Looks like there's some kind of beacon past the tree and ridge on the right of the Feris.
Looks really solid! I saw the DRS doing it's usual thing during big lighting moments in the trailer cutscenes but really into how the gameplay is looking. I'm playing DE just now which is obviously an old game at this point but 3 looks really good in comparison. Just the whole graphical package is looking lovely.I don't know it it's just me but that gameplay screenshot looks pretty clean resolution/sharpness wise?
"huge" in this case is very relative. OT did 1M between 3 systems. for this, I think it would be "huge" if it breaks 3MThis may be anecdotal but the hype I see around me in real life is giving me the impression that this game is going to be huge. Last time I saw hype like that for a JRPG it was Octopath Traveler and that game did very well.
I'm pretty sure Octopath Traveler did one million on the Switch alone which is pretty good for a new RPG with no legacy behind it."huge" in this case is very relative. OT did 1M between 3 systems. for this, I think it would be "huge" if it breaks 3M
Octopath technically did worse than XC2, so Octopath level sales would honestly probably be a mild disappointment here (though still very good for a game like Octopath)This may be anecdotal but the hype I see around me in real life is giving me the impression that this game is going to be huge. Last time I saw hype like that for a JRPG it was Octopath Traveler and that game did very well.
Whaaaaa? Pretty sure Square-Enix put Octopath at 2.5 million units last time they reported on them."huge" in this case is very relative. OT did 1M between 3 systems. for this, I think it would be "huge" if it breaks 3M
"huge" in this case is very relative. OT did 1M between 3 systems. for this, I think it would be "huge" if it breaks 3M
??Octopath technically did worse than XC2, so Octopath level sales would honestly probably be a mild disappointment here (though still very good for a game like Octopath)
If the game turns out as good as it looks I could see it breaking 3M, maybe.
yea, I forgot the actual number, I just remember it hitting over a Milli??
Octopath did 2.5 million as of a while ago just on Switch + PC
Hm something I realized is that we're going to have all 6 characters able to call out every single artHAMMERHEAD
Ahem
Glad to see that the battle callouts are as glorious as ever.
Enemies can attack in multiples! For strong enemies like unique monsters, it is recommended to lure them in one at a time!
Arts are more powerful than Auto Attack. Once you use an Art, you cannot use it for a while until the gauge fills up. It is important to use Arts effectively!
unique battle music
lizzo_flute_bitch.mp4flute based
The "Mirik Plain," where Noah and his friends visit, is a vast grassland with a river flowing through it. The waterside is inhabited by native creatures, and there are plant-like enemies that attack out of the blue, so you have to be careful! The rich nature here is very relaxing!
The Eagles Wilderness is a desert area with sandstorms. It is a bit of a difficult environment for Noah and his friends, and it makes me want to go to an oasis and play in the water. I've seen something like a giant mechanical finger somewhere before...!
There's my boy, big yellow crystal monster looking like a heisei era kaiju
Unique tombstones from 2 are back thankfully
I want one as a pet.
Where do you see those?? By the way, thanks for sharing the updates!!Unique tombstones from 2 are back thankfully
I'd say the red things are most likely the important quest items.I still believe an airship is happening.
In one of the plains shots, there's some red glowys that look like those field checks in 2 where you went on the scent of a trail of red footsteps. So we possibly have field skill retuning in some form. Or it could just be one of the hundred different item types this game apparently has.
I've also been wondering if the yellowy grass plains and the area with the darker more Xenoblade 2 like grass will be treated as separate areas with their own music. The weird thing is the Gormott spines are in the yellowy grass area instead of the area with grass that actually looks like Gormott grass.
To the right of the yellow monster's mouth, as Nakapol highlighted in their post. And no problem! I'm a bit obsessed lolWhere do you see those?? By the way, thanks for sharing the updates!!
They have a cleaner IQ for sure. I guess the question is if it reflects the final game?Is it just me or these screenshots are much sharper than XC2? Possibly higher resolution or sharper AA?
Millick meadows clearly contains the bionis leg.Proto-Primordia & Oblivia…
It seems to me the geometry is lower than Xeno2. To accomodate for a bigger world?
The paths also seems really large and flat, I think there's gonna be car traversal or something.
I’m aware…Millick meadows clearly contains the bionis leg.