Seriously, big shout out to the whole XB3 ost, I love some of the moodier pieces too.The intro is hype as hell, too. It gives off massive "oh shit I'm probably not ready for this" vibes, it owns
With the power of No Sleep™ you can do both!I hate working 8 hours like a reasonable adult. I wanna play Xenoblade 3 14 hours a day, 7 days a week.
The presentation is on August 12th, so not quite the end of the month.We have a THQ Nordic presentation at the end of this month, we'll learn more about it then.
I expect even more Switch surprises, like Remnant, Biomutant and Second Sight.
I didn't know the exact date, I assumed it was after Gamescom. Closer, the better.The presentation is on August 12th, so not quite the end of the month.
Also - Biomutant just got announced for next-gen consoles, I feel like if a Switch version was coming it would've been announced together with them... and even if it were to come I doubt it would run all that well considering I heard that it struggled on the base consoles.
.Ewww Star Wars
I think some Nintendo fans need to touch grass. This level of "where is the marketing?" and blaming other post has become very toxic. Like TPC is a separate entity.
The goldfish mentality of wanting to get marketed too every second is an unhealthy habit. Go enjoy video games, dont be a muppet (no offense to Arlo).
Thing is, it's not really 'advertisement begging', it's the concern that what we've seen so far from Splatoon 3, which is an evolutionary sequel that focuses more on meta changes and relatively small additions, is mostly all that we're gonna get for our $60 and 5 year wait. If Nintendo fails to show us otherwise, it's not on us to be excited by default, it's up to Nintendo to show us why that's not the case.Advertisement begging is the most dystopic pastime I can imagine.
If they announced a new Pikmin, I assure you I wouldn’t need a few Youtube videos to be excited.
Don’t buy the game. You don’t need it! It’s okay to see what they’ve shown so far, shrug, and walk away. You don’t need to be convinced!Thing is, it's not really 'advertisement begging', it's the concern that what we've seen so far from Splatoon 3, which is an evolutionary sequel that focuses more on meta changes and relatively small additions, is mostly all that we're gonna get for our $60 and 5 year wait. If Nintendo fails to show us otherwise, it's not on us to be excited by default, it's up to Nintendo to show us why that's not the case.
There's also the fact that Splatoon 3 is a multiplayer-focused title on the exact same system as its massively-successful predecessor. It's got a singleplayer component, but unlike your example of Pikmin, the primary focus on here is it being the new 'platform' for Splatoon for the next half-a-decade. If it doesn't excite people, and fails to capture a similar long-term userbase, then that hurts it much more in the long run than it would for a one-and-done singleplayer title. It's already going to inherently split the Splatoon userbase in a way the 1-to-2 transition simply couldn't, and it's up to Nintendo to make sure that split doesn't hurt one or both of the games.
I mean, there's a news story right now about how Call of Duty fans are "switching off in their millions," because of a single lacklustre CoD title; if that happens for Splatoon 3 (talking about the West - it's a guaranteed megahit in Japan ofc), then the fans and Nintendo will just have to deal with it, and do so for much, much longer. I don't expect Splatoon 3 to be a failure by any means, but like with Call of Duty a game 'merely' making megabucks is a failure in comparison to how it might have made gigabucks.
Of course this could all change, and Nintendo could wow us with a Splatoon 3 Direct this month which completely blows away expectations. And, of course, many people are still gonna buy the game - including me - and enjoy it very much. Buuuut, as Arlo said in his video, when we get to the point of "just wait! Nintendo's got a big trick up their sleeve with this one!" it's more-likely-than-not that, no, they don't have that. Especially when it comes to multiplayer-focused titles, which have consistently proven to have lacking quantity and, in some cases, quality too.
spaceship...which eggo y’leggo?
Dang, I can't imagine! That's got to be exhausting, especially coupled with the time changes and other headaches from travel.Just woke up after 12 hours sleep. Transatlantic travel really wipes me out with this chronic condition, hoo boy. I am still exhausted.
I have opened and looked at my copy of Xenoblade Chronicles 3, though. Once I'm a little more alive it's back to Live Alive so I can start XBC3 later this week.
Beat Saber looks like a lot of fun! Do you like it overall?I don’t know how many of y’all here play Beat Saber, but I’m here to tell you that Mission 29 can die in a fire. Playing that song on Expert while only being allowed to make five mistakes is insane. The score requirement is whatever, because you need to play nearly perfectly anyway. I've tried I don't know how many times to beat that mission. I kinda love the challenge, actually!
It seems like you didn't even read my post because I literally said I'm still going to buy the game lolDon’t buy the game. You don’t need it! It’s okay to see what they’ve shown so far, shrug, and walk away. You don’t need to be convinced!
And, of course, many people are still gonna buy the game - including me - and enjoy it very much.
I thought most people were hyped at the idea of New Horizons having an entirely-new crafting system and island-building formula; it was a fresh take on the franchise that made a ton of sense. Most concern was that the game would lack a lot of the content and character that other games had and, well, it did at launch and still kinda does even to this day.I understand the concern people have for Splatoon 3. I even agree that it looks identical to 2 and I know I won't be buying it. But weren't people similarly concerned about Animal Crossing back in early 2020? Then Nintendo dropped all that info like two weeks before the game launched and it all turned out ok.
The thing with Splatoon 1 and 2 was that they launched with a relatively tiny amount of content, then got significantly bigger as time went by. So, with Splatoon 3, I doubt that the game - when its content lifespan is finished - will be as bereft of concept as Mario Strikers is likely to be, but it'll definitely be a bit rough having to play "catch up" again if 3 launches with less than 10 maps. Especially with the way they handle map rotation which makes actually engaging with that content needlessly arbitrary and luck-based.Was content really ever a problem with the series tho? Most criticism always came from how they handle map rotation, mode rotation and the infamous intro sequences. The budget for Splatoon 3 is surely astronomically higher then for Mario Strikers for example.
God yes. Beat Saber is like a cross between Guitar Hero and DDR. It's amazing.Beat Saber looks like a lot of fun! Do you like it overall?
Thank you. I feel like this always happens with every major tentpole release, it's just Nintendo prefers to drop knowledge bombs in the final weeks before release. Probably because it's easier to convert hype to purchases when you're closer to a time when people can take actual action.I understand the concern people have for Splatoon 3. I even agree that it looks identical to 2 and I know I won't be buying it. But weren't people similarly concerned about Animal Crossing back in early 2020? Then Nintendo dropped all that info like two weeks before the game launched and it all turned out ok.
Ah man, that sounds great! I haven't gotten into VR yet, but that's a game that really looks like a blast and something unique to it! Glad that you're liking it! I'll have to pick that one up first when I jump in to VR!God yes. Beat Saber is like a cross between Guitar Hero and DDR. It's amazing.
Oh gosh, totally forgot about that thing, haha! If they don't release this thing for Switch (1-2 sequel?!?), I'll lose it!Nintendo's Patented Horseback Riding Wii Controller
If you thought the Wii Balance Board was off the beaten path wait until you see Nintendo’s Wii Horseback Riding Saddle. We’re not kidding about this.www.siliconera.com
Coincidence that this was found nearly 13 years ago? You be the judge!
I love this theme:
"Lego fucking sucks nowadays. Its overpriced as hell"ahh… spaceship…
I think some Nintendo fans need to touch grass. This level of "where is the marketing?" and blaming other post has become very toxic. Like TPC is a separate entity.
The goldfish mentality of wanting to get marketed too every second is an unhealthy habit. Go enjoy video games, dont be a muppet (no offense to Arlo).
Splatoon is the most reFRESHing IP Nintendo has in its portfolio right nowwow, if anyone hasn’t seen it yet, the Splatoon 3 icon kinda slaps
tried to get images to make a more like splathay joke but instead discovered that wet hay is literally a spontaneous combustion risk??Splatway
Splat Fresh
"No need to worry about people liking you honey. Just be your shelf"
Thought this was one of those Magic Eye pictures for a sec so was trying to adjust my eyes to see the 3D image.This thread fells like this right know.
Still loving it
I do think we could get another roadmap by reup time in October if they’ve got some good third parties lined up.What do people expect for August's N64 game? We have no roadmap, so shot in the dark...maybe Wave Race 64?
pshht, no facts pls, only emotionsthe Splatoon 2 Direct that revealed Marina and Pearl was on July 6, less than three weeks before launch
I understand the concern people have for Splatoon 3. I even agree that it looks identical to 2 and I know I won't be buying it. But weren't people similarly concerned about Animal Crossing back in early 2020? Then Nintendo dropped all that info like two weeks before the game launched and it all turned out ok.
The resolution of that pic, 4K assets?wow, if anyone hasn’t seen it yet, the Splatoon 3 icon kinda slaps
I saw people on the other forum yesterday speculating that they could’ve made the game and Bamco and it would’ve been multiplatform. I really don’t think the game could have existed without Nintendo though.I'm still shocked that the original Xenoblade 1 was even made. For context, it came at a time where Japanese developers, JRPG developers in particular, were struggling to make quality games on the HD consoles. You had some decent ones on 360 and PS3 but they were being eclipsed by games made in the West. So image a relatively newly acquired Nintendo studio who is known for making mostly linear cult-classic RPGs proposes to make a new game, then called Monado: The Beginning of the World, a new IP, for the Wii. The game will dwarf other JRPGs in size, on weaker hardware, while also being story rich and cinematic. Oh, and the composer team will be stacked with some of the industries best. And it's semi-open world with a hundred hours of gameplay.
In terms of scope, this was a massive undertaking with enough risk that any other publisher or developer would put their full weight behind to ensure that it doesn't fail. But it did get approved by Nintendo and with the seeming belief that the game would probably still be pretty niche. It had to be all that Wii and DS money Nintendo had at the time. They were willing to take a risk with Xenoblade because they were making fat loads of cash elsewhere.
I saw people on the other forum yesterday speculating that they could’ve made the game and Bamco and it would’ve been multiplatform. I really don’t think the game could have existed without Nintendo though.
It was in the hypothetical timeline where Nintendo didn’t buy themThe same Namco that made Tales of Vesperia (timed) exclusive to the Xbox 360? And Vesperia is great and all, but it's not even the same ballpark in terms of scope. Not to mention that Nintendo owned Monolith Soft at the time so why would they allow them to make a new IP with Namco?