Pretty much, yes. It's 80+ hours , so if it is shorter than 5, it's not by a huge amount.I'm definitely going to buy and play this game, but i'll wait a bit, as I'm still deep inside 5.
Is this game as long as the latest entry ?
It’s been years since I waited for this, will play it immediately after work
Got a couple of questions though
- Which difficulty option? From what I hear the game is much easier than the PS2 version so is Very Hard the best option? For reference I played the following in default difficulties: Persona 3 FES (first SMT game, died some times including in dungeons but no huge difficulty spike or grinding), SMT Nocturne (solid challenge throughout the game, no excessive grinding at times though), SMT IV/A/Soul Hackers (all pretty easy outside of a few gimmick bosses). So I’m wondering about the best difficulty option here
- I know you need to max the Social Link of the new character to access the new content. Besides that, I’m wondering how if you can max them all in one playthrough without a guide? I didn’t max them all in P3 as I was just doing them in the order I felt, apparently to max them in one playthrough in that game you needed to make pretty anticlimactic choices, like saving the Moon Social Link for last. I heard that P4 and P5 are much more lenient on that aspect so I’m wondering if I can just “role play” through the game and not rush any of them besides the new character
- So I’m going with Japanese voices for sure. As for the written language, I feel like being petty and playing through the game in French to make sure that I don’t see that stupid GAF meme. Is the translation good though, can someone that played P5R in French confirm that? For reference I played NEO TWEWY in French despite having played the first game in English (only available language at the time). I thought it was good tbh, a bit heavy on the France slang but still a good depiction of young people speaking without being too cringy. So can I trust the FIGS translations of Atlus games or not
No, the average 4G playthrough is 60-80 hours, as opposed to 100-125 hours.I'm definitely going to buy and play this game, but i'll wait a bit, as I'm still deep inside 5.
Is this game as long as the latest entry ?
Huh? That is not true.Pretty much, yes. It's 80+ hours , so if it is shorter than 5, it's not by a huge amount.
Maybe there a chance but if so it might be a while, they are cheap so I see no reason to hold off. I would happily double dip on a physical myself.Will there ever be a chance for these games to have a physical release? I ain't buying these games yet as I'm still playing P5S and Fire Emblem Engage releases tomorrow.
I'm also hesitant to buy P3P because of the remake rumours but the vibes/atmosphere the game gives is so appealing to me lol.
My royal playthrough is well over 120 hours. My last Golden playthrough was around 8p iirc.Pretty much, yes. It's 80+ hours , so if it is shorter than 5, it's not by a huge amount.
It's one of the things that reminds me how low budget Atlus games used to be lolMy biggest pet peeve with this game is that they only use the right quotation mark.
Wasn't sure which of the two threads to post it in but this one seems more active. It's a whole thread so i'd recommend reading through it all.
Wow, so playing this today and I had one of those rare moments.
Anyways there’s a certain tune I’ve had stuck in my head on and off for ages, not in an annoying way but will just kind of randomly make it into my humming repertoire kind of thing, you know? There’s no way at this point I could’ve ever told you where it was from.
It’s from Persona 4. It came on in the game and my brain pulled a double take like Ohhhh that’s where this is from!
This the one:
Oh, keep goingJust started P4G, about 4 hours in, and I kinda regret play P5R first, because I thinking P5R is better in everything so far. Battle system, dungeon, social links, visuals, music, personas system, etc. It's a good RPG for sure, but is just inferior in every way to P5R.
The opening of P4 is a bit slow, takes a bit of time to get going. It doesn't have the flashy opening of P5 I know, just stick with it, I think you'll come around.Just started P4G, about 4 hours in, and I kinda regret play P5R first, because I thinking P5R is better in everything so far. Battle system, dungeon, social links, visuals, music, personas system, etc. It's a good RPG for sure, but is just inferior in every way to P5R.
Yeah those games are definitely not made to be minmaxed or played with a guide. I was just wondering since I didn’t max them all in P3 but I heard that 4 and 5 were so much more lenient on that matter that you could max them all naturally on one playthrough. After all I did manage to get the Neutral ending in SMT4 without a guide so yeah I was just curious if maxing them all could be done intuitively.If I can make a case for something, for your enjoyment of the game don't get too hung up on trying to max all social links on a first playthrough.
In Persona 5 vanilla a buddy of mine followed a guide to do this, it required him to follow a strict schedule to pull it off and he got burned out and quit halfway through. He still hasn't gone back to it.
Just play the game and let things come naturally. New game plus is how you get all of them maxed easily, you will have all social stats maxed or close to it after your first playthrough, so actually doing all the links becomes much more feasible.
If you try to min max things and follow a day by day guide this game will become more work than game and you will either burn out or resent your time with it.
- You can change the difficulty at any time, and you can even customize the difficulty using sliders (such as changing the EXP you get, the money you get, whether battles continue after you die, and so on, on an individual basis), so here my advice is to just go with whatever preset seems appropriate and then alter things from there as necessary. Maybe start on Hard and go from there?
- You can, but it's not recommended for the first playthrough. Just roleplay (other than making sure to prioritize the Aeon Arcana when you can), and don't worry about mnmaxing
- I actually have no experience with the FIGS translations, so I'll leave this one to someone else! The English localization was amazing though (5's is a huge step down).
I felt this way as well having come from playing P5 before it, and while I honestly still think this is true (at least for me personally) after beating the game, that doesn't mean P4G isn't worth playing. It's still a lot of fun and a different flavor of Persona game that has a ton of its own charms. I know lots of people who end up liking this cast and setting more than P5 due to the cozy country town vibe. There's still a lot to recommend here, if you stick with it!Just started P4G, about 4 hours in, and I kinda regret play P5R first, because I thinking P5R is better in everything so far. Battle system, dungeon, social links, visuals, music, personas system, etc. It's a good RPG for sure, but is just inferior in every way to P5R.
I do think there is a discussion to be had on P4's handling of sensitive subjects, and hopefully people on this forum are able to have that discussion. P4 does a lot of things wonderfully, but it does have its stumbles in some very important areas, which I think stand out more with time.I can't stop people from playing or enjoying this game, but I would hope people would keep in mind the absolutely disgusting levels of transphobia and homophobia present in Persona 4. I and I'm sure many other queer people on this forum are very uncomforable seeing this game so postively presented and celebrated.
That's one of the things I really love about 4, it doesn't take long to get the while gang together. It's something I really want out of 6, that you get everyone together earlier in the story. Kinda sucks there are some parry members you barely get to use in 5.I do love how much quicker paced than P5 this game is. 20 hours in, already have almost my entire party on hand.
Yeah, and even the party member who joins late gets a lot of screen time beforehand, so they feel far better integrated with the main cast than someone like Haru ever did in P5, for example.That's one of the things I really love about 4, it doesn't take long to get the while gang together. It's something I really want out of 6, that you get everyone together earlier in the story. Kinda sucks there are some parry members you barely get to use in 5.
Would have been nice of the vegetable growing was something you could have done early in the game so you would have interacted with her a fair bit before joining bit it is what it is.Yeah, and even the party member who joins late gets a lot of screen time beforehand, so they feel far better integrated with the main cast than someone like Haru ever did in P5, for example.
harmonica is about to intensifyWould have been nice of the vegetable growing was something you could have done early in the game so you would have interacted with her a fair bit before joining bit it is what it is.
I'm embarrassed to admit it but I haven't even started the game yet. Between fire emblem and work I have had the time to start the game up but I will be tonight.
harmonica is about to intensify
And yeah, big missed opportunity with Haru in P5. It's weird, because evenfeel far better integrated with the main cast than Haru ever does.Akechi and Sami
Yes, Strikers does right by Haru.Haru’s bits in Strikers (and her bing there from the beginning) were a godsend for me when it came to being attached to her character.
Not that Royal didn’t already do that, but Strikers helped with all the thieves.
Yes, Strikers does right by Haru.
Strikers does right by all its cast, surprisingly enough, given the quality of writing of the P4 spin offs
Ah no, here I wouldn't agree at all. Like in just 20 hours, P4G already has had more and better comfy hangouts, and made its group feel closer knit, than P5 ever managed, and I think it comes down to two reasons:(I thought there were enough comfy hangouts in both.)
I'd really love for the crew that made Strikers to make one for P4. I know P4 has had a few spinoff already but we haven't gotten one in years and it would be nice to get something that isn't a fighting or rhythm game and on the same quality level as a Strikers or Three Hopes.
Of course, your statement was "both have enough hangouts" not "both have an equal amount", and I actually agree that both have enough; P4 is a slower paced, much more relaxed story that can allow its characters to just chill and vibe; not being able to do that would be a failure of storytelling on its part. Similarly, P5's story is so high stakes that letting its characters fuck around too much would undermine the tone and pacing. So I do agree that there are enough comfy hangouts in both P4G and P5R, but I just really wanted to share my comparison of why I think one does it better than the other lol
It's really interesting going back to P5 a second time after you know where all the characters end up. Joker being a 'dangerous delinquent' is such a THING at the beginning of that game but it steadily fades into the background. Probably the biggest whiplash is Sojiro, though. Him being so wary of you and everything early on is almost painful given how great he is later on.Chie: Ah... so you came here because of your parents' job. Haha, I thought it was something way more serious.
Ren certainly had it harder than Yu at this point. It's really refreshing coming off P5 and not having the opening of the game where everyone gives you suspicious looks and treats you like a dangerous monster that could kill them at any moment.
Sojiro is probably my favorite non-persona user in P5. He's such a cool and interesting dude once he warms up to you, so the early game stuff bummed me out hard going back to him being so cold to Ren.It's really interesting going back to P5 a second time after you know where all the characters end up. Joker being a 'dangerous delinquent' is such a THING at the beginning of that game but it steadily fades into the background. Probably the biggest whiplash is Sojiro, though. Him being so wary of you and everything early on is almost painful given how great he is later on.
It's been a while since I played it but I do remember Dojima having at least some of that same energy, though, just nowhere near to the extent as Joker gets it from Sojiro.
I'd really love for the crew that made Strikers to make one for P4. I know P4 has had a few spinoff already but we haven't gotten one in years and it would be nice to get something that isn't a fighting or rhythm game and on the same quality level as a Strikers or Three Hopes.
It was, but I feel like it was mostly praised for this by cis/straight people. I recall Mattie Brice and Carolyn Petit (among others) writing very critically about its handling of these themes even back in the day.I do need to stress the game itself was once when it came out praised for its progressive representation of queer identities and sexualities (at a time when other games wouldn't even dare approach the subject matter); however, it is definitely a product of its time, and a lot of it comes off far differently today than it did back in 2008.
I think the praise it got for handling queer characters is bizarre in retrospect. The game comes off as hateful of queer people in 2023 as it did in 2008. The game is homophobic and transphobic on a themeatic level.I do think there is a discussion to be had on P4's handling of sensitive subjects, and hopefully people on this forum are able to have that discussion. P4 does a lot of things wonderfully, but it does have its stumbles in some very important areas, which I think stand out more with time.
I do need to stress the game itself was once when it came out praised for its progressive representation of queer identities and sexualities (at a time when other games wouldn't even dare approach the subject matter); however, it is definitely a product of its time, and a lot of it comes off far differently today than it did back in 2008.
Yeah, this seems to have been the case then and now. There are just more cis/straight people now who are aware of these issues.It was, but I feel like it was mostly praised for this by cis/straight people. I recall Mattie Brice and Carolyn Petit (among others) writing very critically about its handling of these themes even back in the day.
I do need to stress the game itself was once when it came out praised for its progressive representation of queer identities and sexualities (at a time when other games wouldn't even dare approach the subject matter); however, it is definitely a product of its time, and a lot of it comes off far differently today than it did back in 2008.
Yeah, especially since literally everything else about how Yosuke and Yu’s dynamic is written hints strongly at a romance route. They should have just left it in.Getting rid of the Yosuke romance route was such a dumb decision.