ItWasMeantToBe19
Pikmin
True, but on Lords of the Fallen, that 432p resolution is only for the performance mode. Let's say the Switch 2 runs this game at Series S performance settings at 30fps in handheld mode. Nothing is stopping them from using DLSS Ultra Performance mode (360p) which looks way better than FSR at 432p. And in docked mode, they can upscale 540p -> 1080p, before using a Spatial Upscaler like NIS to get to "4K". Will it look like 4K? No, absolutely not. But it's low enough to where the image still looks good and you're not overextending the resource intensiveness of DLSS (as showcased by the Digital Foundry video).
I mean, yes, if you go down to 360p/unstable 30 (Lords of the Fallen doesn’t really hit 60 in S Performance) in handheld mode, you’ll probably be able to get most games that aren’t CPU bound, but it would be questionable in terms of if Switch 2 players would even want that (as I’m not sure games like Lords of the Fallen are liked by Series S players, lol)