How does this stack up against the latest news in the hardware thread?
I'm also confused as to when this mid-generation model would have launched, unless it was planned instead of OLED for 2021? Do they mention a timeframe for it?
I can't imagine Nintendo targeted 2023 as the release year for a mid-gen refresh. 2023 would also be a little too late for a 'mid-gen refresh', which is why I was expecting them to launch something that might be marketed as part of the Switch family even if it was functionally a next generation upgrade. Plus, Nintendo are pretty firmly set on refreshing their hardware range every 2 years.
I'm kinda confused too... Maybe they once planned OLED to be 4K compatible or have like a Tegra X1+ or something?
What we know for a while is that apparently due to data minings back in 2019 there were codes for what the V2, Lite and OLED would be, and besides that what Drake will be.
Seems like OLED in 2021 was always the plan too, wouldn't make sense to release that earlier nor later.
What could've happened is Drake being expected to release in late 2022 alongside TotK, but ended up with both being delayed independently and, apparently, Drake being delayed even further.
Anyways I just hope, and this time trust Nintendo, to have soft transition with years of cross gen.
People sometimes act like that would hold games back or make games be "unplayable" on current Switch and honestly idk even why.
Horizon Forbidden West is made with PS5 in mind and still looks stunning on base PS4. God of War Ragnarok is apparently made with PS4 in mind, is one of the best looking games available still, the PS5 enhancements make it look like it was done for that machine too. Only differences are resolution and framerate. I mean, if GoW, a hack and slash game, the genre most people act like non-60FPS is unplayable, is still pretty good looking and even at 30FPS plays amazingly on base PS4, I don't know really why Nintendo fans act like a possible full open world 3D Mario being 30FPS would ruin the experience on base Switch(it didn't ruin BotW, despite that one even having severe drops in some areas). Also, curiously, performance mode on PS4 Pro looks even more unstable 60 FPS than Bayo 3 on Switch. But I bet that everyone that didn't buy a PS5 is pretty happy playing it on their base models and Pros despite the 1/4 resolution (I think DF didn't tell the resolution on PS5, but I wouldn't be surprised if it's not native 4K on that either), being 30 FPS on PS4 or very unstable 30-60FPS never reaching 60 on PS4 Pro. Just like I would be happy if I get to play a visually impressive(LM3 level) open world Mario and it's 30FPS on Switch.