Stilt Village
GBA
3 is easier, with the challenge being mostly self-imposed (you can multi-task with three characters now, so there's a ton of potential for getting things done fast), but it's much the same sort of experience as 1. It's 2 & 4 that remove the time limit, though 4 does have an unlockable side mode inspired by the first game where you need to collect 30 ship parts in 15 days.Pikmin 1 is a great game, a GameCube classic I love to go back to every now and then. I haven't played any of the others yet. What holds me back a little is the removal of the time limit - Pikmin 1 is an all-killer-no-filler short arcade style game that feels fast paced and invites trying to get a high score/improve your times. I love the atmosphere the looming time creates and this seems less emphasized in the sequels. I assume they're still good in their own way, so I intend to get around to it eventually
Yeah, I could understand actually doing a clean slate and calling it Pikmin Dog or whatever instead of 4. What they did instead was just pointlessly confusing for people who played the previous games while offering no benefit to new players. I'm still not sure if it was actually a reboot or not.I wish they would have just completely rebooted it, name and all. This is the best place for newcomers to jump in and that 4 only brings weird baggage to the game.
I'm curious about what you're talking about with the auto lock-on, though. I'm pretty sure I did everything and don't remember their being issues. I mean, I didn't always love it and wish it was more like 3's cursor, but it was usually fine I thought.
The part that I saw caused a lot of people issues with the lock-on is One Fell Jump, from the Sage Leaf Trials. You have a very strict time limit to kill all of these Bulborb Larvae with 5 Purple Pikmin, and you need to take advantage of their shockwave damaging everything around them when they land by throwing them into a large group. But the cursor completely refuses to cooperate here because you're trying to throw them into a chaotic mess of almost 100 enemies, so you sort of just try to aim at where you want in the chaos and the cursor will lock on to what it will. You just outright don't have the control you should because of it here, and it's really noticeable.