Dekuman
Gerudo
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Yes because the game was built with a different target spec and they have to crunch it down. It's possible the Switch port will be really good though, but that remains to be seen.Small rant. Without naming it, my wife is playing and absolutely enamored with a certain game and its world, and it’s in no small part due to the presentation. There so many things in this world that will absolutely pale in their appeal on the Switch version. Why can’t great modern presentation be coveted? It’s paying dividends here.
Listening to Kit and Krysta’s recent podcast irked me, as it attempted to promote the narrative that more power doesn’t equal better games, a statement that remains both patronizing and screams corporate indoctrination. It’s a Nintendo defense that’s been used since they left the hardware race, and it’s no less true now than it was when the Wii released. They weaken their own argument as they continue, both expressing a wish for games to look as good as PS5, but then stating that they can’t expect that as much from Nintendo.
Gameplay is in fact king, but I wish fans wouldn’t peddle the false narrative that power hasn’t enabled developers to create more enjoyable experiences. From the humble aspiration of ensuring that the details in your world are clean and unambiguous (resolution, texture quality), to the ambitious desire to create a photo realistic or visually dense setting for your game, and having all of the above at scale, the value is absolutely there. At some point in the future, manpower will probably be the limiting factor to reach new ambitions more than hardware, but Switch is just another arbitrary stopping point on that journey.
I find Metroid Prime’s release discourse ironic. It’s being lauded for its visuals, when such visuals (or better) would absolutely have a similar impact if they could be realized on other Nintendo titles that are less confined in their scale. Metroid Prime Remastered and Luigi’s Mansion 3 are like a small window into Nintendo’s future, as the smaller environments mean the team can focus on visuals and presentation, and they’re praised to no end because of what the teams accomplished.
Just being weird and getting this out of my system. Switch is my favorite hardware of all time, but I’d rather not be asked to “relish the generation” in year 7 when I can clearly tell when performance / hardware is an impediment to some of that enjoyment.
Kit and Kyrsta's point is you can achieve the same thing with less power, and I totally agree with that point of view.
It has nothing to do with corporate indoctrinaiton, but just stating facts.
That said Switch exists in an industry where there's a push and pull of many things and factors such as target platforms is always a consideration. Because of that, I always advocate for more power and want the Switch 2 to be out ASAP because I want Nintendo to do well (it's why I post on this forum) i don't want them to make the same mistakes they made before when devs moved on and they arrived LTTP. But that has nothing to do with if Switch can have a great presenting game that blows people away. I mean Nintendo just launched an amazing remaster of a classic game that brings it up to modern standards.