta. Not every Smash fighter is super popular. Bayonetta didn't even win the poll as far as I know .... Sora did
Mega Man is pretty niche, yes. I don't think Pikmin is niche. Never said Smash is niche.MEGA MAN IS NICHE?!
And yes, Bayonetta won the Super Smash Bros. Fighter Ballot.
I mean, I don't know what else to say but... No, no, these aren't niche. Pikmin isn't niche. Mega Man isn't niche. Bayonetta isn't niche. Super Smash. Bros. isn't niche. Smaller franchises? Sure. Next to Super Mario and The Legend of Zelda... The biggest franchises.
Yeah, pretty much the best answer.Mega Man is pretty niche, yes. I don't think Pikmin is niche. Never said Smash is niche.
To be clear my opinion probably falls more in line with @Koti , if people mean niche only to mean non AAA or stuff with low recognition, then I probably wouldn't call Bayonetta niche, but from a sales perspective? It's definitely pushing it .... I'm all in favor of recognizing that there is a high amount of variance in popularity between the biggest major releases and the smaller ones, as that is healthier for the game industry, but I can also recognize 1 million is really pushing it especially these days.
I think including AAA multi-million seller franchises under the term niche is really stretching both "AAA" and "niche" beyond their means, "niche AAA" is essentially oxymoronic.Mega Man is pretty niche, yes. I don't think Pikmin is niche. Never said Smash is niche.
To be clear my opinion probably falls more in line with @Koti , if people mean niche only to mean non AAA or stuff with low recognition, then I probably wouldn't call Bayonetta niche, but from a sales perspective? It's definitely pushing it .... I'm all in favor of recognizing that there is a high amount of variance in popularity between the biggest major releases and the smaller ones, as that is healthier for the game industry, but I can also recognize 1 million is really pushing it especially these days.
It really isn't. AAA mostly just refers to budget. Bayonetta might not get a huge budget compared to a PS game but it's probably one of the most expensive 1 million sellers ever made.I think including AAA multi-million seller franchises under the term niche is really stretching both "AAA" and "niche" beyond their means, "niche AAA" is essentially oxymoronic.
āNintendoās haphazard and poorly planned Direct scheduleā. What? Are you clueless?I agree. It would be nice if the entire industry came together and consolidated their big announcements to one weekend again, like during E3. It would boost everyone.
Instead we're stuck with Nintendo's haphazard and poorly planned Direct schedule.
They get 2 mid Directs at most a year now. We used to get 6-10+ Directs a year back in 2012-2015.āNintendoās haphazard and poorly planned Direct scheduleā. What? Are you clueless?