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Sales Data Updated sales numbers for Switch titles: Pokémon BDSP (13.97M), Mario Party Superstars (5.43M), Metroid Dread (2.74M), and more

I don’t think they’re doing to double pack them. Why double them when you can sell them separately for $60? I mean how many more copies would a double pack sell compared to these two separately?

I don’t see a double pack happening.
Yeah probably not much. Maybe a discount price for each like WarioWare, but it's nice to dream about Nintendo being generous for once lol

There will be people who have bought Twilight Princess four times if it hits Switch, let that one sink in.
 
Yeah probably not much. Maybe a discount price for each like WarioWare, but it's nice to dream about Nintendo being generous for once lol

There will be people who have bought Twilight Princess four times if it hits Switch, let that one sink in.
Yeah I’m not giving Nintendo no benefit of the doubt when it comes to their remasters lol.
 
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There's a slight error for Splatoon 2. The last figure (12.68M) dates from Sep 2021, not Dec 2021.
Oh, true; could've sworn it had updated numbers this quarter but I guess Splatoon 3 really killed its sales; hasn't reached 1m this FY.

Probably why they'll keep sitting on the next Mario Kart too.
 
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The more interesting thing for Nintendo to do with Wind Waker HD and Twilight Princess HD would be to make further improvements, such as new soundtracks with orchestrated and instrumental music, and to package the games with Zelda titles or spin-offs which have never re-released.

Wind Waker could come with something like Four Swords Adventures, if Nintendo were feeling generous; or something even more obscure, like Tetra's Trackers. The obvious 'bonus' for Twilight Princess would be Link's Crossbow Training.

Maybe Skyward Sword HD will make Nintendo rethink their Zelda re-releases, but I don't think the conclusion they'll reach is launching the two games together. They want the brand to retain its prestige, and I think they'll justifiably believe that both games could actually sell more than Skyward Sword, given they're less divisive and the original entries both sold better than Skyward Sword did.
 
And once again, Mario Golf is the least selling Mario spinoff. Still, 2.2 million is a massive improvement over the 3DS game, which has sold only 400k.
 
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Those Mario Kart numbers are absurd, Jesus. Who still hasn't bought Mario Kart by now!
People without a Switch; the hardware is still selling millions too. It's basically Nintendo's GTA at this point in terms of numbers.

That's good perspective. I do hope Prime 4 (if a good game) would push 5 million. You see Luigi's Mansion, a strange, niche kind of game selling 11m+ and you feel like any critically acclaimed Nintendo game should be able to get to 5m lol
Since when are family games with broad appeal niche lol

I get what you're saying when you look at it from the surface, but LM3 appeals to children, people who want a couch co-op game, fans of the original, etc. It has a pretty wide reach, and its sales are well earned.

That's good news on my book, shows Nintendo they might have to do a little more of they want remastered Wii games to be a big hit. Doubt they would sell WW and TP separately now like people were afraid.
I'm with @MisterSpo on this one. Maybe they make improvements or up the value in some other way, but a double pack certainly shouldn't be counted on. For perspective, SS HD will likely sell around twice what Xenoblade 2 did. 'Disappointing' for Zelda is still very, very profitable - especially when you consider that it wasn't even a new game.
 
Since when are family games with broad appeal niche lol

I get what you're saying when you look at it from the surface, but LM3 appeals to children, people who want a couch co-op game, fans of the original, etc. It has a pretty wide reach, and its sales are well earned.
Yeah I work with kids and this kid fucking LOVES Luigi's Mansion 3, he talks about it all the time. Marioverse stuff is just always gonna have bigger penetration than a series like Metroid, even if it's not a "mainline" game.
 
Yeah I work with kids and this kid fucking LOVES Luigi's Mansion 3, he talks about it all the time. Marioverse stuff is just always gonna have bigger penetration than a series like Metroid, even if it's not a "mainline" game.
This makes me wonder about Yoshi's Crafted World, which despite releasing relatively early, didn't even reach 2 million. I wonder what is up with that game that caused it to be unappealing. Even Donkey Kong Country: Tropical Freeze, itself a sort of rerelease with an added mode (akin to Returns 3D) sold more than Crafted World. It's strange that despite having ties with Mario, Yoshi's game didn't seem to have that much outreach, unless it secretly got past the mark but they didn't report that.

Thank you for reading.
 
I always thought that if Dread achieved 3 millions it would be a success already and it definitely can.

People were dreaming if they thought it was going to do like 5 millions or so.
 
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This makes me wonder about Yoshi's Crafted World, which despite releasing relatively early, didn't even reach 2 million. I wonder what is up with that game that caused it to be unappealing. Even Donkey Kong Country: Tropical Freeze, itself a sort of rerelease with an added mode (akin to Returns 3D) sold more than Crafted World. It's strange that despite having ties with Mario, Yoshi's game didn't seem to have that much outreach, unless it secretly got past the mark but they didn't report that.

Thank you for reading.
Yoshi had rather poor word of mouth IIRC. Beyond that, I couldn't tell you.
 
This makes me wonder about Yoshi's Crafted World, which despite releasing relatively early, didn't even reach 2 million. I wonder what is up with that game that caused it to be unappealing. Even Donkey Kong Country: Tropical Freeze, itself a sort of rerelease with an added mode (akin to Returns 3D) sold more than Crafted World. It's strange that despite having ties with Mario, Yoshi's game didn't seem to have that much outreach, unless it secretly got past the mark but they didn't report that.

Thank you for reading.

Yoshi cracked 2m, the most recent numbers from June 2020 had it at 2,09m. But it didn't get a huge bump compared to Woolly World on Wii U (1,56m). Yoshi just seems to have a hard time selling much more than 2m these days.
 
This makes me wonder about Yoshi's Crafted World, which despite releasing relatively early, didn't even reach 2 million. I wonder what is up with that game that caused it to be unappealing. Even Donkey Kong Country: Tropical Freeze, itself a sort of rerelease with an added mode (akin to Returns 3D) sold more than Crafted World. It's strange that despite having ties with Mario, Yoshi's game didn't seem to have that much outreach, unless it secretly got past the mark but they didn't report that.

Thank you for reading.
Yoshi hasn't had its total sales reported for a while, but it probably did manage to break the 2 million mark over time.

Donkey Kong has a longer track record of success than Yoshi, and is probably a more recognisable brand, even if its most successful period is in the past by now. I think Yoshi peaked with the original Yoshi's Island at a little over 4 million; by way of comparison, the original DKC sold something like 9 million, while DKC 2, Diddy Kong Racing, Donkey Kong 64, and Donkey Kong Country Returns all sold around the 5 million mark or more. Most Yoshi games have sold in the 1.5 to 3 million range.
 
All those 3 have destroyed the sales of their predecessors.
Brawl was around 13M and Twilight Princess like 8-9M without including the remaster.
Someone will most likely provide the exact numbers.

Yeah, but I meant compared to the totals of all the predecessors altogether. We've now got a graph of Animal Crossing passing the test.

I'll try the Smash comparison myself (source the sales data from the threadmark for this thread):
Smash (N64): 5.55
Meele: 7.41
Brawl: 13.32
Smash Wii U: 5.38
Smash 3DS: 9.63
TOTAL: 41.29

Smash Ultimate currently is at 27.40 millions, so it might not reach 41.29 millions. But OTOH it doesn't seem totally impossible.
 
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Yoshi didn’t have good word to mouth. Nintendo can’t just throw every single thing out there and they will sell amazing. I didn’t buy Yoshi with its trash music. They need to do better with Yoshi.
 
Shame about Skyward Sword HD not having much legs. It turned out to be a pretty sweet remaster. It scaled up to HD surprisingly well. And having a free camera was awesome, completely transforming some of the game's most awkward parts.

BOTW outselling it in the quarter by a factor of nearly 7 clearly shows that traditional dungeons are sales poison. :devilish:
 
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from install base:

Metroid lifetime-to-date shipments:

Metroid Prime (GC): 2.84 million
Metroid Dread (NSW): 2.74 million
Metroid (NES): 2.73 million
Metroid 2 Return of Samus (GB): 1.72 million
Metroid Fusion (GBA): 1.60 million
Super Metroid (SNES): 1.42 million
Metroid Prime 3 Corruption (Wii): 1.41 million
Metroid Prime 2 (GC): 1.10 million
Metroid Prime Hunters (DS): 1.08 million

Below 1 million:
Metroid Zero Mission (GBA) (482K in USA, 85K in Japan)
Metroid Other M (Wii) (349K in USA, 76K in Japan)
Metroid Samus Returns (3DS) (42K in Japan)
Metroid Prime Pinball (DS) (172K in USA, 15K in Japan)
Metroid Prime Federation Force (3DS) (6K in Japan)
Oh wow. I had thought the original Metroid was on top for some reason. Ok yeah Metroid Dread is definitely becoming the best selling Metroid game by the end of the fiscal year even if it has abysmal legs.

Thank you for grabbing this data!
 
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The more interesting thing for Nintendo to do with Wind Waker HD and Twilight Princess HD would be to make further improvements, such as new soundtracks with orchestrated and instrumental music, and to package the games with Zelda titles or spin-offs which have never re-released.

Wind Waker could come with something like Four Swords Adventures, if Nintendo were feeling generous; or something even more obscure, like Tetra's Trackers. The obvious 'bonus' for Twilight Princess would be Link's Crossbow Training.

Maybe Skyward Sword HD will make Nintendo rethink their Zelda re-releases, but I don't think the conclusion they'll reach is launching the two games together. They want the brand to retain its prestige, and I think they'll justifiably believe that both games could actually sell more than Skyward Sword, given they're less divisive and the original entries both sold better than Skyward Sword did.

I really dont see any changes compared to Wii U relases, expect we talking about double pack for $60.
 
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I don't even hate Yoshi but Woolly was the only one that came close to the original and if that's the height of the series I'm ok with not getting any new ones.
 
All those 3 have destroyed the sales of their predecessors.
Brawl was around 13M and Twilight Princess like 8-9M without including the remaster.
Someone will most likely provide the exact numbers.

Not as outstanding as the AC graph, but here are the comparisons between Smash/BOTW and their respective series agregate sales data:

MQNxmZ8.png

This one counts all 1M+ sellers, both mainline and spinoff entries, according to Mondomega sales post.

oBK8z07.png
 
The only reason I have Yoshi's Crafted World was because it cost me 79p. Still not played it.

I would pay 79 times that for new Wario Land on Switch.
 
Hmm. I missed the mark on Skyward Sword.

It’s not doing nearly as well as I predicted. Rather disappointing honestly.
 
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I'm happy WarioWare got past 1 mil, once that game released it pretty much evaporated from conversation and attention.

While not a true party game, I do feel like releasing WarioWare a month before a brand Mario Party was a mistake. Think it would have done a bit better if it had more time to breath
 
I genuinely don't understand the disappointment with Skyward Sword HD's sales. As I wrote before, it's the best selling HD remaster and the only one that outsold the original. Obviously, the Wii U made that unlikely for WWHD and TPHD as well but not even OoT3D or MM3D managed to. Did people expect it to sell much more because of the "BotW" effect?
 
Hopefully those Metroid numbers are enough to convince Nintendo to keep pumping out games of the franchise.

On another note, I can't help but feel a bit disappointed Pokémon BDSP is doing so well since in a way it validates low-effort ports. However, I will still try to be positive and assume the eventual Black and White remakes will be done more carefully, because those gems certainly deserve better.
 
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I genuinely don't understand the disappointment with Skyward Sword HD's sales. As I wrote before, it's the best selling HD remaster and the only one that outsold the original. Obviously, the Wii U made that unlikely for WWHD and TPHD as well but not even OoT3D or MM3D managed to. Did people expect it to sell much more because of the "BotW" effect?
I thought it would track more closely to Link's Awakening, which is on track to exceed 6 million lifetime. By way of comparison, LA did 3.1 million in the first quarter and another million in the Christmas quarter following the September launch. SS:HD first quarter figures were higher (makes sense given the 2 extra months it had on the market versus LA) but at 250k, the Christmas shipment is just one quarter of what LA managed at that point in time. Of course, LA had decent legs and shipped over a million in its second fiscal year, so Skyward Sword may well end up close to or over the 5 million mark, which would still be a strong overall result for the game; especially when we think about how few Zelda titles actually hit that milestone before.

But I do think the current quarter is disappointing for Skyward Sword. Perhaps it chugs along OK in the next 12 to 18 months.
 
I genuinely don't understand the disappointment with Skyward Sword HD's sales. As I wrote before, it's the best selling HD remaster and the only one that outsold the original. Obviously, the Wii U made that unlikely for WWHD and TPHD as well but not even OoT3D or MM3D managed to. Did people expect it to sell much more because of the "BotW" effect?
From what I can read in-between the lines here and on Twitter os, that people wanted to do "better" to send a message to Nintendo that traditional 3D Zelda and Dungeons are still in demand.

If I'm wrong in my interpretation, I'll take the L.

Saying that, I think the game did awesome for what it was.
 
New Pokémon Snap is a interesting one.

I wonder if it would’ve done the same numbers on Wii U honestly.

Probably didn’t do as well as many expected. Tho interesting enough, best graphics in Pokémon game wasn’t really a selling point like my friend predicted it would be lol.

I wonder what the expectations were. Gonna have done well internally with it getting free updates. But after all the desire and outcry for it. Wonder what Pokémon Company and Nintendo expected. Still think they’re happy. A old series returned to a welcome reception overall.
 
Happy that Dread sold well.

Also fun to see smaller titles like Warioware, Brain Academy and Gamebuilder Garage selling over 1M. I imagine the amount of 1st party titles that sold less than 1M must be super low.
 
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Remember when Super Mario Bros. and Tetris were the two most sold video games ever, both at around 40 million, and that seemed astronomical and insurmountable?

We've come a long ways since then.
 
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I thought it would track more closely to Link's Awakening, which is on track to exceed 6 million lifetime. By way of comparison, LA did 3.1 million in the first quarter and another million in the Christmas quarter following the September launch. SS:HD first quarter figures were higher (makes sense given the 2 extra months it had on the market versus LA) but at 250k, the Christmas shipment is just one quarter of what LA managed at that point in time. Of course, LA had decent legs and shipped over a million in its second fiscal year, so Skyward Sword may well end up close to or over the 5 million mark, which would still be a strong overall result for the game; especially when we think about how few Zelda titles actually hit that milestone before.

But I do think the current quarter is disappointing for Skyward Sword. Perhaps it chugs along OK in the next 12 to 18 months.

I think there's several factors that make this a bit of a tough comparison. SSHD is "just" a remaster of one of the more controversial games in the series whereas LA was a full asset remake that arguably outperformed its expectations. Not to mention that SSHD also doesn't compare favourably to BotW while LA was the first 2D Zelda on the system. It just feels like people have started calling everything that isn't a breakout success a "disappointment".

From what I can read in-between the lines here and on Twitter os, that people wanted to do "better" to send a message to Nintendo that traditional 3D Zelda and Dungeons are still in demand.

If I'm wrong in my interpretation, I'll take the L.

Saying that, I think the game did awesome for what it was.

If so, people really shouldn't pin those hopes on Skyward Sword of all games.
 
I think there's several factors that make this a bit of a tough comparison. SSHD is "just" a remaster of one of the more controversial games in the series whereas LA was a full asset remake that arguably outperformed its expectations. Not to mention that SSHD also doesn't compare favourably to BotW while LA was the first 2D Zelda on the system. It just feels like people have started calling everything that isn't a breakout success a "disappointment".
Yeah, I get you. In context the overall shipments are solid, but perhaps ~250k behind where I thought it might be by now. It's stil exceeded sales of the original, and probably will do so by a noticeable quantity over time. Specifically, I think the second quarter is a little disappointing; but not to the extent I think Nintendo will be concerned and not to the extent I think they'd reassess their plans for Zelda as others think (even if I am more and more on board with WW:HD and TP:HD being packaged with bonus content).
 
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New Pokémon Snap is a interesting one.

I wonder if it would’ve done the same numbers on Wii U honestly.

Probably didn’t do as well as many expected. Tho interesting enough, best graphics in Pokémon game wasn’t really a selling point like my friend predicted it would be lol.

I wonder what the expectations were. Gonna have done well internally with it getting free updates. But after all the desire and outcry for it. Wonder what Pokémon Company and Nintendo expected. Still think they’re happy. A old series returned to a welcome reception overall.
It's a spin-off so I'm sure they're happy with it. And Arceus might not be able to help Switch hardware at this point in the cycle, but maybe it can help push Snap a bit for those who want more Pokemon after it. I think Arceus will expand the Pokemon demographic on Switch.
 
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Nah. It’s a niche genre. This is what Pokémon could do. Star Fox would do bad if they stick to rail shooter. For the sake of the series it needs big changes. You can still incorporate rail shooting somewhere in there, but that’s no longer the focus.
not everything good is popular
 


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