Don't you bring Three Houses Discourse in here!
This chapter is a nightmare lmaoPlayed a bit more on Maddening and got past chapter 10 (this one is rough)
It’s Feline Emblem for meSomeone at Int Sys seem to really like beagles, that's two games in a row with beagles roaming in your base. You all know I'm only putting beagles in that farm, this is so good.
It even has Lemon Beagles ! I'm currently at 3 beagles, 1 lemon beagle, and one calico cat roaming in my farm. The moment I find a 5th beagle though, the kitty goes back into the barn.
I just got a bunny, and now I want to have an entire pasture of bun bunsIt’s Feline Emblem for me
1. Not sure. I picked up the cheaper skills just to fill out their skill slots but otherwise am waiting. I suspect it depends on how much you want to swap around the emblems later on. No point buying skills that duplicate the ones you get automatically from syncing with the ring, but there may be if you aren’t going to be carrying it any more. I’m kinda waiting to see at what point the ring bonds max out I guess.Trio of questions:
1) Should I be liberally spending my SP to learn skills? The problem is that looking in the list, some skills that are really good are extremely expensive, so I'm worried about using SP on things I don't need later/skills that will become obsolete later. As a result I have yet to actually spend any SP
2) Are paralogues linked to anything like support conversations? I've had a grand total of two of them, IIRC, and I'm on chapter 9. Feels like I should have had more of them by now.
3) Are skirmishes auto-scaled to some kind of level? It feels a bit odd to me that that my current available skirmishes' recommended level is three levels above the recommended level of the next story mission. Especially since I kind of thought the point of skirmishes was to be able to train up units who might be lagging behind in XP, yet they're full of higher level enemies
I noticed that too- the nighttime raid on a bandit camp by torchlight reminded me of the first mission with Ike’s crew in RD.IS really get clever with their references to older games in Engage.
In this chapter, you're introduced to Emblem Micaiah, and it's also the game's first fog of war map. The map features beacon torches scattered about that can be lit to help visibility. This very specific fog of war mechanic was only seen previously in Micaiah's origin game, Radiant Dawn.
I think there is more alteration between the avatars. Byleth seemed to be more focussed on the male variant, where as Alear seems to get more focus on the female variant. Robin was more male and Corrin more female? Tho I am not sure about those two as I wasn't really in gaming mode during those games.I like Sigurd’s voice acting.
Hope he’s gets to lead a game…
Celica over Alm is funny to me. Even those it’s obvious why, it’s more his story in Echoes then hers. Lyn Over Eilwood is similar but Hector is cooler then Eilwood too, we got his son anyways.
It’s just shows.
Make more Leads that ain’t Male, IS! But I guess with Avatars. It might just alternate
There is no discourse only truthDon't you bring Three Houses Discourse in here!
For me it definetely is!My game arrives tomorrow....but....is hard mode harder than 3 houses??
If so i might do hard on my 1st playthrough.
Slapped the Tiki bracelet on Diamant as soon as I got him, and now on Chapter 20 I think he can solo every map lol. It is busted.
She's one of the deeper, more developed characters in the cast. Haven't seen a ton of her supports, but they have been better than the Firene chuckle squad by a fair margin. Though most characters that join in the midgame have better supports than the initial cast.So what is everyone's impression on Ivy? I think she's great.
Hard/classic runner here. My Joycon is having abysmal strength growths. Great in most other areas, at least.
Growths are fixed only in your first Maddening run.I thought growths are fixed in everything but some special Maddening difficulty run?
Growths are fixed only in your first Maddening run.
I think it’s the opposite - Normal and Hard have random, but your first Maddening run is fixed.I thought growths are fixed in everything but some special Maddening difficulty run?
I gave Etie the house leaders' bracelet and that is hilarious.I think it’s the opposite - Normal and Hard have random, but your first Maddening run is fixed.
My Etie has had nothing but underwhelming level ups and I love bow users so I’m sad about it.
Yeah...haven't really found much of a use for Boucheron either. I know that the roster is pretty huge so I can't imagine sticking with him. Etie has been MVP for me a few times just because it's so nice to have an archer pick off weak foes.Boucheron is going to spend the rest of the game as a bench warmer, I think. Just extremely underwhelming on the battlefield for me.
I gave Etie the house leaders' bracelet and that is hilarious.
Yeah there’s so many characters that I find it hard to find a place for average infantry units that don’t do anything better than anyone else. Boucheron was the first unit I stuck on the subs bench.Yeah...haven't really found much of a use for Boucheron either. I know that the roster is pretty huge so I can't imagine sticking with him. Etie has been MVP for me a few times just because it's so nice to have an archer pick off weak foes.
I probably won’t pick the DLC up til the last wave with new characters and a side story (at least I think that’s what’s coming?), so I’m missing out on these extra Emblems!I gave Etie the house leaders' bracelet and that is hilarious.
I did this with Anna and yeah, she became a killing machineBoucheron is going to spend the rest of the game as a bench warmer, I think. Just extremely underwhelming on the battlefield for me.
I gave Etie the house leaders' bracelet and that is hilarious.
At least in normal / classic, the training battles don't kill you chars. You will get the retreat text instead of the dead animation (probably the same on hard). Also every character in the map get exp at the end even if they didn't act.So there seem to be two types of map battles (maybe more) - skirmishes with corrupted and training battles. Does anyone know if units dying in training battles makes them permanently unavailable?
With Jean, I looked at his skill where he is supposed to get good growth stats, and thought ‘Is that like the old rookie units like Donnel and Ross and Amelie etc, where they eventually promote into a basic class?’ But I’ve been using him and to be honest, he’s still a bit rubbish compared to other healing units at the moment. Especially when you’ve got the Micaiah bonded unit around so you aren’t exactly ever short on healing.Boucheron has been fine for me so far - useful for chain damage and as lesser aggro bait or walling enemies off when Louis is busy.
I’ve not been using Vander much since he’s already an advanced class and that feels like a trap lol. Jean I’m wondering about since he’s just an extra, lower levelled Framme right now. And as an Anna hater, I doubt I’ll be using her either. I’m definitely gonna struggle with sticking to a core team though, and that’s where I sort of miss 3H - since I knew I’d be playing it again that wasn’t a big deal.
I probably won’t pick the DLC up til the last wave with new characters and a side story (at least I think that’s what’s coming?), so I’m missing out on these extra Emblems!