DenkeyKong
banana
I flurry rushed his flurry rushes :pDemon King Ganondorf is great because that boss is the determining factor between those that mastered perfect guards or just relied on flurry rushes.
I flurry rushed his flurry rushes :pDemon King Ganondorf is great because that boss is the determining factor between those that mastered perfect guards or just relied on flurry rushes.
I did too on my first time and had like a couple minutes to figure out his pattern, but everyone else I talked to didn't do that and instead either just blocked or did other stuff lol.I flurry rushed his flurry rushes :p
And then he unlocks his Hyrule Warriors moveset.“actually, you take it.”
He got hydratedKind of wild that Link is pretty much the only character to face Ganondorf that did not have a secret stone, he’s… just that good. You’d think one of the sages, seeing Link is already 95% of their overall fighting strength, would be like “actually, you take it.”
Calamity Ganon is clearly Ganondorf’s Heartless and by killing it in BOTW you brought back Ganondorf.Does anyone have a solid theory for how Calamity Ganon and Demon King Ganondorf are connected? I know the game says the Calamity loosened the seal on Ganondorf, but I believe Ganon and Ganondorf have been more directly connected in past Zelda games. BOTW says that Calamity Ganon once held the form of a Gerudo, so my personal head canon is that Calamity Ganon was something of a leak of Ganondorf's power. However, that would suggest that 1. Ganondorf is the more powerful, true form (which I think is not how it usually works?) and 2. Zelda had to use all of that sacred power she had just to seal a shadow of Ganondorf's energy. So...I'm not sold on my explanation.
Oh, is that said somewhere in the game? I was looking for basically that exact explanation but don't remember finding it.Calamity Ganon is clearly Ganondorf’s Heartless and by killing it in BOTW you brought back Ganondorf.
Real answer, Calamity Ganon is what the text says it is. Basically Ganondorf’s malice that built up over hundreds of years becoming sentient while his body was still stuck down below unable to act.
You have to go back to BOTW’s explanation on Calamity Ganon as Zelda TK mainly just shows the body with energy slowly leaking out of it. If you are looking for it more spelled out in Zelda TK itself, I believe the closest you get are some implications.Oh, is that said somewhere in the game? I was looking for basically that exact explanation but don't remember finding it.
Ah, thank you! I didn't think to look back at BOTW for answers.You have to go back to BOTW’s explanation on Calamity Ganon as Zelda TK mainly just shows the body with energy slowly leaking out of it. If you are looking for it more spelled out in Zelda TK itself, I believe the closest you get are some implications.
If you get all the memories, go talk to Impa in the forgotten temple, and then go talk to her in Kakariko she straight up said says the Calamity is a result of Ganondorf’s hatredDoes anyone have a solid theory for how Calamity Ganon and Demon King Ganondorf are connected? I know the game says the Calamity loosened the seal on Ganondorf, but I believe Ganon and Ganondorf have been more directly connected in past Zelda games. BOTW says that Calamity Ganon once held the form of a Gerudo, so my personal head canon is that Calamity Ganon was something of a leak of Ganondorf's power. However, that would suggest that 1. Ganondorf is the more powerful, true form (which I think is not how it usually works?) and 2. Zelda had to use all of that sacred power she had just to seal a shadow of Ganondorf's energy. So...I'm not sold on my explanation.
The BotW/TotK-style emerging trope of “main quest you get at the beginning of the game is marked complete at the very end over a blank screen” is still amazing
I took a lot of gloom damage trying to climb up the dragon’s neck and over its horns because I missed the weak points initially and thought I had to attack its face. Once I got there and attacking it’s eyes did nothing I figured it out, but I could see some losing there if they didn’t pack gloom healing stuff. Guessing you would restart the whole ordeal since the last auto save is before starting the fights.
The next game will be an Ace Attorney Spin-off where Link will have to be tried for his various Korok-related crimes.
I find it's easier to enjoy each game on it's own merits instead of wishing it chased the same impression as a previous one.
I agree with the general complaint that the memories would’ve benefitted even more than BotW’s from being forced to be in order
But I really do think that they got way more out of the memory structure with TOTK. The way the end result of the memories loops back into a full circle moment with the present day story is just way, way better than how BotW did it. It just feels way more relevant to what Link is doing in the present, thanks to present day Zelda being there, while doubling as background lore at the same time
Honestly the entire setup of how you could go about getting the master sword just works. Even just stumbling upon it, with no knowledge of why or how it’s there, is still an extremely gorgeous and epic sequence. While the added context just brings so much of the game’s story together all at that pivotal moment. It’s an instant all-time gaming moment, right up there with the sheik Zelda reveal imo.
I have all the memories, but oddly, I couldn't find Impa in Kakariko like I expected when I looked for her after the main quest. Maybe she's waiting for me in the Forgotten Temple and I accidentally never found her there. I'll look for her again. Thanks!If you get all the memories, go talk to Impa in the forgotten temple, and then go talk to her in Kakariko she straight up said says the Calamity is a result of Ganondorf’s hatred
———
Also, just beat the game. Phenomenal ending.
Is that… an actual credits theme I hear?! It definitely follows the same format of BotW with playing all the champions themes but I can’t tell if it’s unique arrangements or not
Just talked to Impa again and the direct quote for those who are curious is
“It’s a part of our history which much never be forgotten- the Calamity.
The Calamity was the Demon King of ancient times, brought back to existence in the form of hatred manifest.
Some of our youths believe the Calamity to be mere legend. You and I know better, of course.”
And then she talks about what the mural depicts with the Champions and Divine beasts and how Symin is teaching the kids in Hateno about it (there’s a sidequest where you take a picture of the Calamity tapestry for Symin to show as “proof” to the kids lol, then you can sit in on the lesson where he recaps all of BotW)
(Sorry for the double post, but didn’t wanna keep editing lol)
I think the most interesting thing to be gleaned from the connection Impa mentions is that Ganondorf himself is the source the demon Ganon, not the other way around as depicted in past games.
Because that implies that IF we stay with this Link and Zelda, the next threat we face will not be any form of Ganon because all of that died with Ganondorf in this universe.
Only way it would be different is if they went even further back and established some Demise analog as the source of Ganondorf, which in turn is the source of Ganon. Even if it exactly Demise, I feel it would be some new interpretation of him in this universe, if only to be friendly to new players who got into the series with BotW/TotK and don’t know SS.
And I do think there’s room for that because Ganondorf in TotK didn’t really get that much established on his actual nature - if he was just a normal (albeit powerful) dude and the secret stone made him the demon king, or if there’s some Triforce-analog that made him always destined to be that, which would imply something along the lines of Demise.
But I really do get the overall vibe that all things Ganon died with Dorf in this game.
In general it's really disappointing when you think how similar the progression in this game is when compared to BOTW.Re: dungeons and sequelitis - it would've been real nice if the dungeons weren't in the same regions as in BotW, with the same themes. A big reason why this game doesn't really feel like it's own thing to me. Having a dungeon in Faron (sorta) and what resulted after that was fantastic, and one of the few times when I felt like I was really playing a new Zelda game.
Still kinda hoping the DLC gives this game more of it's own identity, but not counting on it. TotK definitely has more meat on it's bones which makes it a better flowing game than BotW, but as it stands now I don't think it'll crack my Zelda top 3 for leaning so hard on it's predecessor.
He doesn't have a stone but with the Master Sword powered up as it was, he may as well have had one. New Sage of Light with the sword.Kind of wild that Link is pretty much the only character to face Ganondorf that did not have a secret stone, he’s… just that good. You’d think one of the sages, seeing Link is already 95% of their overall fighting strength, would be like “actually, you take it.”
one of my favorite uses of the main theme ever. this story really does some cool shit.How good is the imprisioning war flashback? When Ganondorf says that he can't wait to meet Link a the heroic theme kicks in... chills.
Had a lot in common with your thoughts. While I'm not the biggest BOTW fan(actually I really enjoy it but prefer other 3d Zeldas) it managed to surprise me more. A lot of Totk additions are welcome(love ascend) but imo BOTW had the biggest impact. Though Totk might be the game that people will revisit in the future when wanting to scratch this type of Zelda itch.Finally finished the game.
220 hours, all shrines, all light roots, a few sidequests and some treasure missing, some wells and caves missing as well, King Gleeok and some others yet to beat.
Will do the rest with the guide book or if a DLC comes.
It is a great game.
But it is interesting..BotW was able to surprise me a lot. I did not know what to expect from a Zelda in an open world and therefore I was constantly delighted by the world, the exploration, the combat, the puzzles, all the systems interacting.
For TotK I had very high expectations and while they were met several times (design of temples and bosses, caves/wells, sky diving, building stuff with ultrahand, shrines), other times I was left a bit disappointed (the depths, diversity of sky islands, number of temples and bosses, not much new fauna/flora, housing very limited, the overall structure/story too similar to BotW,...).
It did not surpass my expectations in anything I can think of. I guess it would have in regards to Ultrahand-creations but I am just not that type of player who loves creative engineering just for the sake of it (I loved it while doing puzzles in shrines).
While I still admire the devs a lot for putting something like Ultrahand/Fuse/Recall in such a dynamic open world without causing a huge mess, I think BotW is still the greater achievement. So much of TotK was already established in BotW, it's kind of insane.
The final boss and ending was definitely awesome though!!
I mean, "I want to rule Hyrule" is something that can be extended to... Rhoam and Rauru.Totally. I literally don't see any difference between wanting to rule the world and wanting the Triforce in order to rule the world. Pretending like Ganondorf was deeper than just being evil for the sake of being evil is something I didn't see coming.
There’s a few quests that point you towards the Master Sword, you can just go for it. The further you get this will make more sense, but the game still has dialog “oh you should do X next, oh you did, ok next thing” if you break sequence. I did a bigger one and it still let me do the stuff I skipped if that makes sense.I already saved the Deku Tree after my first temple, but I haven't actually acquired the Master Sword yet after 3 of them because it sort of felt like jumping the line. I've heard the game actually only gives you a quest to get the Master Sword toward the very end, but I'm kinda missing the Master Sword at this point. Am I missing a lot of interesting story stuff if I grab the Master Sword before Gerudo?
I agree with the dungeon location criticism. I definitely felt like I was going through the motions, going back to each location and solving their problems in the same places. Only time I didn't really feel this was Death Mountain and the Gorons because that whole entire region feels totally new now that the magma is gone. Plus it had great bosses throughout, and a sick leadup to the Fire Temple properly underground.Re: dungeons and sequelitis - it would've been real nice if the dungeons weren't in the same regions as in BotW, with the same themes. A big reason why this game doesn't really feel like it's own thing to me. Having a dungeon in Faron (sorta) and what resulted after that was fantastic, and one of the few times when I felt like I was really playing a new Zelda game.
Still kinda hoping the DLC gives this game more of it's own identity, but not counting on it. TotK definitely has more meat on it's bones which makes it a better flowing game than BotW, but as it stands now I don't think it'll crack my Zelda top 3 for leaning so hard on it's predecessor.
Thanks for the input.There’s a few quests that point you towards the Master Sword, you can just go for it. The further you get this will make more sense, but the game still has dialog “oh you should do X next, oh you did, ok next thing” if you break sequence. I did a bigger one and it still let me do the stuff I skipped if that makes sense.
Rhoam already ruled Hyrule, wanting to keep the house you inherited from your parents isn't morally equivalent to wanting to kill the owners of a house so you can move in, even if you disagree with the system in which the house was inherited.I mean, "I want to rule Hyrule" is something that can be extended to... Rhoam and Rauru.
In that sense I don't really think Rhoam or Rauru really have much moral credit next to Ganondorf other than framing. Plus the power dynamic betwen Rauru and Sonia? Yikes.
Being a monarch, becoming a monarch, I care little. Monarchy is immoral regardless. While Ganondorf's people don't even have arable land. Ganondorf does worse things. I don't think he's a worse person, morally. He's intended to be, yeah, but, no, inheriting dominion over people, and doing nothing about it, is wrong.Thanks for the input.
Rhoam already ruled Hyrule, wanting to keep the house you inherited from your parents isn't morally equivalent to wanting to kill the owners of a house so you can move in, even if you disagree with the system in which the house was inherited.
As for Rauru, it's closer, but the difference is every version of Ganondorf unleashes monsters on the populace and cares only about his own gratification while Rauru did a bunch of stuff for the people of Hyrule, including being trapped as a ghost for thousands of years just to keep Ganondorf imprisoned. The desire to be king is the same, but the actions taken to become king and as king are totally different. Rauru is clearly a better king than Ganondorf even if you don't like the institution of royalty.
Plus, even if an institution is wrong it doesn't mean every person within it is equally evil. But also, for most of human history in most places the notion that kings should exist wasn't even really questioned, so I don't think you can fault Rauru or Rhoam for not seeing the institution as fundamentally wrong. But yes, every version of Ganondorf is clearly more selfish and hungry for power than the Hyrule Royal Family.Rauru wanted to ensure the land was prosperous and the people there could live good lives. He was willing to die to make sure the people were safe.
Ganondorf wanted to murder everyone, including his own Gerudo allies. Treating them as if they're equivalent just because they both ostensibly have the same title of king is absurd.
Ganondorf literally created monsters to murder everyone, including the Gerudo and in his own words "Leave no survivors". You cannot seriously be saying their is some moral equivalency hereBeing a monarch, becoming a monarch, I care little. Monarchy is immoral regardless. While Ganondorf's people don't even have arable land. Ganondorf does worse things. I don't think he's a worse person, morally. He's intended to be, yeah, but, no, inheriting dominion over people, and doing nothing about it, is wrong.
isn't this just the "What was Aragorn's tax policy" argument?Honestly, the Kingdoms in Nintendo games big large franchises (i.e. Mario, Zelda, etc) never made any sense. Like is there a nobility line? How is taxes even worked? How does the monarchy even function in TotK when it's clear the kingdom just doesn't have the resources to like actually function as a kingdom? It seems more like how King Dedede is royalty. He just says he is and everyone else just goes along with it because hey, there's someone who can knock some sense into them if they ever go true evil.
I mean in the sense that Hyrule, Mushroom Kingdom. etc, that these places act so little like what an actual monarchy is, I don't really see the need for people to argue about why the system is good/bad. LIke, yes, I would despise the Hyrule Kingdom if it existed in our history books, but like, I doubt anyone thought long about the political ramifications of keeping a dynastic line for (at least) 10,000 years when developing the games. It's not advocating for monarchy or anything.isn't this just the "What was Aragorn's tax policy" argument?
Yes, I can. I mean. It's not like real world monarchy is much better than that. It's just less blunt about its intentions. That also isn't a full representation of Ganondorf's goals and actions. Before he started the whole "let's assassinate the Queen and kill everyone" thing he absolutely had a moral leg-up on Rauru. I mean Rauru pretty unsubtly colonises his kingdom. We don't see what economic (or military) forces that cause this, but it does happen.Ganondorf literally created monsters to murder everyone, including the Gerudo and in his own words "Leave no survivors". You cannot seriously be saying their is some moral equivalency here
You mean when Ganondorf willingly joins the Hyrule Kingdom so he can have access to a divine superweapon to further genocide the people he's jealous of?I mean Rauru pretty unsubtly colonises his kingdom. We don't see what economic (or military) forces that cause this, but it does happen.