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News Pokemon Scarlet and Violet sold 10 million in the first 3 days

"Muh review bombs tho"
Except if you remove the blatant low scores with no constructive criticism, the mean user score for Pokémon Scarlet/Violet is still low.
Also, funnily enough Sonic Frontiers was review bombed but managed to keep its user score positive. Funny how none of you complaining about review bombs mention this huh? Oh, and by the way: both games have around 2000 user reviews, so it's not a matter of sample size.

Just because someone put on a 0/10 as a score doesn't necessarily mean it's a "review bomb". I could screenshot multiple 0/10 grades where the user actually explained his frustration.
Thinking a 0/10 grade doesn't configure as a "real" review is absolutely disingenuous. I could name a huge list of games on metacritic that are flooded with 8+ grades where there's either barely any explanation as to why the user gave such a grade or their points are incredibly biased and/or completely ignore the game's flaws.

You guys keep on buying garbage whilst justifying it so GF and TPC keeps on shipping this trash. Simple as.
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Not gonna quote tweet bait but

I’d love to hear someone’s full 0-10 review scale and what a zero truly means in it, if somehow justified

I mean, I have a scale for my review website but 0/1s are seldom if ever given: Pokemon would honestly range closer to a 5/6 on my personal scale ATM, even my most hated Pokemon game, ORAS is a solid 4. The last time I gave a 0 to anything was an overpriced, asset flip Wii U piano game... So uh, yeah, reviewbombers are definitely misusing the number scale and I don't really take any user reviews seriously outside of steam/protonDB. Opencritic is the more wide scale for critical reviews IMO and SV is nearing 75/100 on that
 
0/10 is a completely pointless addition as a userscore and even if there are “valid criticisms” bound to those scores, the number itself is completely vapid. It would mean that a game has no redeeming qualities whatsoever.

And that in itself makes a 0/10 useless. Its one of my biggest annoyances and developments in videogame discussion over the past decade. People who give out these scores, even the rare ones detailing their disappointment, just want to shock and add very little to the discussion in the end. The put their foot down, decided something for themselves and in general think “look at me doing this, oh the edge, hear me roar”.

When in reality, these games are actually super interesting as the people who actually played the game have a very different view on the experience they had. I think it’s fascinating to see how the majority of players feel that in many aspects it’s an enormous step forward for the franchise, but the technical side keeps it from reaching greatness. I feel that these views add far more value and give me a more balanced explanation of this game.
 
"Muh review bombs tho"
Except if you remove the blatant low scores with no constructive criticism, the mean user score for Pokémon Scarlet/Violet is still low.
Also, funnily enough Sonic Frontiers was review bombed but managed to keep its user score positive. Funny how none of you complaining about review bombs mention this huh? Oh, and by the way: both games have around 2000 user reviews, so it's not a matter of sample size.

Just because someone put on a 0/10 as a score doesn't necessarily mean it's a "review bomb". I could screenshot multiple 0/10 grades where the user actually explained his frustration.
Thinking a 0/10 grade doesn't configure as a "real" review is absolutely disingenuous. I could name a huge list of games on metacritic that are flooded with 8+ grades where there's either barely any explanation as to why the user gave such a grade or their points are incredibly biased and/or completely ignore the game's flaws.

You guys keep on buying garbage whilst justifying it so GF and TPC keeps on shipping this trash. Simple as.
sir, this is a battle café
 
So according to that user, not buying a Pokemon game because you don't like it I'd fine
But buying it because you like it isn't.
Make sense
/s
 
Not gonna quote tweet bait but

I’d love to hear someone’s full 0-10 review scale and what a zero truly means in it, if somehow justified
The same as my scale for food

10 - Masterpiece, one of the best meals I’ve ever had
9 - Excellent/Will finish even when full because it’s so good
8 - Great/Delicious! Will order many times again!
7 - Very Good. Would def order again.
6 - Good, not my fave but would prob order again
5 - Decent, but room for improvement
4 - Better than nothing, but disappointing
3 - Wouldn’t choose to eat but it prob won’t hurt you
2 - Barely edible, only if starving
1 - Disgusting, will make you sick!
0 - Literally unedible

So I can’t say I have ever played a 0. Based on my scale it would be impossible unless I bought a game and it literally didn’t work. I also don’t think I have ever played a 1 or 2.
 
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You guys keep on buying garbage whilst justifying it so GF and TPC keeps on shipping this trash. Simple as.
I'll let the staff speak for myself

Staff Communication
Hey folks. We know that the topic of performance problems with Pokemon Scarlet and Violet are a hot button issue, and it’s something that a lot of people feel very strongly about. Conversations about these problems are of course encouraged, but please don’t disparage people for liking the games despite the performance. Speaking of performance, it’s ok to criticize the game’s technical issues, but let’s not imply that games development is anything other than hard work. As always, be considerate and respectful. - Red Monster, PixelKnight, Aurc
 
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I still think you only really need a 3 point scale:

3: this is great and if you're remotely interested you should look into it
2: this is good but has some notable issues, conditional recommend
1: mediocre, hard to recommend

Realistically for a game that is like aggressively subpar, you're not gonna play 10+ hours of it unless you're an absolute masochist I think.
 
I still think you only really need a 3 point scale:

3: this is great and if you're remotely interested you should look into it
2: this is good but has some notable issues, conditional recommend
1: mediocre, hard to recommend

Realistically for a game that is like aggressively subpar, you're not gonna play 10+ hours of it unless you're an absolute masochist I think.
We had such a great thing going with "Buy, Rent, Skip" but ofc renting is hardly an option anymore.
 
0/10 is a completely pointless addition as a userscore and even if there are “valid criticisms” bound to those scores, the number itself is completely vapid. It would mean that a game has no redeeming qualities whatsoever.

And that in itself makes a 0/10 useless. Its one of my biggest annoyances and developments in videogame discussion over the past decade. People who give out these scores, even the rare ones detailing their disappointment, just want to shock and add very little to the discussion in the end. The put their foot down, decided something for themselves and in general think “look at me doing this, oh the edge, hear me roar”.

When in reality, these games are actually super interesting as the people who actually played the game have a very different view on the experience they had. I think it’s fascinating to see how the majority of players feel that in many aspects it’s an enormous step forward for the franchise, but the technical side keeps it from reaching greatness. I feel that these views add far more value and give me a more balanced explanation of this game.
When a teacher gives their student a 0/10 is it pointless? Do you unironically think that they're entitled to have their grade rounded up just for the sake of it?

A similar logic applies for grading media. That said, people have to understand that different reviewers have their own arbitrary grading rules - some may deduct points for flaws, others may leave it as wasted score, some use integers, others use rational numbers, others use star ratings, some may even add pity points.

Not only that, but also understand the fact that if someone gave a title a zero, they simply didn't find any value in it. The fact that they couldn't find value doesn't mean there isn't any, sure. But it's THEIR review, and in THEIR opinion, they couldn't see the appeal, doesn't matter if you did - it's the developer's problem to find a way to next time, gather the attention of that person.

Personally, having played SV recently at my friend's, would I give it a 0/10? No. I can't properly evaluate it since I haven't finished the game but so far, I'd say it's a 4.5/10 at worst, 5.5/10 at best.

1 - OST - 5/10
2 - gameplay loop - 6/10
3 - graphics - 5/10
4 - replayability - ?
5 - history - 4/10
6 - character design - 5/10
7 - map design - 3/10
8 - performance and stability - 3/10
9 - UI - 8/10
10 - price x value offered - 6/10
 
When a teacher gives their student a 0/10 is it pointless? Do you unironically think that they're entitled to have their grade rounded up just for the sake of it?

A similar logic applies for grading media. That said, people have to understand that different reviewers have their own arbitrary grading rules - some may deduct points for flaws, others may leave it as wasted score, some use integers, others use rational numbers, others use star ratings, some may even add pity points.

Not only that, but also understand the fact that if someone gave a title a zero, they simply didn't find any value in it. The fact that they couldn't find value doesn't mean there isn't any, sure. But it's THEIR review, and in THEIR opinion, they couldn't see the appeal, doesn't matter if you did - it's the developer's problem to find a way to next time, gather the attention of that person.

Personally, having played SV recently at my friend's, would I give it a 0/10? No. I can't properly evaluate it since I haven't finished the game but so far, I'd say it's a 4.5/10 at worst, 5.5/10 at best.

1 - OST - 5/10
2 - gameplay loop - 6/10
3 - graphics - 5/10
4 - replayability - ?
5 - history - 4/10
6 - character design - 5/10
7 - map design - 3/10
8 - performance and stability - 3/10
9 - UI - 8/10
10 - price x value offered - 6/10

If a teacher gives a student a 0/10 for a work that clearly has though behind is and is not a blank state of paper or FULL of errors and no value in it, than yes it would bepointless and a bad teacher. I would stay miles away from a teacher who gives out 0/10 just because he doesn't like a student or what a student writtes, even if it has value.
 
When a teacher gives their student a 0/10 is it pointless? Do you unironically think that they're entitled to have their grade rounded up just for the sake of it?

A similar logic applies for grading media. That said, people have to understand that different reviewers have their own arbitrary grading rules - some may deduct points for flaws, others may leave it as wasted score, some use integers, others use rational numbers, others use star ratings, some may even add pity points.

Not only that, but also understand the fact that if someone gave a title a zero, they simply didn't find any value in it. The fact that they couldn't find value doesn't mean there isn't any, sure. But it's THEIR review, and in THEIR opinion, they couldn't see the appeal, doesn't matter if you did - it's the developer's problem to find a way to next time, gather the attention of that person.

Personally, having played SV recently at my friend's, would I give it a 0/10? No. I can't properly evaluate it since I haven't finished the game but so far, I'd say it's a 4.5/10 at worst, 5.5/10 at best.

1 - OST - 5/10
2 - gameplay loop - 6/10
3 - graphics - 5/10
4 - replayability - ?
5 - history - 4/10
6 - character design - 5/10
7 - map design - 3/10
8 - performance and stability - 3/10
9 - UI - 8/10
10 - price x value offered - 6/10
The point is that there's very very few legitimate 0/10s on review sites, as users only grade it that low bc they want to drag down the user score bc they hate that many users liked or loved a game they dislike or hate.
 
Imo, people who give 0/10 to any product simply disrespect any effort that was made on something, and therefore instantly invalidate themselves by scoring with their emotions rather than a well thought out experience which could still end up a 1/10 or 2/10.

Heck, even at school back in my day the least we could get was a 1/10 for spelling your name properly.
 
Imo, people who give 0/10 to any product simply disrespect any effort that was made on something, and therefore instantly invalidate themselves by scoring with their emotions rather than a well thought out experience which could still end up a 1/10 or 2/10.

Heck, even at school back in my day the least we could get was a 1/10 for spelling your name properly.
Games like Hatred absolutely deserve a 0/10
 
"Muh review bombs tho"
Except if you remove the blatant low scores with no constructive criticism, the mean user score for Pokémon Scarlet/Violet is still low.
Also, funnily enough Sonic Frontiers was review bombed but managed to keep its user score positive. Funny how none of you complaining about review bombs mention this huh? Oh, and by the way: both games have around 2000 user reviews, so it's not a matter of sample size.

Just because someone put on a 0/10 as a score doesn't necessarily mean it's a "review bomb". I could screenshot multiple 0/10 grades where the user actually explained his frustration.
Thinking a 0/10 grade doesn't configure as a "real" review is absolutely disingenuous. I could name a huge list of games on metacritic that are flooded with 8+ grades where there's either barely any explanation as to why the user gave such a grade or their points are incredibly biased and/or completely ignore the game's flaws.

You guys keep on buying garbage whilst justifying it so GF and TPC keeps on shipping this trash. Simple as.
This is just a bunch of incendiary fluff. Review bombs are bad separate from Pokemon's score. I don't know and I don't care what it is. That was never the point.
 
When a teacher gives their student a 0/10 is it pointless? Do you unironically think that they're entitled to have their grade rounded up just for the sake of it?

A similar logic applies for grading media. That said, people have to understand that different reviewers have their own arbitrary grading rules - some may deduct points for flaws, others may leave it as wasted score, some use integers, others use rational numbers, others use star ratings, some may even add pity points.

Not only that, but also understand the fact that if someone gave a title a zero, they simply didn't find any value in it. The fact that they couldn't find value doesn't mean there isn't any, sure. But it's THEIR review, and in THEIR opinion, they couldn't see the appeal, doesn't matter if you did - it's the developer's problem to find a way to next time, gather the attention of that person.

Personally, having played SV recently at my friend's, would I give it a 0/10? No. I can't properly evaluate it since I haven't finished the game but so far, I'd say it's a 4.5/10 at worst, 5.5/10 at best.

1 - OST - 5/10
2 - gameplay loop - 6/10
3 - graphics - 5/10
4 - replayability - ?
5 - history - 4/10
6 - character design - 5/10
7 - map design - 3/10
8 - performance and stability - 3/10
9 - UI - 8/10
10 - price x value offered - 6/10
You are trying to add logic to these 0/10, that’s the point, there isn’t any. The teacher analogy does not add anything as well. Considering a teacher is there to teach and support, it wouldn’t fit his profession to completely demolish the morale of the student.

Point is, 0/10 reviews user reviews add very little to the discussion. I am convinced that about 99% of these 0/10 haven’t played the game at all or very little.
 
If you think a 0/10 is bad then you should see how wrestling matches are reviewed.
You have not only a 5 star scale with 0 star matches but they can also go to negative stars with some matches getting the legendary -5 stars (and it was even deserved)
 
0
Why are we giving the troll attention when they’re specifically doing the thing staff told them not to do?
 
User banned (one month). Making light of mental health, ignoring a staff post regarding conversation guidelines and antagonising other members. - PixelKnight, Harina, Josh5890, Irene
I love how everyone here is trying to invalidate 0/10 reviews because they have either not-so-negative or even positive (lol) feelings towards this game.
Surely, there's a flock of people who didn't even waste money on SV and felt like leaving a negative review "just because".
Someone who didn't even play the game and took his time to create a metacritic account and leave a review bomb "just because" without a doubt, represents the majority of these reviews.
Source: University of Miannusota

Like goddamn, take your meds.

Like I said, ratings are entirely subjective, if someone doesn't find any value in something they're not obliged to leave a non-zero review just for the sake of being polite and acknowledging the positive aspects of the medium. Like, how can you prove that the non-obvious review bomb 0/10s didn't have any point deduction thought behind it?

And by the way, people protesting against a piece of media they paid for by leaving a bad review is wrong because?? They're entitled to complain, even if they leave a review that doesn't reflect the thoughts of a more experienced reviewer.
 
I love how everyone here is trying to invalidate 0/10 reviews because they have either not-so-negative or even positive (lol) feelings towards this game.
Surely, there's a flock of people who didn't even waste money on SV and felt like leaving a negative review "just because".
Someone who didn't even play the game and took his time to create a metacritic account and leave a review bomb "just because" without a doubt, represents the majority of these reviews.
Source: University of Miannusota

Like goddamn, take your meds.
Congrats. I got this far before hitting the report button.
 
I love how everyone here is trying to invalidate 0/10 reviews because they have either not-so-negative or even positive (lol) feelings towards this game.
Surely, there's a flock of people who didn't even waste money on SV and felt like leaving a negative review "just because".
Someone who didn't even play the game and took his time to create a metacritic account and leave a review bomb "just because" without a doubt, represents the majority of these reviews.
Source: University of Miannusota

Like goddamn, take your meds.

Like I said, ratings are entirely subjective, if someone doesn't find any value in something they're not obliged to leave a non-zero review just for the sake of being polite and acknowledging the positive aspects of the medium. Like, how can you prove that the non-obvious review bomb 0/10s didn't have any point deduction thought behind it?

And by the way, people protesting against a piece of media they paid for by leaving a bad review is wrong because?? They're entitled to complain, even if they leave a review that doesn't reflect the thoughts of a more experienced reviewer.

I feel like I am not following your original argument and that we got lost somewhere along the way, what is it that you argue exactly?

If your point is that 0/10 reviews count just as much and show people disagree with the way the game is then yeah, sure. But Pokémon holding a 2.9 Metacritic score does not reflect the quality of the game experience in any way, it's meaningless. It's mob mentality.

I also think the art of reviewing is not representated well in that figure.
 
Considering the main games sell very well but the side games don't, makes me think that it isn't the Pokemon themselves that sell the games but the battle system.
Like consumers need to be seeing something that tells them that they want to buy BDSP but not New Pokemon Snap, for example.
Edit: changed wording.
 
Considering the main games sell very well but the side games don't, makes me think that it isn't the Pokemon themselves that sell the games but the battle system.
Like consumers need to be seeing something that tells them that they want to buy BDSP but not New Pokemon Snap, for example.
Edit: changed wording.

It doesn't explain the sales of Arceus; and by the same logic, every turn based RPG would sell a ton, but that's not the case.

SMT would be a phenomenon
 
It doesn't explain the sales of Arceus; and by the same logic, every turn based RPG would sell a ton, but that's not the case.

SMT would be a phenomenon
It might be the combination of the battle system and the Pokemon, which only the main series has.
I am just guessing btw
 
multiplayer is also a major component. there has been more "compelling", from a boardroom perspective, pokemon games (like PokePark, at least some of its parts), but those still haven't matched the game freak games
 
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Considering the main games sell very well but the side games don't, makes me think that it isn't the Pokemon themselves that sell the games but the battle system.
Like consumers need to be seeing something that tells them that they want to buy BDSP but not New Pokemon Snap, for example.
Edit: changed wording.
Nah, the Pokémon are the appeal. But people want to catch and train them, which is why any game that includes those does well (it’s why Pokémon GO, Let’s Go, and Legends all did so well even though they diverge from the mainline template and battle system so much).
 
Despite how loud people can be online, I do think the appeal is just seeing new Pokemon. Usually the third versions (Yellow, Crystal, Emerald, Platinum) sold much worse than the initial releases. That makes me think being on the ground floor for something new new is what people want to see moreso than anything. Usually there aren't any new Pokemon in a spin-off.
 
I wanna say that I feel bad for steering this discussion towards user scores but I'd be lying. This is very funny.
 
The CoD comparison is fascinating. As someone who feels the same way about both IP - not interesting to me in any way, but obviously engrossing to a massive fan base who will buy it even if they have gripes - it's definitely a great comparison. Two bulletproof IPs. It's impressive to nurture an IP into something so widely popular.

Pokemon, CoD, FIFA, and Madden: The Mt. Rushmore of yearly-release cash cows.
 
Considering the main games sell very well but the side games don't, makes me think that it isn't the Pokemon themselves that sell the games but the battle system.
Like consumers need to be seeing something that tells them that they want to buy BDSP but not New Pokemon Snap, for example.
Edit: changed wording.
The Arceus example has already been brought up, but I think the majority opinion is that the actual battles have been not so good for a little while now. It's why people resort to things like Showdown to get the battle fix and want to see more post game battle facilities. New Snap is a spinoff and still sold fairly well despite that afaik
 
People can say series are bulletproof due to sales but it doesn't mean calls for higher quality don't go through if the company's actually listening. Assassin's Creed Unity was bad enough on performance and glitches that Ubisoft completely changed the direction of Assassin's Creed to become more RPG like. They apologized for how poor it performed (even though it had a 7/10 average), stopped selling the season pass and made the first DLC free.

I'd say Scarlet here's honestly in a much worse shape considering AC Unity at least looked extremely good even if it was extremely glitchy. And personally I do think Game Freak should put out a similar apology.
 
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I love how everyone here is trying to invalidate 0/10 reviews because they have either not-so-negative or even positive (lol) feelings towards this game.
Surely, there's a flock of people who didn't even waste money on SV and felt like leaving a negative review "just because".
Someone who didn't even play the game and took his time to create a metacritic account and leave a review bomb "just because" without a doubt, represents the majority of these reviews.
Source: University of Miannusota

Like goddamn, take your meds.

Like I said, ratings are entirely subjective, if someone doesn't find any value in something they're not obliged to leave a non-zero review just for the sake of being polite and acknowledging the positive aspects of the medium. Like, how can you prove that the non-obvious review bomb 0/10s didn't have any point deduction thought behind it?

And by the way, people protesting against a piece of media they paid for by leaving a bad review is wrong because?? They're entitled to complain, even if they leave a review that doesn't reflect the thoughts of a more experienced reviewer.
Fair warning under the hopes that you will read it when you get back: being addicted to online discourse and doing it in the most aggressive way possible is not going to bring anything. I was there myself when I was like 14, and let me tell you, there is no eventual trophy awarded for Being Right And Angry On The Internet.
 
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Nah, the Pokémon are the appeal. But people want to catch and train them, which is why any game that includes those does well (it’s why Pokémon GO, Let’s Go, and Legends all did so well even though they diverge from the mainline template and battle system so much).

Despite how loud people can be online, I do think the appeal is just seeing new Pokemon. Usually the third versions (Yellow, Crystal, Emerald, Platinum) sold much worse than the initial releases. That makes me think being on the ground floor for something new new is what people want to see moreso than anything. Usually there aren't any new Pokemon in a spin-off.
Yeah I think you 2 are probably right.
The Arceus example has already been brought up, but I think the majority opinion is that the actual battles have been not so good for a little while now. It's why people resort to things like Showdown to get the battle fix and want to see more post game battle facilities. New Snap is a spinoff and still sold fairly well despite that afaik
That's probably how the internet feels, but I think the general audience is probably fine with the battle system.
I have seen people struggling in SV.
 
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The Arceus example has already been brought up, but I think the majority opinion is that the actual battles have been not so good for a little while now. It's why people resort to things like Showdown to get the battle fix and want to see more post game battle facilities. New Snap is a spinoff and still sold fairly well despite that afaik
people go to showdown because you don't have to do any bullshit to just get battling. the battling in the main games are fine, but you have to work for competitive pokemon and no one wants that
 
And by the way, people protesting against a piece of media they paid for by leaving a bad review is wrong because?? They're entitled to complain, even if they leave a review that doesn't reflect the thoughts of a more experienced reviewer.
Protesting? This is over pokemon not fucking civil rights, leaving a low effort review bomb became the game runs like ass isn't a protest at all and this sort of mentality with rallying around and "Fighting back" is precisely why Game Freak didn't bother to do any interviews for Scar/Vio considering how much shit they got back in the SWSH days for stuff that was twisted or thrown out of context. (I still remember when James Turner got heat for liking a tweet calling the toxic discourse horrible because people monitored GF's twitter accounts to an obsessive degree.) I know you're already banned but this wording is drawing me back to the cringe SWSH discourse days of DistantKingdom comparing the dex cut to the Hong Kong protests. Please never do that again.

like my god I personally cannot stand ORAS and personally think it's one of the worst games ever made and one of the worst remakes to exist. I still shudder thinking back to how miserable it made me as someone who grew up with Gen III and had that pull me through tough times. And this kinda reminds me of how younger me lashed out and bashed anyone who remotely had an inch of fun with the game, and let me tell you, it's not worth getting that upset, neither for your own sake or for anyone else's. There's a lot I don't like about this game either, but... Seriously, don't drag others down :(
 
And that doesn't really address the Arceus in the room. The more I think about it, the more I question why that game even exists at all. Like, if the plan was always to have Gen 9 release in 2022, then why did they 'waste' (I say that in the most inverted of commas as I liked Arceus) resources on it when it could have been all hands on deck for S/V? You can't even say 'they were experimenting' as given the close release time between them there's no way they could have applied the feedback in time.

I wish I knew. When I saw the initial PLA announcement I thought Gen 9 would be a 2023 game.

Both in 2022 is super aggressive.

Perhaps PLA will be a new “category” in between mainline and spin-offs. And they sacrificed Gen 9 development time to get PLA out the door.
 
The Arceus example has already been brought up, but I think the majority opinion is that the actual battles have been not so good for a little while now. It's why people resort to things like Showdown to get the battle fix and want to see more post game battle facilities. New Snap is a spinoff and still sold fairly well despite that afaik
People go to Showdown because of the ease of entry like @ILikeFeet said, and also because of the specific metagames on offer. There's no way to play 6v6 Singles competitively on cart. The relative snappiness is a bonus, not the main draw
 
I wish I knew. When I saw the initial PLA announcement I thought Gen 9 would be a 2023 game.

Both in 2022 is super aggressive.

Perhaps PLA will be a new “category” in between mainline and spin-offs. And they sacrificed Gen 9 development time to get PLA out the door.

I actually think Arceus WAS delayed (because it was not a mainline new gen game it was easier). The Januar release is supüer weird, I think Arceus was planned to be the November game but was delayed for some months while BDSP took its original release spot. Because both are not big new gen launched it could be possible. BDSP could have been planned for.... September? For the 15th anniversary of Diamond and Pearl?

Also GameFreak has two teams at least, I don't think Arceus and SV had much overlap so their would be no need to sacrifice development time.
 
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People go to Showdown because of the ease of entry like @ILikeFeet said, and also because of the specific metagames on offer. There's no way to play 6v6 Singles competitively on cart. The relative snappiness is a bonus, not the main draw

Thats like saying that people went to play Yugioh Emulator over playing Master Duel because the gameplay become boring... rather than people just want easy way to have all the cards immediately rather than grinding to get the deck u wanted.
 
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