Tye
All-around Nintendo enjoyer
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Ah, that’s right—I’ve never played the game myself, since it never came to a Nintendo system, so I’m only going off of videos I’ve seen of the game and glancing at a wiki for a quick refresher, and I guess I was only thinking of Flame Core and Dusty Desert being particularly relevant for Mephiles since that’s where you fight him, and I knew the Scepter of Darkness is stolen from White Acropolis in the beginning but I forgot that it’s in Kingdom Valley where it breaks and Mephiles is freed and takes Shadow’s form. That’s definitely relevant enough then. And yeah, I’m well aware of the theories of Mephiles being connected to the Time Eater and that Ian Flynn subscribes to that as well and has wanted to write stories about it, which is why I’m honestly expecting something along those lines to actually happen in Shadow Generations.Kingdom Valley is where Mephiles takes on Shadow's form, meaning we'll likely get a Mephiles boss for 06. Ian Flynn said a while ago that he wanted to make the Time Eater be connected to Mephiles in Archie, so there's a possibility that that becomes canon with Flynn contributing to the stories now. The Time Eater is pretty unexplained in Generations, so it'd make sense to explain it more here.
I'd say White Jungle is pretty important for Shadow, Sky Rail shares a lot of visual overlap with Rail Canyon so I can't exactly see them doing that. I'm at least betting on White Jungle appearing for a fight against Sonic that's not just copy pasted from Sonic Generations (where Roger and Kirk can redub the faker scene too), plus it'd be good to use to introduce Rouge in the hub world, as that level is about saving Rouge instead of escaping selfishly, showing Shadow's heroic side for more than just Maria. I think they'll do more than one and half levels for each game.
We technically don't have a Shadow the Hedgehog original level announced yet (although most of ShTH's levels are technically from SA2), the most is The ARK which is more taking from SA2 using Final Rush's music and a fight against the Biolizard, so I could definitely see them pulling multiple from a single game, cause there's not many games where Shadow is very relevant. The PS Blog post about the announcement had to mention Sonic Battle, and there's not exactly a lot to go off there for a stage.
I guess they could technically pull a stage theme from Forces cause the Time Eater doesn't have to stop at everything before Generations, but that might just be me being the one unironic fan of Infinite hoping he gets to show up outside of mobile games.
White Jungle isn’t unimportant, no, but it’s probably the third most important SA2 stage for Shadow, after Final Chase and Radical Highway. And if you believe that they’ll do more than one two-in-one stage per game, that means that either they’re gonna be representing about 16 stages total—which are a lot of new assets to make and nearly twice as many areas than Sonic Generations, so as much as I’d love that I don’t think it’s likely—or they’re gonna do one two-in-one stage plus one complete stage per game, totaling to about 12 stage being represented. But, again, the problem there is that in the case of the latter, that means they’re giving White Jungle the honor of being the sole “complete” stage from SA2 over Radical Highway or the ARK stage, which I would find odd… And that leads back to my concern that we may only have one two-in-one stage per game.
While they certainly could pull many more stages from Shadow the Hedgehog than other games, I feel like they’ll likely try to give each game equal representation for stages like Sonic Generations did—and the only games I really expect them to represent here are Adventure 2, Heroes, Shadow, Sonic ’06, and maybe Sonic Battle (but only as an Emerl rival/boss battle). I’d say maybe Forces, too (I’m a Forces and Infinite fan as well so I’d love that), but I really don’t see that happening, personally.
Are we sure about that? I considered that possibility, but the metadata from the trailer refers to the Rail Canyon footage as being from Rail Canyon Act 2…but all the gameplay we see of that stage is clearly 3D, not 2D.So aparently in an interview with Sonic Stadium Lizuka may have confirmed that the act2 will be 2D, in contrast to the act1 that is 3d, in order to be consistent with Sonic generations, although the wording is a bit vague but it may explain the lack of 2d sections in Ark act 1, even though we saw 2d kingdom valley in the trailer , maybe Space Colony Ark act 2 will merge with a different stage
Also, based on trailer metadata, the Heroes stage is taking the Rail Canyon name; definitely going to mix elements of both like Seaside Hill in the original though. Same filename also implies Shadow's stages have multiple acts.
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