So what I take from this,
Canoe=NES
Hovercraft=N64
Sloop=GBA
Means that the Gamecube NSO emulator is gonna be called Barge. Bookmark this post.
Already corrected a few times but I may as well make it as clear as possible. NERD’s set of emulators are known as ‘Hanafuda’. All of the emulators developed from the ground up in-house by them are given names themed after Hanafuda:
- Kachikachi - Famicom / NES
- Hiyoko - Game Boy
- Hagi - GameCube + Wii
- Hachihachi - DS
Kachikachi has seen the most use, on both the NES Mini console and NSO. Hachihachi was made for DS Virtual Console on Wii U. Hagi has so far only been used for Super Mario 3D All-Stars (all of Sunshine, and graphics/audio emulation for Galaxy). Hiyoko may have been used for the Zelda Game & Watch, but we don’t know and NERD haven’t featured it on their site.
Emulators that weren’t initially developed by NERD instead take on a different naming scheme, watercrafts:
- Canoe - Super Famicom / SNES
- Hovercraft - Nintendo 64
- Sloop - Game Boy Advance
Canoe and Hovercraft are based on the emulators those respective consoles used on Wii U Virtual Console; the former first appearing on the SNES mini console and the latter (developed by iQue) seeing use in 3D All-Stars before N64 NSO launched. Sloop is a newcomer and at this rate NSO will likely be where it debuts.
Hanafuda isn’t the first suite of Nintendo emulators to have a branded name though.
There’s VESSEL, the NES, SNES, N64 and GBA emulators used on Wii U VC; which may just be the codename for Wii U VC in general (the later additions, DS, PC Engine and MSX are excluded from this group, though).
Then there’s TRL, the set of emulators created by iQue that include NES (3DS VC), N64 (Wii U VC, 3D All-Stars), GB (3DS VC and Kirby’s Dream Collection) and GBA (unused; the ambassador games on 3DS are running native). Depending on the platform the name of the set is slightly adjusted; the default is used on 3DS and Wii U, in Kirby’s Dream Collection for Wii it is known as WTRL, and in 3D All-Stars it is TRL-NX.
The Mega Drive emulator used on NSO is obviously disconnected from all this; M2 has handled Sega console emulation across all of VC so far (Mega Drive and Master System on Wii, Game Gear on 3DS) so that’s naturally the case here with their emulator M2Engage.
If any of the aforementioned platforms make it to NSO it’ll surely be their emulation efforts again; same for MSX and PC Engine, which they’ve handled in the past too (as recently as the PCE Mini for the latter).
Phew, I think that should be a pretty good breakdown of this stuff!
My only issue is the friend restriction on the NSO apps. Nintendo needs to change that and let us play with random matchmaking.
Hope the feature makes it into the final app then, I guess!