Yeah I feel the same. After many years with only teasers I expected a bit more than what they showed today. The sky islands concept to me has less potential than the rumoured underground areas because of the physical limitations for exploration (the island doesn’t look very big and have clear limits). I don’t doubt the game will be amazing and massive and that some mechanics from the patents have potentia, but right now I think I needed a bit more like a confirmation that the overworld won’t have only minor alterations or that there will be new big chunks of unexplored land that are not the sky islands.
I’m a bit sad that these concerns about sense of exploration and discovery makes my hype for a new Zelda game very low. All the Zonai implied lore looks promising, though (if they make the plot more complex this time).
No, not at all. Pretty big difference between assuming that if they didn’t show towns on major trailers means there are no towns when that is just a minor aspect of a game, and that the main area of the game looks very similar and the only new elements of traversal terrain are floating islands.
I mean, showing an expansion on the north and west of the map or some caves in a few seconds along with the islands would suffice and wouldn’t give away nothing major. It’s easier to assume that in BOTW giant map showed before launch you could expect some towns, than not seeing anything new on TOTK besides sky islands.
After all those years working in the game obviously there must be more than those islands content-wise (or they’re doing something very wrong), but not showing anything really new on the third teaser since 2019 can install some legitimate concerns on some people’s minds.