ProteusRidley
Famiboards one and only Lost Kingdoms simp
I will not fall for your trap, Yakuza fan.Genshin has more prestige than Metroid
I will not fall for your trap, Yakuza fan.Genshin has more prestige than Metroid
I will not fall for your trap, Yakuza fan.
Genshin has more prestige than Metroid
I've heard of all of them!and wow, never even heard of 2 of the games in that top 10 for Player’s Choice!
what are you talking about, we got a Metroid trailer for a new game in 2021. thats pretty good.IDK look how much money Genshin makes. Metroid can't even show trailers for new games. Sad.
Important update:
Except for when Aubrey Plaza hosts the Independent Spirit Awardsall award shows are circlejerks of misery
Important update:
Who even is Baldur? I know who Zelda is.
I could see that, although Best Game Direction also seems like the perfect "Alan Wake 2" award. I'm actually thinking that the awards might be pretty spread out this year, and no one game will win very many - which would be kind of fitting with a year like 2023.Starting to solidify my prediction that BG3 takes GOTY while TotK takes best game direction.
Best Game Direction seems to reward really cool new mechanics or gameplay loops that are executed well. I flash back to Death Stranding winning that in 2019 and while it was a divisive game, I think it fit those qualities I think TotK’s brilliant new mechanics and the polish with which they are implemented make it a good fit for that, while BG3’s overall impact and absurd leap in quality for an entire genre will give it GOTY.
True, it does make sense for Alan Wake 2 as well.I could see that, although Best Game Direction also seems like the perfect "Alan Wake 2" award. I'm actually thinking that the awards might be pretty spread out this year, and no one game will win very many - which would be kind of fitting with a year like 2023.
Of course I could be wrong and BG3 might sweep everything, but I don't really see it or TOTK doing that at least right now.
Last year was pretty meh for me in terms of new announcements but I can’t deny it was the best paced show yet I think. But yeah, still pretty long. I’m not sure what he could do to cut it down at this point.I'm looking forward to TGA but man, this show always goes on WAY too long. Don't they normally go upwards of 3 hours? I do not have the attention span for that lol. In previous years, I've had friends over to watch it so I've been obligated to keep my eyes on the screen, but this time I think I'll just have it play in the background while I play Pokémon Black, lol.
The way to watch the Game Awards is:I'm looking forward to TGA but man, this show always goes on WAY too long. Don't they normally go upwards of 3 hours? I do not have the attention span for that lol. In previous years, I've had friends over to watch it so I've been obligated to keep my eyes on the screen, but this time I think I'll just have it play in the background while I play Pokémon Black, lol.
Considering there are some musical/style references from the SP game in the series (including a wholeass song directly lifted from it) one might make the case that the series counts as an adaptation of the gameI know the Scott Pilgrim anime does not count as a video game adaptation, but…
Considering there are some musical/style references from the SP game in the series (including a wholeass song directly lifted from it) one might make the case that the series counts as an adaptation of the game
this isn’t the place for this argument but you’re wrongI like to believe that Older Scott/Even Older Scott, and thus the series itself, is from the game timeline. There's too many discrepencies for it to be the comic/movie timeline and feels incongruent with Scott's character growth in those timelines, but if it was the game verse instead, that works pretty well!
Personally I prefer to see Totk winning as the best game than best direction. Direction for me is the weakest part of the game. Totk had awesome mechanics but they couldn’t glue everything together in a compelling way. Though I didn’t play the other games so maybe they were even worst.Starting to solidify my prediction that BG3 takes GOTY while TotK takes best game direction.
Best Game Direction seems to reward really cool new mechanics or gameplay loops that are executed well. I flash back to Death Stranding winning that in 2019 and while it was a divisive game, I think it fit those qualities. I think TotK’s brilliant new mechanics and the polish with which they are implemented make it a good fit for that, while BG3’s overall impact and absurd leap in quality for an entire genre will give it GOTY.
I'm never really that into these but Geoff made a pretty cool edit this year.
Sure is a lot of Jedi Survivor in there for a game I haven’t heard even mentioned in months and I forgot even came out this year.Amazing, I played exactly one of those
Geoff continues his biannual campaign to make me question whether I am even a games enthusiast
"wowie zowie" is hella important dialogue thoughMario Wonder not fitting in at all with the 'Hype' trailer of realstic games with important sounding dialogue is hilarious
I'm never really that into these but Geoff made a pretty cool edit this year.
This, this, this, thisControversial opinion, I always find these types of trailers he edits very distasteful to the medium he works for.
He tries so hard to make the industry of videogames into a diet Hollywood with everything he does, to a point where he shows like 7 games for the vast majority of the trailer because they're the most "cinematic", and anything either doesn't show up because they don't fit the Hollywood style trailer editing or if they are included, they're the most out of place, awkward cuts ever. And I say this as a film Director. He has a resentment towards the gaming industry for what it is and tries to push into being a lesser version because it's more "respectable" in his eyes. Why else does he need Hollywood actors to validate his award show when some of them literally couldn't care less? You think Pachino is a prolific game industry veteran?
This mentality also reflects in his own shows where he'll constantly advertise/focus on "best narrative", cutscenes, "best performances", "best direction", etc. but not have a single ounce of interest in "best game mechanic", "best map design", "best puzzle", "best controls", aka things that makes the game industry unique and stands on, aka something you play. So many elements that go into making games actual games, yet we have 3 awards for E-sports.
Think of how many games came out this year, how many varied genres, styles, Art direction, etc. How many were even represented in the trailer? He literally put in a TLoU TV show and the SMB Movie over Street Fighter, a 92 metacritic fighting game. Super Mario Bros Wonder, GotY nominee, showed up once for 1 whole second, while other great games didn't even get that. There's so much strength to the medium that makes videogames, well, videogames, something that movies and TV shows can't do. Experiences they can't provide. Puzzle games, fighting games, VNs, platformers, metroidvanias, etc that are blatantly disregarded in favor of "muh cinema".
It's a shame Geoff Keighley has to represent gaming so much with his 3-4 big shows a year when it's clear he is disinterested in 50% of the elements that go into game creation, and 60% of game genres in general
Yeah idk, I come from a film background as well but they're just a style of trailer he's going for, and he only really does these for fun. Sure it could be more of a gameplay edit but he seems to have more fun with cinematic shots. If you ever listened to the Q&As he does often, it's pretty clear that he's not trying to emulate The Oscars. He's always pushing for gameplay footage for his reveals, too. I think people take things like this at face value too often.Controversial opinion, I always find these types of trailers he edits very distasteful to the medium he works for.
He tries so hard to make the industry of videogames into a diet Hollywood with everything he does, to a point where he shows like 7 games for the vast majority of the trailer because they're the most "cinematic", and anything either doesn't show up because they don't fit the Hollywood style trailer editing or if they are included, they're the most out of place, awkward cuts ever. And I say this as a film Director. He has a resentment towards the gaming industry for what it is and tries to push into being a lesser version because it's more "respectable" in his eyes. Why else does he need Hollywood actors to validate his award show when some of them literally couldn't care less? You think Pachino is a prolific game industry veteran?
This mentality also reflects in his own shows where he'll constantly advertise/focus on "best narrative", cutscenes, "best performances", "best direction", etc. but not have a single ounce of interest in "best game mechanic", "best map design", "best puzzle", "best controls", aka things that makes the game industry unique and stands on, aka something you play. So many elements that go into making games actual games, yet we have 3 awards for E-sports.
Think of how many games came out this year, how many varied genres, styles, Art direction, etc. How many were even represented in the trailer? He literally put in a TLoU TV show and the SMB Movie over Street Fighter, a 92 metacritic fighting game. Super Mario Bros Wonder, GotY nominee, showed up once for 1 whole second, while other great games didn't even get that. There's so much strength to the medium that makes videogames, well, videogames, something that movies and TV shows can't do. Experiences they can't provide. Puzzle games, fighting games, VNs, platformers, metroidvanias, etc that are blatantly disregarded in favor of "muh cinema".
It's a shame Geoff Keighley has to represent gaming so much with his 3-4 big shows a year when it's clear he is disinterested in 50% of the elements that go into game creation, and 60% of game genres in general
Controversial opinion, I always find these types of trailers he edits very distasteful to the medium he works for.
He tries so hard to make the industry of videogames into a diet Hollywood with everything he does, to a point where he shows like 7 games for the vast majority of the trailer because they're the most "cinematic", and anything either doesn't show up because they don't fit the Hollywood style trailer editing or if they are included, they're the most out of place, awkward cuts ever. And I say this as a film Director. He has a resentment towards the gaming industry for what it is and tries to push into being a lesser version because it's more "respectable" in his eyes. Why else does he need Hollywood actors to validate his award show when some of them literally couldn't care less? You think Pachino is a prolific game industry veteran?
This mentality also reflects in his own shows where he'll constantly advertise/focus on "best narrative", cutscenes, "best performances", "best direction", etc. but not have a single ounce of interest in "best game mechanic", "best map design", "best puzzle", "best controls", aka things that makes the game industry unique and stands on, aka something you play. So many elements that go into making games actual games, yet we have 3 awards for E-sports.
Think of how many games came out this year, how many varied genres, styles, Art direction, etc. How many were even represented in the trailer? He literally put in a TLoU TV show and the SMB Movie over Street Fighter, a 92 metacritic fighting game. Super Mario Bros Wonder, GotY nominee, showed up once for 1 whole second, while other great games didn't even get that. There's so much strength to the medium that makes videogames, well, videogames, something that movies and TV shows can't do. Experiences they can't provide. Puzzle games, fighting games, VNs, platformers, metroidvanias, etc that are blatantly disregarded in favor of "muh cinema".
It's a shame Geoff Keighley has to represent gaming so much with his 3-4 big shows a year when it's clear he is disinterested in 50% of the elements that go into game creation, and 60% of game genres in general
THISControversial opinion, I always find these types of trailers he edits very distasteful to the medium he works for.
He tries so hard to make the industry of videogames into a diet Hollywood with everything he does, to a point where he shows like 7 games for the vast majority of the trailer because they're the most "cinematic", and anything either doesn't show up because they don't fit the Hollywood style trailer editing or if they are included, they're the most out of place, awkward cuts ever. And I say this as a film Director. He has a resentment towards the gaming industry for what it is and tries to push into being a lesser version because it's more "respectable" in his eyes. Why else does he need Hollywood actors to validate his award show when some of them literally couldn't care less? You think Pachino is a prolific game industry veteran?
This mentality also reflects in his own shows where he'll constantly advertise/focus on "best narrative", cutscenes, "best performances", "best direction", etc. but not have a single ounce of interest in "best game mechanic", "best map design", "best puzzle", "best controls", aka things that makes the game industry unique and stands on, aka something you play. So many elements that go into making games actual games, yet we have 3 awards for E-sports.
Think of how many games came out this year, how many varied genres, styles, Art direction, etc. How many were even represented in the trailer? He literally put in a TLoU TV show and the SMB Movie over Street Fighter, a 92 metacritic fighting game. Super Mario Bros Wonder, GotY nominee, showed up once for 1 whole second, while other great games didn't even get that. There's so much strength to the medium that makes videogames, well, videogames, something that movies and TV shows can't do. Experiences they can't provide. Puzzle games, fighting games, VNs, platformers, metroidvanias, etc that are blatantly disregarded in favor of "muh cinema".
It's a shame Geoff Keighley has to represent gaming so much with his 3-4 big shows a year when it's clear he is disinterested in 50% of the elements that go into game creation, and 60% of game genres in general
Controversial opinion, I always find these types of trailers he edits very distasteful to the medium he works for.
This mentality also reflects in his own shows where he'll constantly advertise/focus on "best narrative", cutscenes, "best performances", "best direction", etc. but not have a single ounce of interest in "best game mechanic", "best map design", "best puzzle", "best controls", aka things that makes the game industry unique and stands on, aka something you play. So many elements that go into making games actual games, yet we have 3 awards for E-sports.
Puzzle games, fighting games, VNs, platformers, metroidvanias, etc that are blatantly disregarded in favor of "muh cinema".
That's what I generally like about Giant Bomb's game of the year talks. They're pretty much the only outlet I know of that will actually spend hours across multiple days deliberating categories like "best mechanic", "best new character", or "best running around"I've been advocating for these kinds of things for years. Not just TGA, But barely anyone does stuff like best level design, best new mechanic, best new weapon, scariest moment, etc. It sucks.
AKA the "just hand it to MonolithSoft" awardBest Fetchquest