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since your a mod are you willing to back them up?
I already mentioned it earlier in the page, but no, the staff does not verify or back up any leaks.
since your a mod are you willing to back them up?
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Well... was it?I mean... people are already overselling what happened at Gamescom, as far as speculation goes. Only natural for some to wonder if Mario Wonder was confused for hardware.
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I heard that material is even more rare than a new Star Fox!I hope the Switch 2 is made of nintendium
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Posting to see the hidden stuff
I really hope you dont turn out to be another Polygon, but at least we only have a couple of weeks to see if you legit, if i had to choose for one thing to be true is for the proper reveal Metroid Prime 4As well, wanted to note that English is not my first language, so sorry if I am slow to write
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New smash on Switch 2 with rollback netcode > literally anything else they might doUnpopular opinion but smash DLC > new Smash game. mechanically, I can’t see how the gameplay could get any better. And if they make a new game, there’s a chance ‘everyone’ won’t be there.
Most likely smash ultimate will get a 4K patch when the switch 2 comes out, so I can see why they’re returning back to the game to add new content.
We don’t even the new characters, new stages, new costumes (totk link, mario movie mario), and maybe a new mode (Smash Run?) would be more than enough.
It would be cool if Switch 2 got features not on Series S (thinking specifically of Baldurs gate 3 splitscreen) due to not being as memory starved.With Switch 2 being a weaker console, but DLSS being a very good at specifically upscaling, it does not sound unreasonable for there to be cases of Switch 2 games being higher resolution than Series S equivalent, but with lower quality assets.
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I'll take it. Still cool.* Hidden text: cannot be quoted. *
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since your a mod are you willing to back them up?
He's asked mods to vet him but apparently they don't do that here. Not sure what else he can do.yeah sorry, I'm not buying any of this
I need dq3hdI'll take it. Still cool.
Why would a screen with a higher resolution than 1080p make sense for good battery life?portable mode for Switch sucessor, must have a good battery life
Considering these days we no longer live with potato cameras as an option, I have bad news for you….The leaks better have been taken with a potato camera or I'm not believing.
The 208GB(notMB) per second bandwidth that provided was bidirectional, it operated at 109GB/s in one direction and 109GB/s in the other direction. And it wasn’t used as much or as well as it could have been, opting to use it more like a cache for textures.Still much lower effective bandwidth than the Xbox one, which had 32 of esram which brought effective bandwidth up to a peak of 208 MB/S.
And yea, it's generations ahead in tech, but it's probably not enough to fully alleviate the bandwidth bottleneck, which is an unavoidable caveat with portable tech.
No it wont??? Actually where did you get that? How do you know that??Biggest problem with going with a 1080p screen is that Switch 2 would have the same bandwidth as the Xbox One in undocked mode and we know how that fared against PS4 that has more than 2x the bandwidths.
Either most games use DLSS from 540p to 1080p or they go with a 720p screen again
There’s no change in that, tmk the ram is clocked in a way that makes it operate at delivering the same bandwidth as the original.The Switch did surprisingly well with only 25GB/s for some ports vs xbone. We already see a significant jump in performance unlocking lpddr4x (33% boost) with some fames. Having TX2 bandwidth (50GBs via 128 bus width bandwidth) would have helped out the Switch tremendously too.
Series S suffers from “forgotten child” syndrome, so it’s not as well looked for or after as the other two. It’s hard to make that comparison work. I mean, and this is a pretty extreme example because of how much work they put in, but take a look at the Witcher 3.I'm not sure what are you arguing here if the best case Switch 2 in dock will be subpar Xbox Series S, which is already 900p console, and in early UE5 game it struggles to sustain 720p. For multiplatform games, Switch 2 in dock will be 1080p console after DLSS, unless developers will sacrifice fidelity for bigger resolution for some reason.
How do you imagine Switch be comfortable with 1080p in portable mode in multiplatform titles specifically if 4TF desktop machine can't handle those games in the same resolution?
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Yes. Mont Blanc was the SoC planned for the INDY, the cancelled 3DS successor which first used the "Switch" product name before the NX. Which is why you might hear people talk about Mont Blanc in relation to the Switch.So to backtrack quite a bit, Mont Blanc has casually come up a few times in the past dozen pages. Was that the chip intended for the planned 3DS successor, or is it something completely different?
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Looks like the Nintendo NYC secret event was also for Wonder:
Would that even work with the screen being that close to your eyesUse the same technology as the 3ds, Autostereoscopy, to trick the eyes into seeing a higher resolution image. Then apply DLSS to keep the resolution up to max and decent framerates. Not so bad now is it?
Personally, I thought it was going to be for NintendoOn.Did anyone think it would be for anything else?
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ngl...I'm not really sure. I was actually thinking about that the moment I submitted the post lmao. but even without autostereoscopy 1080p vr wouldn't look too bad. It would be a VERY noticeable step up from labo and around psvr 1 in visual quality.Would that even work with the screen being that close to your eyes