Star Wars Outlaws: One Planet Size Equivalent to 2-3 Zones in AC Odyssey, Locations All "Handcrafted"
Massive says the Star Wars Outlaws planet size is roughly the size of 2-3 zones in AC Odyssey. No procedurally generated entire planets.
mp1st.com
Speaking in the latest issue of EDGE magazine (issue #387), Creative Director Julian Gerighty shared some new details regarding Star Wars Outlaws, with one of them confirming that each planet in the game is big enough that traversing it â even with high-speed vehicles â will feel like a âjourney. In comparison, the size of one planet might be about equivalent to two or three zones in Assassinâs Creed: Odyssey.
- Focusing on âfull freedom of approachâ when it comes to encounters.
- Exclusive quests, vendor prices, locked off areas can be accessed by the Reputation system. If youâre not in a factionâs good side, they can send people to chase you down, monetary punishment is also part of it/
- Players will not have âtotal free reinâ in terms of travel, you wonât be able to freely fly above the planet, and there will be set landing and take-off areas.
- Nix (alien companion of protagonist Vass) can be directed by players to attack enemies, activate out-of-reach buttons, cause distractions, pick up heavy weapons from fallen foes, Massive says Nix is like a cross between Watch Dogsâ spiderbot, BioShock Infiniteâs Elizabeth or like BD-1 from EAâs Star Wars Jedi games.
- Each planet was designed to be big enough that traversing will feel like a âjourney even on a vehicle thatâs fast moving.
- One planet equivalent to two to three of the zones in Assassinâs Creed Odyssey.
- Locations are all âhandcraftedâ and there are no procedurally generated entire planets
- Vassâ ship Trailblazer inspired by toys of the 1970s and was made to be âvery, very simple.â
Ubisoft is hyping this up more than Avatar. I'm feeling the hype, but at the same time, it's Ubisoft