Even worse is telling the BG3 dev the same when he's honouring a recently deceased colleague.
Did not notice this. This was in very bad taste, then. Have a bit of compassion, and don't just automatically apply the same rule to everyone without evaluating it on a case by case basis. This just proves that GK wasn't paying attention to the speech.
Should have told Kojima to wrap it up after a minute. I don’t get why an ad for a game that isn’t even anything concrete yet gets ten minutes to bang on about it while the creatives being honoured for making games that have literally just won awards get shuffled offstage.
My sentiments exactly. The show was honoring mediums that were finished and won awards. Why bother with a medium that most certainly is still on the concept stage, and will probably be a Xbox next gen launch title?
Should have told Kojima to wrap it up after a minute. I don’t get why an ad for a game that isn’t even anything concrete yet gets ten minutes to bang on about it while the creatives being honoured for making games that have literally just won awards get shuffled offstage.
Awards being a commercial vehicle first is nothing new but giving Kojima that long to advertise something that doesn’t exist yet was just woefully disproportionate when others are told to pack it up.
I concur. Other than that, there are Directors, Producers and other key personnel of video game projects that are equal or more important than Kojima.
Indie Games segregated to the pre-show, they ain't good enough for Hollywood;
Yep, especially after everyone made a big deal out of the Dave the Diver situation. Wouldn't surprise me if it was on purpose to manage the situation that way (and thank God Dave did not win). And it's such a shame that a seemingly good game is getting bad rep because of an idiot's blunder (or several of them).
Literally zero acknowledgements for games which does not have an English release. Either nobody in the entire world is releasing games in their own language (obviously I don't mean AAA games, but smaller or independent titles), or the show has a clear Anglo-bias;
Did not think of this, but you make a good point.
And if you win that category, you don't even get a speech;
If this is the category that SMB Wonder won, then yes, Doug Bowser got a speech, but that particular prize was released to the pre-show.
Unless you are friend with Hollywood people or the host, that is;
Daddy Liu should have been more than enough Hollywood dose xP
How is this one supposed to work? Are judges supposed to play games in languages they don't understand or something? They supposed to go off "I heard it was good, so I guess I'll vote for it" and nothing else?
...You either put judges that know more than one language and/or assign them a translator. MercuryStream, for example, is a Spaniard game dev studio. They could certainly get people from there to help with Spanish speaking video games. Or maybe even journalists like Necro, from Brazil, help with video games from said jurisdiction and/or Portugal.
No wonder Nintendo pays little attention to the game awards, the game awards is all about pushing the gaming industry into narrative and cinematic AAA focus. Nintendo still makes games pretty much only based on gameplay focus, that type of game is not the type of game that the people behind the game awards wants to see as the future of gaming. So Nintendo will always be the odd one out when it comes to the game awards, Nintendo type of games have no place there, its a Sony and Microsoft love fest only and will remain so.
Nintendo just seeing TGA as an extension of marketing works fine. Revealing Joker at the TGAs as the first new SSBU Fighter was phenomenal, moreso the way they revealed him. I am getting goosebumps as I write this, and I love rewatching the watch party at the Nintendo NYC Store.
The problems with The Game Awards is multi-faceted. Developers aren't given enough time to speak and accept their awards. At the same time, I wonder if people would actually be ok with a scenario where developers get more time to speak. I feel like every time I see developers' commentating over their own games in gameplay previews they usually end up getting panned for being too long and boring. It's a change that needs to happen regardless because the award show should be about celebrating the developers, but I just hope the people complaining now wouldn't start complaining when they realize they don't care about Uncharted guy or God of War dude talking.
It's as easy as trying to establish a perfect time for devs to talk. It's a trail-n-error sort of thing. Or maybe: it worked in these awards, so maybe let's change it up just a bit for the next ones.
The ads / world premieres are never going away but the fact that they're so bad kills the pacing.
I personally didn't feel like they killed the pace, but like I mentioned before, I only put the show for background noise, so since I wasn't paying that much of attention maybe didn't help with me noticing this probably obvious issue to some.
Almost every ad felt like a fake video game trailer that would be in a movie. Yes, almost every one. This was the first TGA where I noticed it felt like ... big publishers were almost avoiding the show like the plague? There was a decent amount of big publishers stuff for sure, but usually for more unknown properties. I'm not sure if 2024 is really that weak, or if the publishers are just saving their announcements for their own directs / twitter drops or later events. I think most people can admit that the reveals are necessary for the show to maintain its popularity but the fact that they are often awkward or bad just ruins good faith especially as they overtake the awards.
By the way, I never got Matthew McCounaghhey's involvement with the game he promoted. Was he a voice actor or something? He never specified and that trailer didn't make it obvious. And I don't think they were avoiding the show. Maybe they just don't have anything to show yet, or even if they do, it terms of calendar, it makes more since to do it at a later event.
The biggest source of all problems is Geoff desire to make the show bigger and more important every year, which costs ALOT of money. He wants big announcements, he wants big Hollywood names to present the awards, he wants a live performance from a certain group, he wants to bring back people who became popular the previous year. and the more he adds, the more it costs. So he has to fill the show with tons of ads to recuperate costs. not to mention the weird priority he was with some people like Kojima.
The show doesn't need half of the stuff it has. Keep the orchestra, keep the stage, only bring in industry people, get 4-5 big announcements, use the rest of the runtime for the awards and thats it. It will become so much better
I wholeheartedly agree with you. "Quality, not quantity", as they say. The show can ever grow too big, and I think the three hour timestamp was too much (three and a half, if you add the pre show). If they wanna hit 180 minutes, just have the pre-show be 30 minutes and the whole show the rest of the 2.5 hours. I can't think of no need as to why the show has to be this long. Trim some fat from unnecessary announcements and award categories that are meaningless. Maybe fuse some awards.
Someone made the calculations and the numbers are absolutely awful
Like someone else said, yes, award shows will forever have a commercial aspect to them, but come on. you need to play at balance here! Don't just shoot trailers around and actually give TGA content. Ten minutes of speech for people the hardcore gamers know, the ones that watch the show, is pathetically low. People wanna hear a bit come from the winners they follow and talk about in social media. Give it to them. They also tune-in for the reveals, but come one. Ten minutes for speeches for the people that actually got to speak is too low.
And if you wanna bring Hollywood big names, then fine, but just cut the trim. These people cost money and it wouldn't surprise me that Matthew and Simu got a lot of the budget allocation for TGA.
Getting the attention it rightfully deserves. Hopefully they fix this for their 10th anniversary.
I kinda agree with some other people here in saying that the main issues with this show are systemic. It's this weird "have your cake and eat it too"-attitude: Video games are all grown up now, it's a serious artistic medium just like film and tv... but only when it's convenient. If people try to point out issues, others are very quickly switching to "well, it's just a silly game" or "we have to make money
somehow! So it's fitting that an award show trying to celebrate video games has the same issues
A medium pretty much everyone is getting their hands inside because it's a market that was grown into the billions valuation and is in constant growth. The Saudis invested in Nintendo, Snoop Dog had invested in a video game studio, I think LeBron James did the same thing, but we have Matthew trying to participate in it, and so is Simu Liu. Gaming isn't the little kids hobby anymore. It's a big, and profitable market. Having Microsoft participate in it should be enough evidence of such, and big wigs should stop treating it like so.
I’ve been laughing at this for the past 10 minutes
Poor Ben Starr xD
After taking a look at the things people are complaining about I can only say that I hope Geoff never do an award show again
I think there will TGAs for the years to come. All we can do is resoundly criticize it for them to correct the issues.
No other show will become the default until people watch those other ones. BAFTA, GDC, whatever is all tiny compared to this in views and that leads to more people wanting their game shown here and more importance given.
Unless those awards can find their Geoff, it won't happen. They need the budget and connections to do so. Geoff has connections and he gets the budget.
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Also, forgot to mention something in my post:
-- The fact that Geoff joked with Kratos' voice actor taking less time pretty much confirms that he takes criticism into consideration and he tries to adjust the Award's faults. Personally, I think he's a genuine guy with a clear goal in mind, but like everyone else, he has his faults.