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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (New Staff Post, Please read)

Nintendo leaving AAA gaming is a bad thing? I find it to be a good thing, because AAA is really about budgets, including marketing. It's not about the quality of the game, and Nintendo for the most part makes quality games.
 
Nintendo leaving AAA gaming is a bad thing? I find it to be a good thing, because AAA is really about budgets, including marketing. It's not about the quality of the game, and Nintendo for the most part makes quality games.
would the big mainline zeldas be the same without a huge budget behind them tho. Even the big 3d marios and im sure prime 4 will have a huge one as well. If they had less budget I feel like we would actually see a lesser product, if not in gameplay visual wise.
 
would the big mainline zeldas be the same without a huge budget behind them tho. Even the big 3d marios and im sure prime 4 will have a huge one as well. If they had less budget I feel like we would actually see a lesser product, if not in gameplay visual wise.
But, how big of a budget do they have? When I think of AAA, I think of very high budgets that involve countless CGI cutscenes, voice acting, marketing.... Zelda games are expansive, but I wouldn't necessarily say they have as big of budgets as I see AAA gaming have.
 
Also lol at the annoying guy being banned by the stupid banned games rule. Not sure how to feel about it.
I do think the banned games rule is stupid, and getting a 2 month threadban for it is especially stupid
What I think is stupid is people continuing to complain about a rule that was decided on by this community, as though not talking about certain subjects somehow hurts yall more than the subject matter and creators in question have hurt people in marginalized communities around the world, including people in this very forum.
 
But, how big of a budget do they have? When I think of AAA, I think of very high budgets that involve countless CGI cutscenes, voice acting, marketing.... Zelda games are expansive, but I wouldn't necessarily say they have as big of budgets as I see AAA gaming have.
I don't think your and my definitions of AAA are the same.

AAA = Capcom, Nintendo, Square-Enix, Rockstar, etc. Large budgets.

If you're talking about GTA6-sized budgets, IMHO, that's just cherrypicking a very small minority of gaming budgets to fit one's definition of "AAA gaming".
 
Does anyone know if PS/Xbxox games use the GPU to offload physics calculations or is it entirely done on the CPU?

I know that a few Switch games moved from the CPU to GPU to handle physics calculations.

I wonder if that could help a bit on GTA VI if it ever gets ported to Switch 2
that's not something we can inherently know unless devs tell us. we do know that is a thing that can be done.
 
There's AAA gaming, and then there's AAAA gaming

(internal screaming)
 
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We don’t know if T239 has extra cores that can take up the OS tasks, but I think that it can be ruled out for now since only one cluster was mentioned, that said the Exynos 2200(?), the one with the RDNA GPU, it has 8 A53 cores for the modem even though it has ARM v9 CPUs I think.

So it’s not like they can’t mix and match it, and it’s up to the OS to manage it all, but as of now I’m not sure how likely Nintendo and Nvidia would be to do 8 gaming cores and say, 4 A55 cores in a separate block just for the OS and OS related tasks. It’s just an idea.


Edit: I’ve uploaded the pic below with the cores labeled and above it the specific core in question. This is ARM v8 and the main system cores are ARM v9.

C3141C80-841D-412F-B1DB-82A3BDB72CD6.jpg



I know it’s not a smartphone, but if they were up to it, and felt like expending the die space they could do that for the OS I guess and have 1 extra core with a total of 8 cores just for games instead of 7 only for games? Idk, this is out of my depth.

I mean it would be the OS handling it really, and I don’t think they’d even need 8, 4 would be enough I think.

Hm, what are your thoughts on this? @Thraktor
I don't know if having a separate block of Cortex-A55 cores is necessarily beneficial, because I don't know if the Cortex-A55 is necessarily significantly more power efficient than the Cortex-A78, going by Geekerwan's review.
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What I think is stupid is people continuing to complain about a rule that was decided on by this community, as though not talking about certain subjects somehow hurts yall more than the subject matter and creators in question have hurt people in marginalized communities around the world, including people in this very forum.
Edit

Disregard this, I see the moderation thread and it's basically addressed there already.
 
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So 8 A78C clocked at 2.6ghz should be enough to down port GTA 6 right? DO IT NINTENDO!!!

I wonder how high the CPU could be clocked and how much gpu performance would have to be sacrificed, while still having enough gpu performance to at least do 720p dlss docked?

How would you guys feel if getting GTA 6 on Switch meant only 1.5 to 2hrs of battery life in handheld mode? I personally would welcome it.
 
So 8 A78C clocked at 2.6ghz should be enough to down port GTA 6 right? DO IT NINTENDO!!!

I wonder how high the CPU could be clocked and how much gpu performance would have to be sacrificed, while still having enough gpu performance to at least do 720p dlss docked?

How would you guys feel if getting GTA 6 on Switch meant only 1.5 to 2hrs of battery life in handheld mode? I personally would welcome it.
Anyone who says no has their priorities all wrong. Better to have a game than no game.
 
How would you guys feel if getting GTA 6 on Switch meant only 1.5 to 2hrs of battery life in handheld mode? I personally would welcome it.
This is more than ok, it's like avg. battery life for demanding games on Steam Deck LCD. And I anticipate there'll be a refresh for Switch 2 down the line for better battery life.

Ubiquity of USB-C and the accessible charging dock means battery life is less of a hassle than before, imo.

As long as less demanding games get 4-5 hours, of course.
 
How would you guys feel if getting GTA 6 on Switch meant only 1.5 to 2hrs of battery life in handheld mode? I personally would welcome it.
thats enough time for a good short gaming session, I never play gta in longer sessions just mess around for the world for an hour or 2 and thats it, so its fine
 
But it doesn't really seem to match the rules that are currently set? The admins said they wouldn't target random mentions of the game, which feels like matches the case for what that user was banned for. They were not attempting to start a discussion about the game, or create a thread on it.

I don't care if even mentioning the game in any context is banned, would just like some clarity of that's the case.
it would be so much better if y'all brought these complaints to the right place instead of this thread, no?
 
it would be so much better if y'all brought these complaints to the right place instead of this thread, no?
Fair, I'll just remove my post. I was able to find the appropriate thread, and it kind of seems like he had already been told not to bring the game up in this thread.
 
And I anticipate there'll be a refresh for Switch 2 down the line for better battery life.
I don't know about that.

Assuming Drake's fabricated using TSMC's 4N process node, I don't think the improvements TSMC's N3E process node brings over TSMC's 4N process node are going to be significant, especially as the SRAM size on TSMC's N3E process node is exactly the same as on TSMC's N5 process node family (including TSMC's 4N process node), and SRAM takes a huge chunk of space on SoCs, which TSMC's projections don't necessarily take into account.
 
Fair, I'll just remove my post. I was able to find the appropriate thread, and it kind of seems like he had already been told not to bring the game up in this thread.
It's frustrating and I don't really agree with it either, but the rules are the rules.
 
Not sure how to interpret this, so I'll wait for someone smarter than me to tell me what to think (y)
I am not a god at this, but I can make a few educated guesses:
[Preface: I'm a dude on the internet who looks at the industry a lot, do not take me as a source of actual legitimate information, if you post me on Reddit you'll look dumber than I do]

Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.
 
I don't know about that.

Assuming Drake's fabricated using TSMC's 4N process node, I don't think the improvements TSMC's N3E process node brings over TSMC's 4N process node are going to be significant, especially as the SRAM size on TSMC's N3E process node is exactly the same as on TSMC's N5 process node family (including TSMC's 4N process node), and SRAM takes a huge chunk of space on SoCs, which TSMC's projections don't necessarily take into account.
Unless Im missing something, M3 is pretty kickass on 3nm.

Edit: If you are just die shrinking for lower power consumption, does the SRAM size even matter?
 
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I am not a god at this, but I can make a few educated guesses:
[Preface: I'm a dude on the internet who looks at the industry a lot, do not take me as a source of actual legitimate information, if you post me on Reddit you'll look dumber than I do]

* Hidden text: cannot be quoted. *
Mass production will be after the lunar new year if it is Q1.

Both China and Vietnam have a week-long public holiday during the lunar new year. People in the 2 countries take more time off/vacation around LNY than Christmas holidays in the west.

It is unthinkable that mass production will happen in Jan just before the LNY.

If it is March, and reveal happens at the same time, the timeline will also align with the March rumour from Nate.
 
Apple reduced the number of performance CPU cores and the RAM bus width to accommodate the I/O (RAM, cache, etc.) and a larger GPU for the M3 Pro.

And Apple's using TSMC's N3B process node to fabricate the M3 lineup, not TSMC's N3E process node, which has worse yields due to the 5% smaller SRAM.

Don't know if you saw my edit but:

If you are just die shrinking for lower power consumption, does the SRAM size even matter?
 
I am not a god at this, but I can make a few educated guesses:
[Preface: I'm a dude on the internet who looks at the industry a lot, do not take me as a source of actual legitimate information, if you post me on Reddit you'll look dumber than I do]

* Hidden text: cannot be quoted. *

Quite honestly:

Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.


Just my thoughts, but happy to hear some speculation, and discussion.
 
I don't think there's any way to really know, but I genuinely wonder if continually pushing back the successor's reveal/release has resulted in non-negligible improvements on what it would have been if it released this year, or in 2022, or even 2021.

Like as grumpy as I am that we still have to speculate on hardware as long as we have and will continue to do so for the foreseeable future, I just hope that holding off on its release all this time has resulted in a measurably more powerful machine than if it did get revealed/released sooner.
 
I am not a god at this, but I can make a few educated guesses:
[Preface: I'm a dude on the internet who looks at the industry a lot, do not take me as a source of actual legitimate information, if you post me on Reddit you'll look dumber than I do]

* Hidden text: cannot be quoted. *

Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.
 
Random question, does anyone still have link to the article few months back about Taiwan assembly would have project around December? (Could be just me misremembering, but just thought to ask here?)
 
Don't know if you saw my edit but:

If you are just die shrinking for lower power consumption, does the SRAM size even matter?
If you're shrinking a design, indeed the SRAM stagnation wouldn't be much consideration wrt power consumption. However, one of the principal reasons for a shrink is economical. If SRAM is stagnated, the shrink won't be as smaller as it would be possible and with rising costs of bleeding edge nodes, it might not be worthwhile to do a shrink due to it. Specially given that loads of SRAM is a dominant reason for high performance CPU and GPU cores. So yes, SRAM size does indeed matter when die-shrinking for lower power consumption.
 
Random question, does anyone still have link to the article few months back about Taiwan assembly would have project around December? (Could be just me misremembering, but just thought to ask here?)
Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.
 
Mass production will be after the lunar new year if it is Q1.

Both China and Vietnam have a week-long public holiday during the lunar new year. People in the 2 countries take more time off/vacation around LNY than Christmas holidays in the west.

It is unthinkable that mass production will happen in Jan just before the LNY.

If it is March, and reveal happens at the same time, the timeline will also align with the March rumour from Nate.
Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.


Quite honestly:

* Hidden text: cannot be quoted. *


Just my thoughts, but happy to hear some speculation, and discussion.
Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.


* Hidden text: cannot be quoted. *
Hidden content is only available for registered users. Sharing it outside of Famiboards is subject to moderation.
 
We seem to have different views about what is AAA games, i'm not talking about quality just money, AAA are ultra high definition graphic super budget games. Nintendo mostly makes AA games. Sony makes mostly AAA games. Doesn't mean that Nintendo is less succesful but that they are making different kinds of games.
 
We seem to have different views about what is AAA games, i'm not talking about quality just money, AAA are ultra high definition graphic super budget games. Nintendo mostly makes AA games. Sony makes mostly AAA games. Doesn't mean that Nintendo is less succesful but that they are making different kinds of games.

I'll use BOTW as an example. The game is estimated to have a budget somewhere between $86 million to $120 million. Over 500 people worked on it over a course of 5 years.

If you say that's not AAA even by going with your own definition (which I still don't agree with), yeah, you're just cherrypicking & being arbitrary.
 
We seem to have different views about what is AAA games, i'm not talking about quality just money, AAA are ultra high definition graphic super budget games. Nintendo mostly makes AA games. Sony makes mostly AAA games. Doesn't mean that Nintendo is less succesful but that they are making different kinds of games.
There is no clear, universally agreed on definition of what AAA means, so try you are free to interpret it how you want. But your interpretation is no more valid than others.
 
* Hidden text: cannot be quoted. *
I guess that you were referring to this MoneyDJ report on the financial outlook of Foxconn Technology, which is a subsidiary of Foxconn/Hon Hai Group (a bit confusing I know):

Nintendo also plans to launch the Switch [new model] in Q1 next year. Based on this, Foxconn’s game console assembly business is estimated to begin seeing shipment momentum from December this year.

The word “estimated” is key. It reads to me that MoneyDJ got intel of the Switch NG either being announced or released (unclear) in Q1, and estimated that the assembly would begin in December. The report was published in July though, and may or may not be outdated.

Foxconn Technology is a Taiwanese company, but their Switch assembly lines are in China. During the COVID crunch, the Foxconn/Hon Hai Group lent them the Sharp assembly lines in Malaysia. The Switch assembly lines of Hosiden, another Switch assembler, are located in Vietnam.
 
Apple reduced the number of performance CPU cores and the RAM bus width to accommodate the I/O (RAM, cache, etc.) and a larger GPU for the M3 Pro.

And Apple's using TSMC's N3B process node to fabricate the M3 lineup, not TSMC's N3E process node, which has worse yields due to the 5% smaller SRAM.


There are times when I ashamedly imagine a world where Apple acquired Nintendo and Switch 2 would be powered by M3. 🫣
 
I think the amount of secrecy and super top secret NDA’s are ridiculous from Nintendo.
It's only ridiculous because you have nothing to lose. A lot is riding on this. And Nintendo would obviously like to avoid an early DS/PSP situation or at worst another 3DS/Wii U situation.
 
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How's does these external GPUs work? I never understood why Nintendo could not use an external GPU in the dock for better tv performance.
Compatibility problems, expense, diminishing returns. Nintendo has definitely explored the concept, supplementary computing devices, but they haven't done it. Not for lack of technology, but it you want games to smoothly dock and undock, you can't just move the whole thing to another GPU while the game is running. You're better off starting with a large GPU, and downclocking it for portable play, which is what T239 appears to do.
 
Compatibility problems, expense, diminishing returns. Nintendo has definitely explored the concept, supplementary computing devices, but they haven't done it. Not for lack of technology, but it you want games to smoothly dock and undock, you can't just move the whole thing to another GPU while the game is running. You're better off starting with a large GPU, and downclocking it for portable play, which is what T239 appears to do.
The easiest solution would be to take Sony's approach and just use two chips. One in the actual device and another in the dock.
 
Please read this new, consolidated staff post before posting.

Furthermore, according to this follow-up post, all off-topic chat will be moderated.
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