• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.

StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (New Staff Post, Please read)

Yes i still believe in H1
d5m9i49-ce6c02e7-7d46-459b-9749-27f505a72c44.jpg
 
I have knowledge on sales marketing, management but not in inside infos.
He's just like me frfr

No, my uncles are dead during Algeria indépendance war
Familore


On a serious note, I find it kind of funny that me and him share a perspective, that of marketing rather than technology (my technology stuff is a passion, but I've actually worked in marketing), and that we both keep expecting it earlier than others. I try to base my expectations on "what would make sense for the market", on my mind are April and September (I've explained the why plenty, I'll spare you). It's interesting how different perspectives lead to different conclusions on this, although I don't understand what the people expecting May through July are getting at, unless Nintendo is up against the wall schedule wise and wants to release it as soon as possible regardless of market conditions.
 
He's just like me frfr


Familore


On a serious note, I find it kind of funny that me and him share a perspective, that of marketing rather than technology (my technology stuff is a passion, but I've actually worked in marketing), and that we both keep expecting it earlier than others. I try to base my expectations on "what would make sense for the market", on my mind are April and September (I've explained the why plenty, I'll spare you). It's interesting how different perspectives lead to different conclusions on this, although I don't understand what the people expecting May through July are getting at, unless Nintendo is up against the wall schedule wise and wants to release it as soon as possible regardless of market conditions.
I think, on a marketing note, digital transformation have changed the market, everything have changed now. What is important is the product and the content.
But you need to launch a new product when people are happy and want to spend money!
 
I think, on a marketing note, digital transformation have changed the market, everything have changed now. What is important is the product and the content.
But you need to launch a new product when people are happy and want to spend money!
That digital transformation we've seen the market and Nintendo embrace is why I believe they are well able to perform an extremely short reveal to release. I'm not certain they will do this, but I think they can.
 
Apple completely changed big electronic launches. Now you can have the biggest product release of the year unveiled and released the same week and there is tons of hype.

The days of announcing something years in advance has kind of gone the way of the dodo. In part because you can just instantly watch a high quality video of any product now in HD resolution on social media platforms that everyone is plugged into, once you let the consumer see the product and explain everything about it in a 2-5 minute video ... what else is there left to do?
 
I still think Jan reveal presentation, March release is on the table
I think it's POSSIBLE, but a bit unlikely. April sounds right, but I wonder if manufacturing can be at the appropriate capacity and stock at the right level to launch then. March and April are economically advantageous months for a product launch.
 
I still think Jan reveal presentation, March release is on the table
Not really, because if it was releasing in March mass production would need to start early November at the latest and if that was the case they would have announced it already.
Reveal announcement has to happen in the same month as when mass production starts to avoid leaks.
 
Not really, because if it was releasing in March mass production would need to start early November at the latest and if that was the case they would have announced it already.
We can't really know that, sequestered or extremely private production is not exactly impossible or particularly rare, nor can we really expect production speed to be the same as Switch. They have more factories making hardware now, in theory they could have a shorter lead-up and have more stock available.

Or Nintendo could just not care. A reveal doesn't HAVE to line up with production's start.
 
We can't really know that, sequestered or extremely private production is not exactly impossible or particularly rare, nor can we really expect production speed to be the same as Switch. They have more factories making hardware now, in theory they could have a shorter lead-up and have more stock available.

Or Nintendo could just not care. A reveal doesn't HAVE to line up with production's start.
Mass prod timing is already booked ( based on our product release ),
 
Mass prod timing is already booked ( based on our product release ),
Absolutely, which has me doubting the doctrine of "reveal must be alongside production's start". It seems some kind of scale of production has already begun, and the actual contract is far beyond inked and well into effect, unless I'm missing something. Just a waiting game for public details to come out
 
Wouldn’t production need to ramp up right now if Switch 2 is going to launch at the end of March?

If not then I wonder if Nintendo is having hardware problems if they can’t launch earlier than Q3 2024
 
0
I agree. However, giving developers time, in general, seems to be the most important thing. Gen 4 remake was developed under Unity, and yet it too would have benefited from more development time. Everyone talked about the graphic style, but the most annoying thing, in my opinion, was the game's numerous technical problems, despite the use of a standard, proven engine.
that ideal, but will Pokemon Company allow Game Freak to develop gen 10 of Pokemon or any pokemon games, with the adequate time/resources the games need? unfortunately no
 
0
I mean.. define “insider knowledge”. Is it contacts within Nintendo or a professional 3rd party developer?

Is it the research pro’s like (sry if I get names wrong) Oldpuck, Luigiblood, and many others?

I “MAY” have been told (along with many other shareholders) H1 too based on just stock research and other villainy in those waters. But H1 “MAY” not happen and in which case a whole lot of Nintendo shareholders will have been wrong and early. It’s not a surprise that Nintendos stock breaks out of a descending channel the moment gamescom happened. The rich shareholders know something. They always do much to my anger.

I wonder if I worded that as poorly as possible to avoid getting flamed and banned. :LOL:
 
Although having a Pokémon game based on North Africa with themes of European colonialism would rock.
😬 I have no confidence Game Freak has the sensitivity needed to make a Legends Unova prequel before the founding of the cities, nevermind that needed to explore the impacts of France by way of Kalos on North Africa by way of a new set of regions (and combining them all into one region when NYC and environs gets one to itself would raise eyebrows).

On the matter of tech, I'm not nearly as worried about GF as maybe I was. If they're outsourcing the next few games, or having a smaller Legends type project, or both, to tide them over until the next PKMN gen on the next hardware gen, I think they'll be... Fine. And if their next couple games are cross gen and their next generation of Pokémon is a next gen only Unreal Engine experience, it could be less "smudge on the brand that sells well" and more feather in the cap.
 
Elaborate?
Having an engine that can deliver more sophisticated and complex games doesn’t mean they have the talent for it, or that they can even manage that.

They could deliver a game that looks really good, but still performs pretty poorly. And they could customize it, but they’d be hacking and slicing to their specific needs.

Hell, we don’t really know what goes on with GF’s engine these days, but Unity or Unreal aren’t exactly perfect either. They are helpful though but not perfect.

GF’s engine could, in theory, be an engine that is actually completely fine for what they need it for, and switching to those aforementioned engines wouldn’t offer anything better but learning the ways of the new engine if they haven’t already.

I know people bash the games but let’s say for the second that the engine the game runs on has all the features that UE or Unity has, they just still can’t deliver a game that looks like other UE or Unity games due to other reasons
 
once you let the consumer see the product and explain everything about it in a 2-5 minute video ... what else is there left to do?
Jump out the window* and rush to the nearest shop to buy/preorder.

*These stunts are performed by trained professionals, don't try this at home.
 
0
Having an engine that can deliver more sophisticated and complex games doesn’t mean they have the talent for it, or that they can even manage that.

They could deliver a game that looks really good, but still performs pretty poorly. And they could customize it, but they’d be hacking and slicing to their specific needs.

Hell, we don’t really know what goes on with GF’s engine these days, but Unity or Unreal aren’t exactly perfect either. They are helpful though but not perfect.

GF’s engine could, in theory, be an engine that is actually completely fine for what they need it for, and switching to those aforementioned engines wouldn’t offer anything better but learning the ways of the new engine if they haven’t already.

I know people bash the games but let’s say for the second that the engine the game runs on has all the features that UE or Unity has, they just still can’t deliver a game that looks like other UE or Unity games due to other reasons
honestly, going over the CEDEC slides again, the more I'm convinced they built a lot of the tools needed to make pretty games, but they didn't have time to do the optimization pass to get it all running

there aren't any cliff faces in the game that I know of that has this polygonal detail as far as I know
79.jpg


and there's this piece of art, which I'm convinced is all in-engine.
6.jpg


so the tools are there, they just need to make it work
 
The main issue with Game Freak is that they are, and always have been, bad at the technical aspect of games. There's some problems more time and money, or better tools, can't fix.
 
honestly, going over the CEDEC slides again, the more I'm convinced they built a lot of the tools needed to make pretty games, but they didn't have time to do the optimization pass to get it all running

there aren't any cliff faces in the game that I know of that has this polygonal detail as far as I know
79.jpg


and there's this piece of art, which I'm convinced is all in-engine.
6.jpg


so the tools are there, they just need to make it work
They had the tools. The artists. The assets.

They weren't and aren't destined for a technological trainwreck. What we got still feels like a functioning alpha build, like a working vertical slice that had to be pulled and stretched over the entire game.

We probably won't see what Paldea could have been for ten, fifteen years, if even then, and isn't that sad?

I still believe the Unreal Engine thing and I think not having to literally create their own engine and build it out should help immensely, having time to do other things.

But ultimately what they needed, and what they need, is TIME. Time to have more than one draft, time to optimise, time to implement. They've spoken to trying to improve quality while maintaining release cadence and that makes me uneasy, because I don't think those are possible at the same time. Something has to give, no matter how much next generation hardware smooths things over, some things just can't be fixed with MORE technology.
 
Please read this new, consolidated staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
Last edited by a moderator:


Back
Top Bottom