I haven't written a post here in a while about RPGs I've been playing. When the Famiboards backlog challenge was going on last month, I finally played through my first Fire Emblem game, Fire Emblem Awakening. I always thought I'd like the series since I love Advance Wars and like fantasy, but I had never gotten farther than a few hours into any of them. I decided just to make sure I got the experience under my belt, I'd play on Normal Casual where I'd still try to keep everyone alive, but not feel too bad about it if things went wrong. This was definitely the right call since I did finally beat it! I definitely found a lot to like in Awakening which makes me eager to play another one soon. I wasn't always invested in the story, but there were lots of cool cutscenes. I thought I'd like the characters a bit more, but I guess since permadeath is a thing it makes sense only the core characters showed up in most cutscenes (who I did like!). My go to squad eventually morphed into a good deal of people who couldn't become friends with each other so sadly support conversations dried up early on. Most amusingly, I ended up marrying Chrom so Lucina was my daughter, which definitely is going to forever change how I view Robin, Chrom, and Lucina in Smash Bros lol (no one else got married in my playthrough). As for the gameplay, I did feel a lot of the more clever maps were front loaded and eventually it felt like I was just fighting the same goons over and over which was disappointing. But even still, I did walk away largely enjoying my time with Awakening. I think if I was more into it when it first came out, I would have spent a lot of time with it. I'm eager to dive into another Fire Emblem relatively soon and I have a lot of options.
The other thing I just finished last night was the Live A Live demo which I was determined to play to get a jump start on the game (I really want to beat it before Xenoblade 3 consumes me). At first I wasn't really feeling it because I picked Ancient China first and then the Far Future second. The strengths of the game were not apparent in the start of these two chapters as they both ended right when it felt like something interesting was about to happen. The third story, Twilight of Edo Japan however, made me a do a complete 180 on the game. This scenario is very complex and interesting. Basically you are a Shinobi infiltrating a big fortress and you are presented with accomplishing your objective however you please (stealth, killing, or a mix of both). The fortress layout is very complex and there are enemies and prizes to claim. I took a stealth approach at first until I got pulled into an optional boss encounter and got destroyed. Here I swapped to a mix of killing which I think is pretty fun. Combat takes place on a giant grid and you have to move around constantly to set up your special attacks and avoid your opponents. Since you are just one character here who can die easily, you really have to plan carefully to hit multiple enemies at once, take advantage of tile effects (sometimes taking a hit yourself is even the right call), and set up the right spacing to heal when things are going south. You can save anytime outside of battle and you start every battle with full health, so you can really do a lot of experimenting to overcome obstacles. I don't know how I'll feel about the rest of the game ultimately, but I'm very excited to continue the Edo Japan chapter when the game comes out.
The other thing I just finished last night was the Live A Live demo which I was determined to play to get a jump start on the game (I really want to beat it before Xenoblade 3 consumes me). At first I wasn't really feeling it because I picked Ancient China first and then the Far Future second. The strengths of the game were not apparent in the start of these two chapters as they both ended right when it felt like something interesting was about to happen. The third story, Twilight of Edo Japan however, made me a do a complete 180 on the game. This scenario is very complex and interesting. Basically you are a Shinobi infiltrating a big fortress and you are presented with accomplishing your objective however you please (stealth, killing, or a mix of both). The fortress layout is very complex and there are enemies and prizes to claim. I took a stealth approach at first until I got pulled into an optional boss encounter and got destroyed. Here I swapped to a mix of killing which I think is pretty fun. Combat takes place on a giant grid and you have to move around constantly to set up your special attacks and avoid your opponents. Since you are just one character here who can die easily, you really have to plan carefully to hit multiple enemies at once, take advantage of tile effects (sometimes taking a hit yourself is even the right call), and set up the right spacing to heal when things are going south. You can save anytime outside of battle and you start every battle with full health, so you can really do a lot of experimenting to overcome obstacles. I don't know how I'll feel about the rest of the game ultimately, but I'm very excited to continue the Edo Japan chapter when the game comes out.