• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.

Discussion Paper Mario TTYD is currently the top selling game on Amazon

Status
Not open for further replies.
I never really understood pre ordering. For me at least there has never been an issue with going and buying the game day one. Why spend the money months ahead?
I've seen way too many people at stores get turned away because there are no copies left when I pick up my preorder

you also get random physical bonuses for pre-ordering like badge sets or coasters
 
I never really understood pre ordering. For me at least there has never been an issue with going and buying the game day one. Why spend the money months ahead?

Back when Best Buy was cool and actually gave you reward cash for spending so much money there, I would get $10~20 certificates that expired after ~45 days. It was a tight window to use it or lose it. 99% of the time, I would use those rewards on pre-orders in order to lock in a low price early. That made pre-ordering months early worth it.

Now, there are reasons to pre-order collector's editions and super niche games early, but that is a whole different ballpark.
 
I've seen way too many people at stores get turned away because there are no copies left when I pick up my preorder

you also get random physical bonuses for pre-ordering like badge sets or coasters
Basically this. It's just annoying going to a store only to get turned away cause they have no copies. Like yes, I can spend another 5 minutes to go to the next place. I just don't wanna lmao.

Plus, pre-order bonuses are nice.
 
I never really understood pre ordering. For me at least there has never been an issue with going and buying the game day one. Why spend the money months ahead?
It has for me. GameStop didn't even stock Star Allies at launch other than pre-orders. TTYD is a Mario game, it isn't niche, so sure, there'll probably be units available. But why risk it? I'm going to buy it anyway, and my local game store doesn't take the money for the pre-order until it's picked up at the counter.

I think the biggest thing for me is peace of mind. I'm an anxious, indecisive person, locking in a pre-order creates a situation where if I have second thoughts it's easier to get the game than not. Think of it like relieving oneself of decision paralysis ahead of time, which if I want to play it anyway, I want to make that decision early and stick to it.

Then there's the situation in my region with the lack of retailers, but the only one that still has them has a pre order price promise and still offers pre-orders below MSRP. So I save money and if something changes by launch and the price increases, I've locked in the lowest price.
 
It has for me. GameStop didn't even stock Star Allies at launch other than pre-orders. TTYD is a Mario game, it isn't niche, so sure, there'll probably be units available. But why risk it? I'm going to buy it anyway, and my local game store doesn't take the money for the pre-order until it's picked up at the counter.
I still remember preordering Guilty Gear X2 on PS2 at Gamestop. And when I went to pick it up, they almost didn't have it to give to me because they had opened it and put it in their demo station.
 
I would be pleasantly surprised if it outsells Origami King. Remake + second Paper Mario on the console is probably going to pull it down, but it's getting more buzz than I expected (although to be fair it is the most interesting first party release so far this year to a lot of people).
Super Mario RPG sold considerably well, even though it’s a remake.

TTYD is a sequel, sure, but it isn’t being marketed as a sequel, unlike Rebirth, so that sequel baggage could not affect it as much
 
I've seen way too many people at stores get turned away because there are no copies left when I pick up my preorder

you also get random physical bonuses for pre-ordering like badge sets or coasters
Just to back you up, I went to Gamestop on Sunday to see if they had a copy of Unicorn Overlord, and apparently it was a "niche" title, so they only stocked a couple physical copies that weren't pre-orders, which got all sold out on Saturday. I was directly told that retail stores don't stock in smaller titles anymore unless someone preorders or if they're trying to get rid of warehouse stock. Honestly it's no wonder why people use Amazon so much now.
 
Yeah, and Mario RPGs have always been at the lower-lowermiddle end of mario spin off sales. Princess peach showtime should do far more than 3.5m unless it's utterly terrible. It's obviously aiming squarely for the same kind of expectations as Luigi's mansion with it being functionally very similar and that's a ten million seller.

At worst they're going to be hoping for their premiere leading lady's game to punch around the level of Kirby and the forgotten land, and that was just short of 7m last update. It would take an unequivocal sales disaster for princess peach if it ends up anywhere near TTYD sales lifetime.
No lol. Princess Peach MIGHT outsell TTYD by a million, but it's not selling the same as two already established franchises like LM and Kirby.
TTYD will sell more than TOK
 
No lol. Princess Peach MIGHT outsell TTYD by a million, but it's not selling the same as two already established franchises like LM and Kirby.
TTYD will sell more than TOK
What's "TOK"? I figure it's something other than LoZ:TOTK and also something other than PM:OK
 
Just to back you up, I went to Gamestop on Sunday to see if they had a copy of Unicorn Overlord, and apparently it was a "niche" title, so they only stocked a couple physical copies that weren't pre-orders, which got all sold out on Saturday. I was directly told that retail stores don't stock in smaller titles anymore unless someone preorders or if they're trying to get rid of warehouse stock. Honestly it's no wonder why people use Amazon so much now.
It's just a lot easier to have a stock of games in a dozen warehouses that can ship within 2 days to anywhere in the US then to try and make sure you have enough copies in 1,000+ retail locations for everyone who might want one.
 
It's just a lot easier to have a stock of games in a dozen warehouses that can ship within 2 days to anywhere in the US then to try and make sure you have enough copies in 1,000+ retail locations for everyone who might want one.
Oh I don't doubt that. It's just a bit frustrating for my little gamer heart to not be able to physically browse all the cool little titles I want.
 
Oh I don't doubt that. It's just a bit frustrating for my little gamer heart to not be able to physically browse all the cool little titles I want.
Considering I would browse and then order on amazon cause it was cheaper and new, I've been #partoftheproblem as Gamestop slowly dies.
 
Origami King being Switch's first Paper Mario game, releasing in the supercharged pandemic year, in the middle of the Switch's prime, and most importantly being an original title, makes me think that it's unlikely to be unseated for best selling Paper Mario game on the Switch. I think Super Mario RPG had much more things going for it than TTYD does, being a much more significant legacy title, having a more traditional Mario presentation, and getting the holiday boost, but even that closed out the quarter at a solid 3M and will probably merely squeak itself passed Origami King in the long run considering the frontloaded natute of RPG sales. People place faith in word-of-mouth a lot, but on the other side of the aisle we see it do little to help a game like FF7 Rebirth, so I'm not convinced TTYD will have miracles manifest itself either; even if it'll likely sell well enough and leave Nintendo happy to get good ROI on a painless remaster.
 
Yeah, and Mario RPGs have always been at the lower-lowermiddle end of mario spin off sales. Princess peach showtime should do far more than 3.5m unless it's utterly terrible. It's obviously aiming squarely for the same kind of expectations as Luigi's mansion with it being functionally very similar and that's a ten million seller.

At worst they're going to be hoping for their premiere leading lady's game to punch around the level of Kirby and the forgotten land, and that was just short of 7m last update. It would take an unequivocal sales disaster for princess peach if it ends up anywhere near TTYD sales lifetime.

Showtime selling more than 3.5m would honestly shock me. It's got quite a few things stacked against it for that and I'm not sure that was ever even the goal with that game for Nintendo.

Paper Mario selling more than Showtime isn't that weird as that's the leading man of this whole brand.
 
Showtime selling more than 3.5m would honestly shock me. It's got quite a few things stacked against it for that and I'm not sure that was ever even the goal with that game for Nintendo.

Paper Mario selling more than Showtime isn't that weird as that's the leading man of this whole brand.
I think people underestimate the size of the kid audience on Switch. That game will have long legs, especially going into Switch 2 with BC.
 
Good to see it there, but I'm gonna wait for hyper specific reviews to know how they change the frame data for battles (or if they managed 60fps battles) and if text speed is actually as slow as it is in the trailer. That's the main reason I am not feeling this remake compared to everyone else.
 
0
Origami King being Switch's first Paper Mario game, releasing in the supercharged pandemic year, in the middle of the Switch's prime, and most importantly being an original title, makes me think that it's unlikely to be unseated for best selling Paper Mario game on the Switch. I think Super Mario RPG had much more things going for it than TTYD does, being a much more significant legacy title, having a more traditional Mario presentation, and getting the holiday boost, but even that closed out the quarter at a solid 3M and will probably merely squeak itself passed Origami King in the long run considering the frontloaded natute of RPG sales. People place faith in word-of-mouth a lot, but on the other side of the aisle we see it do little to help a game like FF7 Rebirth, so I'm not convinced TTYD will have miracles manifest itself either; even if it'll likely sell well enough and leave Nintendo happy to get good ROI on a painless remaster.
I think TTYD is on par or even edges out SMRPG regarding being a significant legacy title. Their original releases both sold a similar amount (2.2m and 1.7m) and TTYD/classic PM in general has a very revered legacy these days :p

SMRPG "merely squeaking by TOK's sales" isn't accurate either. TOK had similarly front loaded sales with 2.82m of its 3.47m from its first quarter, and sold 3.12m in its first three quarters. SMRPG sold 3.14m in its first quarter alone.
 
Last edited:
Origami King being Switch's first Paper Mario game, releasing in the supercharged pandemic year, in the middle of the Switch's prime, and most importantly being an original title, makes me think that it's unlikely to be unseated for best selling Paper Mario game on the Switch. I think Super Mario RPG had much more things going for it than TTYD does, being a much more significant legacy title, having a more traditional Mario presentation, and getting the holiday boost, but even that closed out the quarter at a solid 3M and will probably merely squeak itself passed Origami King in the long run considering the frontloaded natute of RPG sales. People place faith in word-of-mouth a lot, but on the other side of the aisle we see it do little to help a game like FF7 Rebirth, so I'm not convinced TTYD will have miracles manifest itself either; even if it'll likely sell well enough and leave Nintendo happy to get good ROI on a painless remaster.
Looking at the views of SMRPG vs TTYD for switch shows there's a bit more anticipation for TTYD. But even without that, TTYD has this whole year with no other Mario to compete with it like SMRPG did with Mario Wonder. And with a more empty year so far in 2024 TTYD will catch more people's eyes. And it will have most of 2024 to be the Mario title
 
0
Never understood threads like this. Amazon has a history of Nintendo games doing very well and even being overrepresented at times relative to actual popularity, probably because Nintendo fans care about physical. Unless it sells an absolutely insane amount on Amazon it won't really give us a picture of how well it does. It's obviously going to be successful either way.
 
Last edited:
I think TTYD is on par or even edges out SMRPG regarding being a significant legacy title. Their original releases both sold a similar amount (2.2m and 1.7m) and TTYD/classic PM in general has a very revered legacy these days :p

SMRPG "merely squeaking by TOK's sales" isn't accurate either. TOK had similarly front loaded sales with 2.82m of its 3.47m from its first quarter, and sold 3.12m in its first three quarters. SMRPG sold 3.14m in its first quarter alone.
I personally don't believe TTYD is in the same realm. Mario RPG had built up an incredibly storied status on the back of being a Nintendo x Square Enix collaboration at the time of both companies' golden age of video games. It's the nexus point of all the RPG subseries, laid a lot of groundwork for how Mario's extended universe is written, and has always been a white whale for many in terms of people who believed it could never get brought back because of the shared rights (and also the fervor we see among fans who want Geno in Smash). A cursory glance on YouTube even shows how SMRPG's reveal almost tripled the view metrics of TTYD.

The sales of RPG SNES also makes for a problematic comparison point because it was not only the first game in the series, at a time when the video game audience is much smaller than it is now, but it was also not released in Europe. Despite the remake being a few hundred thousand units behind Origami King at present, and despite me personally having felt a while back that RPG was probably gonna do in the 5M range because of aforementioned factors, I'm less convinced now that it's going to outperform Origami King by any landslide amount because -- again -- RPG sales are historically frontloaded. It'll be a while until we find out how much RPG actually ended up performing given how Nintendo only update their numbers if they ship a specific amount.
 
I think people underestimate the size of the kid audience on Switch. That game will have long legs, especially going into Switch 2 with BC.

Games like Peach Showtime and modern Yoshi specifically target young kids.

Other Mario games like Luigi's Mansion, Mario Odyssey, MK etc, target everyone but are easy enough for kids. This is simply a larger demographic.

Hell, I played TTYD as a kid, in English even tho it isn't my first language.

Showtime would have to be really good to be a surprise hit, but the previews aren't really pointing to that it seems.
 
If I'd have to speculate, Showtime feels like one of those games that's gonna be "review-proof" for lack of a better word. It'll probably debut decently but have a longer than average sales tail since it targets younger audiences. Preorders usually tend to be overrepresented by core audiences; see also how SMRPG was topping Mario Wonder in Amazon JP top seller charts not long after both were announced.
 
Never understood threads like this. Amazon has a history of Nintendo games doing very well and even being overrepresented at times relative to actual popularity, probably because Nintendo fans care about physical. Unless it sells an absolutely insane amount on Amazon it won't really give us a picture of how well it does. It's obviously going to be successful either way.
yeah i gotta agree. This really doesn't mean much of anything. It's way too overrepresented
 
I'm expecting 2.5M and every 100k units above that should be seen as a big win for a remaster/remake of a GCN game releasing in the twilight year of the Switch outside of the holiday sales period.
 
yeah i gotta agree. This really doesn't mean much of anything. It's way too overrepresented
Also, a release date reveal leading to a spike in pre-orders isn't really new, either. Especially in a window where there aren't that many competing announcements.
 
...yes, which puts it exactly in line with other mario RPG sales. Do you imagine it's going to have massive legs on top of that despite that not being a thing for many of the later switch life titles, for obvious reasons.

When I stop being right, or new data becomes available, I'll change my opinion, certainly hasn't happened yet. Like, Mario RPG just showed us exactly what realistic expectations for a mario RPG on switch are, and low and behold, they're exactly in line with the previous paper mario already on the platform. Sorry if I'm not one to entertain inane fantasies because origami king apparently killed a bunch of people's families.
Do you understand the difference between “a little over a month and a half” and “lifetime” sales? Genuine question.
Give me a single example of any of those other Mario RPGs that generated their lifetime sales figures in just a month.
 
Still no sign of any NA retailers offering pre-order bonuses? This is the one case where I'd gladly welcome the lazy flat plastic standee and other such cheap extras we've been seeing lately.

And I would not underestimate this game's performance, word of mouth is a powerful thing these days, this has built a reputation over a long time as "the GOOD one", there's a lot of people waiting to find out what the big deal is.
 
Don't miss the forest focusing on the tree. Paper Mario may not be very front loaded, but it could have some very nice legs.
 
Showtime selling more than 3.5m would honestly shock me. It's got quite a few things stacked against it for that and I'm not sure that was ever even the goal with that game for Nintendo.

Paper Mario selling more than Showtime isn't that weird as that's the leading man of this whole brand.
Yeah, I agree.

The narrative surrounding the Peach game online is just not that glowing. People are not talking about the game and lots of mediocre impressions after the demo. The review sites are going to echo the sentiment. There's no way Peach sells Luigi's Mansion numbers.

If they made a game for everyone like most Nintendo games, it would sell better. Making games too easy limits your audience. imo.

That's why I think Paper Mario: Thousand Year Door could possibly outsell Princess Peach: Showtime.
 
Princess Peach is a casual game, i don't think adult, single men are the main audience for the game rather parents buying it for their daughters.
 
Yeah, I agree.

The narrative surrounding the Peach game online is just not that glowing. People are not talking about the game and lots of mediocre impressions after the demo. The review sites are going to echo the sentiment. There's no way Peach sells Luigi's Mansion numbers.

If they made a game for everyone like most Nintendo games, it would sell better. Making games too easy limits your audience. imo.

That's why I think Paper Mario: Thousand Year Door could possibly outsell Princess Peach: Showtime.

Yeah, seems like this is a simplistic lower budget title looking to make a quick buck with a character that is connected to a huge brand. I have it ordered and will probably play this after FF7 Rebirth, hope I'll have some simple fun with it.

I'm an adult gay male so I'm not exactly the target audience either I suppose lol, but I always liked the character since SMB2, I would have zero interest in this if it didn't have the Mario brand.

I think they could have done something much more interesting with this character. We already got a bit of a back story in the movie, maybe something that shows us how she became the leader of the Mushroom Kingdom.

I am curious how this game will sell tho, it does play into some stereotypical girly/gender things. It does that more than other Mario games except maybe for Super Princess Peach lol.
 
I don't see a point in trying to compare the sales of TTYD and Princess Peach Showtime. The former is a remake of a twenty year old GameCube game mostly known on the internet for being good and a fanbase of grown adults that are very...sensitive about it. The latter is an entirely brand new game starring a character that hasn't had many opportunities to be the sole lead of a game herself, and the game is targeted at kids and young girls in particular. They're also completely different genres, with one a basic-level RPG and the other an introductory level action/adventure.
 
I don't see a point in trying to compare the sales of TTYD and Princess Peach Showtime. The former is a remake of a twenty year old GameCube game mostly known on the internet for being good and a fanbase of grown adults that are very...sensitive about it. The latter is an entirely brand new game starring a character that hasn't had many opportunities to be the sole lead of a game herself, and the game is targeted at kids and young girls in particular. They're also completely different genres, with one a basic-level RPG and the other an introductory level action/adventure.

Ouch.. That's a little harsh and dismissive of the fanbase.

Idk man, we weren't really comparing to say one is better than the other.
We were just giving honest predictions for sales numbers based on inferences and patterns.
 
Last edited:
I have mixed feelings for the game's reception and future. I'm convinced the game will do satisfactorily good and get another entry, possibly also in the latter stages of the Switch 2's life cycle. But I feel like this game plays it safe in the sense that it can be much more than Peach changing jobs for specific levels and satisfying a basic gameplay loop.

Granted, it's way too early to talk about the gameplay, but I feel like this is a Peach meets Kirby, but toned down. And there's nothing bad about that, which brings me to my next point: Princess Peach Showtime 2 could very well be a much more in depth development of what the first game established.

Sales wise, I think the game will equal or surpass Super Mario RPG. I also think it's the sort of game you get to keep diversifying the sort of software genres that Switch has, plus that way each main Mario universe character has a series of video games:
  • Mario has his stuff
  • Luigi has his spinoff
  • Peach has her spinoff
Which could very well suggest that we're due a Donkey Kong game, be it 2D, 3D, original 2D, remake/remaster 2D.

What I wonder is if we'll get a Bowser game.
 
We can make discourse even worse by comparing TTYD sales with Rebirth sales!

Haha you'd think Mario would preform better, but 7 Remake sold more than the highest selling Paper Mario game It seems. I imagine Rebirth will follow that trajectory and outperform TTYD.
 
0
What I wonder is if we'll get a Bowser game.
Asking the REAL question.

I'm convinced that Bowser getting his own game is nearly tantamount to Pokémon getting a MMO on the level of "things Nintendo/TPC won't do, unless they're really out of ideas". They know we want it. They know it would do very well, if they ever made it happen. But doing so would also cross a threshold that I'm not sure either party is ready for in the long run, because giving us exactly what we want would demand a permanent change in dynamics.
 
We can make discourse even worse by comparing TTYD sales with Rebirth sales!

evilest.jpg
 
Overall, I expect The Thousand Year Door to sell roughly in line with Mario RPG series in general. It does have the benefit of being a GameCube classic, where there's a sort of Nintendo culture developed around it that pushes a narrative of greatness and could push some people to check it out, though I'm not sure how far this will really go.
 
0
Status
Not open for further replies.


Back
Top Bottom