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StarTopic Donkey Kong Community |ST| No Country For Old Kongs

More DK merch would absolutely sell well, but it's 99.99% DK and Diddy stuff. I'm kind of surprised some merch company out there hasn't bothered contacting Nintendo to do a merch line with decent effort put in

It's wild to me that currently it's easier to find Banjo-Kazooie merch than it is Donkey Kong Country merch.
 
Part of me hopes we'll see more ports to round out the rest of the year. Dreaming big here, but I'd love a DKCR returns port since an HD version already exists on Nvidia Shield in China. Maybe throw in that extra world from the 3DS version, and a few more playable Kongs and I'd bite immediately.
I hope if they release DKCR again they can update it to look as good as DKCTF. I want DK to have his fur lol
 
Y'know what's utterly insane? I don't think Nintendo has ever sold Donkey Kong's tie. Not in a "you walk into the Nintendo store and can buy this" capacity, at least. Diddy's hat is just a baseball cap with their logo on it, and I don't think they sell that either. Bafflingly easy layup.
 
As much as I’d love this year to be the year, it wouldn’t make a lot of sense would it?
If they delayed Switch 2 to have a better launch line up and DK was indeed planned to launch this year (cross-gen), they would have to delay DK as well. Wouldn’t make much sense to delay the system but sacrifice DK so that they have him for this year
 
As much as I’d love this year to be the year, it wouldn’t make a lot of sense would it?
If they delayed Switch 2 to have a better launch line up and DK was indeed planned to launch this year (cross-gen), they would have to delay DK as well. Wouldn’t make much sense to delay the system but sacrifice DK so that they have him for this year
We still don't know for sure whether the game is targeting the Switch 1 or if it was moved to the Switch 2. It's all speculation. From a marketing perspective, releasing a new DK game right now would be a slam dunk. Releasing it next year wouldn't be the worst thing in the world, but it will be competing against the inevitable 3D Mario game.

It's just frustrating to see Nintendo fumble such a perfect opportunity. How can they not at least have a DKCR port ready? Something has to be coming… right?
 
Personally, I'm not convinced that the EPD game is a Switch 2 cross-gen title, let alone exclusive.

Pokémon was always going to have a Switch exclusive game either way, regardless if the next system was out by the end of this year or not.. TPC tends to do that, they stay where the userbase is bigger at the moment.

and quite frankly, I feel DK needs the audience as well.. not everyone will be jumping immediately for the next thing as soon it's out

On matter of DKCR HD... That wouldn't do much to move the needle to me... We'd be still over 10 years without anything new... If at least they announced with some kind of assurance that a brand new game is coming later... But that scenario still means that we will go an entire generation without a game.
 
Y'know what's utterly insane? I don't think Nintendo has ever sold Donkey Kong's tie. Not in a "you walk into the Nintendo store and can buy this" capacity, at least. Diddy's hat is just a baseball cap with their logo on it, and I don't think they sell that either. Bafflingly easy layup.
rolling up to my cousin's wedding in my brown suit and Donkey Kong neck tie
 
Forget the new game. I remembered this gem of a monster truck exists. Bring him back for the 30th anniversary and let me drive around Super Nintendo World in Orlando
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I see he changed the thumbnail, which was a good choice. The scene with Dixie embracing Diddy was too cute. The thing that sucks about Tropical Freeze is that because the Kongs are glorified power-ups for DK, we never really get to see Diddy and Dixie interact. As good as the Retro DKC games are from a level design standpoint, there's room for improvement when it comes to characterization.

Even the Super Mario Bros. Movie did a better job at showing their relationship.

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A bit later than I expected but at least they hit spring. I'll never forget when they said Smash on 3DS would release in the summer, only to release in October...
 


The map of DKC is out there

I think it's the first time we've seen Dixie and Rambi in that 2D Super Mario style; -- Cranky and Squawks were in the movie concept art

EDIT: Oh yeah, and Professor Chops is also there lol
 
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I see he changed the thumbnail, which was a good choice. The scene with Dixie embracing Diddy was too cute. The thing that sucks about Tropical Freeze is that because the Kongs are glorified power-ups for DK, we never really get to see Diddy and Dixie interact. As good as the Retro DKC games are from a level design standpoint, there's room for improvement when it comes to characterization.
I agree, and the way they ruined Cranky Kongs character.
 
A bit later than I expected but at least they hit spring. I'll never forget when they said Smash on 3DS would release in the summer, only to release in October...
Technically hit summer in Japan lol

May works for me though, nice birthday gift
 
I love Professor Chops and I don't understand why some DK fans dislike him. He feels like a character Rare themselves would have created.

It's frustrating that Universal was seemingly restricted from using any pre-DKCR characters, though. I knew the Ellie appearance in the concept art was too good to be true. 😔
 
I love Professor Chops and I don't understand why some DK fans dislike him. He feels like a character Rare themselves would have created.

It's frustrating that Universal was seemingly restricted from using any pre-DKCR characters, though. I knew the Ellie appearance in the concept art was too good to be true. 😔
My only beef with Professor Chops is Checkpoink was a better name 😤

But I don't mind Retro making their own characters. I just don't want to lose all of the old ones, too.
 
With all due respect to Professor Chops, his selection as the sixth DK character (following Donkey, Diddy, Dixie, Cranky, Rambi, and Squawks) carries the same vibes as Daisy being chosen as the sixth Mario character after Mario, Luigi, Peach, Toad, and Yoshi.
Daisy is too generous. I think Professor Chops is more of a Toadette, or like when they decide to make someone like Spike or Monty Mole playable in a sports game.

I agree, and the way they ruined Cranky Kongs character.
To be fair, absolutely nobody has gotten Cranky right since Rare. Retro was closer than most, but still no cigar. Everyone remembers him for his fourth wall video game commentary humor, and that's totally absent from every writer's conception of the character since DK64. ...Except for the intern running Nintendo of America's Twitter in 2014.

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I did feel like making him playable was missing the point in several ways, though.

I thought I was the only one who thought that was his name back on Wii.
It's what DK Vine called him before Retro bothered to name him themselves. Retro were really bad at naming things with Donkey Kong for some reason. "Hey what do we call this level where you ride a rhinoceros through a tornado?" "Uh, Frantic Fields sounds good?"
 


The map of DKC is out there

A little surprising to me that this has Funky's Fly and Buy, but there's no sign of Funky in any promotional material. Professor Chops is neat, and I'm glad Dixie made it despite being just the Returns cast, but you'd think the Mario Kart Wii Kong himself would be here.
 
I genuinely wonder how far theyll go with the hype machine for this thing. Theyre doing quite a bit right now, bringing the giant inflatable DK around Japan, but the Mario section got a dedicated Direct (or at least a Direct like presentation), and plenty of interviews from key figures at Nintendo like Miyamoto himself. We even had people asking Miyamoto when the next mainline Mario game was months before Mario wonder would be announced. Not sure theyll go that all out with the DK park. Would love to be wrong though.

Also hoping we get more remixes than just DK Island Swing for the park. Mario has a pretty good selection from what I understand
 
I love Professor Chops and I don't understand why some DK fans dislike him. He feels like a character Rare themselves would have created.

Ehh I never liked him because I always felt he's out of place. Why a domestic pig in the middle of the jungle? And why does he have glasses? Why he's the checkpoint guy? It all just feels so random and tacked on. The mid stage barrels, as simple as they were, were more coherent with the games aesthetics.

I also don't like his overly cartoonist animation and looks, but that's a more general problem with Retro's games.
 
Ehh I never liked him because I always felt he's out of place. Why a domestic pig in the middle of the jungle? And why does he have glasses? Why he's the checkpoint guy? It all just feels so random and tacked on. The mid stage barrels, as simple as they were, were more coherent with the games aesthetics.
I dunno, there's been much weirder DK pigs that appear in jungles in Rare's games than Chops. Troff's whole thing makes WAY less sense than Chops, and the glasses never bothered me when it's so common for animals in DKC games to wear clothes. If Cranky has glasses, so can Chops.

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Yeah, it's really just that the design is ugly and kind of bland, like most Returns characters.

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He looks like a background extra from Disney's Chicken Little. Retro really struggled to make cartoon characters at first. Tropical Freeze has some good ones, but to be fair, every DK game has a real mixed bag of character designs at best. DKC2 is the only one where I think they overall have a good look to them.

I dunno, there's been much weirder DK pigs that appear in jungles in Rare's games than Chops. Troff's whole thing makes WAY less sense than Chops, and the glasses never bothered me when it's so common for animals in DKC games to wear clothes. If Cranky has glasses, so can Chops.

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Also to be fair, every NPC in DK64 feels random and out of place. One of them is a frozen tomato. Although I still think Troff's design kind of has more going for it than Chops, despite looking like poorly drawn gay porn from some dusty corner of the internet. Jesus, those nipples...
 
Retro games really got rid of many kinds of barrels over nothing; keeping only the essentials (the many variations of barrel cannons and the Kong barrels); -- I really don't understand why they didn't use Checkpoint Barrels, TNT Barrels and so on.. heck, even in a stage like Scorch 'n Torch, you need to throw some fruits to put the fire away, could been easily be replaced a water barrel...

Even regular wooden barrels with no special function are very infrequent in the Retro games.
 
I dunno, there's been much weirder DK pigs that appear in jungles in Rare's games than Chops. Troff's whole thing makes WAY less sense than Chops, and the glasses never bothered me when it's so common for animals in DKC games to wear clothes. If Cranky has glasses, so can Chops.

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Well I haven't played DK64 so I can't comment on that game, but my impression was always that, at least in the art department, it doesn't look as good as the SNES games. Still, that character you mentioned looks more in line with the DKC aesthetic than Prof. Chops.

Cranky wears glasses because he's a grumpy old man. Details like that are good when they help creating a story for the character, but Chops has nothing going for him, he's just there, wears glasses, and hangs around checkpoints for some reason.

To illustrate what I'm trying to say, I think if Rare were to have an animal character serve as the checkpoint, they would have created something like a zebra that gets scared and runs away when you approach it, but instead of stripes it would have a checkered pattern to allude to a racing flag. It's a silly half minute idea and Rare could do much better, but that is just an example of a character that immediately communicates a story, and why they're there doing what they're doing solely through their design.
 
A little surprising to me that this has Funky's Fly and Buy, but there's no sign of Funky in any promotional material. Professor Chops is neat, and I'm glad Dixie made it despite being just the Returns cast, but you'd think the Mario Kart Wii Kong himself would be here.

It would be pretty weird if there was no sign of Funky at all but they have his shop in the land yeah. I suspect he will get a nod at the shop but it may be small. (He appears on a screen, in photos on the shop, something like that)
 
I wonder if they're saving Funky for an actual costume in the future like Bowser Jr. got; hence why even a statue isn't at the Fly N' Buy.
 
I wonder if they're saving Funky for an actual costume in the future like Bowser Jr. got; hence why even a statue isn't at the Fly N' Buy.

Bowser Jr. isn't an actual meet and greet character though. He was only used for some summer entertainment event at the park, similar to how they have a Yoshi costume in the parades but there's no Yoshi meet and greet.

I think DK is the only meet and greet they'll have since he's the only character on the map placed in the land itself. The rest of the Kongs are placed on top of the coaster in the map meaning they're just on the ride.
 
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Bowser Jr. isn't an actual meet and greet character though. He was only used for some summer entertainment event at the park, similar to how they have a Yoshi costume in the parades but there's no Yoshi meet and greet.

I think DK is the only meet and greet they'll have since he's the only character on the map placed in the land itself. The rest of the Kongs are placed on top of the coaster in the map meaning they're just on the ride.
Goddamn I'd love a DK meet and greet, honestly more so than Mario/Luigi/Peach
 
Bowser Jr. isn't an actual meet and greet character though. He was only used for some summer entertainment event at the park, similar to how they have a Yoshi costume in the parades but there's no Yoshi meet and greet.

I think DK is the only meet and greet they'll have since he's the only character on the map placed in the land itself. The rest of the Kongs are placed on top of the coaster in the map meaning they're just on the ride.
That would be a shame. I love DK myself but surely the rest of the Kong family is worth a costume meet.

And I mean... Funky is the same model as DK barring clothing, bandanna, and glasses.
 
My only beef with Professor Chops is Checkpoink was a better name 😤

But I don't mind Retro making their own characters. I just don't want to lose all of the old ones, too.

Likewise, this is how I feel as well.

I don't understand how Ubisoft got away with making weapons of Animal Buddies not seen in Returns, how Expresso, Candy, and Tiny can get references in Mario Odyssey, but somehow Ellie is off limits for the park.

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Likewise, this is how I feel as well.

I don't understand how Ubisoft got away with making weapons of Animal Buddies not seen in Returns, how Expresso, Candy, and Tiny can get references in Mario Odyssey, but somehow Ellie is off limits for the park.

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Simple. Super Nintendo World is a generic ideal of the DK franchise, just like it is for the Mario side. Returns aesthetics are still used to represent the DK series on merch and stuff. Rambi himself is a huge part of that, being the most prominent animal buddy SINCE he was introduced, making many cameos, being a part of Lego Mario, and being Retro's only animal buddy in the series' most recent games.

Ellie, and even something much more important and prominent than her, the Kremlings, are not a part of that generic corporate net. YET. That's not to say they can never return, I'm sure they will, at least outside the parks, but look at it this way. Sonic, as a series has many characters and locations that people adore and want to see return. A lot of them even get referenced in Sonic Frontiers, despite not actually showing up. Quite a few of them have ended up showing up in merch or mobile games, but a lot of Sonic merch, toys, shows, the movies, etc, start with the basics. Sonic, Tails, Knuckles, Amy and Eggman in Green Hill Zone and they basically build from there. Until DK's in a more stable state, it'll basically just be the starting cast.

The parks here basically have to be as timeless as possible, and even though going with Tiki Tong IS strange for that reason, it is a part of the most recent and iconic depiction of standard DKC. The Tiki Tak Tribe is in Nintendo's second best selling game of all time. The Kremlings, sadly, are not.
 
I know it what you meant @JazzyFuture but... imagine if DKCR really was Nintendo's second best selling game of all time. Then the best selling could be Tropical Freeze. I love that idea, lol.
 
Honestly I think the lack of the "red construction site" iconography is stranger. It is not the default DKC setting, but the DKC games still acknowledge it now and then. You'd imagine it would work pretty well as a sort of connective tissue between the Mario and DK sides of the park, but no.
 
Nintendo, can I please at least get DKC 1 and 2 and Tropical Freeze official OSTs on vinyl? Pretty Please?
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It's the original 90's releases of the 1 and 2 soundtracks with the added reverb and no Mining Melancholy, and Tropical Freeze is just the 24 sound test tracks, omitting the likes of Punch Bowl, Grassland Groove, Busted Bayou, Big Top Bop, Wing Ding, etc.
 
Idc what others say, I loved how many different items there were to collect in DK64. It made the game feel full and varied. I honestly dont even think that it's actually an issue for those who claim it is. I believe their issue more so has to do with level design and item placement, which makes collecting all of those items a drag for them. If we ever get a new 3D DK I hope it has just as many different types of collectibles.
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On that topic, isn't it weird that DK64 didn't use the K-O-N-G letters? Has that ever been addressed? Finding all four in each level would have seemed like a no-brainer for a collectathon.
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I think it’s more telling that the Kremlings had more staying power as they were in 4 consecutive DK games; 7 actually when taking the DKL games into consideration. Despite how well Returns sold, the Tikis didn’t even make it into the sequel!

I just hope that with the theme park focusing on them that it isn’t a sign of the Tikis coming back again in the next DK.

Idc what others say, I loved how many different items there were to collect in DK64. It made the game feel full and varied. I honestly dont even think that it's actually an issue for those who claim it is. I believe their issue more so has to do with level design and item placement, which makes collecting all of those items a drag for them. If we ever get a new 3D DK I hope it has just as many different types of collectibles.
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On that topic, isn't it weird that DK64 didn't use the K-O-N-G letters? Has that ever been addressed? Finding all four in each level would have seemed like a no-brainer for a collectathon.
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Yep! Loved all the collectibles in the game. It was fun exploring and trying to find them all.
 
I rarely express myself here, but I just want to say: I think there will be 100% a DK title this year, be it a remake or a new game. Nintendo has tied every of their multimedia initiatives to videogames so far (Mario theme park - Super Mario 3D World + Bowser's Fury, Mario movie - Super Mario Bros. Wonder). It has been stated these multimedia initiatives have for primary goal to interest people in the video games. I expect the theme park opening for DK to be tied to yet another title that hasn't released yet and who shares iconography with the park in question. It could be something as simple as a Returns remake or something as ambitious as a new DKC title or a new "Donkey Kong" game sharing Country iconography.
 
Honestly I think the lack of the "red construction site" iconography is stranger. It is not the default DKC setting, but the DKC games still acknowledge it now and then. You'd imagine it would work pretty well as a sort of connective tissue between the Mario and DK sides of the park, but no.
You know what would have been brilliant? If the transition pipe between DK and Mario had the red construction girders.
 


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