Why did this thread jump so many pages since last night?
A) Nintendo would have needed to book that space pretty far in advance B) developers who want to attend would need to make travel plans so giving 6 months notice is helpful.
However if a conference like that is planned for March then you can expect the console to launch by June 2024.
nahGood news: Nintendo booked the Tokyo Big Sight (the same venue as the 2017 January Presentation) for a Nintendo Live in January 2024 (20-21).
Which makes Friday January 19, 2024 as the Switch 2 Presentation date, the most likely.
Yeah no, they already said there will be no announcements made there. I'm pretty sure.Good news: Nintendo booked the Tokyo Big Sight (the same venue as the 2017 January Presentation) for a Nintendo Live in January 2024 (20-21).
Which makes Friday January 19, 2024 as the Switch 2 Presentation date, the most likely.
Coincidence until a reveal is proven to confirmed (a word that that internet uses too frivolously outside its intended meaning, whether for lulz or not)Good news: Nintendo booked the Tokyo Big Sight (the same venue as the 2017 January Presentation) for a Nintendo Live in January 2024 (20-21).
Which makes Friday January 19, 2024 as the Switch 2 Presentation date, the most likely.
IQ improves.But why is it that when I run a 1440p video on my 1080p gaming laptop screen or a 4k game/video on my 1440p gaming monitor it still looks noticeably better/clearer even though my monitors are hard capped at their respective resolutions? Is this a placebo effect on my end or does IQ somehow still improve?
They explicitly said that at the Nintendo Live "there will be no new announcements". (January 20th-21st 2024)Yeah no, they already said there will be no announcements made there.
This happens yearly iirc (Nintendo Live, that is), and it isn't indicative of any large announcements. I doubt there would be any real difference there.Good news: Nintendo booked the Tokyo Big Sight (the same venue as the 2017 January Presentation) for a Nintendo Live in January 2024 (20-21).
Which makes Friday January 19, 2024 as the Switch 2 Presentation date, the most likely.
This happens yearly iirc, and it isn't indicative of any large announcements.
was there any switch content at Nintendo Live back then?They explicitly said that at the Nintendo Live "there will be no new announcements". (January 20th-21st 2024)
But they can still do the Presentation a day or two before the Nintendo Live, like they did in January 2017, and guess what it was a Friday also
I don't think there's any logic in seeing "hey that's that one venue they used that one time" and thinking they'll do the same thing there again when they've already said they won't.They explicitly said that at the Nintendo Live "there will be no new announcements". (January 20th-21st 2024)
But they can still do the Presentation a day or two before the Nintendo Live, like they did in January 2017, and guess what it was a Friday also
was there any switch content at Nintendo Live back then?
did nintendo live even exist back then? i thought it started in 2019.was there any switch content at Nintendo Live back then?
I don't think there's any logic in seeing "hey that's that one venue they used that one time" and thinking they'll do the same thing there again when they've already said they won't.
I wonder if we know how long their booking is. Because if it's longer than Nintendo Live by two or more days, that could sure be interesting.The logic there is that you need to book a huge space to make a presentation, the Tokyo Big Sight.
Just like they did a press presentation + a public opening the following week-end in 2017, they might do the same in 2024 to A Save Costs and B have the Switch 1 and 2 available at the next Nintendo Live.
Yeah I'm not thinking about the initial reveal, more like the bigger January style event where you would have a large 3rd party presence. The initial reveal would presumably be like the October Switch reveal, a very limited first party showing primarily to briefly show the new device.Marketing execs would, devs would not, not 6 months in advance. They'd be told a lot closer to when it was actually revealing.
Now, I'm starting to think it may be when a conference is planned though. A post-reveal conference like Switch had in January 2017.
They also booked big locations (the Tokyo Big Sight actually) for all the other "Nintendo Live" Events. Why should they suddenly make a big announcement show on a event that the clearly market als community fan convention for 4 years?The logic there is that you need to book a huge space to make a presentation, the Tokyo Big Sight.
Just like they did a press presentation + a public opening the following week-end in 2017, they might do the same in 2024 to A Save Costs and B have the Switch 1 and 2 available at the next Nintendo Live.
I wonder if we know how long their booking is. Because if it's longer than Nintendo Live by two or more days, that could sure be interesting.
Yeah this is currently where I'm at. Though the launch would probably be closer to May than September if the conference is March. They want a really quick turnaround this time.Yeah I'm not thinking about the initial reveal, more like the bigger January style event where you would have a large 3rd party presence. The initial reveal would presumably be like the October Switch reveal, a very limited first party showing primarily to briefly show the new device.
So something the initial teaser later this year, or maybe January, then a bigger event in March, with a release between May and September.
The difference here is that the instant they acknowledge a new console is coming, they've put a huge damper on their current console's sales, and therefore their current business overall. This was not the case for the NX.
They also booked a big locations for all the other "Nintendo Live" Events. Why should they suddenly make a big announcement show on a event that the clearly market als community fan convention for 4 years?
It runs well for a few reasons. The demo is almost 2 years old at this point and UE5 has improved a lot since then. Nintendo was also very likely running the game at a comparatively low resolution and bumping it up with DLSS.So we're pretty sure then the Switch 2 doesn't have the frame generation features of DLSS 3+? I was thinking that must be how they're getting the Matrix demo to run with ray tracing.
Ah, thanks. I never realized this.Because you are getting downsampling. Its basically like having some high quality AA applied.
If you're telling the truth, I say yes.Someone gotta call Tokyo Big Sight and ask them if the venue is available the Friday before for an event, I can actually ask my Japanese girlfriend to do it. Shall we ?
It runs well for a few reasons. The demo is almost 2 years old at this point and UE5 has improved a lot since then. Nintendo was also very likely running the game at a comparatively low resolution and bumping it up with DLSS.
Someone gotta call Tokyo Big Sight and ask them if the venue is available the Friday before for an event, I can actually ask my Japanese girlfriend to do it. Shall we ?
I don't think it will affect their chances of making their forecast but I don't think they're overly concerned with that. I do believe that the announcement will inevitably begin to lessen their revenue, so whenever they make the announcement I believe they'll want it to be as close as possible to when they plan to release the thing.Do you think a teaser trailer for SNG would have much effect on Switch sales for the remainder of the year? Nintendo's Q1 sales for Switch were up year over year, and it wouldn't shock me if Q2 is up as well. Nintendo could get through the first two quarters having sold over 7 million units out of the forecasted 15 million for the year. The holiday sales will still remain strong thanks to holiday bundles and games like Super Mario Bros Wonder and Super Mario RPG. So a teaser trailer in October that ends with "Coming 2024" wouldn't kill their chances of making the fiscal year forecast.
With TGS happening next month, and Nintendo certainly speaking with developers there, we are bound to get some leaks shortly after that. If reports start coming out of Japan for a possible March 2024 release, then it is likely that Nintendo is at least targeting it as a release month.
There's a chance they have a special version of DLSS running but I can't imagine they're doing something like running the demo at 240p internally and using DLSS to boost it to 4k. That would either be a mushy muddy mess or if it did work well, actual wizardry that NVidia would want out on their PCs instead of locked to a business partner's console. UE5 has become a lot more stable and a lot more optimized over 2 years. That's the most likely explanation.I mean still ... I think it's the best looking thing on the PS5/XSX still to this day (that stuff is objective of course) and I'm not even sure if it's close. They must have optimized the shit out of the thing.
I wonder what the chances are that Switch 2 doesn't just have plain vanilla DLSS too or if maybe Nintendo/Nvidia have something more custom tuned that is meant to work at extremely low resolutions better.
Ice creamWhy did this thread jump so many pages since last night?
Somebody correct me if I'm wrong, but I think frame generation is primarily (or solely) a tool used to help boost framerates (like get a 30fps game up to 60fps). Given we were not told what the framerate of the Matrix demo was I don't really see how there was really any reason to suspect they were using frame generation.So we're pretty sure then the Switch 2 doesn't have the frame generation features of DLSS 3+? I was thinking that must be how they're getting the Matrix demo to run with ray tracing.
Hm, no ?
There's a chance they have a special version of DLSS running but I can't imagine they're doing something like running the demo at 240p internally and using DLSS to boost it to 4k. That would either be a mushy muddy mess or if it did work well, actual wizardry that NVidia would want out on their PCs instead of locked to a business partner's console. UE5 has become a lot more stable and a lot more optimized over 2 years. That's the most likely explanation.
Somebody correct me if I'm wrong, but I think frame generation is primarily (or solely) a tool used to help boost framerates (like get a 30fps game up to 60fps). Given we were not told what the framerate of the Matrix demo was I don't really see how there was really any reason to suspect they were using frame generation.
Totally with you.Bring back the home menu ambiance like from the Wii, and Wii U and I'm sold. Also give us themes like the 3DS. I just want more personality with this next console. The Switch was so bland with its presentation.
I guess? But again nothing we were told indicated what the framerate was, if the framerate was in any way impressive, or anything at all about bottlenecks. So it's just odd to me to assume it has to be using frame gen.Couldn't it help in the case where like lets saying the demo really can only run at like 15 fps, but using frame generation they were able to get it to 30 fps?
A related reason is that most video files you're dealing with are pretty aggressively compressed, so even if they say they're 1080p they look much worse than a high-bitrate file should. So by watching a 1440p or 4k video at 1080p, you're recovering bitrate, in addition to benefiting from supersampling.Ah, thanks. I never realized this.
I guess? But again nothing we were told indicated what the framerate was, if the framerate was in any way impressive, or anything at all about bottlenecks. So it's just odd to me to assume it has to be using frame gen.
IIRC the same demo ran at like 25-30FPS on PS5 and XSX.
Frame generation really isn't a benefit below a certain base framerate, since your input latency is still tied to the native frames.Couldn't it help in the case where like lets saying the demo really can only run at like 15 fps, but using frame generation they were able to get it to 30 fps? I mean I really don't care how they're doing it so long as it is something the Switch 2 can do but it does make one go "hmmm".
I wonder if this person knows he has become a diehard meme.Totally with you.
Kinda want them to go full 90s throwback and call it DL-SNES: Deep Learning Super Nintendo Entertainment SamplingI wonder what the chances are that Switch 2 doesn't just have plain vanilla DLSS too or if maybe Nintendo/Nvidia have something more custom tuned that is meant to work at extremely low resolutions better.
Yeah agree, just hedging bets there a bit, since it sounds like the earlier launch is not set in stone, but rather something they want to happen. If it slips, I don't see it slipping too late in 2024 though, based on what's been said.Yeah this is currently where I'm at. Though the launch would probably be closer to May than September if the conference is March. They want a really quick turnaround this time.
I loved the charm of the Wii and Wii U home menus. . . But boy I like the unrivaled speed that the Switch OS offers.Bring back the home menu ambiance like from the Wii, and Wii U and I'm sold. Also give us themes like the 3DS. I just want more personality with this next console. The Switch was so bland with its presentation.