boomersooner2000
Cappy
I didn't even know this was released on Wii originally, I knew about the DS one. Do you think Another Code can sell a million copies?
Seems like it. I know amazon has no stock at the moment.Was this like a small batch print? No store here, including online retailers, has this game in stock
Highly unlikely. The genre is pretty niche even if Nintendo is publishing. Famicom Detective Club's last physical number 20k+ in Japan, best case scenario it did 80-100k WW. AC will probably sell a bit more (at least in Japan), we shall see.I didn't even know this was released on Wii originally, I knew about the DS one. Do you think Another Code can sell a million copies?
I'd be surprised if Nintendo expects it to do even 500K, to be honest. I hope it surpasses their expectations, though.I didn't even know this was released on Wii originally, I knew about the DS one. Do you think Another Code can sell a million copies?
definately a small scale release for them. No pre-order bonus so marketing is bare minimum.I'd be surprised if Nintendo expects it to do even 500K, to be honest. I hope it surpasses their expectations, though.
yeah all your complaints are valid. if you scorll upthread, my posts talk about the clunky controls and the game feeling like a PS2 era release and the mediocre voice acting. You can change the VA to Japanese if the English voices grates.Watching the opening cutscene on the boat right now, controls in the little prolouge were a bit funky, but nothing I can't get used to. But good lord, Ashley's voice, and specifically all the: 'Ah... Uhm... Oh... hufhuf' it's really grating already, and I'm barely ten minutes in...
If it sells like 750k in Japan alone then maybe. Otherwise noI didn't even know this was released on Wii originally, I knew about the DS one. Do you think Another Code can sell a million copies?
That should be the standard for 3d games. Games from the N64 and PS1 era didn‘t age bad because of the graphics (at least for me) but because of their clunky camera controls. Smooth and fast camera rotation have a bigger impact on the feel of a game than most people think.Change the rotation camera speed in the menu. Game gains a full point out of ten, just for that
About an hour in and I’ve already had a small cry. I loved it when I was Ashley’s age, the magic of seeing a Nintendo game, a proper Nintendo game, with a protagonist Like Me felt so special. I never finished it, and I never played the sequel. Just sorta soaked up the vibes when I was young. Feels like magic to hold it in my hands again.
Also Ashley is definitely gay. I won’t hear otherwise.
Getting big "is she gay or just from oregon (or a secret third thing, both)" energy from that fitShe's got the vibes! No straight girl would wear this
I’ve met that girl at so many queer poetry nightsShe's got the vibes! No straight girl would wear this
JULIET LAKE
LALALALA
I was explaining this conversation to my girlfriend for some reason earlier and when trying to describe this fit I realised it was proper jeans away from being exactly what she was wearing.She's got the vibes! No straight girl would wear this
I really wish that this got an Ask The Developer. I'm also really interested in how this came about, and what prompted decisions like completely rewriting the last few chapters of the second game.Have they talked in any interviews about how this remake actually came about? Still feels wild to me that this exists.
It doesn't matter. The amount of things you bought changes part of a conversation Ashley has at the end of the game, but that's about it.Okay, so I’ve reached a part where the game wants me to buy stuff from the guesthouse at Lake Juliet…but there are a lot of options. Can someone tell me if it matters what you buy? I’m not sure how to proceed here…
Okay, so it’s only the amount of things that matters, not which specific things? Is there, like, an ideal amount for the best outcome in that conversation?It doesn't matter. The amount of things you bought changes part of a conversation Ashley has at the end of the game, but that's about it.
I haven't replayed the game yet, but I don't think there's a "best" outcome in that conversation. I bought a lot of stuff to feed into Ashley's "SCREW YOU, DAD" energy at that point in the story, so the person I talked to just lightly admonished me for buying so much while Ashley felt slightly guilty. I imagine if I didn't buy anything, they would have wondered why I didn't splurge a bit more.Okay, so it’s only the amount of things that matters, not which specific things? Is there, like, an ideal amount for the best outcome in that conversation?
Okay, so I’ve reached a part where the game wants me to buy stuff from the guesthouse at Lake Juliet…but there are a lot of options. Can someone tell me if it matters what you buy? I’m not sure how to proceed here…
Honestly if I was in Ashley’s shoes I wouldn’t want to buy any of that junk regardless of who’s paying for it, especially without a bag to carry any of it in, lol.Imagine you are Ashley. You're not having a good day, given the circumstances. Then you get a card, and you're told everything you buy will be charged to the person who you blame the most for what's happened. What do you do?
I know what I did... I acted like a brat and bought EVERYTHING! That was the best outcome for me...
That was my thought too hahaHonestly if I was in Ashley’s shoes I wouldn’t want to buy any of that junk regardless of who’s paying for it, especially without a bag to carry any of it in, lol.
I finally started the game (I didn't play the demo). There's a level of clunkiness that you wouldn't expect from a Nintendo game: no button to re-center the camera, no gyro for taking pictures, and the early motion-controlled puzzle is almost broken. But I'm loving everything else. More than a remake, it feels like an adaptation of the DS version -- the familiar elements are all there, but arranged differently. Like the movie version of a novel.
no button to re-center the camera
It’s pressing in the right stick.I think there is a re-center button. I don't use it but I think it's there.
Honestly if I was in Ashley’s shoes I wouldn’t want to buy any of that junk regardless of who’s paying for it, especially without a bag to carry any of it in, lol.
NGL, I only found one can when I played, and the gumball I got after trading it in just kinda sat in my inventory doing nothing for the rest of the game. Couldn't even eat it. Made me sad.Does anyone know exactly how the empty can collecting and gum ball machine stuff works in Journey into Lost Memories? Like, are there a set amount of cans at set locations in the game, and is what you get from the gum ball machine predetermined or is it an actual random drop gacha thing? I’m not even sure what I’m supposed to do with the gum balls or if there’s a certain special one I need to get to unlock something or what. Whatever the case, I wanna know what it is and when I have to make sure to do it by before the point of no return, whenever and wherever that is.
Does anyone know exactly how the empty can collecting and gum ball machine stuff works in Journey into Lost Memories? Like, are there a set amount of cans at set locations in the game, and is what you get from the gum ball machine predetermined or is it an actual random drop gacha thing? I’m not even sure what I’m supposed to do with the gum balls or if there’s a certain special one I need to get to unlock something or what. Whatever the case, I wanna know what it is and when I have to make sure to do it by before the point of no return, whenever and wherever that is.
I’m on Chapter 5 right now and so far I’ve found 6 cans (in addition to the 3 that you can buy at the beginning, so 9 total), but they’re really hard to see. The camera being how it is certainly doesn’t help, but they’re also similarly sized and colored to the little rocks that you see all over in the ground texture, which makes them especially easy to miss. And, of course, there doesn’t seem to be any guide online for this element of the game yet…NGL, I only found one can when I played, and the gumball I got after trading it in just kinda sat in my inventory doing nothing for the rest of the game. Couldn't even eat it. Made me sad.
I saw one comment online claiming there’s a rainbow one, and that it apparently unlocks something if you get it, but I haven’t seen anything else to corroborate that or give any further context. I just don’t want to miss out on an unlockable thing if it does exist.There's a bunch of cans just lying around outside, I found about 4 in my playthrough. I think you get a random gumball. You can have Ashley chew on the gum and she comments on it. There's a mystery flavor too, which I was lucky enough to get. It's a really cute touch!
How did get it in her mouth? I don't recall seeing an option for her to use it.There's a bunch of cans just lying around outside, I found about 4 in my playthrough. I think you get a random gumball. You can have Ashley chew on the gum and she comments on it. There's a mystery flavor too, which I was lucky enough to get. It's a really cute touch!
How did get it in her mouth? I don't recall seeing an option for her to use it.
I’m on Chapter 5 right now and so far I’ve found 6 cans
Go to the bag, make sure you're not near the gumball machine or anything, and select "eat".