Not particularly. Let's go year-by-year of the Switch's life, January-June physical releases, to make this clear:We usually get a general idea on what the first half of the next year has in store with the September Direct.
What I'm trying to say is, be ready to play TotK and farm until July.
I mean... The post you're quoting has examples from 3 of the past 5 years to prove that's not how it goes. And in fact, it's really 5 out of 5:
- March 2020
- Clubhouse Games announced, June release
- (bonus) XBCDE dated for the end of May
- February 2021
- Famicom Detective Club announced, May release
- Mario Tennis Super Rush announced, June release
- Miitopia announced, May release
Guys I said "general idea" not "literally everything," you didn't have to go this hard lmao. If something is announced in the first direct of the year for the first half of that same year, it usually isn't something that crazy. These lists kind of back up that point. Not a complaint, just an observation.Not particularly. Let's go year-by-year of the Switch's life, January-June physical releases, to make this clear:
2018:
2019 (really light H1 without digital + interntional publishing, jeez):
- Bayonetta 1+2 (announced at The Game Awards 2017)
- Kirby Star Allies (announced at E3 2017 Direct; dated via January 2018 Mini Direct)
- Nintendo Labo Toy-Con 01+02 (announced in individual video in January 2018)
- Donkey Kong Country Tropical Freeze (announced in January 2018 Mini Direct)
- Hyrule Warriors: Definitive Edition (announced in January 2018 Mini Direct)
- Sushi Striker: The Way of Sushido (Switch version announced in March 2018 Direct)
- Mario Tennis Aces (announced in January 2018 Mini Direct)
2020:
- New Super Mario Bros. U Deluxe (announced in September 2018 Direct)
- Yoshi's Crafted World (announced in E3 2017 Direct; reannounced in September 2018 Direct; dated via shadowdrop in January 2019)
- Nintendo Labo Toy-Con 04 (announced in individual video in March 2019)
- Super Mario Maker 2 (announced in February 2019 Direct; dated via focused Direct May 2019)
2021:
- Dr Kawashima’s Brain Training for Nintendo Switch (announced in individual video, October 2019)
- Tokyo Mirage Sessions ♯FE Encore (announced in September 2019 Direct)
- Pokémon Mystery Dungeon: Rescue Team DX (announced in January 2020 Pokemon Presents)
- Animal Crossing: New Horizons (announced in September 2018 Direct; reannounced in E3 2019 Direct)
- Xenoblade Chronicles: Definitive Edition (announced in September 2019 Direct; dated via March 2020 Mini Direct)
- Clubhouse Games (announced in March 2020 Mini Direct)
2022:
- Buddy Mission BOND (announced in October 2020 Partner Showcase)
- Super Mario 3D World + Bowser's Fury (announced in September 2020 Mario Direct)
- New Pokémon Snap (announced in June 2020 Pokemon Presents, dated via shadowdrop in January 2021)
- Famicom Detective Club (announced in September 2019 Direct; reannounced in February 2021 Direct)
- Miitopia (announced in February 2021 Direct)
- DC Super Hero Girls: Teen Power (announced in February 2021 Direct)
- Game Builder Garage (announced in individual video in May 2021)
- Mario Golf: Super Rush (announced in February 2021 Direct)
Point from all of this being? We never know the full H1 lineup going into the year. While we already have a fair few games dated this time, more than any other year so far, it's far to expect a few more things to pop up still regardless. Mario almost always shows his face in June and the month is currently empty; two or three smaller releases (including digital stuff) could still crawl into March-June as well.
- Pokémon Legends: Arceus (announced in February 2021 Pokemon Presents; dated via shadowdrop in May 2021)
- Kirby and the Forgotten Land (announced in September 2021 Direct; dated via shadowdrop in January 2022)
- Advance Wars (if it stuck to schedule: announced in E3 2021 Direct; redated via February 2022 Direct)
- Nintendo Switch Sports (announced in February 2022 Direct)
- Mario Strikers: Battle League (announced in February 2022 Direct)
- Fire Emblem Warriors: Three Hopes (announced in February 2022 Direct)
A large part of me is starting to believe that Switch 2 is NOT BC.
Considering games like Mario Maker 2 and Switch Sports are some of the best selling games not just on the Switch, but that Nintendo has ever released, no you don't get to move the goal post. There has literally been a big game announced every year by Nintendo in the first half of a year for release during that time window, just because they don't interest you like the farming games you took an unnecessary shot at doesn't mean they aren't big games.Guys I said "general idea" not "literally everything," you didn't have to go this hard lmao. If something is announced in the first direct of the year for the first half of that same year, it usually isn't something that crazy. These lists kind of back up that point. Not a complaint, just an observation.
FE, Zelda, and (hopefully) Pikmin will probably be the bigger tentpoles of the first half with smaller things sprinkled in between but they could always surprise us.
Pikmin 4 screams to be a holiday 2023 title as they didn’t show barely a logo.FE, Zelda, and (hopefully) Pikmin will probably be the bigger tentpoles of the first half with smaller things sprinkled in between but they could always surprise us.
Pikmin 4 screams to be a holiday 2023 title as they didn’t show barely a logo.
As for first half, there is still empty april and june, usually they like to release a non enthusiastic audience game, it can be everybody’s 1 2 switch, a new style saavy or whatever. In addition, I can ser AW1+2 remakes being (hopefully) redated for next april.
My guess for june title is f-zero gx remaster or new 2d mario, whatever is very likely they will announced it at winter direct (february?).
Yes, Miyamoto did state that, he also stated BC was not a focus. (If I am not mistaken).Why would you start to believe this now? There are fewer obstacles to BC now then there were between the Wii U and Switch thanks to Nvidia. Nintendo have already discussed their unified account system and how it's easier to incorporate BC than ever.
because Nintendo and its partners are basically scraping by in a software crisis caused by the demands of HD development and, in recent years, the pandemicWhy would a game like Mario Golf have less features on Switch than on 3ds version?
I think it's disingenuous to suggest that DF has a pre-show chat where they decide to stir the pot. Shawn commented in earnest that the clouds look volumetric which is not something he had seen on Switch. In the follow-up video it was discussed that they could be billboarded, but that Link jumping through a cloud still looks volumetric*. Off-hand comments shouldn't be construed as being any more than that, which was the entire point of the follow-up segment.Sometimes I feel like DF does this for attention, to rake more views on their Q&A. They got their rush since that time when people implied the ToTK trailer couldn't be running on current gen and now they want more of it.
This please, I would love to see physical cartridges with the base game and DLC. I repurchased Splatoon 2, BOTW, and the SWSH games when they released them.Nintendo could double dip again with Smash, MK8D, AC and release a complete edition with all DLC and possibly an additional character or two built in.
He never said the bolded; that was used as a clickbait headline. The poster posted the exact quote that your talking about.Yes, Miyamoto did state that, he also stated BC was not a focus. (If I am not mistaken).
Suffice to say Nintendo is very much interested in bc & have stated it multiple times almost the entirety of the Switch lifespan. Their history with bc has been consistent in the past; and strategy wise it really wouldn’t be that different from what we see with MS/Sony with game releases. I’m not sure where all this hand wringing over Nintendo not doing bc has come from other than “Nintendo gonna Nintendo.” Which isn’t conducive to any type of discussion because that sentiment is just overly pessimistic in the worst ways.Q5 You previously mentioned that you recognize that the issue in the game console business is that past software cannot be played due to hardware generation changes and that content is initialized. However, now, by utilizing the Nintendo Account and making new hardware backward-compatible, it seems that content can be transferred semi-permanently in the dedicated game console business, just as with video games. I think there are both advantages and disadvantages to making newly released hardware backward compatible with previous hardware.
A5: Shigeru Miyamoto, Representative Director and Fellow.
We used to offer a system called "Virtual Console," which allowed people to play old software on new hardware. In comparison, video can be enjoyed for a long time as long as there is a playback environment. However, the rights for video are complicated, so Nintendo is proceeding with the project after ensuring that the rights are in place. Indeed, in the past, software development for game consoles was done in a dedicated development environment that differed for each hardware. Therefore, when the hardware changed, the development environment could not be taken over.
Therefore, software released on past hardware could not be played without modification.
Recently, however, the software development environment itself has gradually become more standardized, so it is generally easier to create a playback environment that allows software for past hardware to be played on new hardware than before. However, Nintendo's strength is in creating new games. With new hardware, we would like to propose unique games that cannot be realized on existing hardware.
He never said the bolded; that was used as a clickbait headline. The poster posted the exact quote that your talking about.
Suffice to say Nintendo is very much interested in bc & have stated it multiple times almost the entirety of the Switch lifespan. Their history with bc has been consistent in the past; and strategy wise it really wouldn’t be that different from what we see with MS/Sony with game releases. I’m not sure where all this hand wringing over Nintendo not doing bc has come from other than “Nintendo gonna Nintendo.” Which isn’t conducive to any type of discussion because that sentiment is just overly pessimistic in the worst ways.
I’m just gonna cut out most of this since it’s not really relevant to the conversation you want to have. We are having a rational conversation about Nintendo and BC. Is it possible for Nintendo to not have BC. Sure. However, that would be a massive blunder for which I have heard no good reasons for outside of because Nintendo-boiled down to because reasons. The only way I see it feasibly not happening is if Nvidia &/or Nintendo could not get it working or to their standards. What are we doing here indeed since the conversation is mostly one sided slanted in the favor of Nintendo doing BC.I could keep going....long story short....Nintendo has plenty of questions to answer for going forward. I do not think it is a forgone conclusion that BC is included. If the people on this forum can't have a rational conversation and look at both sides of the argument. What are we doing here?
My belief in Switch 2 BC has nothing to do with "loyalty" for Nintendo, being a Nintendo "Slappy" (??), buying stock, or ignoring arguments. I'm not even sure how most of what you said in your post is related to or mutually exclusive with BC.I am not trying to "stir the pot". But if you all think that it is NOT POSSIBLE for Nintendo to have BC next gen, you are mistaken, or blinded by some sort of misguided loyalty. I am not a Nintendo Slappy. I personally DO NOT THINK the stock is a buying opportunity at this time.
[...]
I could keep going....long story short....Nintendo has plenty of questions to answer for going forward. I do not think it is a forgone conclusion that BC is included. If the people on this forum can't have a rational conversation and look at both sides of the argument. What are we doing here?
My point was, Nintendo has plenty of questions to answer. These questions will be addressed this coming year.My belief in Switch 2 BC has nothing to do with "loyalty" for Nintendo, being a Nintendo "Slappy" (??), buying stock, or ignoring arguments. I'm not even sure how most of what you said in your post is related to or mutually exclusive with BC.
If BC was not included I would be bummed for sure, but not a deal breaker.My point was, Nintendo has plenty of questions to answer. These questions will be addressed this coming year.
I do NOT believe BC is an absolute until Nintendo says it is. In fact, making any assumptions about the future is silly and all sides of the argument should be explored.
Regardless if you are a fan, investor, parent of nintendo user, or consumer yourself, there is a conversation to be had.
I understand your point that you assume it MUST have BC. Hypothetically, if it doesn't though. For whatever reason...how does this community respond? I am just asking out of curiosity.
Famiboards after all, is the "wine tasters" of the Nintendo community. And one of the busiest Nintendo forum boards (both good & bad). You all have in the past deeply discussed Nintendo possibilities.
How do you all respond? Is it deal breaker? Do you not care? Is it tradable in your eyes for better 3rd party support?
What say you all?
EDIT: I always thought this site was welcoming of Nintendo possibilities and concepts. If it is not welcoming, then I was mistaken.
No one is moving a goal post? I literally just said “general idea” from the start. September directs always show that and sometimes the spring direct will have a bigger surprise but usually not. Just expected things like ports or Mario sports.Considering games like Mario Maker 2 and Switch Sports are some of the best selling games not just on the Switch, but that Nintendo has ever released, no you don't get to move the goal post. There has literally been a big game announced every year by Nintendo in the first half of a year for release during that time window, just because they don't interest you like the farming games you took an unnecessary shot at doesn't mean they aren't big games.
That's what I gather, but a shit show ensued with that one guy making some accusations that didn't align with facts causing some toxicity.Didn't Nate also say he's heard the mid-gen refresh is cancelled? I'm probably wrong on this one but that's what I'm understanding!
Someone feel free to correct me if I'm wrong, don't want to spread any misinfo about Nate
This site is welcoming to possibilities & concepts, however they gotta have some substance to them. Often the reasoning given for no bc is suspect at best & a non-factor at worst. Your having the conversation you want just people aren’t exactly agreeing to it.My point was, Nintendo has plenty of questions to answer. These questions will be addressed this coming year.
I do NOT believe BC is an absolute until Nintendo says it is. In fact, making any assumptions about the future is silly and all sides of the argument should be explored.
Regardless if you are a fan, investor, parent of nintendo user, or consumer yourself, there is a conversation to be had.
I understand your point that you assume it MUST have BC. Hypothetically, if it doesn't though. For whatever reason...how does this community respond? I am just asking out of curiosity.
Famiboards after all, is the "wine tasters" of the Nintendo community. And one of the busiest Nintendo forum boards (both good & bad). You all have in the past deeply discussed Nintendo possibilities.
How do you all respond? Is it deal breaker? Do you not care? Is it tradable in your eyes for better 3rd party support?
What say you all?
EDIT: I always thought this site was welcoming of Nintendo possibilities and concepts. If it is not welcoming, then I was mistaken.
I understand your point. But upon further investigation. Look at Miyamoto s comments again. Also look at all the different websites and new outlets writing about this. It is a serious question.This site is welcoming to possibilities & concepts, however they gotta have some substance to them. Often the reasoning given for no bc is suspect at best & a non-factor at worst. Your having the conversation you want just people aren’t exactly agreeing to it.
The question to me isn’t exactly an interesting one. Not having bc is just an objective blunder full stop. There’s no benefit to not including it & all downside.
Miyamoto’s comments are fairly straight forward so I’m not sure what else I am supposed to get from it. If the media is having issues with this type of answer then that’s on them. Would it be nice if Nintendo clarified? Sure. But, I’m not expecting them to talk about it further until they are readyI understand your point. But upon further investigation. Look at Miyamoto s comments again. Also look at all the different websites and new outlets writing about this. It is a serious question.
The media is certainly split on if BC will be included. As I mentioned before, I won’t assume anything until Nintendo clarifies.
That being said, I actually wonder if Miyamoto comments were referring to NSO accounts and catalogs of titles. There certainly could be interpreted that way.
Again though, BC is probably the #1 wanted feature by many.
I am sure Nintendo will have to comment on this by April financial briefing. I don’t think non descriptive answers will work any longer.
The conversation is worth having, or at the very least acknowledging even if it is an annoying topic at this time.
The Switch is the last time that Nintendo could do this. They cannot do what they did with WiiU-Switch. This to me is the reason why the conversation isn’t all that interesting. What exactly would the payoff be for not having bc? Their own numbers don’t even support it.I personally think it would be foolish to not include BC. Unless architecture changes don’t allow for it.
That said from my perspective, I don’t know if we need BC this time. It would certainly be the last time though. But there would have to be some sort of PAYOFF to the consumer for no BC. It will be interesting to see if that happens.
And not that it matters. My logic says BC will be included, the pessimist in me says it will not be and they will alter specs to get Xbox/ps5 ports easier than Switch had. And the Nintendo wizards will just Re-release 1st party software like the Deluxe versions on Switch.
Again though, I think it is best or wait for Nintendo confirmation.
If Nintendo was actually moving to an App Store or Google play store account system with some form of guarantee that these apps will work going forward. I could see this as an acceptable trade off. If they did this though, I think we would all expect them to pour money into online infrastructure and actually be up to par with at least Sony.Miyamoto’s comments are fairly straight forward so I’m not sure what else I am supposed to get from it. If the media is having issues with this type of answer then that’s on them. Would it be nice if Nintendo clarified? Sure. But, I’m not expecting them to talk about it further until they are ready
We can acknowledge it but Nintendo has a history with bc & has been talking about it for 5yrs now. But, if this conversation wants to go further then it has, then the ‘no bc’ side has to bring something substantial to the table.
The Switch is the last time that Nintendo could do this. They cannot do what they did with WiiU-Switch. This to me is the reason why the conversation isn’t all that interesting. What exactly would the payoff be for not having bc? Their own numbers don’t even support it.
Their online infrastructure isn’t a problem from what we have gathered its more the use of it. Their accounts are also fine after they changed it, for the third time, & merged it. The acceptable trade off is the norm that people are looking for. Mobile & PC have done it for ages now. PS/MS are in the process of doing something similar now. Most people expect Nintendo to do something similar to the other two.If Nintendo was actually moving to an App Store or Google play store account system with some form of guarantee that these apps will work going forward. I could see this as an acceptable trade off. If they did this though, I think we would all expect them to pour money into online infrastructure and actually be up to par with at least Sony.
I also don’t think Nintendo could resell “ultra or deluxe” complete versions of games for anymore than $39.99-$49.99. Despite getting enhancements or DLC added in.
I expect new Switch 2 games will be priced competitively similar to ps5/Xbox games. So if new games are $69.99 or $79.99, that is what I expect from Switch 2 as well.
I personally don’t believe they can charge this for Ultra Deluxe versions though. Again, just my opinion. I’m just don’t see it.
I actually think we will see Nate, Nintendo prime, and other outlets tell about this soon. Especially in January as they look forward to 2023. I also suspect we will soon again see something from a financial outlet like WSJ, Bloomberg, etc.
The more time that goes by, I am starting to expect that Switch 2 resembles a more sophisticated Steam Deck.
I’m sure we hear some things soon-ish.
If Nintendo went to Nvidia and said "we want bc on our next platform" and Nvidia replied "no, can't be done" the next Switch SOC would come from Qualcomm or somebody else.re: BC, I suspect that the Switch's lack of BC is a big reason why 3DS software sales declined so precipitously after its launch compared to Nintendo's past handhelds, which were able to sunset more gracefully since their software was playable on their successor.
https://www.nintendolife.com/news/2...e_sales_show_the_consoles_slow_death_in_japan
With consoles, you can usually find a a way to keep the old thing around and hooked up to a TV alongside the new one, and it's not a big deal to cycle the inputs or whatever. Handhelds are different in that they're often traveling, which means that actively using multiple handheld systems is more difficult; you need to juggle two sets of cases, chargers, etc, which are at risk of being lost and take up room in your bag that could be used to carry more important things
Switch has a deep library, and if its successor doesn't have BC, many more people will have to choose between exploring that further versus investing in the new system, and that's not a choice Nintendo wants their customers to have to make if they can help it. It is more profitable for Nintendo if you can have your cake and eat it too in this regard
I agree with everything you said. Though I think people will have a hard time stomaching Yoshi wooly world Ultra deluxe or Hyrule warriors ultra deluxe for more than $49.99.Their online infrastructure isn’t a problem from what we have gathered its more the use of it. Their accounts are also fine after they changed it, for the third time, & merged it. The acceptable trade off is the norm that people are looking for. Mobile & PC have done it for ages now. PS/MS are in the process of doing something similar now. Most people expect Nintendo to do something similar to the other two.
Nintendo could very much resell Ultra or Deluxe above 49.99. They’ve done it a bunch this Gen & I don’t expect it to change in the future. It will be dependent on the game though.
People said the same thing about the full priced ones now yet they still sold. So, I remain unconvinced that the price will be an issue for Ultra or Deluxe games, especially with extras.I agree with everything you said. Though I think people will have a hard time stomaching Yoshi wooly world Ultra deluxe or Hyrule warriors ultra deluxe for more than $49.99.
Could mk8d, AC, Smash all sell for more? Certainly. Though maybe besides those 3, I would think Nintendo would consider a “Nintendo Selects” type banner for those titles going forward and keep the prices around the same price for all titles.
But we will see. Consumer prices will be a worldwide issue with many countries facing recession or hardships. Consumers disposable income could be very tight for a while to come. They will be looking for perceived bargains.
Actually now that I’m thinking about it. One way to ensure sales of Evergreen titles from Switch era going forward, would be to if Switch 2 was BC and digital only.
It would absolutely work the way you described. But that would be a drastic step for Nintendo. Even though we all know all consoles are headed that way sooner or later.
Different architecture so there are 2 options:I don't understand this BC talk. Given Nintendos history its very unlikely that the Switch successor has no BC.
People who think that Switch successor has no BC should have some arguments, but I see none other than "it could be that Switch 2 has no BC".
The No BC talk is just baseless speculation and a bit silly? I mean it could be that Switch successor is a toaster with a display, but its unlikely.
Drake isn't a different architecture from TX1, what the heck. Both are ARM based. And even if they weren't those aren't the only two alternatives here.Different architecture so there are 2 options:
1) Adding a second chip (TX1) along with Drake ->expensive and "no" upgrades on games.
2) Emulating and programming every game again to run on Drake -> doable but with a HUGE amount of work in a per game basis. A lot of $$$ and avoiding the 60$ ports from the original Switch so its all up to Nintendo.
Just to add that the GPU issue you mention comes from people who develop CFW.Drake isn't a different architecture from TX1, what the heck. Both are ARM based. And even if they weren't those aren't the only two alternatives here.
From what I gather all the no BC talk comes from the possibility the GPU side of drake wouldn't be compatible with shaders compiled for the TX1. Which, isn't a fully confirmed thing yet, and also is a lot easier to fix than you'd expect. Especially because Nintendo has fixed a similar problem before.
The WiiU offered backwards compatibility with Wii (And technically GC) despite them having a by then exotic shader pipeline using a more conventional GPU by simply adding an extra chip that would interpret the old GPU instructions into something the new GPU could use. That's at the core not that different to what they could need here, and would even let them tweak how those functions work to get free graphical improvements in old games.
That, assuming the compiled shaders thing is even a real problem they're facing, because again, it was born of a couple random rumors and tidbits.
Yeah, i remember the first person to mention this was Sciresm. Which, mind you, is a software genius, but i feel he was a bit near sighted hardware wise when he made those comments, because they're not unsurmountable problems.Just to add that the GPU issue you mention comes from people who develop CFW.
But yeah, these are rumors.
Different architecture so there are 2 options:
1) Adding a second chip (TX1) along with Drake ->expensive and "no" upgrades on games.
2) Emulating and programming every game again to run on Drake -> doable but with a HUGE amount of work in a per game basis. A lot of $$$ and avoiding the 60$ ports from the original Switch so its all up to Nintendo.