RPGFan posted a developer interview, and there was one question that seems very relevant to all the talk about how FF is no longer FF, basically.
To wrap up the Final Fantasy XVI Media Tour, I had the privilege of a roundtable interview with the developers of Final Fantasy XVI: Creative Business Unit 3.
www.rpgfan.com
Den of Geek: You mentioned different eras of Final Fantasy. Is it your hope that Final Fantasy XVI is a new path forward for the franchise? Do you hope that every Final Fantasy game can always be different and always try new things?
Yoshida: Moving forward, we don't want to push the Final Fantasy series in one direction. One thing I remember when I first joined Final Fantasy XIV and took over,
the director Kitase-san told me "Final Fantasy is what the creators at that time think Final Fantasy should be, and that is what you should do when creating this game." I really took that to heart, and so I want that to be the same thing creators moving forward can do. What they think is the best thing is what they should make. Because that is what we are doing, creating the best Final Fantasy that we can create. One thing that I noticed working on the series for so long and speaking to fans all around the world is that
Final Fantasy gets locked into a certain types. That it has become a niche series in the sense that it's only about JRPGs, or anime characters, or teens saving the world, and that's what all the games are going to be like going forward. Fans were getting locked into the image of what they thought Final Fantasy was. As for me, someone that is going to be 50 years old this year, I know the world isn't all bright rainbows. I know that it can be tough sometimes. So I wanted to create something that felt real not just for my generation, but for the younger generation as well, and show the potential of the series. As to why we went dark fantasy? That's because we all just love dark fantasy! Now I said the fans get locked into certain ideas for Final Fantasy, but this is also true on the development side as well.
People in development at Square Enix say "Oh we're making Final Fantasy, we have to make it this way because this is what they did in the past" and so we wanted to show the next generation of developers that you can do anything you want with the Final Fantasy series.
(emphasis by Satsunis over at Era, who i basically stole this post from)