8SM should probably equate to 32 TMU's and 16ROP's
The Van Gogh apu in the Steam Deck has a roughly 162mm2 die size on 7nm, I think an 8 core CPU/8SM Dane on 8nm could come in under that size. Even if the Ampere architecture takes up more die space than RDNA2, ARM cores should balance some of that out between the Zen2 cores in Van Gogh.
They can but I'm not sure if they will. It comes at a leverage of the situations
Granted looking at the steam deck teardown at Gamers Nexus, the chip is absolutely
tiny
I believe the structure for all of the GA102, 104, 106 and 107 are 12SM's per GPC and some of those variations are cut down from their full chip.
The TMU's and Tensor core amounts are equal to their respective SM (which both equal 4TMU's and 4Tensor cores per SM).
The math seems to work out for Ampere that there are either 16 or 24ROP's allocated per GPC, GA102 and 106 seems like their ROP's are (16), while GA104 and 107 seem to be (24) per GPC.
considering it is an AI aimed chip, ORIN probably follows a similar format to the GA100 datacenter GPU that is 64TMU+24ROPs. My math for the layout of TMU and ROPs was only dividing the amount by the amount of GPCs which gave me an even number, the other method of doing it by SM gave me a half which I found wrong.
On another note, due to this tweet:
we have proposed that Nintendo will turn the pro into the successor, after sometime, as an iterative platform. However, due to shortages and the capacity being booked for several years, it seems like if they haven't booked it now they haven't booked it for a long while.
Now, while we say that.... what's stopping them from just turning the switch 2 into the switch pro instead? Now, this sounds really simple and doesn't give much detail, but with the software stack for this year seeming to be absolutely stacked in terms of software, makes you wonder what software they would have that would sell the system anytime soon. MK9? that's not coming now. Zelda? lol no, same for Splatoon who goes through console level of development. Animal Crossing? nope, those barely come and the current one is still doing really well. Mario Odyssey 2 could be one but it could be tied to a movie (just a hunch, not a rumor really) and makes more sense to release with the current switch that sits at 100M players, Pokemon? Have they ever been there at the first year? They always come later to stretch the platform out like Animal Crossing. Fire emblem isn't a seller like the others, nor is a Xenoblade who would be on "break" until the next title, Donkey Kong? It's been mostly absent with the switch besides the port, and I'm not sure of its system selling potential. Luigi's Mansion 4 maybe but NLG might have been with Mario Strikers game if they did in fact develop this game, and NLG gives a lot of polish for their titles.
Nintendo would be going through their cycles with development for software that can span 4-5 years between titles, if they are at the release phase of their cycle so something like the next-next Zelda new mainline won't be seen for a
while.
Let's propose that Nintendo did have a window for 2023 release or 2024 release, it makes no difference as it just means they are releasing a new device in the future for the sake of conversation. So, they could have, due to the shortages, needed to redo their plans and especially due to the capacity being booked for some semiconductor fabs for years now. So, while the Dane model
could have been aligned for a later launch with say.... BOTW2, Prime(????), Mario Odyssey2 or an MK9, Nintendo opted to cut the idea of a 2 now in which they needed to, refocused on boosting the sales of the switch as much as possible to make it as successful as it can be with their first party offerings, to just make the platform have the largest install base, and offset the small install base of dane as it releases with no new noteworthy software. Just the same software as the switch. Them wanting a single platform here.
in essence, there is no switch 2, but these only apply if they did have a chip awaiting a tape out and if the got fab space in like.... 2020 or so? 19? basically ahead of the actual release to secure a spot for years.
and with the "successor", releasing several years later obviously, they will abandon both and push for software for the new platform while maintaining backwards compatibility with the switch and its models, but the "switch 2" offering a different dynamic that sets it apart from he switch like how the 3DS was like the DS but had a different dynamic set for it to differentiate it.
only an idea, nothing indicates that this is what they will do, but a sort of contingency of sorts.
it isn't an iterative strategy, its the same strategy as before, but stretched out really far.
Think GB->GBC who were both succeeded by the GBA which would be different in a way than the predecessor in the case of the switch. So Dane would do and act like the switch/lite/oled in portable mode And like the Switch/Oled in docked but just a smoother experience.
And it uses eMMC.
I need to add, sorry. I say all this as today it has been shown even more clear what was shown before and that is that they have full intentions of supporting the switch and will do so for a while. But the other part of me recognizes that a chip is potentially in the works already and exists, hence a codename we have for it. Now,
@Vash_the_Stampede did propose an interesting perspective that it is actually a much more underpowered thing with modern features, but I view it from a different angle with perhaps a similar standing. Vash viewed that it isn't a 2 but a pro and has specs suited for a pro, and that they aren't doing an iterative strategy. I'm coming to the conclusion they perhaps had the full intention of having a successor and had the specifications for the successor, but due to external factors had to "repurpose" it to fit the role of a pro instead of a 2. I am not referring to what Microsoft is doing or Sony is doing with the PS5 and Series consoles, contrary to that actually. What I am implying here is that they are looking to have the pro but will not have the eventual drop of the old platform in favor of the PS5 and Series consoles, but that both will be supported for years to come unlike the PS4 and Xbox One.