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StarTopic Nintendo Direct Speculation |ST2| Fami's Summer Gameguess

When will the next Direct air?

  • It's going to be in May! cHaOs!

    Votes: 11 4.3%
  • Patterns, man. 14th of June, 2022. The usual.

    Votes: 211 81.8%
  • Nintendo will be weird again, early July.

    Votes: 23 8.9%
  • Nintendo's Twitter Direct's will be the norm, Septermber 2022.

    Votes: 6 2.3%
  • Geoff the Summerman will add it to Summer Gamefest

    Votes: 7 2.7%

  • Total voters
    258
  • Poll closed .
Status
Not open for further replies.
The puppets are back?



nintendo-star-fox-puppets.png
“HI, EVERYBODY! Elmo laugh

Nate: chuckles Have you ever considered using manscape, Elmo?
 
Alright so yesterday when vibes were low I had an idea to lift things up in in here...

Quote reply to this message with your favorite memory of a Direct Announcement. Be specific: where were you when you were watching, how many tears did you shed, what were your Direct snacks?

I’ll randomly pick one of the (valid) replies tomorrow (Saturday) morning and gift them an eshop game of their choosing, $20 max! (or I suppose credit if a code isn't possible) Include the game you’d be hoping to grab with it in your reply to give the devs some love :)
It's not my favorite direct, but I have the best memories of watching e3 2019. I was visiting family in Japan, so I woke up at 2 in the morning to watch it live.

I was curled up in bed watching it on my phone, and, as a big fan of Smash, Dragon Quest, No More Heroes, Animal Crossing, Banjo Kazooie and Zelda, by the end I was struggling to stay quiet and not wake my sister up.

Lying in bed knowing I had another week ahead of me in Japan passively watching New Horizons on the treehouse, I just felt so happy.


I'm hoping I can get Neon White when it comes out next week
 
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Would've loved to get a Direct announcement, my morale is kinda low these days.
Take solace in the knowledge it's coming this month and that, as of this week, the Switch release calendar is picking up again, especially for Nintendo titles from now on.

That's what I'm doing. Believe me, I get it; when life's keeping you down it's great to have these other distractions and excitements to lift the mood. But there is a Direct coming soon, so even if we don't have the date, it's still there to be excited for.
 
Alright so yesterday when vibes were low I had an idea to lift things up in in here...

Quote reply to this message with your favorite memory of a Direct Announcement. Be specific: where were you when you were watching, how many tears did you shed, what were your Direct snacks?

I’ll randomly pick one of the (valid) replies tomorrow (Saturday) morning and gift them an eshop game of their choosing, $20 max! (or I suppose credit if a code isn't possible) Include the game you’d be hoping to grab with it in your reply to give the devs some love :)
Gonna use this as an excuse to talk about how happy I am to have a bunch of friends who can be just as hyped for these Directs as I am, due to this, I’ve been able to make a decent viewing event out of every major direct (with the exception of last February) since 2019. Whether I was back in high school watching the February 2019 Direct at a Korean BBQ after a band competition, or complete blindside of everyone’s expectations for the most recent show, seriously, everyone there wasn’t expecting much, I just thought we’d get FE and Xenoblade (two series’s I’m not the biggest fan of) and that’d be it, but instead, the entire room exploded like three times! (Switch Sports, Mario Strikers, and 8 Deluxe DLC)

I’m going into this next direct like the last, not expecting anything too crazy outside of what we know, but only time will tell if the same events will repeat themselves.
 
Alright so yesterday when vibes were low I had an idea to lift things up in in here...

Quote reply to this message with your favorite memory of a Direct Announcement. Be specific: where were you when you were watching, how many tears did you shed, what were your Direct snacks?

I’ll randomly pick one of the (valid) replies tomorrow (Saturday) morning and gift them an eshop game of their choosing, $20 max! (or I suppose credit if a code isn't possible) Include the game you’d be hoping to grab with it in your reply to give the devs some love :)

Alright, time to give my own answer to this question! I’m going to do it before reading any of yours so that I don’t bias my answer lol. Also, I’m not entering myself into the giveaway with this ofc!

When I think of direct memories, the announcements themselves tend to blur together these days with the new format. Plus, since Nintendo is usually announcing games closer to release, the announcement can roll right into the marketing cycle and removes that long “give it to me” stage of anticipation that I remember fondly from the early directs. Plus, a huge part of what made the original directs memorable to me was the charm and awkwardness of the presentation by Iwata. That said, I adore what directs have shaped up to today. We still get wild moments like the Chris Pratt megaton, they’re just less numerous In my mind.

As I try to think of a specific moment, lots of funny ones fly through my mind. Non-specific action figure, Iwata unboxing the Wii U with gloves, Iwata’s banana bunch. The Switch reveal presentation will always stand out to me as the biggest breath of fresh air in years as a Nintendo fan, a weight off my chest– they’re still here, they’ve still got it! Banjo’s Smash announcement brought tears to my eyes, an indie-developed Zelda blew my mind. Every time I think they’ve run out of those moments, they pull another– hello 3D Pokémon (eh that’s Pokémon presents but I’m keeping it), hello 3D Kirby! But, none of those claim the crown.

Getting closer, I think about those special directs we used to get… Year of Luigi, the Robot Chicken E3, Tomodachi Life, Reggie Banishing Trinen, Iwata v Reggie fight. Pre-dating directs, that cool 3DS advert with all the Nintendo personalities getting sucked into a new generation and the E3 with the fancy wall and CGI animations introducing an unreal lineup for the 3DS. The best of them all was E3 2015‘s muppets from none other than the Jim Henson company, a beautiful callback to StarFox’s box art! Still though, these were great presentations, but I don’t think I can call them my favorite moment.

So, what’ll it be? I’ll get right to it now: the E3 2017 trailer for Mario Odyssey. In classic Nintendo fashion, from what I recall this was the blowout moment where we suddenly ”got” what Odyssey was: Bam! T-rex, Capture Mechanic, Multiple Art Styles, Open Exploration, New Donk City, Pauline! With the direction the Mario series had been trending ever since Sunshine, I didn’t think we’d ever see the day we get a Mario experience like this again. Many tears were shed and it sold to me that Nintendo was righting the ship after the Wii U generation. Unfortunately, I have the memory of a goldfish and don’t remember where I was nor what I was eating, for shame!

EDIT: heh, it has 38 million views on YouTube too, well deserved.


Anyhow, that was a fun trip down memory lane to take… can’t wait for this year’s showcase!
 
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I'm probably the only person who thought the Star Fox Zero puppets looked really cheap and kinda bad. Jim Henson Company has done amazing stuff, but those were obviously thrown together for a gag.

Also another unpopular opinion, but I kinda want Miyamoto to stay far away from Star Fox. I doubt he'll get involved too dramatically nowadays since he hasn't really gotten involved in game development during the Switch era, but if his main contributions the past 11 years have been remakes of SF64 with controller gimmicks, I'd much rather have him just champion for a new entry, but let someone else take creative control.
 
I'm probably the only person who thought the Star Fox Zero puppets looked really cheap and kinda bad. Jim Henson Company has done amazing stuff, but those were obviously thrown together for a gag.

Also another unpopular opinion, but I kinda want Miyamoto to stay far away from Star Fox. I doubt he'll get involved too dramatically nowadays since he hasn't really gotten involved in game development during the Switch era, but if his main contributions the past 11 years have been remakes of SF64 with controller gimmicks, I'd much rather have him just champion for a new entry, but let someone else take creative control.
Even if not up to the mark of JH’s regular work, the puppets were leagues better quality than Star Fox Zero itself!
 
While people are talking about favorite directs, I have to say all of 2019 was golden to me. Like all three directs that year were fantastic.

February ended with Link's Awakening remake - my favorite Zelda game in an adorable new artstyle. I was also really excited about Astral Chain at the time. It's rare that a new IP comes along and really draws you in though I ended up passing on it when the devs said something about wanting to make cops look better or some bullshit like that. But at the time in February, it was really cool. And we finally got DQ11 shown for switch. We knew it was coming - it was the first NX game announced after all - but it was nice to finally see. The surprise came with the announcement of the orchestrated soundtrack which convinced me to double dip.

Then E3 opened by revealing not one but four Dragon Quest heroes coming to smash. I knew there were rumors going around but didn't expect four different heroes. 3 and 8 are two of my favorite games so it was fantastic to see Erdrick and Eight. While I never played Banjo or have an attachment to him, having a smash reveal at the beginning and end was hype. And of course, we got our first BotW2 tease to end on and exhaustively speculate over.

September came with Terry's reveal trailer that had the lovely pixel art cinematics with great references like Geese falling off the building to grab the letter. The direct ended with an HD remaster of all my all time favorite game done up with new character models. Then it went right into a smash showcase for Banjo that showed off the Sans mii costume and a Megalovania remix which was just surreal.

An absolutely solid year for directs.
 
The one-two combo of Astral Chain and Link's Awakening in Feb 2019 remains the most excited I've been during a Direct. Something wild and new I didn't know wanted, plus a gorgeous remake of something I love.
 
Y know, the way nintendo reports game sales is very damaging to their smaller franchises image. For example, we know now due to the CESA White Papers that Astral Chain managed to sell 1,2 million by 2020 VS its last report that was 1 million, yes it isnt a groundbreaking difference but over the course of several years it could reach for example 1,5 or 1,7 million, which is a considerable difference.

Or FE Three Houses managing to sell almost 400k in 2020 alone, that game could have reached 4 million by now and we most likely would never know because it didn't fit with what nintendo does.

Perhaps those few extra hundreds of thousands dont make a difference to nintendo's biggest ips, but it does showcase the difference between a stagnant franchise and one that has potential to grow, even if its still niché.

BTW this should have been posted in the main discussion thing, my bad.
 
I’ll reminisce on some direct memories.

As someone who hates a logo reveal now, I’ll never forget the Prime 4 logo. It feels hypocritical, but it filled me with so much hope for the series. It was a sign nintendo actually care about Metroid, which was hard to think before. Then we got SR right after, it really felt too good to be true.

E3s 2019 and 2021 were all around really solid directs. 2019 had a nice slate of releases so it was pretty packed, and of course the Banjo BotW2 double whammy was awesome. 2021 brought me Dread of course, as well as WarioWare surprise and another look at BotW2.

Feb 2019 was another highlight, starting with Mario Maker and ending with Astral Chain and LA showed good signs for the lineup that year.

In terms of game specific directs, the Smash August 2018 direct is untouched. I don’t think I had a single concern about the game after that. I got everyone back and Ridley from E3, throw in K. Rool and Dark Samus on top? Return of stage bosses? I couldn’t ask for more.
 
For new announcements Kit predicted a new Fire Emblem (thinks this could be September) and Mario and Luigi game.

Krysta predicted a new switch SKU and WWHD port…and I thought people could be pessimistic on forums…
 
For new announcements Kit predicted a new Fire Emblem (thinks this could be September) and Mario and Luigi game.

Krysta predicted a new switch SKU and WWHD port…and I thought people could be pessimistic on forums…

I wonder which studio could bring Mario and Luigi back. Grezzo, perhaps?
 
I'm probably the only person who thought the Star Fox Zero puppets looked really cheap and kinda bad. Jim Henson Company has done amazing stuff, but those were obviously thrown together for a gag.

Also another unpopular opinion, but I kinda want Miyamoto to stay far away from Star Fox. I doubt he'll get involved too dramatically nowadays since he hasn't really gotten involved in game development during the Switch era, but if his main contributions the past 11 years have been remakes of SF64 with controller gimmicks, I'd much rather have him just champion for a new entry, but let someone else take creative control.

Yeah I just want someone new within Nintendo to actually care about Star Fox as like, an actual game series, and not some weird vehicle for motion or touch controls or whatever. Just focus on being a solid vehicular combat arcade shooter (not necessarily just a rail-shooter mind you, contrary to popular belief), actually fully committing to evolving and building upon Star Fox, Star Fox 2 and Star Fox 64 in terms of gameplay. In some ways it kinda sorta feels like what that's what Zero was trying to do, but you know...motion controls.

Been playing a bit of SF2 on NSO lately, neat little game. Kinda shows that they were already wanting to move away from pure rail-shooting gameplay even as early as the SNES era. It's definitely super ambitious for its time and hardware, always cracks me up seeing the framerate fall to like 3 FPS when something explodes haha.
 
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For new announcements Kit predicted a new Fire Emblem (thinks this could be September) and Mario and Luigi game.

Krysta predicted a new switch SKU and WWHD port…and I thought people could be pessimistic on forums…
Yeah…I’m sure it’s tough though because they most likely know about some things, even if it’s not a lot.

I believe Kit also said he doesn’t expect DK.
 
Nintendo Direct 06.22.2022 (Wednesday June 22nd, 2022)

My realistic predictions:
  • Mario Kart 8 Deluxe Booster Course Pass Wave 2, releasing the week after on June 29th
  • Nintendo Switch Sports new Sports: Dodgeball, Basketball, update on Golf, Golf releasing in September and Dodgeball and Basketball releasing in November
  • Bayonetta 3, releasing January 2023
  • The Legend of Zelda: Wind Waker HD + Twilight Princess HD double pack, releasing in August tied with next announcement on the list
  • The Legend of Zelda: Breath of the Wild Sequel, name given but still Spring 2023
  • Updates on Splatoon 3, Xenoblade 3. Direct announced for Xenoblade 3 coming in two weeks time.
  • Small final push for Fire Emblem Warriors: Three Hopes, tied with new Fire Emblem announcement
  • Metroid Prime HD releasing in October, also our first teaser of Metroid Prime 4 is given since 2017.

I've got no idea about third parties but probably updates on No Man's Sky, Portal collection and Persona 4 Golden announcement
 
Yeah I just someone new within Nintendo to actually care about Star Fox as like, an actual game series, and not some weird vehicle for motion or touch controls or whatever. Just focus on being a solid vehicular combat arcade shooter (not necessarily just a rail-shooter mind you, contrary to popular belief), actually fully committing to evolving and building upon Star Fox, Star Fox 2 and Star Fox 64 in terms of gameplay. In some ways it kinda sorta feels like what that's what Zero was trying to do, but you know...motion controls.

Been playing a bit of SF2 on NSO lately, neat little game. Kinda shows that they were already wanting to move away from pure rail-shooting gameplay even as early as the SNES era. It's definitely super ambitious for its time and hardware, always cracks me up seeing the framerate fall to like 3 FPS when something explodes haha.
Someone inside Nintendo really really likes Fire Emblem, if all the rumored games coming are true. /s (kinda)

Kidding aside, I think there is a good template for Star Fox going forward, and that's Assault. Build off of that and you have Nintendo's version of Battlefield/Battlefront. Any new Star Fox game absolutely must have online multiplayer, though. It's bizarre that the DS game was the only entry to do that, and the DS wasn't really known for online play, save for a few titles. I guess that's wholly due to Dylan Cuthbert being a technical genius.

Despite people clamoring for Star Fox 64 2 all the time, I am not at all convinced that a short arcade rail shooter would sell nowadays, at least not at the numbers Nintendo would want for a full priced release. It has to be more substantial than that. And like you pointed out, by the second entry in the series they were already moving away from rail shooting anyway. Before Adventures, Imamura was playing around with the idea of Fox in a third person action game. The series has always been trying new styles, until it hit the rest button repeatedly in the 2010s.

I personally hope that Next Level Games is making Star Fox. It would be neat to see them revive another old IP, and since they are so good at characterization and animation, they would be a perfect fit for bringing the highly personable Star Fox characters to Switch. They also have a lot of experience with refined mechanics and online play, so it's totally in their ballpark. Question is if they (or Nintendo) care to try.
 
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Fire Emblem has Inteligent Systems always pushing for it to get more entries It’s like Kirby and HAL . IS also has Paper Mario but that is once per console type of game
 
I do wonder if we’ll see the N64 NSO roadmap 2 alongside the Pokémon Snap dating/release instead of in the direct
 
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Alright so yesterday when vibes were low I had an idea to lift things up in in here...

Quote reply to this message with your favorite memory of a Direct Announcement. Be specific: where were you when you were watching, how many tears did you shed, what were your Direct snacks?

I’ll randomly pick one of the (valid) replies tomorrow (Saturday) morning and gift them an eshop game of their choosing, $20 max! (or I suppose credit if a code isn't possible) Include the game you’d be hoping to grab with it in your reply to give the devs some love :)
I think my favorite was the Xenoblade Chronicles 3 announcement. Not because of the game itself since I think most people expected it eventually, but the circumstances around it. My best friend and I did our CS lab assignment ahead of time so that we could watch it right after we got out of a group meeting. We were sitting in a study room in the computer science building, sharing a pair of earbuds so we didn't disturb anyone walking by.

We both freaked out as soon as we saw Noah, because it was instantly recognizable as MonolithSoft's stuff haha. Then my Discord server was blowing up because I'd made a bet with someone that we'd see it and, if we did, they'd have to make a bingo card for the next Direct. My friend and I spent the next two hours speculating based on what we'd seen haha, it was great.

EDIT: Oops, forgot to mention, I'd pick up In Other Waters and/or Ocean's Heart. Both look really cool and are on sale right now!
 
I see, so we are at the Nostalgia state of the Direct hype cycle.

The cycle look like this:
RUMOUR -> HYPE -> DESPAIR ->NOSTALGIA -> CONFIRMATION -> HYPE AGAIN
 
Great catch for Game Pass if true, Silksong is not even announced for Xbox yet, so a double-surprise!
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About that leaked email thing, maybe somebody already mentioned, but I think that a small lesson learned is that maybe game companies only notify the media when an announcement is very close, a few days tops. I remember even WaPo leaking stuff by accident hours before an event. So maybe it's a common practice to keep the leak window shorter
 
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That seems wild and unnecessary for Team Cherry. I guess they see most people buying it on Switch anyway and got a really good MS deal?

Edit: I recall it also sold a lot on Steam. Must have been a really good MS deal.
And the end of the day it's a net positive for them. Get that sweet sweet Xbox money, still launch on your preferred platforms. XBox might've even offered to assist with porting work or something

There's no real reason for them not to take this sort of deal of it was offered
 
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That seems wild and unnecessary for Team Cherry. I guess they see most people buying it on Switch anyway and got a really good MS deal?

Edit: I recall it also sold a lot on Steam. Must have been a really good MS deal.
Why would this be unnecessary? Other game devs do this all the time. Just look at MLB The Show.
 
I think we shouldn’t care whatever Silksong is on GP Day 1 or not meanwhile its still releasing the same day on Switch.

The “leaker” saying this info may suggest that Silksong will be present this next Sunday. And that is good news.
 
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That seems wild and unnecessary for Team Cherry. I guess they see most people buying it on Switch anyway and got a really good MS deal?

Edit: I recall it also sold a lot on Steam. Must have been a really good MS deal.
i mean it doesn't really even matter if it's gamepass day one or not it's still going to sell best on switch and steam like the last one
 
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MS must be going all out if they got HKS on game pass
I thought MS was going all out when they decided to purchase Activision Blizzard, but this really cements it. I'm just poking fun, but a lot of people here really overestimate how big a deal certain games are. Looking at you, PG/Bayo fans.
 
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Silksong is like a more popular Bayonetta type deal for Microsoft. In part, Nintendo fund Bayonetta to send signals to the enthusiast crowd that the Switch and Nintendo is for them.

Microsoft grab deals like Silksong (if that happens) for a similar reason: it's a signal to enthusiasts that Game Pass is the place for them.
 
Why would this be unnecessary? Other game devs do this all the time. Just look at MLB The Show.

Game Pass has been seen as a place to give indies and other games visibility that might otherwise go unseen. I don’t know anything about how the arrangement worked with MLB, but Team Cherry’s situation isn’t something that happens “all the time”.

Hollow Knight was a huge success. They’ve sold 3 million copies by now ( last I could find was 2.8 mil in 2019 ). Over a million of that is on PC, a Game Pass platform. You don’t see that many third party games drop Day 1 on Game Pass that one would expect to be hugely successful without it. They usually show up pretty late if at all.

The deal feels like it benefits MS far more than Team Cherry, unless as I said, it’s a really good deal. Or perhaps Team Cherry is less confident in the offering

Edit: and to be clear, I don’t have a problem with it being on Game Pass. I’m not likely to play it any other way as I bounced off the original on Switch
 
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