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To quote VGC:I’m curious if you know the extent of those tech demos, specifically if the Matrix demo was running with full Nanite and Lumen, because that could be a big boon for UE5 games releasing on Switch 2
The demo is said to have been running using Nvidia’s DLSS upscaling technology, with advanced ray tracing enabled
I wanna put this out there - be wary of reading too much into tiny details until this settles a bit. VGC has updated their article already.
I'll also say that I had heard some of this information right after Gamescom, but at least one of the details that I heard was definitely wrong (a detail which is not in either reports). So be as excited as you like, speculate away - but definitely give this information a moment to breathe.