That's great, some real intertextuality in dragon quest lolOmg, I used the special attack several times but only now do I get the reference: "Blizzard of Ooze"
Just as a follow up to this: I have seen at least one of the monsters listed for the Deluxe, the Ruby Golem, and I only have the base edition. I feel like my gut tells me the other monsters will probably be around too, even if they’re rare. But I’ll keep an eye outSo do we know for sure whether or not the Deluxe Edition monsters are obtainable in the regular game? That’s what’s making me hesitate on the pre-order right now.
Thanks for the report. I actually bought the base version already but haven’t played any of it yet because I decided to play through FFVIIR over the past week. But I will probably get to it soon.Just as a follow up to this: I have seen at least one of the monsters listed for the Deluxe, the Ruby Golem, and I only have the base edition. I feel like my gut tells me the other monsters will probably be around too, even if they’re rare. But I’ll keep an eye out
Yes, just to confirm the 3 monters in the digital deluxe version are in game, and I wouldn't even call them rare. as once you find where they tend to be, it will usually spawn one of them.Just as a follow up to this: I have seen at least one of the monsters listed for the Deluxe, the Ruby Golem, and I only have the base edition. I feel like my gut tells me the other monsters will probably be around too, even if they’re rare. But I’ll keep an eye out
It starts easy, and then ramps up if you are not prepared. But as long as you tend to manage your party an use medals it's very balanced. With that said part of the challenge is also to avoid other gangs stealing your treasures, and your monsters can drop your loot if they get a critical hit. The rival gang will then take it and escape, so even if the combat is not that complex it's still a bummer when they steal your treasure.How is the difficulty in this game. Is there any sort of challenge?
I did some tests and basically, the better the golden ratio the farther your team can detect golden treasures. At 0% you have to be REALLY close for the compass to activate, like pretty much on top of it, but you'll still be able to gather it. I think it would have work better with a word descriptor like "low chance" or something.- I still need help on how the golden ratio works. Does it mean that if it's low/nothing I won't detect any major treasure at all? Or does it have to do with the minor treasures that monsters detect on the map?
Not really , this game happens before the main events of XI so it's pretty much it's own thing. I guess the only real spoiler/reference is Mia herself since you don't actually learn about her in the main game at the beginningI haven't played DQXI yet. Does this have a lot of references/easter eggs to it? Conversely, if I played DQXI after this, would there be references to this that would be in that?
There has been one moment in particular so far that I thought was a really neat way to tie the two together. But generally, they’re not very interconnected.I haven't played DQXI yet. Does this have a lot of references/easter eggs to it? Conversely, if I played DQXI after this, would there be references to this that would be in that?
Still having the same instakill BS we had since DQ1/2... this game really does keep up with tradition!Today I had the first BIG frustration in the game and I need to vent it. While I was happily exploring the desert with 8 golden treasures a frighin purple shadow enemy of 20 levels LOWER decided to use Kazam on me and all my progress since last save was gone in an instant. Poof.
That shit needs to be forbidden
Still having the same instakill BS we had since DQ1/2... this game really does keep up with tradition!
this is how I lost my bunny suit defending my baseToday I had the first BIG frustration in the game and I need to vent it. While I was happily exploring the desert with 8 golden treasures a frigin purple shadow enemy of 20 levels LOWER decided to use Kazam on me and all my progress since last save was gone in an instant. Poof.
That shit needs to be forbidden
Honestly this game really is DQ:BOTW edition and it does an amazing job of giving that feeling with the exploration. I'm like 12 hours in and so far only been to Grass, Fire, Ice and starting area, and even most of those have only like 20-30% of the map uncovered.Finally beat the 4th snarl boss. Pellets where my main attack here. 2 more stones to go but I'm doing more of the other quests as exploring this world is extremely fun. Everytime there is an interesting area is like "can I go actually there" and yes, you can and there is going to be at least a wooden treasure or items. I honestly like it more than XB3
I was amazed with the dessert area because the complexity is incredible. Once you get to the center area with the huge bone and the cactus you can explore both the upper , middle and lower part, and all of them has something of interest. I also thought the maps were small but no, doing the trek from one station to activate another takes me around 15 min , assuming I don't go of the path.This game is literally the definition of a hidden gem. The biggest crime is that so many people saw the trailers and stuff and assume it's low budget jank and that it killed the Monsters series. In reality it's its own thing and I really wish it did get much more recognition.
Honestly this game really is DQ:BOTW edition and it does an amazing job of giving that feeling with the exploration. I'm like 12 hours in and so far only been to Grass, Fire, Ice and starting area, and even most of those have only like 20-30% of the map uncovered.
One of the many joys of this game for sure: you can Skyrim the shit out of these maps, and I mean that in the most complimentary way possibleI also like how they don't limit you if you don't have certain ability (with exception of the shadow one), as they will usually put a way to reach that part via other abilities. For example in the Ice area you have to use the shadow skill to get to the princess, but if you don't have it you can still use bounce or fly to go over the wall with some creativity
Like the swamp one, when you go for the huge tree at the top of the mountain and during the climb there is a part with huge bones that form an arch over the path. Once I arrived to the top of the tree saw there was a chest on top of those bones, they expect you to fly from the top to get there!One of the many joys of this game for sure: you can Skyrim the shit out of these maps, and I mean that in the most complimentary way possible
That's weird, I remember I got one of the metal hands from the snarlyou can't scout the monsters you fight down there (at least I didn't get a single one)
Could just be that I got very unlucky! But I ran that endless portal for probably 25-30 rooms, pelting dudes with friendship pellets, and nadaThat's weird, I remember I got one of the metal hands from the snarl
Yep, anyone whose favorite types of games are exploration/adventure type games and prefer exploration to combat regardless will be in literal heaven playing this game.Yeah this game friggin rocks. I haven't had a ton of time since release so only about 6 hours in, haven't even got the first Dragonstone yet (though I at least have the quest for it now!) -- I just keep getting distracted doing sidequests and finding treasures and trying to get the right items to recruit the monsters I want. Love the freedom of gameplay, the game really doesn't lock you out from anywhere, just lets you explore and find things, no invisible walls or arbitrary checkpoints. This game needs more attention!
I’m like 95% sure I got DQT for Christmas, so this makes me very excited for Christmas morning.Yep, anyone whose favorite types of games are exploration/adventure type games and prefer exploration to combat regardless will be in literal heaven playing this game.
I think I was confused with the treasure dungeons as they look the same, I tried to capture monsters in the snarl without any success.Could just be that I got very unlucky! But I ran that endless portal for probably 25-30 rooms, pelting dudes with friendship pellets, and nada
Well nothing happened actually, SQE was there but only had a Dragon Quest Treasures booth with a rally and give away some monsters. Also there was a collab of DQ Walk and Dai's adventure and... that's it. The official DQ account only congratulated FF series for it's anniversary. My guess is that they had to move this for the FF Pixel Remaster announcement. Next week there is going to be an anniversary show on DQX so it's the last chance to see something relatedA little off topic, but Jump Festa 2023 has come and gone now, so does anyone know what happened to those new DQ trailers they were supposed to show?
New Dragon Quest Game Trailers to Appear at Square Enix Jump Festa Booth
Square Enix will reveal new game information and trailers about the Dragon Quest series at Jump Festa 2022.www.siliconera.com