lemonfresh
#Team2024
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New OLED bundle with Mario Kart (surprising right? )
no, Nintendo do this Mario Kart bundle since 2017
Shuntaro Furukawa has stated they dont plan to do a price cut for SwitchSwitch 2 announcement impacting sales is a mute point, everything points to the Switch 2 being announced early next year, and sales of the Switch will be very low all year round next year, especially in the west. All the big releases to the console are done, there is no more OLED models coming to cause a temporary boost to hardware sales as well. So the Switch 2 will be announced when the Switch has just hit its saturation point as a system. Nintendo has already done everything they can to prolong Switch sales as long as possible except a price drop and that is the last tool they will use and it will be used when Switch 2 is revealed to the masses.
Never with the OLED that’s a first.no, Nintendo do this Mario Kart bundle since 2017
I mean he would say that wouldn't he? You don't reveal a price drop in an interview long before said price drop is announced.Shuntaro Furukawa has stated they dont plan to do a price cut for Switch
Announce 2 and price drop 1. Issue solved.
New OLED bundle with Mario Kart (surprising right? )
Is this source credible? I mean, that is not an OLED model in the picture? Not that it would be surprising, it will make for an attractive Black Friday bundle.
Switch 2 announcement impacting sales is a mute point, everything points to the Switch 2 being announced early next year, and sales of the Switch will be very low all year round next year, especially in the west. All the big releases to the console are done, there is no more OLED models coming to cause a temporary boost to hardware sales as well. So the Switch 2 will be announced when the Switch has just hit its saturation point as a system. Nintendo has already done everything they can to prolong Switch sales as long as possible except a price drop and that is the last tool they will use and it will be used when Switch 2 is revealed to the masses.
They won't announce it early in any case.Shuntaro Furukawa has stated they dont plan to do a price cut for Switch
Yes, he's reliable. The image is just from the LCD Switch + MK8 bundle. What he's reporting is that a OLED + MK8 bundle will also be releases soon. No pictures of the packaging of this OLED+MK8 bundle yet.Is this source credible? I mean, that is not an OLED model in the picture? Not that it would be surprising, it will make for an attractive Black Friday bundle.
The new bundle models are effectively a price cut. They bundle games + NSO subscription.I mean he would say that wouldn't he? You don't reveal a price drop in an interview long before said price drop is announced.
Technically Switch's are already price-cut'd.Shuntaro Furukawa has stated they dont plan to do a price cut for Switch
Switch’s last Holiday and the last period of time it’ll move as much consoles as it will.Two Mario Kart 8 bundles at the same time? Huh, weird
That... Isn't an OLED model in the picture.
This is their standard Mario Kart bundle with new packaging.
I wasn't trying to "play gotcha", what an uncharitable read.I also wanted to play gotcha but they do acknowledge that fact in the article - the description below the image reads "the packaging of which strongly resembles the Switch pack shown here".
I wasn't trying to "play gotcha", what an uncharitable read.
Pessimism, perhaps, or optimism, but not playing games!
We are not serious people, are we...it was not a serious accusation
Tell that to the people who bought a PS3 Super Slim, or an Xbox 360 E, or a Wii mini.The moment they announce the Switch 2, people aren't going to be as inclined to buy a current Nintendo Switch model.
They're going to want to wait to announce Switch 2, or even confirm new hardware is releasing, until as late as possible.
As with anything there will be that loud whiny person complaining online about buying the Switch "recently" after the Switch 2 is revealed and that seems to be the concern of a lot of posters. That is a perception issue and not the reality.Yeah, truthfully, any decrease of Switch sales should have already happened, and it largely has (hence why Nintendo trended their annual sales forecast down this fiscal year), but it’s not the sudden or abrupt drop in hardware purchase interest some people expect there to be. And people buying a console at year 6 know exactly what they’re getting themselves into, nobody should get twisted up on that, it’s just a known reality. And such buyers are just far more likely to be late buyers of the next hardware, as well (aside from those year 6 buyers who are just replacing an old one with an OLED because OOO SHINY).
What happens to Switch post-announcement is going to depend on what Nintendo does with Switch after new hardware gets announced and launched, but there's no guarantee that consumers in year 6 or 7 are suddenly going to be any more down on it than they already would be by a gaming device in its sixth year.
Whenever they announce 2 a price drop of 1 should follow. There are a lot of people that will pick up switch at 99-150. Especially if 2 is going to be as expensive as rumors suggest. People have to remember not every one can shell out 200 when they want. No everyone is in a financial situation to do that.What's the benefit for Nintendo to do this? Only way this makes sense is if it's going to be released in the first 3-4 months of 2024. In that case they would begrudgingly suck up the hit to their holiday revenue to start the marketing cycle for Switch 2. (can't exactly rule it out yet, but doubt is creeping in)
I had thought for a while that there was a chance that they might have to acknowledge that the Switch 2 exists earlier than they wanted. But the number and intensity of the leaks has not been strong enough to move their hand. It's just been the report from Gamescom basically (and I'm not even sure how widespread into the general public that got). But they're not super worried about the niche audience that cares about ray reconstruction being confirmed or those studiously scouring shipping logs like
Which I love and appreciate. Keep it up @LiC . Waiting on that fateful day you find the smoking gun (picture below)
Yes it isIs this source credible? I mean, that is not an OLED model in the picture? Not that it would be surprising, it will make for an attractive Black Friday bundle.
that confused me tooThis link goes to a post about Nvidia GPU rumors?
This link goes to a post about Nvidia GPU rumors?
Thank you Foltzie for informing me. I've accidentally put the wrong link. The link should be correct now.that confused me too
The minimum of 500 MB/s was an estimation from developer Brainchild, who used to participate in this thread, about what minimum level of read speed his project/game would need for a Switch 2 port be feasible.Regarding the speed of the Switch 2 SSD:
Wasn't there talk in the past about a minimum speed for some functions of the latest version of Unreal Engine? I don't remember if it was 500MB/s.
Is it wrong to think that Nintendo will do everything to reach that speed?
However, the whole point of the virtualised texturing system used by Nanite is that it's actually very lightweight in bandwidth - the only detail streamed in is that which is required onscreen at any given point. "This distinguishes it from traditional engines... [with Nanite] it's very gradual," says Michal Valient. "As you move around, it hovers at like 10MB per frame, because we stream bits of textures, bits of Nanite data... we stream textures or small tiles as you need them. As you render them, Nanite picks the actual little clusters of triangles you need to render that particular view. And we stream just that, so we don't over-stream too much. And that actually allows it to be really swift when it comes to just I/O and that throughput."
[UPDATE: After publication, Epic asked for a correction here, the original piece quoted Michal Valient as saying the data throughput is 10MB/s - it's 10MB per frame. At 30fps, this would be 300MB per second.]
1GB, but that's after decompression. If the FDE/dedicated decompression block is efficient, it could be 300-500MB/s reads for the SSD, fed into the FDE for an effective speed of 1000MB/s.Regarding the speed of the Switch 2 SSD:
Wasn't there talk in the past about a minimum speed for some functions of the latest version of Unreal Engine? I don't remember if it was 500MB/s.
Is it wrong to think that Nintendo will do everything to reach that speed?
Game Freak sucks at programmingHas there been any detailed breakdown of why Pokemon SV eats up so many CPU cycles?
This statement is echoing the sentiments of the similarly intellectually lazy "lazy dev" rhetoric that people keep using to proudly flaunt their ignorance of the realities of software development.Game Freak sucks at programming
nanite is useful in low detail scenes as well. Epic recommends using nanite regardless of polygon count unless your mesh fits in an edge case where nanite doesn't work.From what I can tell, Nanite is only useful in super high detail scenes and those super high detail scenes are only impressive at a resolution that the PS5 can’t render at while doing super high detail.
So I doubt the Switch 2 will use Nanite much at all so they probably don’t have to worry about the UE5 transfer speed requirements. 1 GB/s would probably just be really good for load times though.
we don't know any speeds or any details about the FDE1GB, but that's after decompression. If the FDE/dedicated decompression block is efficient, it could be 300-500MB/s reads for the SSD, fed into the FDE for an effective speed of 1000MB/s.
This statement is echoing the sentiments of the similarly intellectually lazy "lazy dev" rhetoric that people keep using to proudly flaunt their ignorance of the realities of software development.
Pokemon has an annual release cycle which means that production schedules are correspondingly tight. Optimization is the very last thing that occurs during development since implementing features and bug fixes are prioritized.
1GB, but that's after decompression. If the FDE/dedicated decompression block is efficient, it could be 300-500MB/s reads for the SSD, fed into the FDE for an effective speed of 1000MB/s.
Game Freak sucks at balancing the realities of modern game development against their insane release scheduleThis statement is echoing the sentiments of the similarly intellectually lazy "lazy dev" rhetoric that people keep using to proudly flaunt their ignorance of the realities of software development.
Pokemon has an annual release cycle which means that production schedules are correspondingly tight. Optimization is the very last thing that occurs during development since implementing features and bug fixes are prioritized.
Pokemon games have been held together with gum and string since the original Red/Green releases, and their other releases like Little Town Hero are usually pretty poor technically.This statement is echoing the sentiments of the similarly intellectually lazy "lazy dev" rhetoric that people keep using to proudly flaunt their ignorance of the realities of software development.
Pokemon has an annual release cycle which means that production schedules are correspondingly tight. Optimization is the very last thing that occurs during development since implementing features and bug fixes are prioritized.
Yes, but that's specifically a management problem rather than a programming problem.Game Freak sucks at balancing the realities of modern game development against their insane release schedule
A lot of optimization work at the end is just adding pop-in and cutting framerates and animations of distant objects... Which Pokemon SV has more of than any game in the last decade.
But like, why is the engine working so badly that it requires such severe optimizations? What is eating up all of these CPU cycles?
No. We know it exists, but we don't know which compression algorithm/s it support, what is the compression rate, how it does work, etc. At best we can guess that it will support GDeflate, which was co-developed by Nvidia, IHVs and Microsoft for DirectStorage. But that's about it:We still don't have any hard data about this dedicated decompression block, right?