- Pronouns
- he/him
Over the past ~2 years I've really gotten into board games (for reasons that I think should be obvious) which was a bit of a surprise for me... but it shouldn't have been. I wasn't hugely into board games as a kid, my exposure being mostly limited to chess, ludo or rather its German equivalent Mensch ärgere dich nicht, and an odd game of Monopoly or Catan. However, I've also always enjoyed TCGs like Magic, Yu-Gi-Oh, Pokémon and a smattering of others. I also like video games that are board game adjacent or ones which incorporate board and/or card game elements in some way. So I wasn't a complete stranger to their peculiarities. For the sake of simplicity I'm going to refer to any type of game that's played on a table with maps, pieces and/or cards as "board games".
Mostly on a whim I then picked up a box of Mice & Mystics, basically a co-op RPG where you and your friends play a group of mice which you lead through a variety of scenarios. You form strategies, collect gear, fight enemies and try to meet the win conditions before your "time" runs out. Playing that was somewhat of a revelation. I was playing a Final Fantasy Tactics Lite with my girlfriend, forming plans across the table over drinks and snacks. And I realized that the social aspect of board games gave me something that I found sorely missing from video games.
Since I never really got into online gaming, video games had become overly isolated experiences to me. Even playing in-person either on splitscreen or on two systems, whether against each other or cooperatively didn't really compare to the experience of sitting around a playing field with a group of friends. Board games will most likely never completely replace video games for me but they've definitely become a hobby I've become unexpectedly passionate about, even though I still consider myself a bit of a newbie.
To kick it off, here's some stuff we've been playing:
Mice and Mystics
The aforementioned game that got me into the hobby, can recommend if you're into Redwall, Mouseguard or the Secret of NIMH. We've played several scenarios so far and it was quite tough at the beginning until we figured out how to play it effectively. There's some continuity between chapters (you get to keep one additional card on top of your beginning equipment for the next game) but it doesn't feel like you're screwing yourself over by not picking the most ideal card.
Harry Potter: Hogwarts Battle
As someone who has basically no attachment to the source material and abhors almost everything surrounding Harry Potter these days I was a bit apprehensive about it. But since my girlfriend got it as a present we gave it a spin and it has surprisingly become our current go-to game with two friends who aren't that into non-standard board games. It's a mechanically rather simple cooperative deckbuilding game (think Slay the Spire) that lives from building up synergies and trying to keep each other alive while fighting dark magicians. We're now almost done with the core set and I'm already looking for some other stuff to
Everdell
This I got from my girlfriend as a birthday present and we've only played it a few times so I'm probably misremembering and misrepresenting it but it's a game about worker placement to get resources across multiple "seasons" to prepare for winter. Based on how the friend who explained it to us played it there's a ton of strategy involved if you want to play effectively lol.
Oath: Chronicles of Empire & Exile
The newest game in our collection and from the little I've played it's wild. Every game starts with one Chancellor in power and multiple Exiles vying for the crown by trying to achieve one of many ever-shifting win conditions. I've seen it described as a storytelling engine, where the outcome of one game affects the setup of the next, letting you play out the history of the lands of Oath and I can totally believe it. We only did a quick test run to see what the mechanics are like and there's so many moving pieces and potential for intrigue here that it's almost daunting. Also definitely my favourite board game in terms of production and aesthetics.
Mostly on a whim I then picked up a box of Mice & Mystics, basically a co-op RPG where you and your friends play a group of mice which you lead through a variety of scenarios. You form strategies, collect gear, fight enemies and try to meet the win conditions before your "time" runs out. Playing that was somewhat of a revelation. I was playing a Final Fantasy Tactics Lite with my girlfriend, forming plans across the table over drinks and snacks. And I realized that the social aspect of board games gave me something that I found sorely missing from video games.
Since I never really got into online gaming, video games had become overly isolated experiences to me. Even playing in-person either on splitscreen or on two systems, whether against each other or cooperatively didn't really compare to the experience of sitting around a playing field with a group of friends. Board games will most likely never completely replace video games for me but they've definitely become a hobby I've become unexpectedly passionate about, even though I still consider myself a bit of a newbie.
To kick it off, here's some stuff we've been playing:
Mice and Mystics
The aforementioned game that got me into the hobby, can recommend if you're into Redwall, Mouseguard or the Secret of NIMH. We've played several scenarios so far and it was quite tough at the beginning until we figured out how to play it effectively. There's some continuity between chapters (you get to keep one additional card on top of your beginning equipment for the next game) but it doesn't feel like you're screwing yourself over by not picking the most ideal card.
Harry Potter: Hogwarts Battle
As someone who has basically no attachment to the source material and abhors almost everything surrounding Harry Potter these days I was a bit apprehensive about it. But since my girlfriend got it as a present we gave it a spin and it has surprisingly become our current go-to game with two friends who aren't that into non-standard board games. It's a mechanically rather simple cooperative deckbuilding game (think Slay the Spire) that lives from building up synergies and trying to keep each other alive while fighting dark magicians. We're now almost done with the core set and I'm already looking for some other stuff to
Everdell
This I got from my girlfriend as a birthday present and we've only played it a few times so I'm probably misremembering and misrepresenting it but it's a game about worker placement to get resources across multiple "seasons" to prepare for winter. Based on how the friend who explained it to us played it there's a ton of strategy involved if you want to play effectively lol.
Oath: Chronicles of Empire & Exile
The newest game in our collection and from the little I've played it's wild. Every game starts with one Chancellor in power and multiple Exiles vying for the crown by trying to achieve one of many ever-shifting win conditions. I've seen it described as a storytelling engine, where the outcome of one game affects the setup of the next, letting you play out the history of the lands of Oath and I can totally believe it. We only did a quick test run to see what the mechanics are like and there's so many moving pieces and potential for intrigue here that it's almost daunting. Also definitely my favourite board game in terms of production and aesthetics.
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