Can he actually be trusted? 🫨
He knows nothing and is making up shit
Can he actually be trusted? 🫨
Can he actually be trusted? 🫨
front facing, above the screen!Edit: I wonder how they would get some kind of camera system to work while docked.
If a camera on the Switch 2 causes trouble for anyone who has their dock sideways, that's entirely self-inflicted imo.front facing, above the screen!
"noooo but raccoon my dock is sideways" that sounds like a you problem
yea but what kind of gameplay would that enable? More accurate motion controls?front facing, above the screen!
"noooo but raccoon my dock is sideways" that sounds like a you problem
One word: Kinect/syea but what kind of gameplay would that enable? More accurate motion controls?
2d couch ar idkyea but what kind of gameplay would that enable? More accurate motion controls?
Which was such a huge success.One word: Kinect
35 million units isn't bad. It also had the guiness world record for "fastest selling consumer electronics device".Which was such a huge success.
Which was such a huge success.
This is a much smaller group of people than I wish it was, but most people these days have an always-on microphone that sends your conversations to actual advertising agencies. A camera's a small step from that.There's also the issue that some people are sceptical of having an internet connected camera pointed at the living room.
Even though we all have phones.
Only used... By one of the world's biggest camera manufacturers, that's a LOT better than dead.If we're talking about DOA external storage and then bring up CFe Type A, which Sony and only Sony is actively trying to make use of, it's a bit of a contradiction. And the less said about MSRP the better. Mind you, another contradiction is calling UFS a dead format when its embedded form is in use in close to half the world's smartphones currently for sale.
Raccoon you want this device to be small and durable, right? Camera in the bezel means a weaker, thicker bezel. Nobody wins.front facing, above the screen!
"noooo but raccoon my dock is sideways" that sounds like a you problem
you don't need an internet connected camera for ML motion tracking to workThere's also the issue that some people are sceptical of having an internet connected camera pointed at the living room.
Even though we all have phones.
Can he actually be trusted? 🫨
What do you need then?you don't need an internet connected camera for ML motion tracking to work
Would probably be much cheaper to integrate the camera in the unit?Just include a dedicated camera you put under the TV for docked mode.
Kinect 2024 would actually be very good.
What do you need then?
but we already know it's clunky, I hope it's at least funny and sillyRaccoon you want this device to be small and durable, right? Camera in the bezel means a weaker, thicker bezel. Nobody wins.
Nintendo Switch has a camera, likely the next will too. On the CONTROLLER.
You mean the same Apple which puts only 8GB RAM in the newest iPhone? LPDDR5 is good, but 5X is better. If the prices are good they‘ll definitely go with 5X.
Would probably be much cheaper to integrate the camera in the unit?
this is ''specs'' according to him"based on Nvidia T239 with some changes", assuming it's not a typo, confirms that this guy has no fucking clue what he's talking about. T239 is the "with some changes", it's a custom version of T234 for Nintendo.
No we don't.but we already know it's clunky, I hope it's at least funny and silly
the model to be stored on site. a cloud based tracker would be terrible in the first place due to latency. can't play Just Dance with a camera if you gotta wait for a cloud system to calculate your motionWhat do you need then?
Yea, to specify the vast majority of people will have their switch connected to the internet, and it could have a camera pointed at the livingroom. That's all I meant.the model to be stored on site. a cloud based tracker would be terrible in the first place due to latency. can't play Just Dance with a camera if you gotta wait for a cloud system to calculate your motion
Ah, it's a bit. Right.but we already know it's clunky, I hope it's at least funny and silly
i always expected a octobre reveal, january blowout and a march/april launch for Switch sucessorI can't wait until the goalposts are moved once again once the June date passes.
i always expected a octobre reveal, january blowout and a march/april launch for Switch sucessor
this is ''specs'' according to him
Just to note, assuming 20GB/s is used for the T239's CPU and the GPU gets the rest with LPDDR5, that's 82.4GB/s. At 3.4TFlops, that comes to roughly 24.2GB/s per TFlop. Sounds low, but we don't really know how well it will be utilized. Phones having LPDDR5X doesn't really mean much when they aren't as tightly optimized for gaming as what the T239 will be. They get heavily throttled down anyways when under load because of no active cooling.
Let's talk about the PS4 which has 176GB/s RAM bandwidth. Let's assume the same 20GB/s for the CPU (though the CPU is rather poor by comparison to the A78C cores in the T239). At 1.8TFlops for the GPU with 156GB/s RAM bandwidth remaining, that's ~86.7GB/s per TFlop. That's almost 3.59x the bandwidth per TFlop than what the T239 would have available, so how could the T239 even handle things with so little when pushing for almost double the raw processing power? Architectural advances like tile rendering. This one in particular is extremely important.
Tiled rendering - Wikipedia
en.wikipedia.org
PS4 and the Pro use immediate mode rendering, hence why they need such high bandwidth. And that's not all. Starting with Nvidia Maxwell architecture (also used by the Tegra X1 in the Switch), these tiles are held in cache, which is multiple times faster than main RAM. Chunks of texture data can be cached as well, reducing even more bandwidth usage from main RAM during the rendering process of each tile. So, tiles in cache are cleared for starting the rendering process, texture chunks are cached, rendering happens in cache, and then the tiles are flushed to buffers in main RAM in prep for new tiles to go through the process. A lot of the bandwidth that would have been part of main RAM usage is instead moved over to cache.
We can't simply look at RAM bandwidth and assume something without looking at how the system utilizes it. Having 102.4GB/s may be just fine.
now that complicate further a possible Switch sucessor reveal, when to reveal Switch sucessor?I love to not reveal my console and its killer app launch titles until immediately before the holidays so I can save those precious... June through August months sales-wise?
As Furukawa stated, current business conditions do not impact hardware release timing, and by extention it won't be a decisive factor in when they reveal it imo. How best to market the Switch 2 is the main priority in their choice for reveal. Switch 1 can coast on if a Pokémon releases, anyway.now that complicate further a possible Switch sucessor reveal, when to reveal Switch sucessor?
Specifically, LPDDR5X-8533, since Micron's and Samsung's LPDDR5X-8533/LPDDR5X-8500 modules were validated on 2H 2022, which suggests that non-custom LPDDR5X-8533 controllers were not validated until 2H 2022.I think the concern might be that T239 was designed and finished too early to be compatible with LPDDR5X.
I use a projector and my couch faces AWAY from my Switch. This would be a wasted feature.Yea, to specify the vast majority of people will have their switch connected to the internet, and it could have a camera pointed at the livingroom. That's all I meant.
I don't know how CFexpress Type A cards are easier to cool, considering CFexpress Type A cards are smaller than SD cards (20 mm x 28 mm x 2.8 mm vs 24 mm x 32 mm x 2.1 mm). And although CFexpress Type A cards are thicker, albeit not significantly so, than SD cards, I don't know if there's enough space for adequate cooling, looking at the back of CFexpress Type A cards.Dead formats are pretty impractical all things considered, and CFe has advantages other than not being dead, like being easier to cool.
I was specifically referring to UFS Card with that comment, which is much smaller and doesn't provide a metal exterior to wick away heat. SDe is technically an option that could work, but it's also relatively dead, while microSDe again has the heat:size problem. CFe Type A cards are fairly thin and provide adequate metal thermal contact for their usecases. As an example, the Type B formfactor used on Xbox Series X|S thermally connects to the cooling system of the console with relatively little surface area in contact, since it doesn't seem to need a lot of cooling to sustain its mandated speeds, just enough. The metal-by-default outer casing of a Type A CFe Card, especially with a surface area greater than the contact area between Xbox Series X's expansion slot's cooling solution and the expansion card, would absolutely be better suited next to a theoretical, usually plastic SDe card.I don't know how CFexpress Type A cards are easier to cool, considering CFexpress Type A cards are smaller than SD cards (20 mm x 28 mm x 2.8 mm vs 24 mm x 32 mm x 2.1 mm). And although CFexpress Type A cards are thicker, albeit not significantly so, than SD cards, I don't know if there's enough space for adequate cooling, looking at the back of CFexpress Type A cards.
And I think CFexpress Type B cards are too big and too thick to be a consideration for Nintendo at 29.6 mm x 38.5 mm x 3.8 mm.
I don't think lpddr5 will be obsolete. It's just that it's more then mature enough now. I just want this console to be as future proof as long as possible, because bandwidth will be a bottleneck again here. Lpddr5x in 2025 is not an unreasonable ask, and will be two years old by then.Seriously, dude, how expensive do you want this console to be?
"If it doesn't have this it will be obsolete, if it doesn't have that it will fail and so on..."
sometimes you forget that Nintendo also sells software as well as hardware, less hardware sales equals less software sales.
I don't think it's "more than enough". it meets the minimum. The question we have to ask if the Switch 2 is better off now than the switch was regarding bandwidth. It's equivalent to 25 GB/s on switch.LPDDR5 is more than enough. The latest iPhones have LPDDR5 and same with M3. What matters more is the amount of GPU cores or in this case SM's.
If Switch 2 can reach up to 3.5TFLOPs in docked mode clocks permitting then Nintendo is on cruise control till 2032. Those tensor cores and the RTX suite will be a huge help. Maybe Switch 2 OLED will have HDR and what better way to add HDR than to use RTX HDR that Nvidia launched recently. Nintendo has all the cards, they just have to play them right.
You mean below?Do you guys think there is a considerable chance that the GPU will go beyond 1GHz? I personally wouldn't be too surprised if we received something closer to the clocks of the standard Switch, and I think it's a reasonable expectation.
Thraktor showed that the most efficient clock (below which you hit the minimum voltage and don't gain any power saving) is well above that of the Switch 1. The 550 MHz mentioned earlier in the thread is based on this determination. The GPU clock speed of 1.1 GHz for the docked configuration is based on 2x this number plus I think there was some mention of 1.1 GHz as one of the clock profiles in the NVIDIA leak.Do you guys think there is a considerable chance that the GPU will go beyond 1GHz? I personally wouldn't be too surprised if we received something closer to the clocks of the standard Switch, and I think it's a reasonable expectation.
You do still get power savings below, but they are diminishing.Thraktor showed that the most efficient clock (below which you hit the minimum voltage and don't gain any power saving) is well above that of the Switch 1. The 550 MHz mentioned earlier in the thread is based on this determination. The GPU clock speed of 1.1 GHz for the docked configuration is based on 2x this number plus I think there was some mention of 1.1 GHz as one of the clock profiles in the NVIDIA leak.
a visual comparison. if they go with CFE Type A, I can see there being adapters for mSD cards at leastI don't know how CFexpress Type A cards are easier to cool, considering CFexpress Type A cards are smaller than SD cards (20 mm x 28 mm x 2.8 mm vs 24 mm x 32 mm x 2.1 mm). And although CFexpress Type A cards are thicker, albeit not significantly so, than SD cards, I don't know if there's enough space for adequate cooling, looking at the back of CFexpress Type A cards.
And I think CFexpress Type B cards are too large and too thick to be a consideration for Nintendo at 29.6 mm x 38.5 mm x 3.8 mm.
For third party games?I don't think lpddr5 will be obsolete. It's just that it's more then mature enough now. I just want this console to be as future proof as long as possible, because bandwidth will be a bottleneck again here. Lpddr5x in 2025 is not an unreasonable ask, and will be two years old by then.
Nintendo's had the solution to this for decadesfront facing, above the screen!
"noooo but raccoon my dock is sideways" that sounds like a you problem
Not just third party games. For all. Whether it's more consistent resolution between handheld and docked modes, or more alpha effects, or more framerate.For third party games?
if that were the case I wouldn't worry too much, Switch has shown us that even with low specs it can have good third party support.
why would this be a problem for Switch 2?
Can he actually be trusted? 🫨
There's been years worth of R&D on AMD, Intel, and Nvidia's part to make rendering more bandwidth efficient (e.g. mesh shaders). You can't just slot in the numbers and directly compare them.I don't think it's "more than enough". it meets the minimum. The question we have to ask if the Switch 2 is better off now than the switch was regarding bandwidth. It's equivalent to 25 GB/s on switch.