As soon as I realized what was going on with the vacuum, I thought "oh, people are going to HATE this."Also, vacuum hype! I lurked Era for a while and some people hated it. I thought it was dope.
Wheeeeeeww. Yāall, we have an all-timer on our hands.
Adored more or less everything about the demo, itās everything I loved in Remake, but doubled down upon. I was equally just gasping in awe and had shivers all over. They totally nailed the climaxes of the demo. Totally. Also the music cannot be understated. Itās absurdly good.
Only thing Iām not entirely aboard on is the new combat moves, which made the fights in part feel rather finicky and bloated.
Also (light OG spoilers)
I get that they wanted and needed to have Cloud and Sephiroth to be the same level in combat for it to work, but it loses a lot of that cool feeling of being Level 1 loser Cloud and have our OP buddy decimate everything, which was important character building in the original game.
Also, vacuum hype! I lurked Era for a while and some people hated it. I thought it was dope.
Gonna be some excruciating three weeks. This has pretty much ruined everything Iāve planned on playing until then, I just wonāt be able to settle down.
Only thing Iām not entirely aboard on is the new combat moves, which made the fights in part feel rather finicky and bloated.
Eh; this felt a bit more like a loading screen.As soon as I realized what was going on with the vacuum, I thought "oh, people are going to HATE this."
But those deliberate pace-shifters (see: the crane in Remake) have never really bothered me either.
It was most likely placeholder VA. It didn't sound like AI to me.Edit: [The tweet was deleted. But it was some very bad AI voice acting from the demo.]
Double Edit: Apparently it was a badly editted take?
I kinda like it as another subtle indication that it's actually Zack and not Cloud. Combined with the mannerisms it's a fun way to sort of wink at people who already know.
Anyone else have crashing and the screen turning white? I canāt find a single other person talking about this online. I tested other ps5 games and didnāt have this issue, so I donāt think itās my console. But again no one else seems to be having this issue
Eh I absolutely loved Remake and had very minor context for the OG game. I think it can work on its own. Jumping straight into Rebirth though would probably feel kind of weird though, although I guess they do have the story recap included in this demo for people who need it.I have a bit of the same problem. The remake seems to have been made for people who played the original and not for new audiences, because of this I feel like getting this game would be like starting a story in the middle, specially after the final events of the remake
imo all you need to know to play remake is that the original game exists and you can kind of fill in the gaps from there, you'll miss some tiny stuff but i think the general parts of FF7 that most gamers have absorbed through cultural osmosis is all you needEh I absolutely loved Remake and had very minor context for the OG game. I think it can work on its own. Jumping straight into Rebirth though would probably feel kind of weird though, although I guess they do have the story recap included in this demo for people who need it.
Glad itās not just meSaw some Era members with the same problem.
They're probably going to handle it like Remake.Just finished the demo. Cannot wait. Disappointed to hear about Cid, although I had a feeling Vincent wouldn't be playable. Still.... I know this is a blisteringly hot take, but I'm so excited to re-experience my favorite Final Fantasy like this.
I think they've said neither Cid or Vincent will feature in battle at all.They're probably going to handle it like Remake.
Introduce in the game as NPC, playable in the next one. Same with Red XIII
This is definitely the first game that's really got me wishing for the PS5 Pro. Or at least a 40fps mode with VRR support.
The performance mode is so blurry, and the graphics mode is so juddery, feels like the PS5 is really struggling with it.
The game itself is fantastic though and I still can't wait for the full release.
I was frankly more bothered by the fact thatI see a lot of people hammering the
final scene where Sephiroth just stands there and then take down the people one by one while thereās a forced crawl
thing a lot. I do feel it looked a tad odd but Iām otherwise fine with Sephiroth in the demo. However, I do hope that they wonāt make more drastic changes than this when it comes to super important scenes, I still canāt get over how they completely screwed up president Shinra in Remake.
I'd also say you might as well toss in the Crisis Core remaster, too. At least before you play Rebirth. The 7-Re games have made it very apparent that chars and events that popped up in that work can freely show up and be referenced here, too.imo all you need to know to play remake is that the original game exists and you can kind of fill in the gaps from there, you'll miss some tiny stuff but i think the general parts of FF7 that most gamers have absorbed through cultural osmosis is all you need
for sure, but I don't think it's important to know who characters like Leslie and Kyrie (from the books) or references to Genesis or Deepground or whatever are before 7 Remake, that info is more just like "cool if you know but doesn't matter if you don't" - but yeah Crisis Core perhaps yeah - though, I'm sure it will get into it over the course of the game and play as a reveal like it did in the original game (newbies questioning who this guy is etc...)I'd also say you might as well toss in the Crisis Core remaster, too. At least before you play Rebirth. The 7-Re games have made it very apparent that chars and events that popped up in that work can freely show up and be referenced here, too.
So, if you want to get the full picture of what's going on, who this "Zack" guy is, and his relationship to both Cloud and Sephiroth, there you go.
Not sure if itās the ps5 struggling, or square struggling to make a game of this scope. You can look at plenty of last gen open world games that were massive and had way better texture work and ran smoother than this demo does. Games like ac Odyssey, horizon zero dawn, hell id even go as far as saying that ffxv blows what ive seen of rebirth away visually, especiallyThis is definitely the first game that's really got me wishing for the PS5 Pro. Or at least a 40fps mode with VRR support.
The performance mode is so blurry, and the graphics mode is so juddery, feels like the PS5 is really struggling with it.
The game itself is fantastic though and I still can't wait for the full release.
I feel so, so seen.Now I know how people who bought Zone of the Enders back in the day just to play MGS2's Tanker mission felt.
I'm having a really hard time not lauding this as the best piece of VGM ever written:
It's the whole direction of the scene that is kinda bad. It's like they wanted to do something better than one of the absolute most iconic scenes from the original and the best they could come up with was having Cloud be there for most of it and making the scene interactive. But this scene in particular gains absolutely nothing from being interactive and if anything it just makes it feel like a slog and much goofier.I see a lot of people hammering the
final scene where Sephiroth just stands there and then take down the people one by one while thereās a forced crawl
thing a lot. I do feel it looked a tad odd but Iām otherwise fine with Sephiroth in the demo. However, I do hope that they wonāt make more drastic changes than this when it comes to super important scenes, I still canāt get over how they completely screwed up president Shinra in Remake.
Let's just hope this is some older build and performance in final build will be a lot betterNot sure if itās the ps5 struggling, or square struggling to make a game of this scope. You can look at plenty of last gen open world games that were massive and had way better texture work and ran smoother than this demo does. Games like ac Odyssey, horizon zero dawn, hell id even go as far as saying that ffxv blows what ive seen of rebirth away visually, especially
Maxed out on pc. It could also be a ue4 issue. What other open world ue4 games are out there that I could compare this to?
Final Fantasy VII Rebirth Visual Issues Are Seemingly Caused by Post Processing at 1/4 ResolutionLet's just hope this is some older build and performance in final build will be a lot better
It would look cooler if Bugenhagen was just a conglomeration of weird geometric shapes like he was on the PSOne.I can't freaking wait to see how cool Bugenhagen's explanation of the lifestream looks in this
I forget, have they showed him zooming around on his weird lil' exercise ball yet?It would look cooler if Bugenhagen was just a conglomeration of weird geometric shapes like he was on the PSOne.
I want to say yes because I have at least one text from my brother lamenting that he doesn't look like a bunch of floating spheres.I forget, have they showed him zooming around on his weird lil' exercise ball yet?
I don't think we're going to get along.The ending scene is so poorly written and conceived.
four guys with guns approach Sephiroth and none of them shoot him. They all just stand there point their gun at him as he slooooowwwllly takes his time killing them all one by one very sloooowwwwlllyyy while none of them fire their guns at him while he slooooowwwwllllyy kills them one by one.
Who the hell wrote / designed / directed / signed off on that?
There's no way you watched that and didn't notice how awkward or ridiculous that all was. The whole time I was thinking "uhhhhh what the hell are they doing?"I don't think we're going to get along.
That's what I came to the Remakes for. The original game is all kinds of awkward and ridiculous. I don't want that to change! I just want it to look better and have a killer soundtrack.There's no way you watched that and didn't notice how awkward or ridiculous that all was. The whole time I was thinking "uhhhhh what the hell are they doing?"
The ending scene is so poorly written and conceived.
four guys with guns approach Sephiroth and none of them shoot him. They all just stand there point their gun at him as he slooooowwwllly takes his time killing them all one by one very sloooowwwwlllyyy while none of them fire their guns at him while he slooooowwwwllllyy kills them one by one.
Who the hell wrote / designed / directed / signed off on that?
It was pretty bad. I also thought the movement and traversal felt really bad in the demo, especially concerning to me considering the open areas in the game (although I'll wait to see how part 2 of the demo is). Honestly was not impressed with demo last night.The ending scene is so poorly written and conceived.
four guys with guns approach Sephiroth and none of them shoot him. They all just stand there point their gun at him as he slooooowwwllly takes his time killing them all one by one very sloooowwwwlllyyy while none of them fire their guns at him while he slooooowwwwllllyy kills them one by one.
Who the hell wrote / designed / directed / signed off on that?
It does go on for a bit too long but I just took it as them being completely paralyzed with fear.The ending scene is so poorly written and conceived.
four guys with guns approach Sephiroth and none of them shoot him. They all just stand there point their gun at him as he slooooowwwllly takes his time killing them all one by one very sloooowwwwlllyyy while none of them fire their guns at him while he slooooowwwwllllyy kills them one by one.
Who the hell wrote / designed / directed / signed off on that?
I saw some talk about this on era but I agree with some the idea that this scene looks the way it does to keep the rating down.It does go on for a bit too long but I just took it as them being completely paralyzed with fear.
They flubbed the execution a bit but I don't mind that much.
Oh for sure, it's definitely a concession to the ratings boards as well. It's a little disappointing but by and large it doesn't really bother me.I saw some talk about this on era but I agree with some the idea that this scene looks the way it does to keep the rating down.
Doesn't really change that the execution on the scene is off (why have them posed with guns at all if they can't really shoot) but it does make some sense to me. There's a pretty distinct lack of any blood etc in this and the previous remake too.
Execution is a little off - probably could sell it with a bit more dialogue ie: "You son of a bitch, why would you this - you're a hero" etc... trying to talk him down and reason with him like he's still the man they think he is bc they don't want to shoot their hero or be responsible for killing the world's great war hero etc... and he just has Mako poisoning from the reactor etc (and yes, I'm guessing there are some ratings shenanigans going on) but I think we can probably assume they're scared and also worship Sephiroth as a hero so don't want to shoot him (and are small town men who maybe act tough but can't follow through), but i agree it doesn't exactly land that the way its presented.It does go on for a bit too long but I just took it as them being completely paralyzed with fear.
They flubbed the execution a bit but I don't mind that much.
....what.That's what I came to the Remakes for. The original game is all kinds of awkward and ridiculous. I don't want that to change! I just want it to look better and have a killer soundtrack.
Meanwhile, the original game had a surprising amount of blood. Shinra HQ really isn't the same without "The Thing" leaving a bloody trail in it's wake. Nor does the Midgar Zolom work without the blood. Certain scenes really require it in order to sell the story.There's a pretty distinct lack of any blood etc in this and the previous remake too.