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News The Legend of Zelda: Tears of the Kingdom launches May 12th, 2023

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I'm still scared that this game might be a more of the same sequel in the same style as splatoon 3, I know we're still saying that they're keeping everything under wraps but if they have ground shattering features for the game they would have probably already shown them right?
At least we now have a real date and the game looks gorgeous but I can't shake the feeling that what they're showing is what we're going to get.
 
I'm still scared that this game might be a more of the same sequel in the same style as splatoon 3, I know we're still saying that they're keeping everything under wraps but if they have ground shattering features for the game they would have probably already shown them right?
At least we now have a real date and the game looks gorgeous but I can't shake the feeling that what they're showing is what we're going to get.
While it’s arguably not ground shattering, the time reversal mechanics have great potential imo.
 
I'm still scared that this game might be a more of the same sequel in the same style as splatoon 3, I know we're still saying that they're keeping everything under wraps but if they have ground shattering features for the game they would have probably already shown them right?
At least we now have a real date and the game looks gorgeous but I can't shake the feeling that what they're showing is what we're going to get.
What so basically nothing? I don't think this going to be similar to Splatoon 3 lol.
 
A little hysterical in the VO department, but quality work and very quick. Good catch that the title card reveals who "Zelda" is holding hands with: Blupee Person!

Anyways, seeing the same ol' Hyrule (even with Stables yawn) with some green markings on it isn't making me particularly enthused. I'd miss new landmasses, new biomes, having at least 500 hours in BotW at this point. Having caves underneath and some sky islands wouldn't cut it.

But who knows, maybe the underground looks completely different and isn't cave-like at all like the video suggests, but more like a spirit-world landmass. Or maybe we'll really shake Hyrule up in a major way.
I feel the same, have over 200 hours in BOTW and can't stop thinking about how I will not get that feeling about discovering new places, that made BOTW so great in the first place. But really who knows, maybe there is more to it.
 
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I'm still scared that this game might be a more of the same sequel in the same style as splatoon 3, I know we're still saying that they're keeping everything under wraps but if they have ground shattering features for the game they would have probably already shown them right?
At least we now have a real date and the game looks gorgeous but I can't shake the feeling that what they're showing is what we're going to get.
they did the same thing with BotW tho. Keeping tons of stuff under wraps.

From patents we know that they are implementing a phasing system to travel between different layers. They also mentioned caves/dungeons in the patent. I think it will play a huge role in the game
for setting it apart. We didn't see this really in action as of now. Just a small 5 second appearance in the 2021 teaser.

Not to mention a potential underground layer that will also act as new playable space. People are underestimating the games scope but I can't really blame them because we probably saw around 3 minutes of footage at best.

Also Splatoon 3 is a huge improvement in QoL and singleplayer features/design imo.
 
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Is it tears like teardrop or like tearaway?

Is the kingdom crying or being torn apart? Or both?
 
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I'm still scared that this game might be a more of the same sequel in the same style as splatoon 3, I know we're still saying that they're keeping everything under wraps but if they have ground shattering features for the game they would have probably already shown them right?
At least we now have a real date and the game looks gorgeous but I can't shake the feeling that what they're showing is what we're going to get.

Like Mario Odyssey where they only showed the Cap Mechanic after the main trailer?

Patents indicate Nintendo is likely holding back a lot of the core hooks, we've only seen glimpses of transversal and time reversal mechanisms.
 
I'm still scared that this game might be a more of the same sequel in the same style as splatoon 3, I know we're still saying that they're keeping everything under wraps but if they have ground shattering features for the game they would have probably already shown them right?
At least we now have a real date and the game looks gorgeous but I can't shake the feeling that what they're showing is what we're going to get.
Yeah I feel the same. After many years with only teasers I expected a bit more than what they showed today. The sky islands concept to me has less potential than the rumoured underground areas because of the physical limitations for exploration (the island doesn’t look very big and have clear limits). I don’t doubt the game will be amazing and massive and that some mechanics from the patents have potentia, but right now I think I needed a bit more like a confirmation that the overworld won’t have only minor alterations or that there will be new big chunks of unexplored land that are not the sky islands.

I’m a bit sad that these concerns about sense of exploration and discovery makes my hype for a new Zelda game very low. All the Zonai implied lore looks promising, though (if they make the plot more complex this time).

the whole 'reusing the same overworld' thing is this game's version of 'there's no towns'
No, not at all. Pretty big difference between assuming that if they didn’t show towns on major trailers means there are no towns when that is just a minor aspect of a game, and that the main area of the game looks very similar and the only new elements of traversal terrain are floating islands.

I mean, showing an expansion on the north and west of the map or some caves in a few seconds along with the islands would suffice and wouldn’t give away nothing major. It’s easier to assume that in BOTW giant map showed before launch you could expect some towns, than not seeing anything new on TOTK besides sky islands.

After all those years working in the game obviously there must be more than those islands content-wise (or they’re doing something very wrong), but not showing anything really new on the third teaser since 2019 can install some legitimate concerns on some people’s minds.
 
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I really need a proper blowout on this game. I’ve enjoyed all the tiny snippets they’ve shown though, and I’m loving the Nausicaa style glider.
 
Well at least now I know when to hand in a week off next year. It's convenient timing for me too. Good good.
 
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Also for real ... i think you can go seamless from the land to the skies.

What fucking magic does Nintendo use to make the loading for this so smooth that it doesn't interrupt the gameplay?
I think it will be seamless. Even BOTW seemed to still work rather well at great hights, as seen in this amazing video:

Can‘t imagine you can do that in every open world game and then the game still working somewhat properly.
 
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I'm still scared that this game might be a more of the same sequel in the same style as splatoon 3, I know we're still saying that they're keeping everything under wraps but if they have ground shattering features for the game they would have probably already shown them right?
At least we now have a real date and the game looks gorgeous but I can't shake the feeling that what they're showing is what we're going to get.

Really? They’ve been working on it for years.

They’re really obviously showing brief glimpses so they don’t spoil anything. The game sells itself until the big reveal early next year.
 
Tears as in ripping might be a double meaning, but doesn't sound right as a literal title. It's for sure tears as in crying.
 
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It's ok if you're worried about the game. It just means you'll be even more blown away when they'll show a juicy gameplay trailer in the February direct
 
I like that each trailer is almost the same runtime and effectively still a teaser.

One of those “like we can show more, but we can’t show more cause it’s too far, but we gotta show something at least” lol.

Must be a frustrating experience for the devs want to show something off. Hopfully dev time went smoothly with this one.
 
At this point it feels like they are voluntarily holding back information for some reason(I strongly suspect a blow out early next year with the Next Switch). This new trailer had only 5 scenes and only one of them lasted more than 5 seconds, like, why?? I am 100% sure they are voluntarily evasive about this game for that reason.
 
Yeah I feel the same. After many years with only teasers I expected a bit more than what they showed today. The sky islands concept to me has less potential than the rumoured underground areas because of the physical limitations for exploration (the island doesn’t look very big and have clear limits). I don’t doubt the game will be amazing and massive and that some mechanics from the patents have potentia, but right now I think I needed a bit more like a confirmation that the overworld won’t have only minor alterations or that there will be new big chunks of unexplored land that are not the sky islands.

I’m a bit sad that these concerns about sense of exploration and discovery makes my hype for a new Zelda game very low. All the Zonai implied lore looks promising, though (if they make the plot more complex this time).


No, not at all. Pretty big difference between assuming that if they didn’t show towns on major trailers means there are no towns when that is just a minor aspect of a game, and that the main area of the game looks very similar and the only new elements of traversal terrain are floating islands.

I mean, showing an expansion on the north and west of the map or some caves in a few seconds along with the islands would suffice and wouldn’t give away nothing major. It’s easier to assume that in BOTW giant map showed before launch you could expect some towns, than not seeing anything new on TOTK besides sky islands.

After all those years working in the game obviously there must be more than those islands content-wise (or they’re doing something very wrong), but not showing anything really new on the third teaser since 2019 can install some legitimate concerns on some people’s minds.
yeah i absolutely agree with you, it’s definitely a concern of mine also but i just thought it was a funny comparison to make lol

considering it’s been 5-6 years in development there’s simply no way the game is just botw hyrule plus sky islands. there’s gotta be more to it
 
the whole 'reusing the same overworld' thing is this game's version of 'there's no towns'

Yep. Aonuma and the team are just repackaging BotW and slapping a new title on it.
Seriously, exploring BotW’s Hyrule again and seeing how things have changed even slightly sounds very fun and interesting to me, and I have no doubt there’s big changes to the world alongside the floating islands etc..
 
Looking at the mural in the opening, I thought the guy with the sword and shield was a past Link, but it looks like there's a bunch of them on the part with the monsters. Is this the planet of the Links?
 
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I can't wait to have this freedom from BoTW and explore these islands one by one with the beautiful dynamic weather and timelapse. I remember my fav thing from Botw's beginning was looking at sunsets and how the grass turned golden and then peach in the evening. They seem to be playing more with weather elements with the tornadoes. Hopefully we see more climate variations and extra elements like the blood moon !

I remember them saying how SS was cut down to the product it is today but the original idea was much bigger but Wii couldn't make it possible. Feels like they might use some of these ideas here and go all out. I truly thing this can surpass Botw by a long shot.

Give us dungeons and more variety of everything that was in Botw (enemies, boss, weapons, random elements) and this will be the perfect game.
 
cEulL5U.jpg


Looking at this shot, the way link is only climbing the root, I suspect you won't be able to climb most of the rocks making up the islands in the sky. Restricting some abilities here and there is something I was hoping for. Which makes sense, I love the complete freedom of Botw, but climbing and gliding creates the ultimate strategy. It basically solves any problem. I want more reason to get creative.
 
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they give us literally crumbs. Like, we wait years and they show us like 30 seconds of footage. It's almost making me lose interest.

Of course I will buy this day one lmao do not worry about that, but god damn. Now we have to watch 40 minute videos analysing 30 seconds of footage with every crumb they throw us each year.

And Bill said the title was spoiler-y and I'm still as much in the dark as I was back in June 2021. 😭😭😭😭😭
 
Do we have any phone wallpapers of the key art out yet? Looking for an update
There's this one that I found earlier today:

Unfortunately no logo on it which I kinda wanted but it's still beautiful nonetheless (may not be 100% your phone's specific resolution tho)
 
I genuinely can't understand them being so coy unless they're waiting for the Switch 2/Pro reveal to have the big info blowout.

It makes sense. BotW was the biggest software driver of Switch's success, let's do the exact same thing for the next one.

And honestly, I think they're right to do so.
Of course they’re right. I’ve been saying TotK would launch day and date with the new Switch for so long. That’s great business. You did it with BotW. Covid delayed everything so you might as well line up TotK and Switch Drake for the repeat.
 
Interesting that they are using Link's blue tunic on the boxart rather than his new outfit. Maybe the blue tunic has just become so iconic now not to have it in the marketing. Nice to see they have fully embraced the black cloak though.
 
Of course they’re right. I’ve been saying TotK would launch day and date with the new Switch for so long. That’s great business. You did it with BotW. Covid delayed everything so you might as well line up TotK and Switch Drake for the repeat.
May 12 is such a weird and crappy date for it too

it may be a bit tin foil hat-ish, but I'd sooner believe external supply chain factors pushed Nintendo towards that time than them choosing to put their biggest game ever in May of all months
 
There's this one that I found earlier today:

Unfortunately no logo on it which I kinda wanted but it's still beautiful nonetheless (may not be 100% your phone's specific resolution tho)

I didn’t want the logo at all, so it’s perfect!
 
May 12 is such a weird and crappy date for it too

it may be a bit tin foil hat-ish, but I'd sooner believe external supply chain factors pushed Nintendo towards that time than them choosing to put their biggest game ever in May of all months
I think it’s pretty simple: the game was planned for November, and it was roughly six months behind schedule, and so Nintendo pushed it back six months.

Other than the unfortunate implication for Nintendo’s fiscal year, May isn’t that much odder of a release time than March. Uncharted 4 released in May and TLOU and TLOU2 both released in June; there’s definitely precedent for big prestige games releasing in early summer (technically late spring but whatever, if it’s after the big May Marvel movie comes out it’s summer in my book).
 
I think it’s pretty simple: the game was planned for November, and it was roughly six months behind schedule, and so Nintendo pushed it back six months.

Other than the unfortunate implication for Nintendo’s fiscal year, May isn’t that much odder of a release time than March. Uncharted 4 released in May and TLOU and TLOU2 both released in June; there’s definitely precedent for big prestige games releasing in early summer (technically late spring but whatever, if it’s after the big May Marvel movie comes out it’s summer in my book).
Super Mario Galaxy 2 released in May also. So there’s been huge games released in these months also
 
I think it’s pretty simple: the game was planned for November, and it was roughly six months behind schedule, and so Nintendo pushed it back six months.

Other than the unfortunate implication for Nintendo’s fiscal year, May isn’t that much odder of a release time than March. Uncharted 4 released in May and TLOU and TLOU2 both released in June; there’s definitely precedent for big prestige games releasing in early summer (technically late spring but whatever, if it’s after the big May Marvel movie comes out it’s summer in my book).
why not June though? from my understanding it's a much more viable month with a precedent of big games
 
Super Mario Galaxy 2 released in May also. So there’s been huge games released in these months also
Historically some studios, like Bethesda and NetherRealm, really like releasing their games in May specifically because it tends to be a quieter month for releases, unlike the often crowded months of February and March as publishers race to get their games out the door before their fiscal year ends.
 
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why not June though? from my understanding it's a much more viable month with a precedent of big games
If E3 is back in 2023, and it’s supposed to be, that takes quite a bit of attention away from anything actually releasing then. Not saying releasing a big release then is impossible – again, TLOU and TLOU2 – but there is a major distraction that isn’t really a factor if you release in May.

Lots of major releases like The Witcher III and Doom (2016) were released in May.
 
May 12 is such a weird and crappy date for it too

it may be a bit tin foil hat-ish, but I'd sooner believe external supply chain factors pushed Nintendo towards that time than them choosing to put their biggest game ever in May of all months
great argument. You guys convinced me lol
 
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Interesting that they are using Link's blue tunic on the boxart rather than his new outfit. Maybe the blue tunic has just become so iconic now not to have it in the marketing. Nice to see they have fully embraced the black cloak though.
probably just for recognition. but he looks so good with it.
 
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Nintendo put a mainline Pokémon game in January, which was once considered a dumping ground month for pretty much all media. I think they’re just comfortable with more release date choices than before.
 
Nintendo put a mainline Pokémon game in January, which was once considered a dumping ground month for pretty much all media. I think they’re just comfortable with more release date choices than before.
Right. Some series you can release them anytime of the year and be fine.
 
The worry about the “not enough new places to discover” really just gives “no towns” worries in BotW.

Like, the worries have basis. We haven’t been shown anything that would make us have to NOT have those concerns

But at the same time, even a slight bit of critical thinking and observing the marketing strategy makes it obvious that it shouldn’t be a concern.

The first teaser showed us underground. The second teaser completely flipped the script and showed us a new world in the sky. The synopsis reads “to the skies and beyond” (even the one posted on the direct page on Nintendo’s website). It really is just a wait and see situation. We’ve yet to get a trailer for this that’s over 2 minutes.

This isn’t a Splatoon 3 from, what I gather, was very honest about being iterative. Multiple blowout trailers showing what the game was. Didn’t feel like it was trying to hide anything. Whereas, that’s literally what every showing of TOTK has been. “Ooooo we’re so mysterious”
 
Yeah Splatoon 3 was very upfront about what it was gonna be.

Zelda TotK is obviously holding onto a lot of its cards. I’m not too worried.
 
May 12 is such a weird and crappy date for it too

it may be a bit tin foil hat-ish, but I'd sooner believe external supply chain factors pushed Nintendo towards that time than them choosing to put their biggest game ever in May of all months
It is a bit of an odd spot at first glance. Also makes me wonder what they have in-between Octopath 2 and Zelda, since that's a pretty wide 2+ month gap that also covers the end of the fiscal year. Feels like there'll be another game in the March/April timeframe of some kind. Metroid Prime?
 
It is a bit of an odd spot at first glance. Also makes me wonder what they have in-between Octopath 2 and Zelda, since that's a pretty wide 2+ month gap that also covers the end of the fiscal year. Feels like there'll be another game in the March/April timeframe of some kind. Metroid Prime?
2D Mario please
 
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I posted this in the other thread without realizing all the hype was going on here!

If you look behind the rock Link rides to the sky, you can see what appears to be a cavern entrance, with roots hanging from the ceiling. It looks like you could go deeper if you went to the right and down, behind the covered bit.

 
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