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StarTopic Splatoon 3 |ST| The Mammal with the Three Golden Eggs (World's End Splatfest announced)

Inkopolis Square got such an good upgrade for Splatfests. The jellyfish bouncing on inklings' heads is such a great touch (and was the confetti in the hubs always squid-shaped?)

Fizzbangs are neat. Fun to use though I suspect that they will make matches more lopsided on average than they were before.
 
First match I was in we quickly got overwhelmed by people throwing them into the spawn, so that was fun.
Pfft. Skill issue.


...That happened in my second match. I don't think they completely thought through how unbalanced "bombs that you get more of every time you splat someone" could become if a team is even mildly coordinated, because holy shit, there was someone that had ten of the things at one point.
 
Pfft. Skill issue.


...That happened in my second match. I don't think they completely thought through how unbalanced "bombs that you get more of every time you splat someone" could become if a team is even mildly coordinated, because holy shit, there was someone that had ten of the things at one point.
Splat3 team thinking for 5 seconds about the actual consequences of new mechanics? Outrageous idea
 
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I'm not sure we'll be getting Splatoon 4 in the Switch 2's first year when we haven't even gotten hide or hair of the next Animal Crossing. Unless Nintendo gets a lot more developers into that studio, I don't think Production Group 5 can handle the full-scale development of both AC and Splatoon concurrently.
Go compare the credits of New Horizons and Splatoon 3. There's not really much crossover.
 
I hate Robo ROM-en so much. My win rate there must be 10% at best. It's a garbage, hateful map that only exists to punish me for ever having positive thoughts about anything
 
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These two sitations aren't particularly comparable. The first reference to the scrapped rocket gamemode was found in September 2017; just two months into Splatoon 2's life, early enough for such a thing to be planned and worked on earnestly.

Season 8's content should've already been decided on awhile ago now; as I mentioned in the post the two weapons 100% set for Season 8 have already been in the files for months (had internal names; Saber_Heavy and Stringer_Explosion; in Season 6, alongside the new Dualies and Brella that showed up this current season), while the two new weapons in question are fresh, only now appearing in the 7.1.0 patch today.
Well this would work out for me since I just jumped in haha.

When was the original expected window for major updates to stop? I think I remember the direct saying around two years of support, but I’m guessing that datamining would have more specific info.
Go compare the credits of New Horizons and Splatoon 3. There's not really much crossover.
Yep. Even ignoring the small EPD staff crossover, the two games also had different support teams. Splatoon 3 has game design assistance from Mario Club (primarily does debugging/QA) and significant art support from Bandai Namco Singapore/Malaysia. New Horizons was entirely(?) programmed by SRD and had art support from Monolith and 1-UP Studio.

Mario Club, Monolith, and SRD worked on both titles, but had a noticeably larger role in only one title.


I’m very curious as to how Splatoon will be handled on Switch 2. Obviously Splatoon 4 will happen at some point, but I doubt it’s even in full production yet and probably won’t be until the final Splatfest is over. Especially with EPD staff likely focused on Switch 2 launch-window titles at the moment.

Extended PvP/PvE support? Another expansion pass? A side-game? I know people were speculating about a Salmon Run or Squid Beatz spinoff a while back.
 
Am I the only one having issues with the colors? The purple and pink colors are VERY similar, and it legit makes it tough for me to read ._.

Never had an issue with two too-similar colors being in play before
 
Am I the only one having issues with the colors? The purple and pink colors are VERY similar, and it legit makes it tough for me to read ._.

Never had an issue with two too-similar colors being in play before
yeah I've mistaken enemy and friendly superjumps for each other specifically with this color combo
 
yeah I've mistaken enemy and friendly superjumps for each other specifically with this color combo
Yesss. So it's not just me.
I see people swimming around near the 'edge' of 'some color' and I can't tell fast enough if it's friend or foe, hah.
Weird
 
Yep. Even ignoring the small EPD staff crossover, the two games also had different support teams. Splatoon 3 has game design assistance from Mario Club (primarily does debugging/QA) and significant art support from Bandai Namco Singapore/Malaysia. New Horizons was entirely(?) programmed by SRD and had art support from Monolith and 1-UP Studio.

Mario Club, Monolith, and SRD worked on both titles, but had a noticeably larger role in only one title.

bookmarked, thank you very much
 
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I’m very curious as to how Splatoon will be handled on Switch 2. Obviously Splatoon 4 will happen at some point, but I doubt it’s even in full production yet and probably won’t be until the final Splatfest is over. Especially with EPD staff likely focused on Switch 2 launch-window titles at the moment.

Extended PvP/PvE support? Another expansion pass? A side-game? I know people were speculating about a Salmon Run or Squid Beatz spinoff a while back.
Honestly, I think it makes more and more sense for Nintendo to start spinning off Splatoon single-player into its own thing while still having rewards for use in multiplayer, since these games already use save data from previous games. As I mentioned previously, I'd love a Persona-style spinoff. It would give whoever does these spinoffs more flexibility to to experiment with mechanics and concepts that could be potentially used in multiplayer (or more mainline titles in general) later.
 
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When was the original expected window for major updates to stop? I think I remember the direct saying around two years of support, but I’m guessing that datamining would have more specific info.

The expectation since the beginning has been for 8 seasons with new content; but there's a quite a few outstanding questions about how exactly this will play out:
  • In terms of second kits, they've added just enough each batch to perfectly wrap up with Season 8. The only weapons left without one are: Bamboozler, Hydra Splatling, Range Blaster, Heavy Edit Splatling, Douser Dualies, Recycled Brella, and the upcoming new Stringer and Splatana (believed to recieve both kits at once, due to the lacking numbers otherwise and the expectation of major new content ending here).
    • Third kits, on the other hand, do not appear to be happening within Season 8 (at some point post-launch all of the third kits from 2 were ported over to Splatoon 3 internally, but obviously need new models and adjusted subs / specials to be released). As such there has always been a high llikelihood of smaller-scale new content outside of the initially planned schedule (Splatoon tradition at this point, as Sheldon's Picks and Kensa Collection happened under similar circumstances the first two times).
    • The new references to two more main weapons could throw off the above planning, though. Presuming they do release, and at some point after Season 8 (again, recently deciding to create two more new weapons for June isn't technically impossible, but these weapon additions have been planned for awhile so any recent shift would be abnormal), their perfect end to second kits would be out the window.
    • Also worth noting: there's good reason to believe all of the new weapon added up to this point were planned from the start. Post-launch they've added one new weapon from every class, all in logical groups. The original trio of classes (Shooter, Roller and Charger) in Season 2; the variant weapon types that later became seperate classes (Blaster and Brush) in Season 4; the post-launch Splatoon 1 classes (Slosher and Splatling) in Season 5; the Splatoon 2 classes (Dualie and Brella) in Season 7; and the Splatoon 3 classes (Stringer and Splatana) to end in Season 8. The release schedule would've shifted a bit with the internal delay of Side Order, but idea here was clear, and any new weapon for any class would break it in some way (even if they were another Stringer and Splatana pair).
  • From what we can determine, the first year of post-launch versus maps were all worked on in some form before launch (as their internal ID numbers are among the launch stages, rather than afterwards like Crableg / Shipshape onwards). Currently the expectation is for one final new stage next season with lateral symmetry (ala Saltspray Rig and Skipper Pavilion) as the functionality was added to Splatoon 3 some time ago). It'd be strange for returning stages to unceremoniously end with Bluefin two seasons earlier, but outside of some leftover test data for The Reef and Kelp Dome there isn't anything pointing to any stage in particular in the files right now.
  • The latest Salmon Run map is already officially confirmed to be the last (the remaining stages that didn't return from Splatoon 2 all had data in the files for quite awhile; this would be a case where something appearing in the files didn't lead to it surfacing). Even if there is extra support for new weapons and gear outside of Salmon Run, it still appears this side of the game will be done with new content after the final Big Run.
  • Speaking of events; we don't know how any hypothetical content expansion would impact the inevitable Final Splatfest. For now it's worth working with the assumption that it'll just happen in September for the second anniversary of the game; and that any Splatfests afterwards (presuming they would do some more events to tide players over until the next game; Splatoon 2 did this) would either be reruns or just not any special theme.
  • We're still waiting on the announcement and release of the datamined Side Order Pearl and Marina amiibo; though adding compatability outside of a season's launch is no issue, so this isn't something beholden to the season schedule.

It's funny to think about, but if they really wanted to, just bringing back all of the third kits from 2 and creating some more for new weapons introduced in 3 leaves you with enough to stretch out an extra year of 8-9 alternate kits per season.
 
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Multiple times in this thread you have suggested you “shouldn’t exist” or that you should kill yourself over a video game. This isn’t healthy and we suggest you take a long break from games. We are threadbanning you for 10 days. -xghost777, MB, Isis, drew
I will never understand why Nintendo hates me so much. I have zero winning streaks longer than 2 games in the last 50, zero. Meanwhile I have numerous losing streaks of 5 or more. They could not make it more clear that they think I have no right to exist
 
I will never understand why Nintendo hates me so much. I have zero winning streaks longer than 2 games in the last 50, zero. Meanwhile I have numerous losing streaks of 5 or more. They could not make it more clear that they think I have no right to exist
nintendo did not make you bad at the game dog

they do not hate you, you hate yourself for being bad at a children's game

as someone who has struggled with this as well the hating yourself is the problem, not the being bad at a children's game
 
nintendo did not make you bad at the game dog

they do not hate you, you hate yourself for being bad at a children's game

as someone who has struggled with this as well the hating yourself is the problem, not the being bad at a children's game
There are tons of bad Splatoon players who are still allowed to win games unfairly; I know because the game forces me to constantly play with them in Salmon Run
 
Finally got my gold badge for being a Tricolor Turf War defender! I wonder if I'll be able to get the attacker badge this Splatfest. This map seems pretty strong for the defenders with the high vantage point. I'll give it some shots before going back to the usual mode.

I didn't get to Ruler in the last few Splatfests, but I think I'll be able to manage it this time!
 
Extended PvP/PvE support? Another expansion pass? A side-game? I know people were speculating about a Salmon Run or Squid Beatz spinoff a while back.
Splat 1 Deluxe for NSW 2 launch window maybe? Sold well on Wii U, but there's likely a lot of new players to the series that haven't played the first campaign (including me)

Add extra mission content and a new side mode to go with it, to fulfill the deluxe element

It'll be 10 years since it's initial release too, so it's probably got some nostalgia power
 
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Winning against a team that was spawncamping you earlier in the match

images

(Take that Team Drums :p)
 
I thought it was equal early on, but Team Guitar seem to be struggling...

I'm also really reminded of how many Splatoon 2 stages I hate + how many bad ones they brought over. Seeing Shipyard, Manta Maria, Pump Track etc. in rotation is ughhhh.

Meanwhile my besties Mainstage and Skipper Pavilion are missing 😔
 
I blame everyone who complained about Turf Wars only being decided in the last 30 seconds for these rich get richer fireworks.

Well, partly. The bad implementation is on the devs. If their intention was to adress that problem, Fizzbangs should be all paint zero damage.
 
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Why is it so common to see “paint” being used in place of “ink” when people talk about Splatoon? I don’t understand; not only has “paint” never been the official term used (and makes less sense in context compared to “ink”), but it’s a longer word to type at that! And it’s not like “ink” isn’t also a verb that’s used the same way, so I don’t understand why some people seem to have an aversion to using the official term. Is it just a weird competitive scene thing or something?
 
Why is it so common to see “paint” being used in place of “ink” when people talk about Splatoon? I don’t understand; not only has “paint” never been the official term used (and makes less sense in context compared to “ink”), but it’s a longer word to type at that! And it’s not like “ink” isn’t also a verb that’s used the same way, so I don’t understand why some people seem to have an aversion to using the official term. Is it just a weird competitive scene thing or something?

"Painting" a wall or a floor sounds like a more pleasurable activity than "inking" it. Paint conveys childhood reativity and playfully making a mess, Ink invokes the pain of the tattoo needle and fear of an escaping octopus.

That and it's nice to have two words for the same thing so you can vary expressions.
 
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"Painting" a wall or a floor sounds like a more pleasurable activity than "inking" it. Paint conveys creativity and playfully making a mess, Ink invokes the pain of the tattoo needle and fear of an escaping octopus.
I can’t say I really understand or agree with that, personally, but okay I guess. 🤷 The verb “ink” means the exact same thing as the verb “paint” with the only difference being the substance that you’re using, and in the case of Splatoon it’s specifically ink because your character is literally a squid or octopus.
 
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Why is it so common to see “paint” being used in place of “ink” when people talk about Splatoon? I don’t understand; not only has “paint” never been the official term used (and makes less sense in context compared to “ink”), but it’s a longer word to type at that! And it’s not like “ink” isn’t also a verb that’s used the same way, so I don’t understand why some people seem to have an aversion to using the official term. Is it just a weird competitive scene thing or something?
If you use the word ink for everything it gets confusing. Paint is used to refer to the verb, ink is used to refer to the noun. It also just sounds better in English for some reason.

You swim in the ink you paint. You don't swim in the paint you ink. And you definitely don't swim in the ink you ink or swim in the paint you paint
 
Quoted by: Tye
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If you use the word ink for everything it gets confusing. Paint is used to refer to the verb, ink is used to refer to the noun. It also just sounds better in English for some reason.

You swim in the ink you paint. You don't swim in the paint you ink. And you definitely don't swim in the ink you ink or swim in the paint you paint
I mean, “ink” is the official term used by the game and Nintendo in all situations, in both noun and verb form, so I really don’t see the problem. Yes, you absolutely do swim in the ink you ink. Though you normally wouldn’t say it like that—all you’d need to say is “you swim in your ink” because it’s implied that you inked it, lol. I’ve never once found it to be confusing or weird-sounding to exclusively use the word “ink” in all contexts relating to, well, ink in Splatoon.
 
I mean, “ink” is the official term used by the game and Nintendo in all situations, in both noun and verb form, so I really don’t see the problem. Yes, you absolutely do swim in the ink you ink. Though you normally wouldn’t say it like that—all you’d need to say is “you swim in your ink” because it’s implied that you inked it, lol. I’ve never once found it to be confusing or weird-sounding to exclusively use the word “ink” in all contexts relating to, well, ink in Splatoon.
You can use both words individually but if you're in a context where you need to differentiate them, which is pretty much all the time if you're talking about the act of playing the game in detail, then you have to use them differently or else it gets confusing. If Nintendo was putting out guides on how to play specific weapons and whatnot then they would use the terms more consistently, but since they just put out promos and things they don't have to be precise with their language.
 
I think it at least partially comes down to the fact that the game looks like (and pretty much is) glorified paintball and saying it's really colorful ink because the characters are anthropomorphic cephalopod creatures can come across as an "um, acktually" for a casual observer who doesn't care about the lore. To casuals, it's just a weird game were kids play with paint guns and turn into fish. Or molluscs, if they know enough about marine life.

Outside of that, "painting" does feel better as a verb in quite a few cases, such as telling someone to "paint the floor with your ink," so I don't mind that sort of usage myself.
 
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Why is it so common to see “paint” being used in place of “ink” when people talk about Splatoon? I don’t understand; not only has “paint” never been the official term used (and makes less sense in context compared to “ink”), but it’s a longer word to type at that! And it’s not like “ink” isn’t also a verb that’s used the same way, so I don’t understand why some people seem to have an aversion to using the official term. Is it just a weird competitive scene thing or something?
fwiw paint is a verb that is used for substances other than paint

the first two common examples that come to mind are gruesome but illustrative: "paint the wall with blood" and "paint the toilet"
 
You can use both words individually but if you're in a context where you need to differentiate them, which is pretty much all the time if you're talking about the act of playing the game in detail, then you have to use them differently or else it gets confusing. If Nintendo was putting out guides on how to play specific weapons and whatnot then they would use the terms more consistently.
I don’t think they would; Nintendo is pretty good about sticking to official terminology, lol. I don’t believe Nintendo has ever officially used the term “paint” in place of “ink”. I’m pretty sure they even make the commentators for their official Splatoon tournaments only use official terminology (though I’m sure some stuff slips through accidentally on occasion with it being a live event and all), and of course the same is true for their Splatoon Directs that explain the game mechanics in depth.

fwiw paint is a verb that is used for substances other than paint

the first two common examples that come to mind are gruesome but illustrative: "paint the wall with blood" and "paint the toilet"
Yes, but in those cases there’s not already a verb specifically for covering a surface with the substance in question—you can’t “blood” the wall with blood, lol—and it’s also not a situation where there’s literally an official term that is used exclusively and consistently for the action in question as is the case with “ink” in Splatoon.

Like, people can say whatever they want, of course, but I just don’t understand why it’s so common when it doesn’t even make much sense to use “paint” over “ink” to me. I can’t help but notice and every time I see it it feels so wrong to me, lol. What’s wrong with just using “ink”? It’s just like how people bizarrely opt to say “Nintendo Wii”—an incorrect, unofficial name that has never actually been used by Nintendo and is unnecessarily longer than the official name, so it’s not even useful for shorthand, which is generally what makes people use unofficial terms over official ones (like “Wiimote”…ugh, lol).
 
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I think another reason may be that "ink" can be ambiguous, as it may refer to the amount of ink in your tank (and thus your ammo), while "paint" more clearly signifies that it's about inked surfaces.

Besides, everyone understands what you're talking about when saying "paint", so no big deal to say that. It just sounds more pleasant to me.
 
...you know, if you use a paintbrush with ink to create pictures, that activity is usually called painting, and generally not inking.

In the same sense, if you use a gun to cover a canvas, even if filled with ink, and not paint, it's painting.

Inking in the real world is pretty specific, and almost poetic in its day to day use, painting is pretty broad and includes the use of ink. English speakers are overwhelmingly more used to using paint as a verb versus ink, because where ink can be used as a verb, we tend to use write, sign, type, stamp, print or indeed, paint.
 
That was such a fun fest, I really like Fizzbangs. While I think the Tricolour stage was a little... I wouldn't call it unbalanced, but awkward to navigate, with a relatively small stage carved up into four spawns and a middle, it was, at the end of the day, VERY fun. Fizzbangs do two things I like. One, it makes kills, well, splats, way more meaningful, and allows teams to build up momentum, almost like a ranked mode, but also, they're fantastic turnaround tools. If one player has got a tonne of kills, and you pop them, now YOU have a tonne of Fizzbangs, and can make an entire portion of the map hostile to the enemy team. It adds a tonne of energy to matches with lots of back and forth.
 
Very weird that there’s an empty space on the menu under Grizzco, yet you physically have to go over to the Tableturf area to play it. I wonder if that’s partly the reason why you don’t hear many people talking about the mode.

Results:

TEAM KEYBOARD BABY WOOOO
Looks I chose right lol
 


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