GamerJM
Chain Chomp
3D Land and Project X Zone 1 and 2 both lived up to my expectations for me entirely. Alliance Alive also looks awesome if you can stomach chibi art style (I totally can).
I also have the take on Codename STEAM that the concept was actually kinda bad, but in spite of this the execution was really good for the first handful of hours but the gameplay loop eventually got old.
Layton vs. Wright and the Pokemon games were definite disappointments though. And of course Paper Mario. I'd also add the Dylan's Rolling Western series, of which I have the same opinion as everyone else: One of the most inspired looking Nintendo IPs in years and years, relegated to a mediocre tower defense game.
I think the biggest offender of "insanely good concept, meh execution" that I can think of was actually a DSiWare game, though: Dragon Quest Wars. For those who don't remember it, it was a Dragon Quest SRPG, developed by Intelligent Systems. In my head I imagined Fire Emblem meets Dragon Quest, basically my two favorite things. In reality, it was extremely light on content and had gameplay more in line with a really basic board game made by someone trying and failing to ape Chess than Fire Emblem.
I also have the take on Codename STEAM that the concept was actually kinda bad, but in spite of this the execution was really good for the first handful of hours but the gameplay loop eventually got old.
Layton vs. Wright and the Pokemon games were definite disappointments though. And of course Paper Mario. I'd also add the Dylan's Rolling Western series, of which I have the same opinion as everyone else: One of the most inspired looking Nintendo IPs in years and years, relegated to a mediocre tower defense game.
I think the biggest offender of "insanely good concept, meh execution" that I can think of was actually a DSiWare game, though: Dragon Quest Wars. For those who don't remember it, it was a Dragon Quest SRPG, developed by Intelligent Systems. In my head I imagined Fire Emblem meets Dragon Quest, basically my two favorite things. In reality, it was extremely light on content and had gameplay more in line with a really basic board game made by someone trying and failing to ape Chess than Fire Emblem.