And The Sims or NFL. Even 3DS had them both.Highest selling console in the US without a Call of Duty?
Third parties who's been supportive of Switch (2K, Embracer): This prints money!!!!Sure is a lot of people that could be playing a new Call of Duty, Madden, Sims, Need For Speed, Devil May Cry, Tales of, pulls out mile long list.
3rd-parties: "...nah, let's not do that"
It's maddening. Like, no-one expects GTA6 to all of the sudden be Switch-exclusive or anything, but at the same time, folks can attempt at smaller budget exclusives like in the Wii days, you don't NEED huge budgets to make more compact, Switch-specific games, even if it's an HD platform.Third parties who's been supportive of Switch (2K, Embracer): This prints money!!!!
Others: Well yeah. But what IS money? Have you ever thought about that? Why do we need it? Why? Why are we even here?
I know right lol.Highest selling console in the US without a Call of Duty?
What's really impressive to me is that the Switch has found success in the US independent of those games. Hollow Knight is now more important to the Switch than Call of Duty.Sure is a lot of people that could be playing a new Call of Duty, Madden, Sims, Need For Speed, Devil May Cry, Tales of, pulls out mile long list.
3rd-parties: "...nah, let's not do that"
Counterpoint: It doesn’t have Wave Race, 1080° or Excite!! _____.1st party software has been able to carry the Switch in huge part due to all focus of Nintendo being on the platform, this is the first console to get all big Nintendo franchises since the NES usually they were split into two platforms so it was hard for them to carry a platform, now it's possible.
When it comes to market share XBox biggest market is Mexico it's one of the only ones (if not the only one I can think off) that Xbox One outsold PS4. The dominance it's so big there you can get a PS5 right now in Amazon Mexico (probably only country in the world you can) while Xbox Series X stock still doesn't last more than 30 secIt’s crazy to me how huge the 360 was in the US and how Microsoft lost most of that. I’m sure NA is still Xbox biggest market, but 360 was another level here.
let's not go crazy hereHollow Knight is now more important to the Switch than Call of Duty.
Being more important than something that doesn't exist it's true.let's not go crazy here
So VGChartz was actually right for a change? Interesting.
There are four big reasons for the third party situation on Switch:It's maddening. Like, no-one expects GTA6 to all of the sudden be Switch-exclusive or anything, but at the same time, folks can attempt at smaller budget exclusives like in the Wii days, you don't NEED huge budgets to make more compact, Switch-specific games, even if it's an HD platform.
Konami's been making BANK doing that with games like Momotaro and even Baseball Spirits 2021 (not a HUGE seller but it still did 270k last year in JP).
There's some devs with a crap ton of Switch experience with engines and foundations that could be molded into Switch-exclusive entries. Example, why not get Arika to use their Fighting EX Layer Another Dash experience to bring Tekken to Switch like they did on 3DS (surely using that old Fighting Sample 3DS demo they showed prior). Maybe get Saber on a Call of Duty project as they did AMAZING work on those Crysis ports. What the hell stopped EA from giving us an Ignite engine Madden game like they've done with FIFA for 5 years?
And REMASTERS PEOPLE! A legion of PS360 AAA (and AA!) content ripe for the picking. Saber, Engine Software, Codeglue, 8ing, Hexadrive, QLOC, Tantalus, Virtuos, and others are experienced with ports and remasters on Switch. Why not give them more fantastic PS360 complete/definitive edition remasters to bring to Switch? Like you can't tell me a Modern Warfare 2 Complete Edition with all features and DLC intact wouldn't be a GIGA seller. Such efforts don't require breaking the bank folks. God.
Nintendo removing Pokemon from the shackles of being strictly handheld surely helps lol.1st party software has been able to carry the Switch in huge part due to all focus of Nintendo being on the platform, this is the first console to get all big Nintendo franchises since the NES usually they were split into two platforms so it was hard for them to carry a platform, now it's possible.
Considering Pokemon carried 3ds hard in Europe it for sure does it lolNintendo removing Pokemon from the shackles of being strictly handheld surely helps lol.
the ps4 only had 10 million more than switch, and yeah in europe sony is really strong, especially in the CODland (also known as the United Kingdom)I was surprised to see this. I know Switch isn't ahead worldwide yet, and Switch is much stronger than PS4 in Japan, so outside of Japan PS4 is still something like 20-25 million in the lead. US is a big chunk of that non-Japan market, so I thought maybe half of that lead would come from there. So I guess PS4 is just stronger in Europe and "Other" than I realized. Harder to keep track of these things since Sony's shipment numbers are just worldwide.
that still implies that Hollow Knight has more selling power than a non-existent CoD. I don't believe that at allBeing more important than something that doesn't exist it's true.
Fair enough, I guess that claim is something that can be barely made in retrospective. It's untrue to state that CoD is less important than Hollow Knight.let's not go crazy here
PS2/Xbox 360 doesn't count, systems broke down and had to be replaced. ;-)Doesn’t count. It’s a handheld. Multiple systems per house.
Add also PSXPS2/Xbox 360 doesn't count, systems broke down and had to be replaced. ;-)
Using a disfavored source it looks like Switch is just shy of 40M in NA, PS and GBA just above 40M, GB at 43M, Wii at 45M, XB360 at 49M, PS2 at 53M, and the DS at 57M. I think Wii gets passed in the next year and maybe XB360.It's crazy that with how much dominant the PS4 was in the US it still was below 3 other consoles before the Switch, and with how hard it dropped out of the market compared to last-gen predecessors after PS5 it might remain that way. Haven't really monitored the NA market especially the previous gens.
Currently how far is the Switch from overtaking the top 3?
Well half as much because you could turn those over ;-)Add also PSX
It's true though, a game that exists has more selling power then one that doesn't simply because the one that exists can sell.that still implies that Hollow Knight has more selling power than a non-existent CoD. I don't believe that at all
This is kinda what I was trying to say. I think critical darling indies like Hollow Knight were the bread and butter of the Switch and should be a key focus for the successor (if Tunic and Death's Door were day and date or timed exclusives, that would've been huge).It's true though, a game that exists has more selling power then one that doesn't simply because the one that exists can sell.
the ps4 only had 10 million more than switch, and yeah in europe sony is really strong, especially in the CODland (also known as the United Kingdom)
PS4 was never dominant in US. Just did better then, Xbox 56-44 ratio between themIt's crazy that with how much dominant the PS4 was in the US it still was below 3 other consoles before the Switch, and with how hard it dropped out of the market compared to last-gen predecessors after PS5 it might remain that way. Haven't really monitored the NA market especially the previous gens.
Currently how far is the Switch from overtaking the top 3?
Warzone is huge and even a 'CoD' in decline was the 2nd best seller of last year.CoD is in Massive decline in UK. It's not codland at all.
From Welfare on IB:It's crazy that with how much dominant the PS4 was in the US it still was below 3 other consoles before the Switch, and with how hard it dropped out of the market compared to last-gen predecessors after PS5 it might remain that way. Haven't really monitored the NA market especially the previous gens.
Currently how far is the Switch from overtaking the top 3?
10 million worldwide, but since Japan is something like 25m Switch and 10m PS4, that leaves the "Not Japan" totals through March around 82m Switch vs 107m PS4.the ps4 only had 10 million more than switch, and yeah in europe sony is really strong, especially in the CODland (also known as the United Kingdom)
At least going by shipments, I expect Switch to overtake Wii in North America in the January-March 2023 quarter. If April-December matches last year it could happen that soon, but it probably won't.It's crazy that with how much dominant the PS4 was in the US it still was below 3 other consoles before the Switch, and with how hard it dropped out of the market compared to last-gen predecessors after PS5 it might remain that way. Haven't really monitored the NA market especially the previous gens.
Currently how far is the Switch from overtaking the top 3?
https://www.forbes.com/sites/insert...-says-the-switch-may-sell-as-well-as-the-wii/It's surreal to think about the time in early 2017 before launch where everybody laughed at the very idea of the Switch outselling the Wii. It feels like eons ago when the Switch seemed like a huge gamble on Nintendo's part and nobody was sure if it would succeed or not.
Bigger difference is in regions outside of Western Europe/Japan+East Asia/USA , in the regions usually treated as 'Other' that's where PS dominates most markets while Nintendo struggles.That’s crazy. And even crazier it’s still behind the PS4 with the Switch dominating in Japan. Just continues to show how far behind Nintendos appeal is in Europe and other regions compared to Sony.
Yeah so it’s the “other” regions probably like South America, Australia, Middle East, Antarctica (), etcBigger difference is in regions outside of Western Europe/Japan+East Asia/USA , in the regions usually treated as 'Other' that's where PS dominates most markets while Nintendo struggles.
It was, as usual, that weird gamer myopia. After the October reveal presentation it was clear that Nintendo had something with wide appeal – that reveal spread far outside of the usual “core Nintendo fan” circles. But then the January presentation hit, and spec-and-number-focused gamers were dismayed by its “too high” price of “still lower than any other console” and its “ridiculous” pricing of $80 for a set of Joy-Cons. But normal people are willing to pay for an appealing producf, even if it’s “more than a Nintendo portable should be,” and no one in the real world is basing their hardware purchase decisions between completely different types of platforms based on whether a second controller is $15 more than the competition or not. Simply put, Switch was a product that was more than the sum of its parts, and spec-focused geeks and gamers have always struggled to understand the appeal of that type of product, even if its obvious to less knowledgeable people. It’s the same way some of the most plugged-in tech enthusiasts initially dismissed the iPod, like with the infamous “no wireless. less space than a nomad. lame” quote, completely missing the point of the iPod’s key innovations (a pocketable as opposed to a CD-player-sized design and an easy-to-navigate interface). Almost no one even remembers what a Nomad is today, but that was the clear winner to geeks back in the day.It's surreal to think about the time in early 2017 before launch where everybody laughed at the very idea of the Switch outselling the Wii. It feels like eons ago when the Switch seemed like a huge gamble on Nintendo's part and nobody was sure if it would succeed or not.
Its also possible that EA has determined that PS4/5 and Xbox One/Series combined represent a significant portion of their potential fanbase and that the number of potential customers on Switch, who do not already own another console is too insignificant to mandate the dev teams support Switch.There are four big reasons for the third party situation on Switch:
- Devs prioritizing ease of development over game sales
- Stupid and ignorant executives/sales and marketing teams
- Platform loyalty
- Past grudges
EA checks all four of those boxes. Devs refuse to be limited by a weaker hardware (like DICE), many people there see Nintendo as children's platform, grudges over Wii U game sales and of course, they want to bribed well enough. Sadly, it's up to Nintendo to correct these wrongs. Their efforts on Switch had been much bigger than Wii U and 3DS but still falls a little short. Nintendo has converted likes of 2K and Bethesda into Nintendo fans but even more effort is needed for someone like EA. Even for the older, easy to port titles. If you want a healthy third party support on your platform, you need healthy communication with them going.