On the other side of the coin, they now control some of the most valuable IPs and can leverage them for subscriptions devices or premium purchase with recurring revenue in the future. This was always the Microsoft play in my opinion if the Xbox console couldn’t get back to 360 levels.Can't believe Microsoft spent countless billions acquiring Bethesda and Activision only for nothing to change - only than accelerating the irrelevancy of the Xbox brand. Yikes! I guess Nintendo and Sony actually understood how the gaming market worked after all!
Smash just collecting mascots of former console makers like they're infinity stonesGuys we're ignoring the REAL important discourse: you gotta think this helps Master Chief's prospects for showing up in Smash 6 right???
Forget MC. Let's get Forza Car in Smash.Guys we're ignoring the REAL important discourse: you gotta think this helps Master Chief's prospects for showing up in Smash 6 right???
I haven't checked any Xbox engagement metrics or anything of the sort, but isn't the lack of "plenty of interest" in the Xbox ecosystem kind of what's motivating this move here? They're fishing for interest elsewhere because people are just not buying what they're selling. People do double dip if the game is worth it, that's true. I just question how many of Microsoft's games will benefit from this, and if the tradeoff is worth it.I don't think so. I think it could lead to interest in the game lasting longer than it normally would or restarting. It comes out on an Xbox system with plenty of interest. Most sales are front loaded and then 6 months later it comes to the Switch 2 or PS5 and gets reinvigorated interest. It's a win win especially with the Switch 2 cause of the handheld mobility. People double dip all the time.
And what's to stop Microsoft from putting their games on sale the day it comes out on the other systems? There are plenty of times when I'm reminded of a good game when it comes to the switch and then I look it up and see it's prices elsewhere and buy the cheapest version.
Forget Forza Car. Let's get Blinx in Smash.Forget MC. Let's get Forza Car in Smash.
Where is my PC Engine rep?Smash just collecting mascots of former console makers like they're infinity stones
Out of curiosity, what's your issue with Steam?oof that Starfield post. when that's getting ported everything is fair game
I bought Xbox for 20 years so they can use that money to fund games and services and build up the platform. Use that money on a remastered Lost Odyssey or an Xbox port that didn't already exist such as Fallout 1 or 2 which are PC only currently from one of their first party studios or from a 3rd party like Falcom and Ys games. Nope, what I'm paying for is early access and beta test games like Sea of Thieves and Hi-Fi Rush so they can port them to the other platforms
I think they'll keep making consoles for Game Pass people. a large number of the subs come from the console space still.
damn we're really losing an ecosystem lol. now the only choices are Steam, PS, and Nintendo. I was doing really well with just Xbox and Nintendo but since non-Steam gaming is not viable I'm down to buying things only on Nintendo's platform. that's so great.
As a Mii Costume? AbsolutelyGuys we're ignoring the REAL important discourse: you gotta think this helps Master Chief's prospects for showing up in Smash 6 right???
Yeah saying "plenty of" was dumb on my part lmao. I knew it after I posted and was too lazy to edit it out haha.I haven't checked any Xbox engagement metrics or anything of the sort, but isn't the lack of "plenty of interest" in the Xbox ecosystem kind of what's motivating this move here? They're fishing for interest elsewhere because people are just not buying what they're selling. People do double dip if the game is worth it, that's true. I just question how many of Microsoft's games will benefit from this, and if the tradeoff is worth it.
Plus, they're making less from every sale on say, the Switch, compare to what they would make on their own system due to having to pay the platform holder 30%, do they not? Putting the game on sale on top of that doesn't sound like a sound strategy to me.
If anything this just further shows how miraculous the success of Switch was for Nintendo.Xbox One having worse consequences for Microsoft than the Wii U did for Nintendo is pretty wild.
Can someone translate for us filthy monolingual Americans who only speak American?
From my own sources, I heard similar information, but involving Nintendo:
Multiple Microsoft Gaming / Bethesda / Activision Blizzard games expected to land on Nintendo console (s) in addition to PlayStation versions
I'll publish it soon on Nintendo Universe.
The only thing that'll be holding Chief back is what holds most western third parties back: lack of popularity in Japan.Guys we're ignoring the REAL important discourse: you gotta think this helps Master Chief's prospects for showing up in Smash 6 right???
Mario Kart X with Master Chief Mii Costume (Amiibo purchase exclusive to Paramount + subscribers via Walmart +)As a Mii Costume? Absolutely
they'll survive having a few characters they don't care aboutThe only thing that'll be holding Chief back is what holds most western third parties back: lack of popularity in Japan.
We're already getting NSO games but the next big thing should be the ports of Xbox/Xbox 360 games. I wouldn't say no to a Viva Piñata collection on Switch!This is all happening because Microsoft wanted to bring Nintendo and Rare together again. I’ll accept no other explanation.
This is the most “Nintendo” of their older games so should already have been on the systemWe're already getting NSO games but the next big thing should be the ports of Xbox/Xbox 360 games. I wouldn't say no to a Viva Piñata collection on Switch!
Sorry i forgot to translateCan someone translate for us filthy monolingual Americans who only speak American?
If you just give up on hardware, then there's no tradeoff, that's fair. I'm not sure that's exactly what they're doing, going by what's rumored. Their overall strategy remains as confusing as ever, lolYeah saying "plenty of" was dumb on my part lmao. I knew it after I posted and was too lazy to edit it out haha.
What's the tradeoff if the hardware business is failing? Xbox owners still have gamepass. Other platform holders have to pay a (full?) price.
And that switch money is still money. That's money they weren't making. They weren't gonna make the full possible revenue either way if the consumer isn't buying the xbox platform. Yes, 70 bucks is better than 50. But 50 is better than 0 and that's what matters. And I said sale for their own platform. So you mentioned 30% that Microsoft would have to pay Nintendo or Sony. Just do a 30% sale on xbox.
So for instance how many switch owners would buy Hi-Fi Rush but they don't have an xbox and don't plan on it? That can be viewed as a missed opportunity for MS. But now it'll come out on switch and people will buy it that may never have. Same for the PS5. You can't say "well we're gonna have to cough up 30% of our revenue to another platform holder" when that revenue was never coming in. Money is money and that seems to be what MS cares about to a large extent right now. They are trying to recover from the failure that was the xbox series x/s with software and gamepass sales
Honestly, it was probably a possibility they always kept in mind. The acquisitions were probably meant to build the Xbox portfolio, but at some point it just didn't move the needle enough to make up for the losses in revenues from these purchases. And Activision being the hardest fight Microsoft had to make probably cost Microsoft so many benefits from the acquisition deal that this is just them realizing it wouldn't be worth it at this point.Part of me wonders if this was the main goal of recent M&A, or is perhaps a kneejerk response to declining console sales.
In any case, this does feel like the right move. If games continue to become more expensive to produce, there will likely be a point where Game Pass can't subsidise the cost of development for all Microsoft titles (plus third-party deals, which cost about 30% of Game Pass revenue) on its own; even now, a regular Game Pass subscriber only "pays off" a full-priced AAA game after 6 months, assuming they play only a single game. Full-priced sales (minus platform holder cut) would certainly ease the burden, with the visibility of games on other storefronts providing some much needed marketing for Xbox (a particular sticking point anywhere outside of the US).
Of course, the consequence of this is that it'll probably further hit Xbox sales. Rumours around Xbox offering a 3DO-esque approach to hardware manufacturing and distribution sound like a terrible idea, though - what if a company releases a poorly manufactured "Xbox"? Although, it would take the monetary burden off Microsoft for hardware manufacturing to some extent... I can understand the frustration of some Xbox owners (imagine buying one for Starfield late last year!) though, especially Xbox fans for whom the presence of a physical box - same as for Nintendo and Sony fans - is a source of pride which will surely be diminished over time as a result. Alas this just means the discourse around this topic will be quite awful going foward, I suspect.
EDIT - I'd totally buy a port of Hi-Fi Rush, though. Always thought that game was better suited to anywhere but Xbox.
Even then Nintendo was sitting on a ton of capital from the success of the Wii/DS and their portable line has always been very strong. They'd have to probably have another couple of Wii U-level bombs before approaching actual Nintendoomed status.If anything this just further shows how miraculous the success of Switch was for Nintendo.
Don't forget Nintendo made the smart choice focusing primarily on 3DS development over Wii U. While it pissed off many of us, it ultimately made more financial sense to focus on the cheaper to develop for handheld over the expensive home console. Wash hands of the whole thing and move the majority of development to the next machine.Even then Nintendo was sitting on a ton of capital from the success of the Wii/DS and their portable line has always been very strong. They'd have to probably have another couple of Wii U-level bombs before approaching actual Nintendoomed status.
Well idk if they're giving up on hardware but have accepted the fact that it's not going to do well this gen. So now it's "how do you make the most of it" mode for them. Gamepass is a success and they still have lots of subs. But it's expensive to pay for. Selling their exclusives on other platforms can help with that cost. The only thing we know for certain about their plans is to expand gamepass. It's the only success story they got haha.If you just give up on hardware, then there's no tradeoff, that's fair. I'm not sure that's exactly what they're doing, going by what's rumored. Their overall strategy remains as confusing as ever, lol
I guess they've run the numbers and come to the same conclusions as you have, but from what little information we have and the over lack of confidence in the brand, it feels like a hail mary.
Some folks truly becoming unhinged.
Isn’t this dude an Xbox media person?
Blue Dragon and Lost Odyssey also are VERY Nintendo games released on 360. So "Nintendo", Blue Dragon's sequels got released only on Nintendo DS lol. And Mistwalker went on to work with Nintendo instead.This is the most “Nintendo” of their older games so should already have been on the system
Some folks truly becoming unhinged.
Clearly, Banjo & Kazooie in Smash and also on NSO along with GoldenEye and Jet Force Gemini were all mere dominoes and red flags that were leading us all to this.This is all happening because Microsoft wanted to bring Nintendo and Rare together again. I’ll accept no other explanation.