Other M's plot is just that goddamn bad that it crosses over into downright offensive. Sakamoto does deserve some stick for that.
A NintendoLife preview video on Famicom Detective Club had a mf in the comments saying "this guy wrote Other M, I don't trust his work, this must be badly written too", I was so mad lolSakamoto is more than just Metroid. People shitting on him for one game needs some perspective
Miyamoto made Wii Music and Star Fox Zero and no one gives a shit. Neither game being bad really affects anything about his legacy.I always find it odd how harsh gamers are when someone makes a bad game or two out of like 15+ games. You should never expect perfection or everything to be great. He’s a legend. He’s got Warioware, Rhythm Heaven, Metroid, Famicom Detective, etc under his belt.
Tanabe's track record is just really hit or miss tbh.
Like he was there for the entire Metroid Prime trilogy, Retro's DKC games, Luigi's Mansion 2 & 3, Punch-Out!!, etc but he was also there for gems like Metroid Prime Federation Force, Chibi-Robo!! Zip Lash (aka "buy this game or the series dies") and Paper Mario Sticker Star, as well as the other modern PM games but I guess people like those more.
That...feels extreme. You're saying he fails as a moral person because of it? Like, there are a lot I don't like about Other M but to go "he is a moral failure because of this game"...like I don't know.Miyamoto made Wii Music and Star Fox Zero and no one gives a shit. Neither game being bad really affects anything about his legacy.
People care about Other M because it ruined a legendary character - one of gaming's few legendary female characters who were there from day zero - and that damage hasn't really been undone. The game is still canon. It still leaves a terrible taste. And part of its problem is that it feels misogynistic, which verges into the realm of "moral failure" rather than "quality failure".
And that's the difference.
Whatever. I don’t care for your hyperbole.Miyamoto made Wii Music and Star Fox Zero and no one gives a shit. Neither game being bad really affects anything about his legacy.
People care about Other M because it ruined a legendary character - one of gaming's few legendary female characters who were there from day zero - and that damage hasn't really been undone. The game is still canon. It still leaves a terrible taste. And part of its problem is that it feels misogynistic, which verges into the realm of "moral failure" rather than "quality failure".
And that's the difference.
To be fair to Sakamoto?Sakamoto's a very good producer for Metroid most of the time, but if he's ever given writing credits I would absolutely be holding my breath right up until the end of the game, just bracing myself for shit to go sideways
He also wrote the Famicom Detective games didn't he? The writing in those game was quite good, especially for their time. As far as I know, the only (albeit very, very big) writing misfire he's had was Other M.Dread is a direction response to a lot of the themes of Other M, but it's still not exactly what you would call a rejection
The two versions of the character are still compatible
Sakamoto's a very good producer for Metroid most of the time, but if he's ever given writing credits I would absolutely be holding my breath right up until the end of the game, just bracing myself for shit to go sideways
From everything we know about the development of Other M it was just a perfect storm of bad decisions in a bad partnership. It started with Sakamoto's idea of a "NES+" game and Team Ninja wanting to make a 3D game. I don't think it had much to do with bad luck. Also, a fluke is generally used for something positive happening accidentally. Other M was definitely a misstep though.
Look to how some Nintendo fans trash Miyamoto cuz of one Paper Mario game. When you have a very long career, the chances of you messing up once inreases and thats okayI always find it odd how harsh gamers are when someone makes a bad game or two out of like 15+ games. You should never expect perfection or everything to be great. He’s a legend. He’s got Warioware, Rhythm Heaven, Metroid, Famicom Detective, etc under his belt.
TBH, I wonder how Sakamoto came around to writing Samus as he did in Other M. Like, the dude can write well, with Famicom Detective Club. It's not like he's never written a story before or knew nothing about Metroid or Samus. And like you've said, he's gone back to the traditional characterization of Samus in the new titles. So what the heck happened?Yeah, Other M betrayed a pretty troubling understanding of Samus as a character on Sakamoto’s part, no getting around that.
I do disagree that Dread isn’t a rejection of that interpretation of the character particularly giventhe game ends with Samus wholesale rejecting her Freudian father figure who is flat out and literally telling her to be submissive, AND who is talking to her through the guise of ADAM
To me, that is a very thorough rejection of Other M’s central themes and it’s most troubling character dynamic.
I think that while Other M was a shit game with problematic depictions of Samus, Sakamoto has made amends for that with Dread. Whether it’s to placate fans or because he really does understand and agree with the criticism and wants to rectify it, I don’t know. I don’t want to get into the business of ascribing intent. The only thing I have to judge Sakamoto by is his work, and while Other M had many problematic elements, Dread had walked them back so thoroughly that I don’t hold that against him any longer.
No, no, don't get me wrong - I'm not saying that Sakamoto himself is some moral failure. The product he made has elements of moral failure in its treatment of women, that's all. I don't think he meant ill in any way. I'm just saying that it's different from just "a bad game" when the problem is the game has a grotty, misogynist feel.That...feels extreme. You're saying he fails as a moral person because of it? Like, there are a lot I don't like about Other M but to go "he is a moral failure because of this game"...like I don't know.
Yep. And it has always been my opinion that this was the precise moment he went wrong. The idea that someone who had spent days exterminating an entire species because they are a galaxy level threat would suddenly pivot to maternal feelings towards a hatchling of that species... it's absurd.Sakamoto was inspired to write the story of Super Metroid when he played Metroid II
The image of the baby Metroid imprinting on Samus touched him in such a way that he thought that it must have touched Samus, too, and that she would have very maternal feelings toward the infant
The entirety of Sakamoto's arc for writing Samus was begun in the writing of Super Metroid
EhhhhhhYeah, Other M betrayed a pretty troubling understanding of Samus as a character on Sakamoto’s part, no getting around that.
I do disagree that Dread isn’t a rejection of that interpretation of the character particularly giventhe game ends with Samus wholesale rejecting her Freudian father figure who is flat out and literally telling her to be submissive, AND who is talking to her through the guise of ADAM
To me, that is a very thorough rejection of Other M’s central themes and it’s most troubling character dynamic.
I think that while Other M was a shit game with problematic depictions of Samus, Sakamoto has made amends for that with Dread. Whether it’s to placate fans or because he really does understand and agree with the criticism and wants to rectify it, I don’t know. I don’t want to get into the business of ascribing intent. The only thing I have to judge Sakamoto by is his work, and while Other M had many problematic elements, Dread had walked them back so thoroughly that I don’t hold that against him any longer.
What did he mean by NES+?From everything we know about the development of Other M it was just a perfect storm of bad decisions in a bad partnership. It started with Sakamoto's idea of a "NES+" game and Team Ninja wanting to make a 3D game. I don't think it had much to do with bad luck. Also, a fluke is generally used for something positive happening accidentally. Other M was definitely a misstep though.
I'd argue:Ehhhhhh
Doesn't Dread still more or less depict Samus as someone who takes orders from ADAM, though? And also portray ADAM in a good light? He's a good guy in the beginning and end of the game, and the twist only applies to """ADAM""" while you're on the planet, no? In other words, it doesn't really rectify Other M, it just draws a parallel to parts of that game, has Samus disagreeing with that parallel, but in the end brings her right back to where she started ... I mean even in the end she's still relying on ADAM (not that it's a bad scene, just saying that the beginning and end of the game don't exactly contextualize Other M as a mistake).
In other words hypothetically after Dread, Samus could crash on some other planet that for some reason actually is capable of housing ADAM, and she would still take orders from him and be submissive all the same. I get that her shooting """ADAM""" is supposed to be symbolic, but when ADAM is still treated the same way in the beginning and ending of the game .... I mean eh, I feel it's a stretch to see Dread as Sakamoto taking steps back away from the mistakes of Other M.
I don't think people are gonna absolve him for making Federation Force, either.
It was clearly just a quick one-off experiment, and in fact Samus Returns was already in full development by the time it got announced.
But that didn't stop people from treating it like Nintendo had publicly confirmed that Metroid would never get a new "proper" game for the rest of human history, and that this game in particular was the killer.
Ehhhhhh
Doesn't Dread still more or less depict Samus as someone who takes orders from ADAM, though? And also portray ADAM in a good light? He's a good guy in the beginning and end of the game, and the twist only applies to """ADAM""" while you're on the planet, no? In other words, it doesn't really rectify Other M, it just draws a parallel to parts of that game, has Samus disagreeing with that parallel, but in the end brings her right back to where she started ... I mean even in the end she's still relying on ADAM (not that it's a bad scene, just saying that the beginning and end of the game don't exactly contextualize Other M as a mistake).
In other words hypothetically after Dread, Samus could crash on some other planet that for some reason actually is capable of housing ADAM, and she would still take orders from him and be submissive all the same. I get that her shooting """ADAM""" is supposed to be symbolic, but when ADAM is still treated the same way in the beginning and ending of the game .... I mean eh, I feel it's a stretch to see Dread as Sakamoto taking steps back away from the mistakes of Other M.
Eh, he certainly wasn't as actively involved with it as Other M. But he's still credited as being a "special advisor".Sakamoto isn't attached to this game.
I'd argue:
Does Samus necessarily take "orders" from "ADAM" by checking in on those Network stations, which I should remind, are completely optional? I do not see Samus as being complicit nor submissive towards "ADAM" nor ADAM for that matter just because she pops by for a chat. If anything, all she could be there for are simple updates on the situation, but not once does Samus have to obey (and as a matter of fact, she can actively defy) "ADAM" or ADAM in any scenario. The only time she does listen to ADAM is when ADAM warns her about draining the ship of its energy. Every other time she just ignored ADAM's advice regarding the bounty of the mission not being correct/risk outweighing the reward, and simply trusting her instincts.
So no, she doesn't take orders from anyone in this game. You can even completely ignore the part about checking in with ADAM during the frozen section and during the last section, too.
Sorry, I think I miscommunicated my point quite a bit by adding some hypothetical stuff ...Sakamoto isn't attached to this game.
ADAM (real and fake) doesn't really give you any orders the entire game. Even at the start it's clear that Samus was the one that wanted to take the mission since ADAM is complaining that the bounty isn't worth it. The rest of the game has "ADAM" give vague reconnaissance information like "try not to go in heated rooms" or "hey a Space Jump would be nice right around now." I can't think of any moments where Samus is outright robbed of her agency like she was in Other M.
I don't necessarily agree sinceSorry, I think I miscommunicated my point quite a bit by adding some hypothetical stuff ...
Also I'm like 99% sure Samus does take orders from "ADAM" in the game. I'm not about to comb through the games dialogue to find them, but I do remember for example the part in the game where you go all the way to an area you have been just to turn on the heat, specifically because "ADAM" tells you you should do it. I know that you only do it because you need to do it in order to progress, and "ADAM" is only "trying to help you" by telling you to do that. But still, I think that is a good example of how gameplay and story can intertwine in a way that portrays themes similar to say, Fusion. Samus (the player) still has to rely on "ADAM" there. I'm not saying real ADAM or fake ADAM are big jackasses like Other M, but if Samus is basically taking orders and has to rely on a somewhat condescending A.I. for intelligence .... isn't that more or less just some of the annoying aspects of Fusion and Other M carrying on? I don't think it was the worst of Other M that was the only bad part, Fusion already had a lot of similar stuff going on that was less than favorable, which is mostly what I'd compare with Dread when it is doing something similar. I'd be different if Samus rebelling against "ADAM" had consequences for her relationship with ADAM, but actually, depicting that relationship like there's nothing wrong with it is exactly why this game isn't a refutation of Other M. ADAM is still the good guy, so that scene (you know the one) that is probably there to make fans cheer is more like fanservice than anything meaningful from a thematic perspective, especially because that isn't ADAM. It's meaningless essentially in the Fusion/Other M equation.
So are you saying Dread is still a "mysoginistic train wreck"?A lot of of talk about localization decisions as if the game isn't a misogynistic train wreck on a fundamental level. I think we just have to accept that Sakamoto can make good games but is weird wrt to women.
Truly the Jean Luc Godard of video games.
I don't necessarily agree since
With the sole exception of the last Navigation station, the "ADAM" sections are skippable. Once again, that section you mentioned where "ADAM" tells you to turn on the heat, he asks you to report back to the same navigation room after doing so. While it is true that you can't really proceed until fighting Experiment Z 57, you can skip reporting back to "ADAM" altogether in much the same way you can skip the whole part of reporting back to him in Hanubia.
NoSo are you saying Dread is still a "mysoginistic train wreck"?
Weird. I thoughtI don't think you can skip the ADAM terminals? The doors always lock you in. There are a few you can just choose to never go to but the ones that block doors on the main path are mandatory.
Oh sorry, I misunderstood.
It is really hard for me not to give Sakamoto a get out of jail free card for directing Super Metroid, one of (if not) the best games ever made.Both Sakamoto and Tanabe have been unfairly maligned despite having storied careers that date back to the NES days. It's not uncommon to have a dud or two in such careers and if it weren't for these two backing the series Metroid would have been dead and buried long ago.
Another small detail too is thatI agree that Dread doesn't divorce itself completely from the worst writing of Other M
But I do think that
No I mean it for real these are full game
The fact that Samus takes instructions from Raven Beak (possibly knowing it's not Adam, since he doesn't share Adam's speaking style and she's very familiar with that) has to be weighed against the fact that she ends this relationship by rejecting his offer for continuing it, and then murders the Hell out of him
It is at least a response to the paternalism of Other M
No problem, sorry for being so flippantWeird. I thought
ADAM terminals could be skipped altogether, but I guess it's possible you could go around them.
I distinctly remember ADAM telling me to report back to Hanubia, and altogether just skipping that terminal as I made my way to Itorash.
Oh sorry, I misunderstood.
No problem, sorry for being so flippant
Sakamoto: "And then she says...'THE BABY!'"I like to imagine that after Other M, somebody spent a while standing over Sakamoto's shoulder, smacking him with a newspaper every time he tried to write what my partner calls "womb feelings"