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hopefully nate has that switch 2 hardware video out soonYeah, we are probably going to be in circles for the whole summer on this.
hopefully nate has that switch 2 hardware video out soonYeah, we are probably going to be in circles for the whole summer on this.
this made me lol idk whyI'm expecting it to be called Switch 2 just based on how Nintendo is behaving.
okay this is compelling. Gameboy Advance omg I forgot about that one. Hmmm I'll think about some names then.They will use Switch in the name. It’s literally carrying on Nintendo Switch Online. They’re not dropping the name of their most successful system of all time. It will be used in the next system just like SNES, Wii U, 3DS, Gameboy Advance
I agree that Shin'en's trajectory wasn't what I expected. The Punchuin in particular seemed like a hard left turn for the studio, and yeah, I doubt they got the attention and sales of past projects with The Touryst and The Punchuin. However, if the games are what the studio wanted to make, I can't fault them for making them, even if that might have threatened their business. Selfishly, I do hope they'll have something ready for Switch 2 that's more to my tastes, and I hope the studio finds success. Not many small devs out there were pushing the kind of visuals Shin'en has on Nintendo hardware.Shin'en is doomed by their own atrocious marketing unfortunately. They had some public attention with Fast Racing Neo/RMX because they were a standout indie dev with great visuals and a good game which helped fill the F-Zero gap, but after then, they let their brand fall into obscurity. They get no exposure ever by any news journalists, they barely post on any of their social media accounts, and their games aren't stellar enough to have an active fanbase to do the heavy lifting of spreading the word. The Touryst had medium exposure when it was announced, was regarded as "pretty good", then.... nothing.
99% of people didn't even know they released a game in 2022 with no fanfare called the Punchuin ... a 2d 8-bit pixel game. A game that completely goes against Shin'en's strength as a brand of ambition and standout visual games.
I love Shin'en and hope they can make a comeback as a brand/developer, but they've been killing their own business in terms of sales, marketing, and general audience awareness + prestige. They should be known as one of THE Nintendo console indie devs to look forward to, but they aren't and I'm concerned for their financial stability at this rate of they have another weak game with no marketing attention. I really enjoyed Fast and Nano Assault. I was thinking if they kept going like they were during the Wii + Wii U era, they'd be a known indie dev soon but the opposite has occurred. I hope they can make a big splash with Switch 2
Did he?it's 99% confirmed to be called "Switch" something, even Furukawa basically said it would have the switch name back in may
Did he?
Didn't we learn from the official translation of the Q&A a few days later that Furukawa really just reiterated what he said in the announcement tweet?![]()
Nintendo president says "Switch next model is the appropriate way to describe" the company's next console
It sounds like the Switch 2 will be more of an evolution of the current hardware rather than something radically newwww.gamesradar.com
It'd be boring, but from a purely technical curiosity perspective, I wouldn't mind them releasing FAST again on Switch 2 so we could see how things have improved once more.Shin'en are the chosen ones to develop a Switch 2 exclusive title that pushes hard the HW and showcase all of its abilities.
You're assuming Z-A will release this Fiscal Year. (So February/March as those are empty still)As I said, I expect Nintendo to release a Pokémon edition Switch console to keep the Switch sales high.
Still, 13.5 is a huge forecast. Especially for their 8th year. Only a 2m down from their 2024 forecast (15.5m, they beat that with 15.7m). So far they sold only 2 million, 11.5m left to go. Not an easy task. If they don't have the power of Pokémon helping that, they might not succeed at all. But I think will, I totally expect the successor to be supply constrained at launch, pushing people who want to replace their old console to a cheaper new Pokémon edition one.
It's a summer game for sure. We get our first look on August, and then a 8-9 month waiting period between teaser and release as usual.You're assuming Z-A will release this Fiscal Year. (So February/March as those are empty still)
But GameFreak has only given a generic 2025 release date, unlike with Arceus when they gave an Early 2023 window.
IMO it's a Summer game at the very least, so most likely after Switch 2 has already released.
It's a summer game for sure. We get our first look on August, and then a 8-9 month waiting period between teaser and release as usual.
Impress the three million who bought it. But showing a game that looks like "Breath of the Wild, but kinda shittier if you get up close" probably won't impress the world.show Age of Calamity running at a locked 60fps if you really want to impress the world with the Switch 2's hardware
I wasn't being serious, just poking fun about how shit Age of Calamity ranImpress the three million who bought it. But showing a game that looks like "Breath of the Wild, but kinda shittier if you get up close" probably won't impress the world.
If you want to impress the world, make the screen bigger. The world is pretty easy to impress. Keeping their attention is a different matter entirely.
In all seriousness , playing the warriors game with better visuals and 60fps is my biggest wish for Switch 2I wasn't being serious, just poking fun about how shit Age of Calamity ran
I suppose May is spring, but it could fall anywhere between May-JulyMaths ain’t mathing
8-9 months from August makes it a Spring game
Showcasing a Switch game to impress people for the Switch 2 seems like a disaster.show Age of Calamity running at a locked 60fps if you really want to impress the world with the Switch 2's hardware
...with digital clicks!i want analog triggers
It ran like shit and I still played the crap out of it. I would absolutely dive back in if they gave me even just a stable 30fps.I wasn't being serious, just poking fun about how shit Age of Calamity ran
Switch games running better are like a very small part of a Switch 2 presentationShowcasing a Switch game to impress people for the Switch 2 seems like a disaster.
Just showcase some NG games and some first party exclusives at 4k/60 probably Mario kart or 3D Mario preferably.
I never got to use this because in my group of friends I was the only one with a GameCube and they would all come over to play Smash, Mario Strikers, Double DashWasn't the GameCube's gimmick the handle for easy transportation and playing it with friends that way?
why not use Metroid Prime 4 as a visual showcase for Nintendo next console?Showcasing a Switch game to impress people for the Switch 2 seems like a disaster.
Just showcase some NG games and some first party exclusives at 4k/60 probably Mario kart or 3D Mario preferably.
it's already a showcase for the Switch and i think it will be a good test case to show off what Switch 2 can do with upgrade patches, assuming Nintendo roll them out for key titles at launch and want to either sell people on it, give it away for free, or do something in betwene like gate it behind NSO tiers.why not use Metroid Prime 4 as a visual showcase for Nintendo next console?
Metroid Prime 4 as you exemplyfy could be a good example how Nintendo will treat cross-gen or backward compatibly, as a showcase for the console itself, i imagine the next 3D Mario could be this game, Tears of the kingdom was just released last year and this septembre we gonna have the first 2D Legend of Zelda in a decade, so making Mario the possible candidate, to show how amazing Switch sucessor is.it's already a showcase for the Switch and i think it will be a good test case to show off what Switch 2 can do with upgrade patches, assuming Nintendo roll them out for key titles at launch and want to either sell people on it, give it away for free, or do something in betwene like gate it behind NSO tiers.
I feel like another title will be the showcase for what Switch 2 can do. Maybe a new Mario or whatever Zelda they decide to put on it.
You know what would impress? Brand new Mario Kart with 60fps 4-player splitscreen.Showcasing a Switch game to impress people for the Switch 2 seems like a disaster.
Just showcase some NG games and some first party exclusives at 4k/60 probably Mario kart or 3D Mario preferably.
If it's the same concept as the Switch, it would only cause more confusion if it didn't use the Switch name. It would be like if Apple's next smartphone wasn't called iPhone.I'm sort of the same. It's a new team too that's working on and launching the successor and so that's why I'm doubting that they will use Switch in the name.
Ratchet and Clank broke even, those were projections saying it'd flopSometimes I see people saying Nintendo isn't gonna do cross and that cross gen was one of the reasons PS5 didn't have a great start. I think people are comparing apples to oranges here.
Nintendo can have Metroid Prime 4 Beyond, a new Donkey Kong, some Game Cube and 3DS remasters, maybe something niche like Astral Chain or a new iteration of F-Zero as cross gen games. But they'll have 3D Mario and Mario Kart as exclusives and highlight those heavily. They can go as far as announcing the next Animal Crossing (and considering the franchise's history... The next Zelda) and new IPs on the launch year.
PS5 tho had the launch title exclusive being a hardcore soulslike remake of the most niche of the Souls games. It also had the "showcase game" being a Ratchet and Clank that failed to break even. At the same time, they had the absolute biggest releases of the generation(before Spider Man 2) releasing for PS4 2 years after the console came out in GoW Ragnarok and Horizon Forbidden West.
For Nintendo to replicate that they'd have to do something like releasing Smash Bros and Animal Crossing as cross gen games in 2026/27. It's not what's happening. Switch 2 will have megaton exclusives right away, and smaller/niche/remasters/casual/revivals won't affect what "really" matters, which are the system selling software like Super Mario, Mario Kart, Animal Crossing, Zelda and etc.
Sorry that whole Insomniac leak made me confused, I could've sworn it said it didn't make the ~80m dollar budget back.Ratchet and Clank broke even, those were projections saying it'd flop
There was a slide projectingit wouldn't (it was dated in like 2020) but other slides after it released had it as making a profit.Sorry that whole Insomniac leak made me confused, I could've sworn it said it didn't make the ~80m dollar budget back.
Probably one of Sony few big success of the PS5 generation.There was a slide projectingit wouldn't (it was dated in like 2020) but other slides after it released had it as making a profit.
Slap another $35m on top of that for promotion. So, in total, Square Enix is looking at splashing out up to $135m on the new Tomb Raider.
let's not be unreasonable nowYou know what would impress? Brand new Mario Kart with 60fps 4-player splitscreen.
I lean to that approach but towards the end of the first year. Let say the system launches March, outside of the exclusives, I think we will get the cross-gens titles once a month till summer, then one every 2 months, that way they can still release a holiday crossgen game which could be Pokemon.Moving this question to a more proper thread: how do we think the balance of Switch vs. Switch 2 games will pan out for the successor's first 12 months? Do we believe Nintendo will do their standard "one tentpole release per month" following launch, more or less alternating between exclusives and cross-gen titles, or we'll see a couple months where we get both an exclusive and a cross-gen title published by Nintendo? I'm personally leaning towards the former, with the OG Switch seeing a game every 2 months or so before swiftly tapering off after the successor's first year.
it's also important to remember the costs of even running Crystal Dynamics (and Eidos Montreal). after SE sold them, their profit margins were revealed, and they are lowProbably one of Sony few big success of the PS5 generation.
In reality the PS5 gen has made me confuse of what's successful and what's not.
Final fantasy 16 and Rebirth are prime example, since i remember these games being consider a breakout success... Until square mentioned it actually wasn't.
I think the biggest thing missing when it comes to budget and speculating if a game is a financial success is marketing costs.
Since it's one of the reason that Square considered tomb raider underperforming being how big the marketing cost it was and other things
Here's an article talking about Sqaure Enix shadow of tomb raider.
![]()
Shadow of the Tomb Raider cost $75-$100m to make
We know big triple-A video games cost a lot to make, but it's rare for a video game developer to put a figure - even a …www.eurogamer.net
Like... I'm genuinely curios how much Sony Spend on Marketing FF7 Rebirth, Stellar Blade and Spider Man 2, since these three titles were heavily marketed, with the exception of Helldiver 2 and funny how the biggest success of the year got no marketing, but was propel by Social Media, especially TikTok.
Nintendo when they realise they can charge overpriced Wii ports and making that cross gen titles... The Switch 2 gets 4K/60Moving this question to a more proper thread: how do we think the balance of Switch vs. Switch 2 games will pan out for the successor's first 12 months? Do we believe Nintendo will do their standard "one tentpole release per month" following launch, more or less alternating between exclusives and cross-gen titles, or we'll see a couple months where we get both an exclusive and a cross-gen title published by Nintendo? I'm personally leaning towards the former, with the OG Switch seeing a game every 2 months or so before swiftly tapering off after the successor's first year.
This is Nintendo's first "unified platform" transition. I don't think we should think in terms of a transition from Wii to Wii U, or even about PS4 style cross-gen. I think we should think in terms of the 3DS.Moving this question to a more proper thread: how do we think the balance of Switch vs. Switch 2 games will pan out for the successor's first 12 months? Do we believe Nintendo will do their standard "one tentpole release per month" following launch, more or less alternating between exclusives and cross-gen titles, or we'll see a couple months where we get both an exclusive and a cross-gen title published by Nintendo? I'm personally leaning towards the former, with the OG Switch seeing a game every 2 months or so before swiftly tapering off after the successor's first year.
On the unannounced remasters part, I believe that's correct. I believe the rumor is one 3DS remaster (that's not Kid Icarus Uprising, Metroid: Samus Returns, A Link Between Worlds, or Mario & Luigi Dream Team) and one GameCube remaster.This is Nintendo's first "unified platform" transition. I don't think we should think in terms of a transition from Wii to Wii U, or even about PS4 style cross-gen. I think we should think in terms of the 3DS.
The handheld platforms allowed Nintendo to continue to make money while transitioning the previous hardware. Nintendo published 13 3DS games in 2017. There is a class of people (I don't consider myself one of them) who believe that Nintendo is beat-for-beat repeating the last transition. Well, if they're going to do that, they won't just want to tap the Switch install base, they need to, so revenue doesn't plummet.
I see lots of possibilities, but I wouldn't be surprised if the majority of releases next year are on both platforms. Brazil says he knows of two unannounced, Switch-bound remasters (IIRC), Prime 4 and Pokemon Z-A are set for next year, and the long rumored Fire Emblem, if it exists, is a Switch 1 game, as are the similarly rumored Metroid Prime 1+2 HD.
One launch day game, one holiday game - both exclusives - and you're one cross-gen Kirby spinoff away from a full launch year. Not to say that's the exact list we'll get, but there are still a lot of Switch games swirling around in the rumor mill. They can't all release in February.
I was day 1 at bestbuy because that just so happened to be the place I was able to get the neon sku lol. Iirc the grey switch outnumbered neon 3:1.I was day 1 Switch. I waited at GameStop at midnight. I’ll be day 1 for Switch 2 also.
Me either. I need to find someone to spoil me by launch haha.I'd be very pleased with a smooth transition because I don't think I'll get a Switch 2 at launch due to money constraints...![]()
Me either. I need to find someone to spoil me by launch haha.
Y’all can always wait for the holiday and get the system then, since the software has build up.I'd be very pleased with a smooth transition because I don't think I'll get a Switch 2 at launch due to money constraints...![]()
I’m trying very hard to save as much money as I can for Switch 2 to accommodate for any possible outcome (whether it ends up being $300 or even $500) but man Nintendo continuing to make games that strike my interest is making me really struggle lolY’all can always wait for the holiday and get the system then, since the software has build up.
For me, I got my Switch 2 money saved in a piggy bank.
Other than that, there’s no rush getting the system right away, since the Switch launch was kinda barren, filled with Indies games and botw, until the software gradually build until holiday 2017.
It's crazy how Nintendo are still making bangers exclusives, despite us being in it's final years.I’m trying very hard to save as much money as I can for Switch 2 to accommodate for any possible outcome (whether it ends up being $300 or even $500) but man Nintendo continuing to make games that strike my interest is making me really struggle lol