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Deleted member 3315
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They’d have to rework every moveset to fit with the new engine/physics, as well as rework every 3rd party contract for a new game. That’s a lot of effort for something that could be accomplished much easier by simply porting the game and adding new content.
That's why I just said the models and animations, not necessarily the coding (which even then might be used and tweaked if there's good legacy support).