Tentacle-tropes
Kremling
Can we petition IS, Nintendo, & KT to make a free dlc with the two Byleth voice actors into the main 3H game.
They're already there, declaring that they have something to believe inCan we petition IS, Nintendo, & KT to make a free dlc with the two Byleth voice actors into the main 3H game.
Oh it definitely would as they would probably have to redo the dialogue system for Byleth and the number of lines. But seem to be enjoying voiced Byleth so maybe it could give the games another shot in the arm.They're already there, declaring that they have something to believe in
I think it would probably be too much work to add in full dialog for them though
This is a staple of warriors games and at least in the Nintendo ones they tell you how much time / kills / damage, in the other ones its justI hope there isn't too much I needed to know. I'm just plowing ahead so far. And damn, stingy with the S-Ranks. I mean, seriously.....did everything right but didn't kill enough troops? Yeah, that's because I was trying to speed-run the missions, man. Make up yo mind. Conflicting messages....
Hahaha fair enough, but damn they be stingy. I mean S A S is an A? damn dude you know? hahha.This is a staple of warriors games and at least in the Nintendo ones they tell you how much time / kills / damage, in the other ones its just
Game: "you got A"
Player ""how much I needed??"
Game "not gonna tell you, just do better"
Totally, at least the rewards are worth itHahaha fair enough, but damn they be stingy. I mean S A S is an A? damn dude you know? hahha.
There are paralogues and they are unlocked as long as you have the characters needed (I unlocked the first one in ch7 of Golden Deer)Ch. 7 Black Eagles (no spoilers): so far I wish the side missions were a bit more engaging, or tailored towards specific characters. Having a few paralogues like they do in Three Houses would be nice. It just feels like I'm doing the same thing five times in a row before moving on to the story mission.
I guess that comes with the territory. Still enjoying the game quite a bit, since it really captures that Three Houses feeling. I may start messing with classes a bit more to change things up and get some more units involved.
Funny that you say that cause I unlocked mine in Scarlet Blaze in Chapter 7Ch. 7 Black Eagles (no spoilers): so far I wish the side missions were a bit more engaging, or tailored towards specific characters. Having a few paralogues like they do in Three Houses would be nice. It just feels like I'm doing the same thing five times in a row before moving on to the story mission.
I guess that comes with the territory. Still enjoying the game quite a bit, since it really captures that Three Houses feeling. I may start messing with classes a bit more to change things up and get some more units involved.
Funny that you say that cause I unlocked mine in Scarlet Blaze in Chapter 7
Ah, well I just made it to chapter 7 before stopping last night. It seems there's more to look forward to!There are paralogues and they are unlocked as long as you have the characters needed (I unlocked the first one in ch7 of Golden Deer)
Are you sure you checked the strategy to recruit the character? Also sometimes you need to wait for the dialogue to end for the command to appear, so if you are too fast you can try waiting a little before fighting the characterMmmm I feel dumb
can't seem to know how to recruit Dorotea in Azure gleam, the command does not show up and I end up killing her
Help
So far on my Golden Deer run while recruiting everyone I possibly can, all of the paralogues have been between characters who are recruited to your army automatically, so you might be OK. Only on chapter 10 so far so can't say for certain it'll stay that way.I kind of wish I knew ahead of time that there were paralogues! I've been intentionally not recruiting the other house members (Ashen Wolves were fair game) since I figured I'd play as them in future playthrough and that I already lacked the resources to fully keep up to date everyone.
Hope that won't cause me to lose important paralogues... on the positive side, there's a surprising amount of voiced dialogue in cutscenes that refers to the people who did die. Well, so far there's one whose been only acknowledged during camp exploration, but the other two have been well integrated in main cutscenes. It's more effort than I expected to be honest!
Finished chapter 7 of Golden Deer and the story mission felt totally like a Dynasty Warriors one, in a good way with a lot of things going on, plans and even a vide of an awesome battle.
Are you sure you checked the strategy to recruit the character? Also sometimes you need to wait for the dialogue to end for the command to appear, so if you are too fast you can try waiting a little before fighting the character
Yeah that’s why I got the supply master hunting party that gives you a bonus after every battleSo far on my Golden Deer run while recruiting everyone I possibly can, all of the paralogues have been between characters who are recruited to your army automatically, so you might be OK. Only on chapter 10 so far so can't say for certain it'll stay that way.
Also I've found it Ok keeping everyone relatively at a competitive level. Characters can easily get through battles a while being a good 5-10 levels below the recommendation. It only really affects your ability to S-rank. My only issue has been improving buildings, as the resources are limited and if you miss an improvement it's often a real grind involving smithing stones to get what you need.
Well because the discourse centers around Edelgard's moralsIt’s unfortunate how much of the discourse around the Black Eagles is centered around Edelgard, when Hubert is secretly the best character in Fire Emblem.
I love Hubert, he’s a greasy, over dramatic nerd who always gets the best interactions with other characters. His C support with Hapi is just him being a doofus with no people skills and it’s great.It’s unfortunate how much of the discourse around the Black Eagles is centered around Edelgard, when Hubert is secretly the best character in Fire Emblem.
I enjoyed his support with Bernadetta. Their personalities coming together makes for good comedy.I love Hubert, he’s a greasy, over dramatic nerd who always gets the best interactions with other characters. His C support with Hapi is just him being a doofus with no people skills and it’s great.
All of mine have stayed available past the chapter they appear yes.I like how the paralogue forces me to use character I otherwise wouldn't have!
It has made me appreciate the combat style of certain characters a bit more!
I am just having such a huge blast with this game, I get fully immersed in every battle, giving out orders and keeping track of everything during the battles.
This is definitely my favorite Musou game I've played thus far!!
Edit:
Does anyone know how long a paralogue stays available to do? Like do they stay available after you clear the chapter they show up in?
I feel this too but fwiw a few levels underleveled still seems fine for the missions, like I haven’t really had any difficultyI seem to be constantly falling behind with leveling. Even with the facility upgrades, it's still more expensive than I would like. I wish units would level up faster in battle to make up for that.
Yeah, same. I've found myself redoing battles for S Rank mostly just to grind for moneyI seem to be constantly falling behind with leveling. Even with the facility upgrades, it's still more expensive than I would like. I wish units would level up faster in battle to make up for that.
Yeah I think I simply only have time for 1 route right now, because I wanna get through Xenogears and Future Connected prior to XC3Over 30 hours in with Black Eagles. I want to play all the routes, but I might slow down my pace after this one to avoid burning out. It leaves me wondering how in the world I ended up doing each path in Three Houses consecutively, haha. It probably has to do with the gameplay loop.
I really like the story missions and most of the paralogues, but the others have started dragging a bit. I might just do minimal side quests as I get closer to the end.
A lot of the complaints here seem to be with the difficulty. Are you playing on Normal or Hard? Because Hard mode has had me pretty much on the edge of a party wipe a couple times now, but maybe I'm just bad at the gamePlayed more of this game (Chapter 11 now) and to be quite honest.........it's reminding me of why I avoid "Warriors" titles (or do we only call them "Mousou" nowadays? Ugh, you damn wine snobs. Very "Hua hua hua! "Croissant" is pronounced WITHOUT THE TEEEEEEE!" air about it. Inspector Mouseau! I don't eat bread!!! Yeah yeah. Anyways.
The reality is, the gameplay in this thing is completely breakably obviously brain-dead. I don't actually like action games much, but even so this is a bit much. The trope is true. Xxxxxxxxyyyyyyy. And yet...it goes on forever.
I mean, let's be real. I had a moment of doubt about 15 minutes in for picking "Classic" then never thought about it ever again. No one will ever die. This game is stupid easy. I've used about 4 vulinaries and I haven't stopped literally once to grind or anything that would explain someone saying otherwise. The game is dumb.
In the first map you'll think about strategy. In the 12th, you'll run the same playbook. By 50, you'll be realizing that "strategy" in this context means that you don't have to walk in order to mash buttons and win.
I mean has anyone not figured out the winning strategy in this game? Go to a map and tell everyone where to go. Flip up to switch between characters that arrived at their target and then absolutely obliterate everything in front of you with the same combo you always use. You, for some reason, also have a less effective combo. But....you know. You'll figure out to use this other, better, combo that literally never will ever not work.
When the enemy stops and armors and won't get killed by your combo, use one of your skills instead of waiting. You could use these counter things or whatever, but there is never a reason to do so. By the way, leave this same character who could destroy the whole map solo for 10 seconds and they'll take four hundred years to conquer a single enemy. Awesome. Alternatively, you can take control of them and kill five million enemies simultaneously, winning it all in about 45 seconds with meter to spare. Decisions.
Oh no! Characters appeared somewhere on a map that you don't have someone near? No worries, literally everything will always work out even if you ignore the Shez-warp. Besides, chances are good that the other three playable characters are standing around picking their underwear anyways because everything about the map that you don't control is kinda, well...........useless. Whew. So good. Stra. Te. Gy.
Yeah ok, look. I get it. It's power-fantasyish "enough," and more importantly - "Wow! You got a new level/weapon/skill/whateverrandomshit"ish enough to make you wander around in menus for the next 30 minutes watching numbers change "enough" to get the blood flowing and all. But I can't escape the fact that the crux of this game is that we're supposed to be so attached to these characters that we actually care, And, damn. I'm just...I just can't.
The characters we have here are almost all totally interchangeable. TOTALLY Interchangeable. I've exhausted the class tree. And wait..........that's....it? Alright, then. Ok, honestly. Then who cares? I have a new graphic skin on the literal same moveset? That's it? That's what we care about? I'm supposed to care when I murder up these same characters that I already killed in various three houses playthroughs because I don't need yet another archer or whatever? That's the hook?
Yeah. Apparently.
I know everyone will probably climb on and hate me for this bummer of a post in an official thread, but I'm just trying to figure out why this game exists. Three Houses was already a "here's a basic scenario we threw together and then made a million "what if" stories about." And, frankly, wasn't that crazy good at it. Why do I care about one more? For the brand new unlockable conversations between one-dimmensional cardboard stereotypes? Anyone feeling that?
I mean, dude, I'm kinda good on reading your 200 word fanfic about "Ferdinand" meets "Raphael" for, well.....literal ever.
With that said, I'm honestly wondering if some other choices got me to playable Catherine earlier.
Fuck. It worked. God, I'm exactly the target market for this shitty game. FUCK I BOUGHT IT.
Damnit.
I can see all of these complaints but I finally get to control Edelgard and juggle people with her axe and it’s just comfort foodPlayed more of this game (Chapter 11 now) and to be quite honest.........it's reminding me of why I avoid "Warriors" titles (or do we only call them "Mousou" nowadays? Ugh, you damn wine snobs. Very "Hua hua hua! "Croissant" is pronounced WITHOUT THE TEEEEEEE!" air about it. Inspector Mouseau! I don't eat bread!!! Yeah yeah. Anyways.
The reality is, the gameplay in this thing is completely breakably obviously brain-dead. I don't actually like action games much, but even so this is a bit much. The trope is true. Xxxxxxxxyyyyyyy. And yet...it goes on forever.
I mean, let's be real. I had a moment of doubt about 15 minutes in for picking "Classic" then never thought about it ever again. No one will ever die. This game is stupid easy. I've used about 4 vulinaries and I haven't stopped literally once to grind or anything that would explain someone saying otherwise. The game is dumb.
In the first map you'll think about strategy. In the 12th, you'll run the same playbook. By 50, you'll be realizing that "strategy" in this context means that you don't have to walk in order to mash buttons and win.
I mean has anyone not figured out the winning strategy in this game? Go to a map and tell everyone where to go. Flip up to switch between characters that arrived at their target and then absolutely obliterate everything in front of you with the same combo you always use. You, for some reason, also have a less effective combo. But....you know. You'll figure out to use this other, better, combo that literally never will ever not work.
When the enemy stops and armors and won't get killed by your combo, use one of your skills instead of waiting. You could use these counter things or whatever, but there is never a reason to do so. By the way, leave this same character who could destroy the whole map solo for 10 seconds and they'll take four hundred years to conquer a single enemy. Awesome. Alternatively, you can take control of them and kill five million enemies simultaneously, winning it all in about 45 seconds with meter to spare. Decisions.
Oh no! Characters appeared somewhere on a map that you don't have someone near? No worries, literally everything will always work out even if you ignore the Shez-warp. Besides, chances are good that the other three playable characters are standing around picking their underwear anyways because everything about the map that you don't control is kinda, well...........useless. Whew. So good. Stra. Te. Gy.
Yeah ok, look. I get it. It's power-fantasyish "enough," and more importantly - "Wow! You got a new level/weapon/skill/whateverrandomshit"ish enough to make you wander around in menus for the next 30 minutes watching numbers change "enough" to get the blood flowing and all. But I can't escape the fact that the crux of this game is that we're supposed to be so attached to these characters that we actually care, And, damn. I'm just...I just can't.
The characters we have here are almost all totally interchangeable. TOTALLY Interchangeable. I've exhausted the class tree. And wait..........that's....it? Alright, then. Ok, honestly. Then who cares? I have a new graphic skin on the literal same moveset? That's it? That's what we care about? I'm supposed to care when I murder up these same characters that I already killed in various three houses playthroughs because I don't need yet another archer or whatever? That's the hook?
Yeah. Apparently.
I know everyone will probably climb on and hate me for this bummer of a post in an official thread, but I'm just trying to figure out why this game exists. Three Houses was already a "here's a basic scenario we threw together and then made a million "what if" stories about." And, frankly, wasn't that crazy good at it. Why do I care about one more? For the brand new unlockable conversations between one-dimmensional cardboard stereotypes? Anyone feeling that?
I mean, dude, I'm kinda good on reading your 200 word fanfic about "Ferdinand" meets "Raphael" for, well.....literal ever.
With that said, I'm honestly wondering if some other choices got me to playable Catherine earlier.
Fuck. It worked. God, I'm exactly the target market for this shitty game. FUCK I BOUGHT IT.
Damnit.