PixelKnight
Observing the process
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I mean, they would be a horrible software publisher because they don't release games often enough. The only reason Xbox is profitable or bringing in revenue in general is because of the system sales and their 30% cut of third party sales. They don't release enough games to sustain themselves as a third party publisher. If the console goes away, so does the entire division as a whole.I still think that MS would be in a better position as a purely software developer/publisher as they still haven’t managed to expand their user base since the early 360 days.
They really don’t know what to do and think that all it needs is to have the most powerful console to be the best selling hardware. intact that MS has been in the hardware business for nearly 2 decades and still hasn’t managed to organically build new game studios says allot about then
I doubt that; Microsoft own Minecraft, after all, and with stuff like Flight Simulator, they've got excellent experience doing strong console/PC games.I mean, they would be a horrible software publisher because they don't release games often enough. The only reason Xbox is profitable or bringing in revenue in general is because of the system sales and their 30% cut of third party sales. They don't release enough games to sustain themselves as a third party publisher. If the console goes away, so does the entire division as a whole.
But this is what is happening in Microsoft. It isn't people wanting to make games that don't sell. It's a core team of managers guiding the team into making bad and incomplete games because they think this is what will sell.
If devs are to be believed they have enough liberty, because all I've been reading the past few years is that xbox is very hands off.I can100% guarantee that the best games released on the Xbox have also been those in which the teams developing them have had more liberty.
Imagine how much worse RF would have been if it had stayed cross platform and has been sent out to die 9 months ago as was the original plan.I don't think Redfall was forced onto Arkane by Microsoft. It started development before Beth was acquired and even had a PS5 version which then was cancelled. It feels more like the kind of product they had to come up with due to increased financial pressure. Lots of that Arkane DNA buried within but it feels like they didn't really know how to pull off what they set out to do or just didn't get the necessary support for it. All of this resulting in a game that was pushed out the door the moment it was somewhat functional because... I guess they needed something to come out during this quarter? I don't really get it.
Hi Fi Rush: Am I a joke to you?Edit: aaaaaaaaggh i posted in wrong thread
I guess to be topical though it is weird/sad that in the end the only first party MS thing to be taken semi-well this year is a port of goldeneye lol
I… I already forgot that came out this year. I keep thinking it was a december release or somethingHi Fi Rush: Am I a joke to you?
I am now wondering what state the game was in when Microsoft bought Bethesda. They announced it shortly after the acquisition with a release date so they must have felt at least somewhat confident that they can make it.Imagine how much worse RF would have been if it had stayed cross platform and has been sent out to die 9 months ago as was the original plan.
I often wonder how true it is whenever it's said that "This is the game the studio wanted to make". It seems like a new publisher tactic to try to avoid blameThere should be less passion projects like Redfall, a game that Arkane definitely wanted to make.
I'm sure the vertical slice looked incredible. Borderlands looter shooter structure + Arkane gunplay + vampires? I'm sure Microsoft thought they had the next big bit on their hands.I am now wondering what state the game was in when Microsoft bought Bethesda. They announced it shortly after the acquisition with a release date so they must have felt at least somewhat confident that they can make it.
Yeah we fully know that not to be the case at this point, its an uninformed or bad faith take to think otherwise.I don't think Redfall was forced onto Arkane by Microsoft. It started development before Beth was acquired and even had a PS5 version which then was cancelled. It feels more like the kind of product they had to come up with due to increased financial pressure. Lots of that Arkane DNA buried within but it feels like they didn't really know how to pull off what they set out to do or just didn't get the necessary support for it. All of this resulting in a game that was pushed out the door the moment it was somewhat functional because... I guess they needed something to come out during this quarter? I don't really get it.
That's a weird part, honestly. Like he claims the mock reviews conducted didn't score Redfall nearly so low despite the prevalence of bugs and gameplay issues. If he's to be believed, he genuinely thought they had a winner on their hands when it went out the door.Yeah we fully know that not to be the case at this point, its an uninformed or bad faith take to think otherwise.
Excited to get a chance to listen to Phil's KF Xcast appearance, he addresses that directly (beyond the obvious) from the snips I've seen.
Interesting. You may know better than I as I have only seen snippets, but the part I saw was him saying internal reviews had it scoring "double digits" higher... so based on the current average that would mean around a 69. Not so much a winner, but not a complete stinker.That's a weird part, honestly. Like he claims the mock reviews conducted didn't score Redfall nearly so low despite the prevalence of bugs and gameplay issues. If he's to be believed, he genuinely thought they had a winner on their hands when it went out the door.
Switch X xbox is the best combination. (or pc)
People will buy PS5 because of the name and they are more familier with the controller that has not changed a lot compared to ps1 (layout) ,
but i don't see why anyone should buy it over a xbox console.
- Most Sony games are on pc
- Sony Splitted Dpad & Misplaced analog sticks. (they finally fixed the shape of the controller)
- Sony has not a lot of exclusive games atm for ps5 and they are already working on a pro model?
- It seems that games run worse on a ps5, but thats discussable.
I'm not saying that Xbox didn't do a great job on those exclusives, but Xbox has Actionvision/Blizzard, Bethesda, Rare, Xcloud, streaming from your games console to Android device, etc.. is a much better pick imo.
Yeah. The dualsense alone is why I buy third party games on XboxSwitch X xbox is the best combination. (or pc)
People will buy PS5 because of the name and they are more familier with the controller that has not changed a lot compared to ps1 (layout) ,
but i don't see why anyone should buy it over a xbox console.
- Most Sony games are on pc
- Sony Splitted Dpad & Misplaced analog sticks. (they finally fixed the shape of the controller)
- Sony has not a lot of exclusive games atm for ps5 and they are already working on a pro model?
- It seems that games run worse on a ps5, but thats discussable.
I'm not saying that Xbox didn't do a great job on those exclusives, but Xbox has Actionvision/Blizzard, Bethesda, Rare, Xcloud, streaming from your games console to Android device, etc.. is a much better pick imo.
What if you’re like me and wants nothing to do with PC gaming? Xbox has virtually nothing appealing to me compared to the PS5, but it’s also subjective. Most people care about exclusives and what’s the next big game. Microsoft lacks a lot of games that are talked about widely outside of enthusiast gaming circles. That’s why more people buy a PlayStation — Microsoft doesn’t have a Last of Us or God of War anymore. They had Halo, which should be a premier gaming franchise, but Microsoft has almost destroyed it’s legacy.Switch X xbox is the best combination. (or pc)
People will buy PS5 because of the name and they are more familier with the controller that has not changed a lot compared to ps1 (layout) ,
but i don't see why anyone should buy it over a xbox console.
- Most Sony games are on pc
- Sony Splitted Dpad & Misplaced analog sticks. (they finally fixed the shape of the controller)
- Sony has not a lot of exclusive games atm for ps5 and they are already working on a pro model?
- It seems that games run worse on a ps5, but thats discussable.
I'm not saying that Xbox didn't do a great job on those exclusives, but Xbox has Actionvision/Blizzard, Bethesda, Rare, Xcloud, streaming from your games console to Android device, etc.. is a much better pick imo.
This describes me and it's why I have an Xbox instead of playing on PC-- I gotta have that big OLED TV. The Last of Us and God of War are games I'd never want to play (unless I break out the ol PS2 for God of War)What if you’re like me and wants nothing to do with PC gaming? Xbox has virtually nothing appealing to me compared to the PS5, but it’s also subjective. Most people care about exclusives and what’s the next big game. Microsoft lacks a lot of games that are talked about widely outside of enthusiast gaming circles. That’s why more people buy a PlayStation — Microsoft doesn’t have a Last of Us or God of War anymore. They had Halo, which should be a premier gaming franchise, but Microsoft has almost destroyed it’s legacy.
Think the main issue with most of these games is that they're pretty niche, especially Hifi Rush and PentimentSaying that MS has absolutely nothing to show first party wise over the last three years is just not true.
They need to market their games better, they need more high profile releases and they absolutely need to sort out their management structure and development pipelines, but to say they have nothing is just not true.
Hi Fi Rush: So far, this is the surprise hit of the year. It's a new IP, the gameplay is fantastic and the presentation is slick as anything
Pentiment: Yes, it's a smaller release, but it's also incredibly unique and already well loved by the people who've played it
Gears Tactics: a surprisingly strong entry into the tactics genre with a coat of Gears paint.
Gears Hivebusters: No it doesn't reinvent the wheel, but it's by all accounts a fun entry in the Gears series that does what it sets out to do well
Flight Sim: This game is frankly mind boggling. They made it possible to fly all the way around the world using satellite data. It's mind boggling in scope, and also a high bar for graphical presentation.
Forza Horizon: no explanation needed
Do they need to be more consistent in their publishing efforts? Yes. Do they need to market their games better so they stand out to people? Yes.
Have they published nothing of note in the last three years? No.
Didn't you hear? Xbox isn't getting Activision anymore, so that XCloud stuff isn't a good point lolSwitch X xbox is the best combination. (or pc)
People will buy PS5 because of the name and they are more familier with the controller that has not changed a lot compared to ps1 (layout) ,
but i don't see why anyone should buy it over a xbox console.
- Most Sony games are on pc
- Sony Splitted Dpad & Misplaced analog sticks. (they finally fixed the shape of the controller)
- Sony has not a lot of exclusive games atm for ps5 and they are already working on a pro model?
- It seems that games run worse on a ps5, but thats discussable.
I'm not saying that Xbox didn't do a great job on those exclusives, but Xbox has Actionvision/Blizzard, Bethesda, Rare, Xcloud, streaming from your games console to Android device, etc.. is a much better pick imo.
100%. People need to feel that there's a possibility of losing a job if they slack off. Right now it feels like everyone there is just draining microsofts money and there is no work done.
Yep, thats true
- Most Microsoft games are on PC.
The dpad is placed as main input. If you hold a controller without moving your tumbs, the natural position is on the dpad. While the most used input is analog stick. You can get used to them, but it wpuld never be as good as the position it has on xbox or nintendo (the traditional layout). And before you ask why the splitted dpad is a nightmare: with fightgames, im using the middle of my tumbfinger (as a whole) into the middle of the dpad to make turns. The benefit is that i dont repmace my finger on the dpad at all doing this.
- How are the analog sticks misplaced other than you're not personally used to them?
From the start. The same issue could be if there would be a pro version. But i agree the issue is with xbox aswell. However, with those companies they bought, the have a much brighter future
- Microsoft has few exclusives and there are already two Series models.
So there are simular issues between the 2, but having xcloud/gamepass, bethesda, blizzard/ms and think its more safe to go with ms imo.
- Your fourth point is one you already admit is subjective.
I mean, you were the one arguing Xbox is obviously superior despite most of your points ignoring the similarities between PlayStation and Xbox.So there are simular issues between the 2, but having xcloud/gamepass, bethesda, blizzard/ms and think its more safe to go with ms imo.
Not going to discuss the more, because i dont want that this thread become poison because of a xbox vs playstation war.
That's not exclusive to game devs. People are generally lazy and would slack off if given opportunity. After working 3 years in IT I learned the hard way and from other more experienced devs that the only prize for finishing tasks fast is more work. That's why Im taking everything slow now and log more hours. Seeing how hands off is MS I smell something familiarMiss this website with that "lazy dev" bullshit
Just because you admit you're a shitty dev doesn't mean you know the processes and methodologies of giant megacorporation dev teams lolThat's not exclusive to game devs. People are generally lazy and would slack off if given opportunity. After working 3 years in IT I learned the hard way and from other more experienced devs that the only prize for finishing tasks fast is more work. That's why Im taking everything slow now and log more hours. Seeing how hands off is MS I smell something familiar
Here is a maybe not comprehensive but still fairly complete listing of what everyone under Microsoft Game Studios has going on:
Even though this list does point out Microsoft's problem with getting content out the door with any regularity, I can't help but feel a little bit hopeful that at least a couple of these could very well show up at their stream next month!
- Arkane — just released Redfall, next project unknown
- Bethesda — finishing up Starfield and probably there is a napkin in their office with a daedra drawn on it for Elder Scrolls VI
- The Coalition — current project unknown, rumoured to be a new IP
- Compulsion Games — finished We Happy Few + DLC pass, current project unannounced
- Double Fine — released Psychonauts 2 in 2021, current project unannounced
- The Initiative — developing Perfect Dark with Crystal Dynamics
- id Software —shipped Doom Eternal in 2020, finished Season Pass, current project unannounced
- inXile — shipped Wasteland 3 in 2020, currently working on Project Cobalt, a first-person RPG with a Victorian steampunk setting
- Machine Games — currently making an Indiana Jones game, with perhaps a new Wolfenstein after that (though I hope it’s Quake)
- Mojang — released Minecraft Legends just last month
- Ninja Theory — Hellblade II announced at Game Awards 2019, still in development
- Obsidian — Grounded still being supported, recently released Pentiment, Avowed in development
- Playground Games — released Forza Horizon 5 in 2021, Fable in development
- Rare — ongoing support for Sea of Thieves, working on Everwild
- Tango Gameworks — released Hi-Fi Rush in January, next project unannounced
- Turn 10 — making a new Forza Motorsport, ‘natch
- Undead Labs — after a CG trailer years ago, still working on State of Decay 3
- World’s Edge — bringing Age of Empires IV to Xbox this year
- ZeniMax Online — Elder Scrolls online all day, baby
EDIT: Holy crap I forgot to put id in there. Shameful
It is kind of weird that Microsoft now owns Fallout, and two franchises (Wasteland and The Outer Worlds) heavily related to or inspired by Fallout.Just thought I'd add that Obsidian is also working on The Outer Worlds 2
Oh yeah! I added it in there, thanksJust thought I'd add that Obsidian is also working on The Outer Worlds 2
Yeah the era of Sony and MS publishing games on PC muddles things a bit…it also brought forth more people asking for Nintendo to put their games on PC lolHaving an "Xbox" at this point doesn't just mean an Xbox console.
PC is Xbox at this point, as the games are 1:1 day and date. PC has some of Sony, delayed and where it makes sense.
Same reason why console sales numbers conversation are often times really off base.
???That's not exclusive to game devs. People are generally lazy and would slack off if given opportunity. After working 3 years in IT I learned the hard way and from other more experienced devs that the only prize for finishing tasks fast is more work. That's why Im taking everything slow now and log more hours. Seeing how hands off is MS I smell something familiar
I don't know I still think back quite easily to elementary school to early middle school when some used "Xbox" as colloquial for video game in a way almost reminscent of the 80s and Nintendo, obviously less so but many boomer adults at my school did, I feel it still has some power I mean middle school for me was early xbone it wasn't just 360 eraCall me crazy but don't you all think that the name "Xbox" in itself has been a mistake to keep? I understand that it's an established brand and that Microsoft also likes that there is some distance between its core brand and the gaming business.
But there is just something so late 90's edgy male teenager about the name Xbox. And don't get me started on the naming scheme for their consoles.. I just think it would behove them to rebrand their gaming business to something that signals more broad appeal and something more friendly and approachable. And less edgy teen boy screaming profanities in their mic while shooting virtual guns.
Hope you realize you’ve just aged 85% of active users on this site with this statementI mean middle school for me was early xbone
Source for Rare? Not sure that happened if so when, like I do know above all else as a bit of a BK history follower that NB was very much the actual team's idea, partly inspired by Live and Reloaded's reception (since it was once a meta-remake), and I've seen many claims the Kinect stuff was Rare's choice but I have less history on that, I'm guessing if anything you mean that but idk, cause everything I've heard over the years suggests Rare chose much of what it did, which is how the claims of Nintendo losing them not mattering get spread (though I think it's important to keep in mind how many DK products they were working on that to me suggest not only it threw them off balance but that they had bigger plans, Rare was always wanting to do new things to a degree but if nintendo bought them and didn't take control i still think DK would have stayed relevant as the thing they don't decide to move on from despite everything else)Yes, let’s repeat what happened with Rare and Lionhead. What could possibly go wrong?
I'm turning 21 in 2 weeks if it makes feel better maybe like I'm not literally a child, I'm aware the forum culture leans older but I don't know felt like joining here and I've been to Bulbagarden (maybe doesn't lean as old idk)Hope you realize you’ve just aged 85% of active users on this site with this statement
Including me
Phil and Reggie give off somewhat similar vibes (except Phil doesn't lean into memes even close to as much) the big difference that makes it interesting is Phil has actual power, Reggie was kind of just a figure headThat interview is so surreal...
It feels like a combination of a CNBC interview / Investor Conference / Game Biz Interview.
Except directed at fans.
You don`t have the Netflix CEO coming on to influencer shows when Bright gets bad reviews.
The Keighley Reggie interviews from G4TV are about as close as we have seen to this?