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Pre-Release Super Mario RPG remake — Pre-release Discussion Thread (UPDATE: developed by ArtePiazza)

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This short Mario looks adorable


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Awwwwwwwwwwww 🥹
 
There is no "Sticker Star trilogy." People need to quit acting as if Sticker Star by itself is to blame for Paper Mario's current trajectory and the deaths of pets the world over.
It laid the shitty foundation that CS and TOK tried to dig themselves out of.

l'd call it a trilogy since the three games are all very similar to each other:
  • Arts & craft aesthetic with realistic "thing" objects
  • All lack previous series stables (partners, exp, FP/SP, badges, cooking)
  • 2/3 consumable battle systems and another strongly derived from it
  • Puzzle-focused
  • Homogenized character designs/No original characters
  • Simplified stories
  • 1 navi partner that heroically sacrifices themselves at the end they seriously reused their trope multiple times lmao
 
Folks.

This is Super Mario RPG. One of the best things it has going for it is that it’s NOT Paper Mario and doesn’t have Paper Mario’s baggage. Stop trying to bring it in here.

We’ve seen enough of the trailer to know what this game looks like and plays like. Any concerns about Paper Mario are not relevant to this game.
100%. Not trying to start a discourse here. And I am fine enough with Paper Mario's state nowadays.
 
It laid the shitty foundation that CS and TOK tried to dig themselves out of.

l'd call it a trilogy since the three games are all very similar to each other:
  • Arts & craft aesthetic with realistic "thing" objects
  • All lack previous series stables (partners, exp, FP/SP, badges, cooking)
  • 2/3 consumable battle systems and another strongly derived from it
  • Puzzle-focused
  • Homogenized character designs/No original characters
  • Simplified stories
  • 1 navi partner that heroically sacrifices themselves at the end they seriously reused their trope multiple times lmao
Very briefly:
1. You're forgeting what Super Paper Mario carried over and dropped from 64 and TTYD.
2. A lot of what you're moaning about (papercraft aesthetics, puzzle solving) aren't even negatives nor introduced by Sticker Star.
3. Stop letting Sticker Star live in your head and just drop this discussion in this SMRPG thread.
 
Looking back on the trailer.. it seems that Yaridovich’s water based attack is not a magic attack anymore and can be blocked now. Interesting change as the original Water Blast attack hit really hard and couldn’t be blocked as a magic attack.
 
Very briefly:
1. You're forgeting what Super Paper Mario carried over and dropped from 64 and TTYD.
2. A lot of what you're moaning about (papercraft aesthetics, puzzle solving) aren't even negatives nor introduced by Sticker Star.
3. Stop letting Sticker Star live in your head and just drop this discussion in this SMRPG thread.
1. SPM didn't drop nearly as much as SS/CS/TOK have. It was a gameplay departure but everything else is very similar. Put another way, SPM feels like a spinoff to the original Paper Marios. SS/CS/TOK don't even feel like they're in the same series as 64/TTYD/SPM since they're so different.

2. SS introduced the puzzle solving focus (and was by far the worst implementation of it). It also introduced the emphasis of everything being made out of literal paper (moreso than the original games, which did so seldomly) alongside the hyper-realistic thing objects. It's the progenitor to the arts and craft visuals that CS/TOK went for.

Also, these aren't my main issues with the new formula. The gameplay and story departures are by far the bigger issues. I dislike the arts and crafts look but could tolerate it if everything else was good. I don't even dislike the puzzle solving (in CS/TOK), I brought it up as an example of the modern series being very different.

3. Sorry for having a discussion about Mario RPGs in a thread about Mario RPGs? If people are gonna make bad points like saying "the only thing different about the new games are the battles" I'm gonna reply with my thoughts.
 
1. SPM didn't drop nearly as much as SS/CS/TOK have. It was a gameplay departure but everything else is very similar. Put another way, SPM feels like a spinoff to the original Paper Marios. SS/CS/TOK don't even feel like they're in the same series as 64/TTYD/SPM since they're so different.

2. SS introduced the puzzle solving focus (and was by far the worst implementation of it). It also introduced the emphasis of everything being made out of literal paper (moreso than the original games, which did so seldomly) alongside the hyper-realistic thing objects. It's the progenitor to the arts and craft visuals that CS/TOK went for.

Also, these aren't my main issues with the new formula. The gameplay and story departures are by far the bigger issues. I dislike the arts and crafts look but could tolerate it if everything else was good. I don't even dislike the puzzle solving (in CS/TOK), I brought it up as an example of the modern series being very different.

3. Sorry for having a discussion about Mario RPGs in a thread about Mario RPGs? If people are gonna make bad points like saying "the only thing different about the new games are the battles" I'm gonna reply with my thoughts.
This is a thread about Super Mario RPG. Not for rehashing personal grievances and IP control conspiracy theories regarding Paper Mario.
 
This is a thread about Super Mario RPG. Not for rehashing personal grievances and IP control conspiracy theories regarding Paper Mario.
Valid criticisms aren't personal grievances, that's just trivializing.

Also, it's not a "conspiracy" when I literally linked developer interviews which confirmed them. Which relates to SMRPG since it seemingly has all the altered designs intact. That's remarkable and discussion worthy when similar remakes (like Superstar Saga 3DS) had toned down the design for modified characters.
 
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I made a thread for arguing about paper mario. You can use it if you want. But you don’t have to, I am not a mod, but a mere user.

 
Folks.

This is Super Mario RPG. One of the best things it has going for it is that it’s NOT Paper Mario and doesn’t have Paper Mario’s baggage. Stop trying to bring it in here.

We’ve seen enough of the trailer to know what this game looks like and plays like. Any concerns about Paper Mario are not relevant to this game.
Are you sure about that cause moderation told me otherwise?
 
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Paper Mario fans will have their time in the sun when the TTYD remake/remaster is announced and they lose their shit when they add a white outline to the characters.
 
Those reaction vids are so relatable.

My first encounter with this game, as a SEGA kid/Sonic nut who knew nothing about what kind of games were on SNES outside the heavily pushed and very mind-blowing looking DKC, was seeing a classmate carrying around the Player's Guide one day at school and noticing that it had Mario, Bowser, and the Princess on it, but also some really strange characters I had never heard of before.

They did their best to explain what it was about, I was just kinda spellbound by this bizarre book with all the weird 3D renders. I begged them to let me borrow the guide lol.

And they did! How awkward for them too, since they were obviously playing through the game at the time. I read through it several times that weekend.

Eventually they would invite me over to play the game, since I was clearly hopelessly obsessed, and they would over time end up introducing me to a bunch of other RPGs afterwards.

The music was so good. The story both high energy and silly, but also surprisingly sentimental.

I credit this experience with ultimately making me into both a huge Mario and also RPG fan.(playing Super Mario 64 and FF7 immediately after this too, what a time!)

Seeing this reveal absolutely brought me back to that place.
...

Hmm. It would appear that I am once again obsessed. 😂
 
How old is peach you think, they seemed to be close to the same age
If we take Yoshi's Island and its sequels as a source, all the Mario characters were babies around the same time and so are around the same age.
 
This made me remember, I used to rent this on blockbuster back in the day (since snes pricing was crazy in mexico at the time) and 2 times another goddam kid deleted my save despite having 3 others save slots (and I knew the kid because we were the only ones that knew english to play it)
 
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You know, for being Famiboards' Self-Proclaimed #1 Super Mario Fan, it took me a while to drop into this thread!

As I've said in the past, I don't have a lot of affection specifically for Super Mario RPG. I was too young when it came out, Paper Mario and Mario & Luigi had the effect on me the original had on others in its era, and I never ended up finishing the game. Only got halfway through and dropped it, tried again on the SNES Classic and only passed the first area.

All that being said, this remake looks gorgeous and I'm getting it day one. The look is a great middle ground between having a more modern Mario look and preserving the original art style. Thank goodness this is a 3D remake and not HD-2D. NPCs look perfect, the updates to the overworld graphics are tasteful, and I like how the battle give you more helpful information (like noting which attacks are unblockable, or always showing the FP). I'm really excited to finally get the hype behind this classic.
 
You know, for being Famiboards' Self-Proclaimed #1 Super Mario Fan, it took me a while to drop into this thread!

As I've said in the past, I don't have a lot of affection specifically for Super Mario RPG. I was too young when it came out, Paper Mario and Mario & Luigi had the effect on me the original had on others in its era, and I never ended up finishing the game. Only got halfway through and dropped it, tried again on the SNES Classic and only passed the first area.

All that being said, this remake looks gorgeous and I'm getting it day one. The look is a great middle ground between having a more modern Mario look and preserving the original art style. Thank goodness this is a 3D remake and not HD-2D. NPCs look perfect, the updates to the overworld graphics are tasteful, and I like how the battle give you more helpful information (like noting which attacks are unblockable, or always showing the FP). I'm really excited to finally get the hype behind this classic.
I have a similar story, except that I did actualy like SMRPG enough to end up beating it, but my reaction through it was definitely something akin to "this is just Paper Mario except worse!" of sorts and the only upside I saw in it was the ability to play as Bowser and Peach. (yes, I completely ignored Mallow and Geno through my playthrough as soon as I could get rid of them)
 
Weirdly don't understand the excitement for this game besides nostalgia. Even then the enemy and boss designs in this game are pretty terrible and the story is just as unremarkable. I beat it as a kid long ago on SNES and then again on Wii Virtual Console. Best parts of this game are when Mario explains things through pantomime, and when he has to work off a debt he owes an inn when he overstays beyond his available funds. Sure as hell isn't the battle sytem or gameplay. Easy pass.
 
Weirdly don't understand the excitement for this game besides nostalgia. Even then the enemy and boss designs in this game are pretty terrible and the story is just as unremarkable. I beat it as a kid long ago on SNES and then again on Wii Virtual Console. Best parts of this game are when Mario explains things through pantomime, and when he has to work off a debt he owes an inn when he overstays beyond his available funds. Sure as hell isn't the battle sytem or gameplay. Easy pass.
?????????
 
the story is unremarkable yeah, but im just happy to see it again. i hope its a success that brings nintendo to do a sequel.
 
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?????????
People can have different opinions. I agree with them. I’ve yet to play the game myself, but I never cared for the designs of the game’s original characters. They look super ugly to me, too. They don’t feel like they belong in the Mario series at all.
 
Weirdly don't understand the excitement for this game besides nostalgia. Even then the enemy and boss designs in this game are pretty terrible and the story is just as unremarkable. I beat it as a kid long ago on SNES and then again on Wii Virtual Console. Best parts of this game are when Mario explains things through pantomime, and when he has to work off a debt he owes an inn when he overstays beyond his available funds. Sure as hell isn't the battle sytem or gameplay. Easy pass.
Let's be fair, the best part of the game is when Mario nearly throws hands with a child. He truly is the villain of these games... :p
 
It would be interesting if this remake became the basis for more Mario RPGs. Obviously this is a pretty faithful remake but what would a modern sequel look like?
 
Sure, but is it really that baffling of an opinion to respond with a bunch of question marks as if you can’t comprehend how someone could have a different opinion on that matter? That’s why I replied to echo the sentiment.
It is unusual. But it is just an opinion about a game so I hope nobody takes my punctuation too seriously.
 
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Weirdly don't understand the excitement for this game besides nostalgia. Even then the enemy and boss designs in this game are pretty terrible and the story is just as unremarkable. I beat it as a kid long ago on SNES and then again on Wii Virtual Console. Best parts of this game are when Mario explains things through pantomime, and when he has to work off a debt he owes an inn when he overstays beyond his available funds. Sure as hell isn't the battle sytem or gameplay. Easy pass.
Everyone's just pretending to be excited to mess with you. Nobody actually wants this game.
 
People can have different opinions. I agree with them. I’ve yet to play the game myself, but I never cared for the designs of the game’s original characters. They look super ugly to me, too. They don’t feel like they belong in the Mario series at all.
That's the best part!

But seriously, I think the whole thing about arguing what "belongs" in Mario is meaningless. Especially in this post "Ruined Dragon" world and Super Mario Wonder embracing the "trippier" aspects of Mario in ways we haven't seen in ages. And then looking to go further!

It's, honestly, very refreshing to see, in my eyes.
Let's be fair, the best part of the game is when Mario nearly throws hands with a child. He truly is the villain of these games... :p
I always thought it was more apt to consider RPG!Mario to be a true creature of Chaos.

No wonder Culex wanted to fight him!
 
That's the best part!

But seriously, I think the whole thing about arguing what "belongs" in Mario is meaningless. Especially in this post "Ruined Dragon" world and Super Mario Wonder embracing the "trippier" aspects of Mario in ways we haven't seen in ages. And then looking to go further!

It's, honestly, very refreshing to see, in my eyes.

I always thought it was more apt to consider RPG!Mario to be a true creature of Chaos.

No wonder Culex wanted to fight him!
THAT'S IT! New Secret Boss: JACK GARLAND, HUNTER OF CHAOS!
 
I do hope this remake leads to us getting some interviews with the staff of the original game or whatever, if only so we can find out why exactly did the team decide that the best villain for a Mario RPG would be an evil robotical santa claus that makes weapons out of his factory.
 
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Where Culex was styled to look like the current Final Fantasy games of the time and look different from the rest of the game, I would be amused if they make him hyperrealistic and look like something out of 16
 
We got a lot of extra shots on NCL's blog; i'm surprised they haven't been posted here yet.

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Damm youtube compression
 
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Where Culex was styled to look like the current Final Fantasy games of the time and look different from the rest of the game, I would be amused if they make him hyperrealistic and look like something out of 16
I vaguely remember reading that in the Japanese version, Culex, as a two-dimensional being, challenges Mario to better understand the three-dimensional world or something. If anything, I expect the remake to lean into that like Culex won’t even have a 3D model. He’ll be the only character in the game to be sprite-based.
 
Weirdly don't understand the excitement for this game besides nostalgia. Even then the enemy and boss designs in this game are pretty terrible and the story is just as unremarkable. I beat it as a kid long ago on SNES and then again on Wii Virtual Console. Best parts of this game are when Mario explains things through pantomime, and when he has to work off a debt he owes an inn when he overstays beyond his available funds. Sure as hell isn't the battle sytem or gameplay. Easy pass.
The battle gameplay with its timed button presses is kind of a big deal, enough so that multiple successor Mario RPG series ran with it for a bunch of games.
 
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Man, after having some time to let things sink in - this game looks amazing :D.

Only thing that I am slightly "sad" about that it takes till November! Anyway, the music did sound great, the visuals are amazing. I am curious if this opens the door for Geno and Mellow to be in more Nintendo games in the future even though they are owned by Square.

Anyway, everything till now what I have seen looks great. Can't wait for more info; probably during Gamescom.
 
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PapaGeno brings a point in his analysis video that I thought was interesting: the pixelated blob that was Booster's toy box having all of the references in it made clear for the first time lends credence to the idea that there's members of the original team involved in this (as well as all of the concept art we've suddenly had unearthed in recent years).

 
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